tbc loop change part 3
This commit is contained in:
@@ -959,8 +959,7 @@ function M.new(parent, rows, columns)
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_G[scrollBar:GetName() .. 'ScrollDownButton']:Hide()
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rt.headCells = {}
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for i = 1, getn(rt.columns) do
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local column = rt.columns[i]
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for i, column in ipairs(rt.columns) do
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local cell = CreateFrame('Button', nil, rt.contentFrame)
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cell:SetHeight(HEAD_HEIGHT)
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if i == 1 then
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@@ -1024,12 +1023,12 @@ function M.new(parent, rows, columns)
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row.highlight = highlight
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row.cells = {}
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for j = 1, getn(rt.columns) do
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for j, column in ipairs(rt.columns) do
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local cell = CreateFrame('Frame', nil, row)
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local text = cell:CreateFontString()
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cell.text = text
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text:SetFont(gui.font, min(14, rt.ROW_HEIGHT))
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text:SetJustifyH(rt.columns[j].align or 'LEFT')
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text:SetJustifyH(column.align or 'LEFT')
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text:SetJustifyV('CENTER')
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text:SetPoint('TOPLEFT', 1, -1)
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text:SetPoint('BOTTOMRIGHT', -1, 1)
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@@ -1049,8 +1048,8 @@ function M.new(parent, rows, columns)
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tex:SetTexture(.3, .3, .3, .2)
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end
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if rt.columns[j].init then
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rt.columns[j].init(rt, cell)
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if column.init then
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column.init(rt, cell)
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end
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tinsert(row.cells, cell)
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+1
-1
@@ -255,7 +255,7 @@ do
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do (self._on_select or nop)(id) end
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end
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function mt.__index:update()
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for _, tab in self._tabs do
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for _, tab in pairs(self._tabs) do
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if tab.group._selected == tab.id then
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tab.text:SetTextColor(color.label.enabled())
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tab:Disable()
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@@ -21,7 +21,7 @@ function M:render()
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local rows = self.rows
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for i, row in rows do
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for i, row in pairs(rows) do
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local item_record = self.item_records[i + offset]
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if item_record then
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+17
-16
@@ -76,7 +76,7 @@ local methods = {
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self:AddColumn()
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end
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for i, col in self.headCols do
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for i, col in pairs(self.headCols) do
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if self.colInfo[i] then
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col:Show()
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col:SetWidth(self.colInfo[i].width * width)
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@@ -92,7 +92,7 @@ local methods = {
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self:AddRow()
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end
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for i, row in self.rows do
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for i, row in pairs(self.rows) do
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if i > self.numRows then
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row.data = nil
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row:Hide()
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@@ -101,7 +101,7 @@ local methods = {
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while getn(row.cols) < getn(self.colInfo) do
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self:AddCell(i)
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end
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for j, col in row.cols do
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for j, col in pairs(row.cols) do
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if self.headCols[j] and self.colInfo[j] then
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col:Show()
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col:SetWidth(self.colInfo[j].width * width)
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@@ -119,22 +119,23 @@ local methods = {
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self.offset = offset
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for i = 1, self.numRows do
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self.rows[i].data = nil
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local row = self.rows[i]
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row.data = nil
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if i > getn(self.rowData) then
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self.rows[i]:Hide()
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row:Hide()
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else
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self.rows[i]:Show()
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row:Show()
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local data = self.rowData[i + offset]
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if not data then break end
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self.rows[i].data = data
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row.data = data
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if self.rows[i].mouseover or self.selected and self.selected(data) then
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self.rows[i].highlight:Show()
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if row.mouseover or self.selected and self.selected(data) then
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row.highlight:Show()
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else
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self.rows[i].highlight:Hide()
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row.highlight:Hide()
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end
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for j, col in self.rows[i].cols do
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for j, col in pairs(row.cols) do
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if self.colInfo[j] then
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local colData = data.cols[j]
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if type(colData.value) == 'function' then
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@@ -149,8 +150,8 @@ local methods = {
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end,
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SetData = function(self, rowData)
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for _, row in self.rowData or empty do
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for _, col in row.cols do release(col) end
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for _, row in pairs(self.rowData or empty) do
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for _, col in pairs(row.cols) do release(col) end
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release(row.cols)
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release(row)
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end
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@@ -184,7 +185,7 @@ local methods = {
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tinsert(self.headCols, col)
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for i, row in self.rows do
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for i, row in pairs(self.rows) do
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while getn(row.cols) < getn(self.headCols) do
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self:AddCell(i)
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end
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@@ -216,7 +217,7 @@ local methods = {
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local row = CreateFrame('Button', nil, self.contentFrame)
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row:SetHeight(ROW_HEIGHT)
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row:RegisterForClicks('LeftButtonUp', 'RightButtonUp')
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for name, func in handlers do
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for name, func in pairs(handlers) do
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row:SetScript(name, func)
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end
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local rowNum = getn(self.rows) + 1
