removed the comment column (may not have been working anyway) and made things better fit into the auction house frame
This commit is contained in:
+5
-5
@@ -734,7 +734,7 @@ function Auctionator_ScrollbarUpdate()
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local data = sorteddata[currentAuctionItemName][dataOffset]
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local lineEntry_avail = getglobal("AuctionatorEntry"..line.."_Availability")
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local lineEntry_comm = getglobal("AuctionatorEntry"..line.."_Comment")
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-- local lineEntry_comm = getglobal("AuctionatorEntry"..line.."_Comment")
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local lineEntry_stack = getglobal("AuctionatorEntry"..line.."_StackPrice")
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if basedata ~= nil and data.itemPrice == basedata.itemPrice and data.stackSize == basedata.stackSize then
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@@ -748,10 +748,10 @@ function Auctionator_ScrollbarUpdate()
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end
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if data.numYours == 0 then lineEntry_comm:SetText("")
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elseif data.numYours == data.count then lineEntry_comm:SetText("yours")
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else lineEntry_comm:SetText("yours: "..data.numYours)
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end
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-- if data.numYours == 0 then lineEntry_comm:SetText("")
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-- elseif data.numYours == data.count then lineEntry_comm:SetText("yours")
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-- else lineEntry_comm:SetText("yours: "..data.numYours)
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-- end
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local tx = string.format("%i %s of %i", data.count, pluralizeIf("stack", data.count), data.stackSize)
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+12
-46
@@ -27,7 +27,7 @@
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</Frame>
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<Button name="AuctionatorEntryTemplate" virtual="true" hidden="true">
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<Size><AbsDimension x="550" y="16" /></Size>
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<Size><AbsDimension x="500" y="16" /></Size>
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<Frames>
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<Frame>
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<Size><AbsDimension x="120" y="16" /></Size>
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@@ -58,21 +58,9 @@
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</Layers>
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</Frame>
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<Frame>
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<Size><AbsDimension x="100" y="16" /></Size>
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<Anchors><Anchor point="LEFT"><Offset><AbsDimension x="320" y="-3"/></Offset></Anchor></Anchors>
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<Layers>
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<Layer level="BACKGROUND">
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<FontString name="$parent_Comment" inherits="GameFontHighlightSmall">
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
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</FontString>
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</Layer>
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</Layers>
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</Frame>
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<Frame>
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<Size><AbsDimension x="120" y="16" /></Size>
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<Anchors><Anchor point="LEFT"><Offset><AbsDimension x="440" y="-3"/></Offset></Anchor></Anchors>
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<Anchors><Anchor point="LEFT"><Offset><AbsDimension x="300" y="-3"/></Offset></Anchor></Anchors>
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<Layers>
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<Layer level="BACKGROUND">
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<FontString name="$parent_StackPrice" inherits="GameFontHighlightSmall">
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@@ -128,8 +116,6 @@
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<Anchors><Anchor point="TOP"><Offset><AbsDimension x="8" y="-50"/></Offset></Anchor></Anchors>
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</FontString>
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<FontString name="Auctionator_Recommend_Text" inherits="GameFontNormal" text="Recommended buyout price">
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="77" y="-38"/></Offset></Anchor></Anchors>
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</FontString>
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@@ -144,27 +130,23 @@
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<FontString name="Auctionator_RecommendPerItem_Text" inherits="GameFontHighlightSmall" text="per item">
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<Anchors><Anchor point="TOPLEFT" relativeTo="Auctionator_Recommend_Text"><Offset><AbsDimension x="152" y="-51"/></Offset></Anchor></Anchors>
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</FontString>
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</FontString>
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</Layer>
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<Layer level="ARTWORK">
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<Texture name="$parentMiddle" file="Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame">
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<Size><AbsDimension x="605" y="64"/></Size>
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<Size><AbsDimension x="500" y="64"/></Size>
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<Anchors>
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<Anchor point="TOPLEFT">
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<Offset>
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<AbsDimension x="6" y="-167"/>
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<AbsDimension x="8" y="-167"/>
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</Offset>
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</Anchor>
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</Anchors>
