added back localization

This commit is contained in:
Manuel Simon Hirsig
2016-01-18 03:29:28 +01:00
parent c1c9c36f3b
commit 31a8618967
6 changed files with 37 additions and 27 deletions
+5 -4
View File
@@ -34,10 +34,11 @@ function generate_suggestions(input)
end
local best = {}
for _, item in pairs(Aux.static.auctionable_items) do
local rating = matcher(item.name)
for _, id in ipairs(Aux.static.item_ids()) do
local item_info = Aux.static.item_info(id)
local rating = matcher(item_info.name)
if rating then
local candidate = { name=item.name, id=item.id, rating=rating }
local candidate = { name=item_info.name, id=item_info.id, rating=rating }
if getn(best) < NUM_MATCHES then
tinsert(best, candidate)
fuzzy_sort(best)
@@ -48,7 +49,7 @@ function generate_suggestions(input)
end
end
return Aux.util.map(best, function(match) return { text=match.name, display_text='|c'..Aux_QualityColor(Aux.static.auctionable_items[match.id].quality)..'['..match.name..']'..'|r', value=match.id } end)
return Aux.util.map(best, function(match) return { text=match.name, display_text='|c'..Aux_QualityColor(Aux.static.item_info(match.id).quality)..'['..match.name..']'..'|r', value=match.id } end)
end
function public.completor(edit_box)
+1 -1
View File
@@ -1,4 +1,4 @@
AuxVersion = '2.2.3'
AuxVersion = '2.2.4'
AuxAuthors = 'shirsig; Zerf; Zirco (Auctionator); Nimeral (Auctionator backport)'
local lastRightClickAction = GetTime()
+6 -6
View File
@@ -63,7 +63,7 @@ public.recently_searched_config = {
cell.icon = icon
end,
cell_setter = function(cell, datum)
local item_info = Aux.static.auctionable_items[datum.item_id]
local item_info = Aux.static.item_info(datum.item_id)
cell.icon.icon_texture:SetTexture(item_info.texture)
cell.text:SetText('['..item_info.name..']')
local color = ITEM_QUALITY_COLORS[item_info.quality]
@@ -477,7 +477,7 @@ function private.update_recently_searched()
end
function public.set_item(item_id)
if item_id ~= private.item_id and Aux.static.auctionable_items[item_id] then
if item_id ~= private.item_id and Aux.static.item_info(item_id) then
AuxItemSearchFrameItemRefreshButton:Enable()
private.item_id = item_id
public.update_item()
@@ -504,7 +504,7 @@ end
function public.update_item()
if private.item_id and not AuxItemSearchFrameItemItemInputBox:IsVisible() then
local info = Aux.static.auctionable_items[private.item_id]
local info = Aux.static.item_info(private.item_id)
AuxItemSearchFrameItemItemIconTexture:SetTexture(info.texture)
AuxItemSearchFrameItemItemName:SetText(info.name)
local color = ITEM_QUALITY_COLORS[info.quality]
@@ -527,7 +527,7 @@ function public.start_search()
refresh = true
local item_id = private.item_id
local item_info = Aux.static.auctionable_items[item_id]
local item_info = Aux.static.item_info(item_id)
-- local class_index = Aux.item_class_index(item_info.class)
-- local subclass_index = class_index and Aux.item_subclass_index(class_index, item_info.subclass)
@@ -562,7 +562,7 @@ function public.start_search()
end,
on_complete = function()
auctions = auctions or {}
Aux.log('Scan complete: '..getn(auctions)..' '..Aux_PluralizeIf('auction', getn(auctions))..' of '..'|c'..Aux_QualityColor(Aux.static.auctionable_items[item_info.id].quality)..'['..item_info.name..']'..'|r'..' found.')
Aux.log('Scan complete: '..getn(auctions)..' '..Aux_PluralizeIf('auction', getn(auctions))..' of '..'|c'..Aux_QualityColor(Aux.static.item_info(item_info.id).quality)..'['..item_info.name..']'..'|r'..' found.')
AuxItemSearchFrameItemStopButton:Hide()
AuxItemSearchFrameItemRefreshButton:Show()
@@ -570,7 +570,7 @@ function public.start_search()
end,
on_abort = function()
auctions = auctions or {}
Aux.log('Scan aborted: '..getn(auctions)..' '..Aux_PluralizeIf('auction', getn(auctions))..' of '..'|c'..Aux_QualityColor(Aux.static.auctionable_items[item_info.id].quality)..'['..item_info.name..']'..'|r'..' found.')
Aux.log('Scan aborted: '..getn(auctions)..' '..Aux_PluralizeIf('auction', getn(auctions))..' of '..'|c'..Aux_QualityColor(Aux.static.item_info(item_info.id).quality)..'['..item_info.name..']'..'|r'..' found.')
AuxItemSearchFrameItemStopButton:Hide()
AuxItemSearchFrameItemRefreshButton:Show()
refresh = true
+5
View File
@@ -12,5 +12,10 @@ function SlashCmdList.AUX(parameter)
aux_database = {}
Aux.persistence.load_dataset().snapshot = {}
Aux.log('Snapshot and database cleared.')
elseif parameter == 'generate item cache' then
Aux.static.generate_cache()
elseif parameter == 'delete item cache' then
aux_auctionable_items = nil
Aux.log('Item cache deleted; falling back to the default.')
end
end
+19 -5
View File
@@ -1,12 +1,26 @@
local private, public = {}, {}
Aux.static = public
aux_auctionable_items = {}
aux_auctionable_items = nil
function public.on_event()
-- if event == 'VARIABLES_LOADED' then
-- public.generate_cache()
-- end
function public.item_ids()
local ids = {}
local cache = aux_auctionable_items or public.auctionable_items
for id, _ in pairs(cache) do
tinsert(ids, id)
end
return ids
end
function public.item_info(item_id)
if aux_auctionable_items and aux_auctionable_items[item_id] then
return aux_auctionable_items[item_id]
else
return public.auctionable_items[item_id]
end
end
function public.generate_cache()
+1 -11
View File
@@ -1,16 +1,6 @@
<Ui xsi:schemaLocation="http://www.blizzard.com/wow/ui/">
<Script file="static.lua"/>
<Frame>
<Scripts>
<OnLoad>
this:RegisterEvent('VARIABLES_LOADED')
</OnLoad>
<OnEvent>
Aux.static.on_event()
</OnEvent>
</Scripts>
</Frame>
<GameTooltip name="AuxStaticTooltip" inherits="GameTooltipTemplate"/>
</Ui>