fix for enchants in tooltip

This commit is contained in:
Manuel Simon Hirsig
2017-02-25 13:06:48 +01:00
parent bffdd131bf
commit 2b2fe166ff
3 changed files with 6 additions and 4 deletions
+1 -1
View File
@@ -52,7 +52,7 @@ function LOAD()
end)
end
function extend_tooltip(tooltip, link, quantity)
function M.extend_tooltip(tooltip, link, quantity)
local item_id, suffix_id = info.parse_link(link)
quantity = IsShiftKeyDown() and quantity or 1
if aux_tooltip_disenchant_source then
+4 -1
View File
@@ -9,6 +9,7 @@ local money = require 'aux.util.money'
local history = require 'aux.core.history'
local gui = require 'aux.gui'
local search_tab = require 'aux.tabs.search'
local tooltip = require 'aux.core.tooltip'
local price_per_unit = false
@@ -584,7 +585,9 @@ local methods = {
local rt = this:GetParent().row.rt
local rowData = this:GetParent().row.data
if rowData and rowData.record then
info.set_tooltip(rowData.record.itemstring, this, 'ANCHOR_RIGHT')
GameTooltip:SetOwner(this, 'ANCHOR_RIGHT')
info.load_tooltip(GameTooltip, rowData.record.tooltip)
tooltip.extend_tooltip(GameTooltip, rowData.record.link, rowData.record.aux_quantity)
info.set_shopping_tooltip(rowData.record.slot)
end
end,
+1 -2
View File
@@ -200,7 +200,6 @@ function M.set_shopping_tooltip(slot)
ShoppingTooltip1:SetOwner(GameTooltip, 'ANCHOR_NONE')
ShoppingTooltip1:SetPoint('TOPLEFT', GameTooltip, 'TOPRIGHT', 0, -10)
load_tooltip(ShoppingTooltip1, tooltips[1])
ShoppingTooltip1:Show()
end
if tooltips[2] then
@@ -208,7 +207,6 @@ function M.set_shopping_tooltip(slot)
ShoppingTooltip2:SetOwner(ShoppingTooltip1, 'ANCHOR_NONE')
ShoppingTooltip2:SetPoint('TOPLEFT', ShoppingTooltip1, 'TOPRIGHT')
load_tooltip(ShoppingTooltip2, tooltips[2])
ShoppingTooltip2:Show()
end
end
@@ -246,6 +244,7 @@ function M.load_tooltip(frame, tooltip)
_G[frame:GetName() .. 'TextLeft' .. i]:SetJustifyH('LEFT')
_G[frame:GetName() .. 'TextRight' .. i]:SetJustifyH('LEFT')
end
frame:Show()
end
function M.display_name(item_id, no_brackets, no_color)