Merge pull request #2 from MarcelineVQ/price-per-unit-saving

[ add ] price-per-unit setting saving
This commit is contained in:
OldManAlpha
2025-09-25 11:23:09 -07:00
committed by GitHub
2 changed files with 9 additions and 0 deletions
+1
View File
@@ -68,6 +68,7 @@ function handle.LOAD()
post_duration = post.DURATION_24,
post_stack = true,
undercut = true,
price_per_unit = false,
items = {},
item_ids = {},
auctionable_items = {},
+8
View File
@@ -11,6 +11,13 @@ local tooltip = require 'aux.core.tooltip'
local price_per_unit = false
-- Initialize from account data when available
aux.handle.LOAD = function()
if aux.account_data and aux.account_data.price_per_unit ~= nil then
price_per_unit = aux.account_data.price_per_unit
end
end
local HEAD_HEIGHT = 27
local HEAD_SPACE = 2
@@ -546,6 +553,7 @@ local methods = {
if button == 'RightButton' and rt.headCells[this.columnIndex].info.isPrice then
price_per_unit = not price_per_unit
aux.account_data.price_per_unit = price_per_unit
for _, cell in rt.headCells do
if cell.info.isPrice then
cell:SetText(cell.info.title[price_per_unit and 1 or 2])