some refactoring

This commit is contained in:
Manuel Simon Hirsig
2015-09-08 20:30:54 +02:00
parent 4a931d572f
commit 21ab9ac4a7
2 changed files with 7 additions and 5 deletions
+6 -4
View File
@@ -408,7 +408,6 @@ function Auctionator_SelectAuctionatorEntry()
bestPriceOurStackSize = bestPrice[currentAuctionItemStackSize]
end
end
Auctionator_UpdateRecommendation()
end
-----------------------------------------
@@ -508,15 +507,16 @@ function Auctionator_OnNewAuctionUpdate()
currentAuctionItemName, currentAuctionItemTexture, currentAuctionItemStackSize = GetAuctionSellItemInfo()
if currentAuctionItemName and not auctionatorEntries[currentAuctionItemName] then
Auctionator_Refresh()
Auctionator_RefreshEntries()
end
Auctionator_SelectAuctionatorEntry()
Auctionator_UpdateRecommendation()
end
-----------------------------------------
function Auctionator_Refresh()
function Auctionator_RefreshEntries()
auctionatorEntries[currentAuctionItemName] = nil
selectedAuctionatorEntry = nil
@@ -533,6 +533,7 @@ function Auctionator_Refresh()
onComplete = function(data)
processScanResults(data, currentAuctionItemName)
Auctionator_SelectAuctionatorEntry()
Auctionator_UpdateRecommendation()
end
})
end
@@ -624,8 +625,9 @@ end
function Auctionator_RefreshButtonOnClick()
Auctionator_Scan_Abort()
Auctionator_Refresh()
Auctionator_RefreshEntries()
Auctionator_SelectAuctionatorEntry()
Auctionator_UpdateRecommendation()
end
-----------------------------------------
+1 -1
View File
@@ -17,7 +17,7 @@ local submitQuery, processQueryResults
-----------------------------------------
function Auctionator_Scan_Idle()
function Auctionator_Scan_IsIdle()
return state == STATE_IDLE
end