beginnings of vendor price functionality

This commit is contained in:
Manuel Simon Hirsig
2016-03-20 12:57:48 +01:00
parent d3b1c37af6
commit 4e1252b625
5 changed files with 32 additions and 3 deletions
+17 -1
View File
@@ -2,6 +2,8 @@ local private, public = {}, {}
Aux.tooltip = public
local game_tooltip_hooks = {}
local hooked_setter
local game_tooltip_money
function public.on_load()
for func, hook in game_tooltip_hooks do
@@ -9,7 +11,10 @@ function public.on_load()
Aux.hook(
func,
function(...)
local results = {Aux.orig[GameTooltip][func](unpack(arg))}
hooked_setter = true
game_tooltip_money = 0
local results = {Aux.orig[GameTooltip][func](unpack(arg)) }
hooked_setter = false
hook(unpack(arg))
return unpack(results)
end,
@@ -27,6 +32,14 @@ function public.on_load()
end
return result
end
local orig = GameTooltip:GetScript('OnTooltipAddMoney')
GameTooltip:SetScript('OnTooltipAddMoney', function(...)
if hooked_setter then
game_tooltip_money = arg1
else
return orig(unpack(arg))
end
end)
end
function private.extend_tooltip(tooltip, hyperlink, quantity)
@@ -98,6 +111,9 @@ function private.extend_tooltip(tooltip, hyperlink, quantity)
end
end
if tooltip == GameTooltip and game_tooltip_money > 0 then
SetTooltipMoney(tooltip, game_tooltip_money)
end
tooltip:Show()
end