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@@ -287,7 +288,7 @@ function M.new(parent)
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_G[scroll_bar:GetName() .. 'ScrollUpButton']:Hide()
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_G[scroll_bar:GetName() .. 'ScrollDownButton']:Hide()
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for name, func in methods do
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for name, func in pairs(methods) do
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st[name] = func
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end
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+3
-3
@@ -8,7 +8,7 @@ local pool, pool_size, overflow_pool, auto_release = {}, 0, setmetatable({}, {__
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function wipe(t)
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setmetatable(t, nil)
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for k, v in t do
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for k, v in pairs(t) do
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t[k] = nil
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end
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t.reset, t.reset = nil, 1
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@@ -17,7 +17,7 @@ end
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M.wipe = wipe
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CreateFrame'Frame':SetScript('OnUpdate', function()
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for t in auto_release do release(t) end
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for t in pairs(auto_release) do release(t) end
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wipe(auto_release)
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end)
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@@ -124,7 +124,7 @@ M.A = vararg(function(arg)
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end)
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M.S = vararg(function(arg)
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local t = acquire()
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for _, v in arg do
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for _, v in pairs(arg) do
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t[v] = true
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end
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return t
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+3
-3
@@ -13,10 +13,10 @@ function format_value(v)
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end
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function print_table(t, depth)
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for i = 1, getn(t) do
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print_pair(i, t[i], depth)
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for i, v in ipairs(t) do
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print_pair(i, v, depth)
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end
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for k, v in t do
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for k, v in pairs(t) do
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if type(k) ~= 'number' or k < 1 or k > getn(t) then
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print_pair(k, v, depth)
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end
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+1
-1
@@ -24,7 +24,7 @@ end
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function include(self, name)
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local module = name and loaded[name] or error('No module "%s".', name)
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for k, v in module.public_fields do define(self, k, v, true) end
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for k, v in pairs(module.public_fields) do define(self, k, v, true) end
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end
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public_modifier_mt = {__metatable=false, __newindex=define}
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+5
-6
@@ -122,8 +122,7 @@ function update_auction_listing(listing, records, reference)
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if selected_item then
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local historical_value = history.value(selected_item.key)
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local stack_size = stack_size_slider:GetValue()
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for i = 1, getn(records[selected_item.key] or empty) do
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local record = records[selected_item.key][i]
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for _, record in pairs(records[selected_item.key] or empty) do
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local price_color = undercut(record, stack_size_slider:GetValue(), listing == 'bid') < reference and color.red
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local price = record.unit_price * (listing == 'bid' and record.stack_size / stack_size_slider:GetValue() or 1)
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tinsert(rows, O(
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@@ -181,7 +180,7 @@ function update_auction_listings()
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end
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function M.select_item(item_key)
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for _, inventory_record in filter(copy(inventory_records), function(record) return record.aux_quantity > 0 end) do
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for _, inventory_record in pairs(filter(copy(inventory_records), function(record) return record.aux_quantity > 0 end)) do
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if inventory_record.key == item_key then
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update_item(inventory_record)
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return
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@@ -237,7 +236,7 @@ function post_auctions()
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end
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update_inventory_records()
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local same
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for _, record in inventory_records do
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for _, record in pairs(inventory_records) do
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if record.key == key then
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same = record
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break
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@@ -500,7 +499,7 @@ function record_auction(key, aux_quantity, unit_blizzard_bid, unit_buyout_price,
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bid_records[key] = bid_records[key] or T
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do
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local entry
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for _, record in bid_records[key] do
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for _, record in pairs(bid_records[key]) do
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if unit_blizzard_bid == record.unit_price and aux_quantity == record.stack_size and duration == record.duration and cache.is_player(owner) == record.own then
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entry = record
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end
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@@ -515,7 +514,7 @@ function record_auction(key, aux_quantity, unit_blizzard_bid, unit_buyout_price,
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if unit_buyout_price == 0 then return end
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do
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local entry
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for _, record in buyout_records[key] do
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for _, record in pairs(buyout_records[key]) do
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if unit_buyout_price == record.unit_price and aux_quantity == record.stack_size and duration == record.duration and cache.is_player(owner) == record.own then
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entry = record
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end
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@@ -81,17 +81,17 @@ function update_form()
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if blizzard_query.exact then
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usable_checkbox:Disable()
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for key in temp-S('min_level', 'max_level') do
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for key in pairs(temp-S('min_level', 'max_level')) do
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_M[key .. '_input']:EnableMouse(false)
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_M[key .. '_input']:ClearFocus()
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end
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for key in temp-S('class', 'subclass', 'slot', 'quality') do
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for key in pairs(temp-S('class', 'subclass', 'slot', 'quality')) do
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_M[key .. '_dropdown'].button:Disable()
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end
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CloseDropDownMenus()
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else
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usable_checkbox:Enable()
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for key in temp-S('min_level', 'max_level') do
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for key in pairs(temp-S('min_level', 'max_level')) do
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_M[key .. '_input']:EnableMouse(true)
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end
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class_dropdown.button:Enable()
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