refactoring

This commit is contained in:
Manuel Simon Hirsig
2016-08-26 03:27:04 +02:00
parent 9492775389
commit 29757582fc
35 changed files with 74 additions and 131 deletions
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module 'core'
aux 'core'
COLORS = {
text = {enabled = {255, 254, 250, 1}, disabled = {147, 151, 139, 1}},
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module 'completion' import 'filter_util'
aux 'completion' import 'filter_util'
function public:complete_filter()
if IsControlKeyDown() then -- TODO problem is ctrl-v, maybe find a better solution
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module 'core'
aux 'core'
public.join = _G.table.concat
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module 'filter_util' import 'info'
aux 'filter_util' import 'info'
function LOAD()
import 'cache'
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module 'info'
aux 'info'
CreateFrame('GameTooltip', 'AuxTooltip', nil, 'GameTooltipTemplate')
AuxTooltip:SetScript('OnTooltipAddMoney', function()
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module 'money'
aux 'money'
GOLD_TEXT = '|cffffd70ag|r'
SILVER_TEXT = '|cffc7c7cfs|r'
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module 'persistence'
aux 'persistence'
_G.aux_datasets = t
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module 'scan_util' import 'info'
aux 'scan_util' import 'info'
function LOAD()
import 'filter_util' 'scan'
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module 'sorting'
aux 'sorting'
public()