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<TexCoords left="0.1953125" right="0.8046875" top="0" bottom="1"/>
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</Texture>
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<FontString inherits="GameFontHighlightSmall" text="Item Price">
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<Anchors><Anchor point="LEFT" relativePoint="LEFT" relativeTo="$parentMiddle"><Offset><AbsDimension x="70" y="1"/></Offset></Anchor></Anchors>
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</FontString>
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@@ -173,23 +155,13 @@
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<Anchors><Anchor point="LEFT" relativePoint="LEFT" relativeTo="$parentMiddle"><Offset><AbsDimension x="220" y="1"/></Offset></Anchor></Anchors>
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</FontString>
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<FontString inherits="GameFontHighlightSmall" text=" ">
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<Anchors><Anchor point="LEFT" relativePoint="LEFT" relativeTo="$parentMiddle"><Offset><AbsDimension x="325" y="1"/></Offset></Anchor></Anchors>
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</FontString>
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<FontString inherits="GameFontHighlightSmall" text="Total Price">
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<Anchors><Anchor point="LEFT" relativePoint="LEFT" relativeTo="$parentMiddle"><Offset><AbsDimension x="500" y="1"/></Offset></Anchor></Anchors>
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<Anchors><Anchor point="LEFT" relativePoint="LEFT" relativeTo="$parentMiddle"><Offset><AbsDimension x="370" y="1"/></Offset></Anchor></Anchors>
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</FontString>
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</Layer>
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</Layers>
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<Frames>
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<Frames>
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<Button>
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<Size><AbsDimension y="118" /></Size>
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<Anchors>
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@@ -201,8 +173,7 @@
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</Layer>
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</Layers>
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<Scripts>
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<OnLoad>
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this:RegisterEvent("NEW_AUCTION_UPDATE");
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@@ -243,13 +214,10 @@
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<AbsValue val="16"/>
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</EdgeSize>
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</Backdrop>
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</Frame>
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</Frames>
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</Frame>
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</Frames>
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</Button>
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<Button name="Auctionator_RecommendItem_Tex">
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<Size><AbsDimension x="37" y="37"/></Size>
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="24" y="-67"/></Offset></Anchor></Anchors>
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@@ -268,7 +236,6 @@
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</Layers>
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</Button>
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<Frame>
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<Size><AbsDimension x="120" y="20" /></Size>
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<Anchors>
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@@ -302,7 +269,7 @@
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</Frame>
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<ScrollFrame name="AuctionatorScrollFrame" inherits="FauxScrollFrameTemplate">
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<Size><AbsDimension x="588" y="196"/></Size>
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<Size><AbsDimension x="505" y="196"/></Size>
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="-213"/></Offset></Anchor></Anchors>
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<Scripts>
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@@ -334,7 +301,7 @@
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<Button name="AuctionatorEntry15" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry14" relativePoint="BOTTOMLEFT"/></Anchors></Button>
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<Button name="AuctionatorRefreshButton" inherits="UIPanelButtonTemplate" text="Refresh">
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<Size><AbsDimension x="126" y="22"/> </Size>
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<Size><AbsDimension x="126" y="22"/></Size>
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<Anchors><Anchor point="BOTTOMRIGHT"><Offset><AbsDimension x="-87" y="-38"/></Offset></Anchor></Anchors>
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<Scripts>
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<OnClick>
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@@ -344,5 +311,4 @@
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</Button>
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</Frames>
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</Frame>
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</Ui>
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+1
-1
@@ -16,7 +16,7 @@
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<Frames>
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<Button name="AuctionatorOptionsButton" inherits="UIPanelButtonTemplate" text="Auctionator">
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<Size><AbsDimension x="126" y="22"/> </Size>
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<Anchors><Anchor point="BOTTOMRIGHT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
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<Anchors><Anchor point="BOTTOMRIGHT"><Offset><AbsDimension x="-20" y="0"/></Offset></Anchor></Anchors>
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<Scripts>
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<OnClick>
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Auctionator_ShowOptionsFrame();
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