working on shopping tooltips

This commit is contained in:
Manuel Simon Hirsig
2016-02-03 03:54:30 +01:00
parent a1263056dc
commit 55021a1e44
3 changed files with 43 additions and 14 deletions
+39 -11
View File
@@ -3,6 +3,34 @@ local TOOLTIP_LENGTH = 30
local private, public = {}, {}
Aux.info = public
function public.inventory_index(slot)
local inventory_index_map = {
INVTYPE_HEAD = {1},
INVTYPE_NECK = {2},
INVTYPE_SHOULDER = {3},
INVTYPE_BODY = {4},
INVTYPE_CHEST = {5},
INVTYPE_ROBE = {5},
INVTYPE_WAIST = {6},
INVTYPE_LEGS = {7},
INVTYPE_FEET = {8},
INVTYPE_WRIST = {9},
INVTYPE_HAND = {10},
INVTYPE_FINGER = {11, 12},
INVTYPE_TRINKET = {13, 14},
INVTYPE_HEAD = {1},
INVTYPE_HEAD = {1},
INVTYPE_HEAD = {1},
INVTYPE_HEAD = {1},
INVTYPE_HEAD = {1},
INVTYPE_HEAD = {1},
INVTYPE_HEAD = {1},
INVTYPE_HEAD = {1},
}
return unpack(inventory_index_map[slot] or {})
end
function public.container_item(bag, slot)
local hyperlink = GetContainerItemLink(bag, slot)
@@ -158,23 +186,23 @@ function public.set_tooltip(itemstring, EnhTooltip_info, owner, anchor, x_offset
local item_id = tonumber(({strfind(itemstring, '^item:(%d+)')})[3])
local item_info = Aux.static.item_info(item_id)
local slot_index = item_info.class and item_info.subclass and Aux.item_slot_index(item_info.class, item_info.subclass, item_info.slot)
snipe.log(item_info.class)
snipe.log(item_info.subclass)
local index1, index2 = public.inventory_index(item_info.slot)
snipe.log(slot_index)
if slot_index then
if index1 then
ShoppingTooltip1:SetOwner(GameTooltip, 'ANCHOR_BOTTOMRIGHT')
ShoppingTooltip1:SetInventoryItem('player', slot_index)
ShoppingTooltip1:SetInventoryItem('player', index1)
Aux.control.on_next_update(function()
ShoppingTooltip1:SetPoint('TOPLEFT', GameTooltip, 'TOPRIGHT', 0, -10)
end)
end
-- ShoppingTooltip2:SetOwner(ShoppingTooltip1, "ANCHOR_BOTTOMRIGHT");
-- ShoppingTooltip2:SetPoint("TOPLEFT", "ShoppingTooltip1", "TOPRIGHT", 0, 0);
-- ShoppingTooltip2:SetAuctionCompareItem(type, index, 2);
-- ShoppingTooltip2:Show();
if index2 then
ShoppingTooltip2:SetOwner(ShoppingTooltip1, 'ANCHOR_BOTTOMRIGHT')
ShoppingTooltip2:SetInventoryItem('player', index2)
Aux.control.on_next_update(function()
ShoppingTooltip2:SetPoint('TOPLEFT', ShoppingTooltip1, 'TOPRIGHT')
end)
end
end
if EnhTooltip and EnhTooltip_info then
EnhTooltip.TooltipCall(GameTooltip, EnhTooltip_info.name, EnhTooltip_info.hyperlink, EnhTooltip_info.quality, EnhTooltip_info.count)
+1 -1
View File
@@ -109,7 +109,7 @@ function m.filter_from_string(filter_term)
else
return false, 'Erroneous Level Range Modifier'
end
elseif Aux.item_class_index(str) then
elseif Aux.item_class_index(str) and not (filter.class and not filter.subclass and strlower(str) == 'miscellaneous')then
if not filter.class then
filter.class = Aux.item_class_index(str)
else
+3 -2
View File
@@ -93,7 +93,7 @@ function private.add_filter()
local old_filter_string = private.search_box:GetText()
old_filter_string = Aux.util.trim(old_filter_string)
if strlen(old_filter_string) > 0 and not strfind(old_filter_string, ';$') then
if strlen(old_filter_string) > 0 then
old_filter_string = old_filter_string..';'
end
@@ -216,7 +216,8 @@ function public.on_load()
editbox:SetScript('OnReceiveDrag', function()
local item_info = Aux.cursor_item() and Aux.static.item_info(Aux.cursor_item().item_id)
if item_info then
this:SetText(item_info.name..'/exact')
this:SetText(strlower(item_info.name)..'/exact')
public.start_search()
end
ClearCursor()
end)