implemented fuzzy search for buy
This commit is contained in:
+1
-1
@@ -20,5 +20,5 @@ about.xml
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list.xml
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completion.lua
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completion.xml
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@@ -419,21 +419,12 @@ function AuxBuyTooltipButton_OnClick()
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local pattern = AuxBuyTooltipInputBox:GetText()
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if pattern ~= '' then
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Aux.util.set_add(tooltip_patterns, pattern)
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end
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AuxBuyTooltipInputBox:SetText('')
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if DropDownList1:IsVisible() then
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if DropDownList1:IsVisible() then
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Aux.buy.toggle_tooltip_dropdown()
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end
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Aux.buy.toggle_tooltip_dropdown()
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end
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Aux.buy.toggle_tooltip_dropdown()
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end
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function AuxBuyTooltipRemoveButton_OnClick()
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Aux.util.set_remove(tooltip_patterns, AuxBuyTooltipInputBox:GetText())
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AuxBuyTooltipInputBox:SetText('')
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if DropDownList1:IsVisible() then
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Aux.buy.toggle_tooltip_dropdown()
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end
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Aux.buy.toggle_tooltip_dropdown()
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end
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function AuxBuyTooltipDropDown_Initialize()
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@@ -442,6 +433,7 @@ function AuxBuyTooltipDropDown_Initialize()
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text = pattern,
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value = pattern,
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func = AuxBuyTooltipDropDown_OnClick,
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notCheckable = true,
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}
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end
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end
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@@ -231,12 +231,19 @@
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</Layer>
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</Layers>
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<Scripts>
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<OnChar>
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Aux.util.item_name_autocomplete()
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</OnChar>
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<OnTextChanged>
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Aux.completion.make_suggestions(this)
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</OnTextChanged>
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<OnTabPressed>
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Aux.completion.highlight_next(this)
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</OnTabPressed>
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<OnEnterPressed>
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this:ClearFocus()
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Aux.buy.SearchButton_onclick()
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if Aux.completion.highlighted() then
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Aux.completion.select(this)
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else
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this:ClearFocus()
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Aux.buy.SearchButton_onclick()
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end
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</OnEnterPressed>
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</Scripts>
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</EditBox>
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+112
-29
@@ -1,44 +1,127 @@
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Aux.completion = {}
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local NUM_MATCHES = 5
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local leven, fuzzy, populate_dropdown, toggle_dropdown, suggestions, highlight
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local item_names = {}
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for item_id=1,100 do
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local current_suggestions = {}
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local selected_index
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for item_id=1,30000 do
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local name = GetItemInfo(item_id)
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tinsert(item_names, name)
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if name then
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tinsert(item_names, name)
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end
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end
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function leven(s,t)
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if s == '' then return strlen(t) end
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if t == '' then return strlen(s) end
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local s1 = string.sub(s, 2, -1)
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local t1 = string.sub(t, 2, -1)
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if string.sub(s, 0, 1) == string.sub(t, 0, 1) then
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return leven(s1, t1)
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end
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return 1 + math.min(
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leven(s1, t1),
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leven(s, t1),
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leven(s1, t)
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)
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function fuzzy(input)
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local uppercase_input = strupper(input)
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local pattern = '(.*)'
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for i=1,strlen(uppercase_input) do
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pattern = pattern .. string.sub(uppercase_input, i, i) .. '(.*)'
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end
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return function(input)
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local match = { string.find(strupper(input), pattern) }
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if match[1] then
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local rating = 1
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for i=3,getn(match) do
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rating = rating * max(strlen(match[i]), 1)
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end
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return rating
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end
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end
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end
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function get_matches(input)
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local closest = {}
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for _, name in pairs(item_names) do
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local edit_distance = leven(input, name)
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if getn(closest) < NUM_MATCHES then
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tinsert(closest, { name=name, edit_distance=edit_distance })
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function update_highlighting()
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for i=1,32 do
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local highlight = getglobal('DropDownList1Button' .. i .. 'Highlight')
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if i == selected_index then
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highlight:Show()
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else
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sort(closest, function(a, b) return a.edit_distance > b.edit_distance end)
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if closest[1].edit_distance > edit_distance then
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closest[1] = { name=name, edit_distance=edit_distance }
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highlight:Hide()
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end
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end
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end
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function suggestions(input)
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local matcher = fuzzy(input)
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local best = {}
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for _, name in ipairs(item_names) do
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local rating = matcher(name)
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if rating then
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if getn(best) < NUM_MATCHES then
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tinsert(best, { name=name, rating=rating })
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sort(best, function(a, b) return a.rating < b.rating end)
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else
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if best[1].rating > rating then
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best[1] = { name=name, rating=rating }
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sort(best, function(a, b) return a.rating < b.rating end)
