working on shopping tooltips
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@@ -3,6 +3,34 @@ local TOOLTIP_LENGTH = 30
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local private, public = {}, {}
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Aux.info = public
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function public.inventory_index(slot)
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local inventory_index_map = {
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INVTYPE_HEAD = {1},
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INVTYPE_NECK = {2},
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INVTYPE_SHOULDER = {3},
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INVTYPE_BODY = {4},
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INVTYPE_CHEST = {5},
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INVTYPE_ROBE = {5},
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INVTYPE_WAIST = {6},
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INVTYPE_LEGS = {7},
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INVTYPE_FEET = {8},
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INVTYPE_WRIST = {9},
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INVTYPE_HAND = {10},
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INVTYPE_FINGER = {11, 12},
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INVTYPE_TRINKET = {13, 14},
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INVTYPE_HEAD = {1},
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INVTYPE_HEAD = {1},
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INVTYPE_HEAD = {1},
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INVTYPE_HEAD = {1},
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INVTYPE_HEAD = {1},
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INVTYPE_HEAD = {1},
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INVTYPE_HEAD = {1},
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INVTYPE_HEAD = {1},
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}
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return unpack(inventory_index_map[slot] or {})
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end
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function public.container_item(bag, slot)
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local hyperlink = GetContainerItemLink(bag, slot)
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@@ -158,23 +186,23 @@ function public.set_tooltip(itemstring, EnhTooltip_info, owner, anchor, x_offset
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local item_id = tonumber(({strfind(itemstring, '^item:(%d+)')})[3])
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local item_info = Aux.static.item_info(item_id)
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local slot_index = item_info.class and item_info.subclass and Aux.item_slot_index(item_info.class, item_info.subclass, item_info.slot)
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snipe.log(item_info.class)
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snipe.log(item_info.subclass)
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local index1, index2 = public.inventory_index(item_info.slot)
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snipe.log(slot_index)
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if slot_index then
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if index1 then
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ShoppingTooltip1:SetOwner(GameTooltip, 'ANCHOR_BOTTOMRIGHT')
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ShoppingTooltip1:SetInventoryItem('player', slot_index)
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ShoppingTooltip1:SetInventoryItem('player', index1)
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Aux.control.on_next_update(function()
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ShoppingTooltip1:SetPoint('TOPLEFT', GameTooltip, 'TOPRIGHT', 0, -10)
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end)
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end
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-- ShoppingTooltip2:SetOwner(ShoppingTooltip1, "ANCHOR_BOTTOMRIGHT");
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-- ShoppingTooltip2:SetPoint("TOPLEFT", "ShoppingTooltip1", "TOPRIGHT", 0, 0);
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-- ShoppingTooltip2:SetAuctionCompareItem(type, index, 2);
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-- ShoppingTooltip2:Show();
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if index2 then
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ShoppingTooltip2:SetOwner(ShoppingTooltip1, 'ANCHOR_BOTTOMRIGHT')
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ShoppingTooltip2:SetInventoryItem('player', index2)
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Aux.control.on_next_update(function()
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ShoppingTooltip2:SetPoint('TOPLEFT', ShoppingTooltip1, 'TOPRIGHT')
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end)
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end
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end
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if EnhTooltip and EnhTooltip_info then
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EnhTooltip.TooltipCall(GameTooltip, EnhTooltip_info.name, EnhTooltip_info.hyperlink, EnhTooltip_info.quality, EnhTooltip_info.count)
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+1
-1
@@ -109,7 +109,7 @@ function m.filter_from_string(filter_term)
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else
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return false, 'Erroneous Level Range Modifier'
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end
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elseif Aux.item_class_index(str) then
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elseif Aux.item_class_index(str) and not (filter.class and not filter.subclass and strlower(str) == 'miscellaneous')then
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if not filter.class then
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filter.class = Aux.item_class_index(str)
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else
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+3
-2
@@ -93,7 +93,7 @@ function private.add_filter()
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local old_filter_string = private.search_box:GetText()
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old_filter_string = Aux.util.trim(old_filter_string)
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if strlen(old_filter_string) > 0 and not strfind(old_filter_string, ';$') then
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if strlen(old_filter_string) > 0 then
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old_filter_string = old_filter_string..';'
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end
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@@ -216,7 +216,8 @@ function public.on_load()
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editbox:SetScript('OnReceiveDrag', function()
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local item_info = Aux.cursor_item() and Aux.static.item_info(Aux.cursor_item().item_id)
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if item_info then
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this:SetText(item_info.name..'/exact')
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this:SetText(strlower(item_info.name)..'/exact')
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public.start_search()
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end
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ClearCursor()
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end)
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