done away with static database
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+14
-17
@@ -69,18 +69,17 @@ function private.extend_tooltip(tooltip, hyperlink, quantity)
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if getn(distribution) > 0 then
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if aux_tooltip_disenchant_distribution then
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local color = {r=0.8, g=0.8, b=0.2 }
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local color = {r=0.8, g=0.8, b=0.2}
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tooltip:AddLine('Disenchants into:', color.r, color.g, color.b)
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sort(distribution, function(a,b) return a.probability > b.probability end)
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for _, event in distribution do
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local reagent_info = Aux.static.item_info(event.item_id)
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tooltip:AddLine(format(' %s%% %s x%s', event.probability * 100, ({GetItemQualityColor(reagent_info.quality)})[4]..reagent_info.name..'|r', event.quantity), color.r, color.g, color.b)
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tooltip:AddLine(format(' %s%% %s x%s', event.probability * 100, Aux.info.display_name(event.item_id) or event.item_id, event.quantity), color.r, color.g, color.b)
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end
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end
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if aux_tooltip_disenchant_value then
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local color = {r=0.1, g=0.6, b=0.6 }
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local color = {r=0.1, g=0.6, b=0.6}
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local disenchant_value = Aux.disenchant.value(item_info.slot, item_info.quality, item_info.level)
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tooltip:AddLine('Disenchant Value: '..(disenchant_value and Aux.util.format_money(disenchant_value) or GRAY_FONT_COLOR_CODE..'---'..FONT_COLOR_CODE_CLOSE), color.r, color.g, color.b)
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@@ -88,27 +87,25 @@ function private.extend_tooltip(tooltip, hyperlink, quantity)
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end
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end
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if Aux.static.item_info(item_id) then
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local item_key = (item_id or 0)..':'..(suffix_id or 0)
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local item_key = (item_id or 0)..':'..(suffix_id or 0)
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local value = Aux.history.value(item_key)
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local value = Aux.history.value(item_key)
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local value_line = 'Value: '
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local value_line = 'Value: '
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value_line = value_line..(value and Aux.util.format_money(value) or GRAY_FONT_COLOR_CODE..'---'..FONT_COLOR_CODE_CLOSE)
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value_line = value_line..(value and Aux.util.format_money(value) or GRAY_FONT_COLOR_CODE..'---'..FONT_COLOR_CODE_CLOSE)
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local color = {r=1, g=1, b=0.6}
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local color = {r=1, g=1, b=0.6}
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tooltip:AddLine(value_line, color.r, color.g, color.b)
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tooltip:AddLine(value_line, color.r, color.g, color.b)
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if aux_tooltip_daily then
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local market_value = Aux.history.market_value(item_key)
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if aux_tooltip_daily then
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local market_value = Aux.history.market_value(item_key)
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local market_value_line = 'Today: '
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market_value_line = market_value_line..(market_value and Aux.util.format_money(market_value)..' ('..Aux.auction_listing.percentage_historical(Aux.round(market_value / value * 100))..')' or GRAY_FONT_COLOR_CODE..'---'..FONT_COLOR_CODE_CLOSE)
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local market_value_line = 'Today: '
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market_value_line = market_value_line..(market_value and Aux.util.format_money(market_value)..' ('..Aux.auction_listing.percentage_historical(Aux.round(market_value / value * 100))..')' or GRAY_FONT_COLOR_CODE..'---'..FONT_COLOR_CODE_CLOSE)
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tooltip:AddLine(market_value_line, color.r, color.g, color.b)
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end
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tooltip:AddLine(market_value_line, color.r, color.g, color.b)
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end
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if tooltip == GameTooltip and game_tooltip_money > 0 then
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