price suggestion now based on vendor value when no auctions are found, fixed some minor UI bugs

This commit is contained in:
Manuel Simon Hirsig
2015-11-23 04:30:13 +01:00
parent 3f35b5f2b8
commit 48e4bc040f
5 changed files with 13 additions and 6 deletions
+1 -1
View File
@@ -148,7 +148,7 @@ function public.update_auction_records()
private.create_auction_record(auction_info)
end,
on_complete = function()
Aux.log('Scan complete: '..getn(auction_records)..' auctions found')
Aux.log('Scan complete: '..getn(auction_records)..' '..Aux_PluralizeIf('auction', getn(auction_records))..' found')
public.update_listing()
end,
on_abort = function()
+1 -1
View File
@@ -169,7 +169,7 @@ function public.update_bid_records()
private.create_bid_record(auction_info)
end,
on_complete = function()
Aux.log('Scan complete: '..getn(bid_records)..' bids found')
Aux.log('Scan complete: '..getn(bid_records)..' '..Aux_PluralizeIf('bid', getn(bid_records))..' found')
public.update_listing()
end,
on_abort = function()
+5 -1
View File
@@ -340,7 +340,11 @@
<AbsDimension x="850" y="445"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="100" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
+4 -1
View File
@@ -397,9 +397,12 @@ function update_recommendation()
-- local market_price = Aux.history.get_price_suggestion(current_auction.key, current_auction.aux_quantity)
-- MoneyInputFrame_SetCopper(AuxSellParametersBuyoutPrice, Aux_Round(market_price * 0.95))
-- MoneyInputFrame_SetCopper(AuxSellParametersStartPrice, market_price)
elseif existing_auctions[current_auction.key] then
MoneyInputFrame_SetCopper(AuxSellParametersStartPrice, max(1, Aux_Round(current_auction.unit_vendor_price * (current_auction.charges and 1 or get_stack_size_slider_value()) * 1.5)))
MoneyInputFrame_SetCopper(AuxSellParametersBuyoutPrice, max(1, Aux_Round(current_auction.unit_vendor_price * (current_auction.charges and 1 or get_stack_size_slider_value()) * 2)))
else
MoneyInputFrame_SetCopper(AuxSellParametersBuyoutPrice, 0)
MoneyInputFrame_SetCopper(AuxSellParametersStartPrice, 0)
MoneyInputFrame_SetCopper(AuxSellParametersBuyoutPrice, 0)
end
end
end
+2 -2
View File
@@ -204,7 +204,7 @@
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="16" y="-181"/></Offset></Anchor></Anchors>
<layers>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="GameFontNormalSmall" text="STARTING_PRICE">
<FontString name="$parentText" inherits="GameFontNormalSmall" text="Starting Stack Price">
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="-3" y="12"/></Offset></Anchor></Anchors>
</FontString>
</Layer>
@@ -219,7 +219,7 @@
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="16" y="-216"/></Offset></Anchor></Anchors>
<layers>
<Layer level="OVERLAY">
<FontString name="$parentText" inherits="GameFontNormalSmall" text="Buyout Price |cff808080(optional)|r">
<FontString name="$parentText" inherits="GameFontNormalSmall" text="Buyout Stack Price |cff808080(optional)|r">
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="-3" y="12"/></Offset></Anchor></Anchors>
</FontString>
<FontString name="$parentErrorText" inherits="GameFontRedSmall" text="AUCTION_BUYOUT_ERROR">