more progress with the new layout
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@@ -61,6 +61,7 @@ function Aux.buy.SearchButton_onclick()
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slot = category and category.slot,
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class = category and category.class,
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subclass = category and category.subclass,
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quality = UIDropDownMenu_GetSelectedValue(AuxBuyQualityDropDown),
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usable = AuxBuyUsableCheckButton:GetChecked()
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}
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@@ -289,6 +290,7 @@ function process_auction(auction_item, current_page)
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if auction_item.owner ~= UnitName("player") then
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tinsert(entries, {
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name = auction_item.name,
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level = auction_item.level,
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texture = auction_item.texture,
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tooltip = auction_item.tooltip,
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stack_size = stack_size,
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