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end
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end
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end
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end
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for _, winner in ipairs(closest) do
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Aux.log(winner.name)
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return Aux.util.map(best, function(match) return match.name end)
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end
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function Aux.completion.make_suggestions(input_box)
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selected_index = nil
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update_highlighting()
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local input = input_box:GetText()
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if input == '' then
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current_suggestions = {}
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else
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current_suggestions = suggestions(input)
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UIDropDownMenu_Initialize(AuxCompletionDropDown, function() populate_dropdown(input_box, current_suggestions) end)
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end
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if DropDownList1:IsVisible() then
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toggle_dropdown(input_box)
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end
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toggle_dropdown(input_box)
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end
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function Aux.completion.highlight_next(input_box)
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if getn(current_suggestions) > 0 then
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selected_index = selected_index and math.mod(selected_index, getn(current_suggestions)) + 1 or 1
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end
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update_highlighting()
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end
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function Aux.completion.highlighted()
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return selected_index ~= nil
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end
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function Aux.completion.select(input_box)
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Aux.completion.set_quietly(input_box, current_suggestions[selected_index])
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selected_index = nil
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update_highlighting()
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CloseDropDownMenus(1)
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end
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function Aux.completion.set_quietly(edit_box, text)
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local orig = edit_box:GetScript('OnTextChanged')
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edit_box:SetScript('OnTextChanged', function() edit_box:SetScript('OnTextChanged', orig) end)
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edit_box:SetText(text)
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end
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function populate_dropdown(input_box, suggestions)
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for _, suggestion in ipairs(suggestions) do
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UIDropDownMenu_AddButton{
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text = suggestion,
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value = suggestion,
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notCheckable = true,
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func = function()
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Aux.completion.set_quietly(input_box, this.value)
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end,
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}
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end
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end
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function toggle_dropdown(input_box)
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ToggleDropDownMenu(1, nil, AuxCompletionDropDown, input_box, -12, 4)
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end
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@@ -0,0 +1,8 @@
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<Ui xsi:schemaLocation="http://www.blizzard.com/wow/ui/">
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<Script file="completion.lua"/>
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<Frame name="AuxCompletionDropDown" inherits="UIDropDownMenuTemplate" hidden="true">
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="555" y="0"/></Offset></Anchor></Anchors>
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</Frame>
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</Ui>
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@@ -114,7 +114,6 @@ end
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function Aux_SetupHookFunctions()
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BrowseName:SetScript('OnChar', Aux.util.item_name_autocomplete)
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Aux.orig.AuctionFrameAuctions_OnShow = AuctionFrameAuctions_OnShow
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AuctionFrameAuctions_OnShow = Aux_Sell_AuctionFrameAuctions_OnShow
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@@ -6,6 +6,9 @@ Aux.util.GT = {}
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local merge, copy_array
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function Aux.util.pass()
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end
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function Aux.util.iter(array)
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local with_index = ipairs(array)
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return function()
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@@ -14,20 +17,6 @@ function Aux.util.iter(array)
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end
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end
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function Aux.util.item_name_autocomplete()
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local text = this:GetText()
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local textlen = strlen(text)
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local name
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for item_id=1,30000 do
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name = GetItemInfo(item_id)
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if name and strfind(strupper(name), '^' .. strupper(text)) then
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this:SetText(name)
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this:HighlightText(textlen, -1)
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return
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end
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end
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end
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function Aux.util.format_money(val)
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local g = math.floor(val / 10000)
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@@ -91,14 +80,42 @@ function Aux.util.all(xs, p)
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return holds
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end
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function Aux.util.set_filter(set, p)
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filtered = {}
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for x, _ in pairs(set) do
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function Aux.util.set_filter(xs, p)
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ys = {}
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for x, _ in pairs(xs) do
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if p(x) then
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Aux.util.set_add(filtered, x)
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Aux.util.set_add(ys, x)
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end
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end
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return filtered
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return ys
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end
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function Aux.util.filter(xs, p)
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ys = {}
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for _, x in ipairs(xs) do
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if p(x) then
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tinsert(ys, x)
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end
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end
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return ys
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end
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function Aux.util.map(xs, f)
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ys = {}
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for _, x in ipairs(xs) do
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tinsert(ys, f(x))
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end
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return ys
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end
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function Aux.util.take(n, xs)
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ys = {}
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for i=1,n do
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if xs[i] then
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tinsert(ys, xs[i])
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end
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end
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return ys
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end
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function Aux.util.merge_sort(A, comp)
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