big refactoring
This commit is contained in:
+7
-7
@@ -37,15 +37,15 @@ do
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call(on_complete)
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end
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function accessor.state()
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local _, state = next(filter(scan_states, function(state) return state.id == control.thread_id end))
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return state
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end
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private.state{
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get = function()
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local _, state = next(filter(scan_states, function(state) return state.id == control.thread_id end))
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return state
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end,
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}
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end
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function accessor.query()
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return state.params.queries[state.query_index]
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end
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private.query{get=function() return state.params.queries[state.query_index] end}
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function wait_for_callback(...)
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local send_signal, signal_received = signal()
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+1
-4
@@ -44,10 +44,7 @@ end
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do
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local id = 0
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function accessor.id()
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id = id + 1
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return id
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end
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private.id{get=function() id = id + 1; return id end}
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end
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function public.kill_listener(listener_id)
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@@ -63,13 +63,13 @@ tabs = {}
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function public.tab(index, name)
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local module_env = getfenv(2)
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local tab = {name=name, env=module_env}
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module_env.public.accessor.ACTIVE = function() return tab == active_tab end
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module_env.public.ACTIVE{get=function() return tab == active_tab end}
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for _, handler in temp-{'OPEN', 'CLOSE', 'CLICK_LINK', 'USE_ITEM'} do module_env.mutable[handler] = nil end
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tabs[index] = tab
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end
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do
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local active_tab_index
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function accessor.active_tab() return tabs[active_tab_index] end
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private.active_tab{get=function() return tabs[active_tab_index] end}
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function on_tab_click(index)
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call(active_tab_index and active_tab.env.CLOSE)
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active_tab_index = index
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@@ -88,7 +88,7 @@ end
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do
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local locked
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function public.accessor.bid_in_progress() return locked end
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public.bid_in_progress{get=function() return locked end}
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function public.place_bid(type, index, amount, on_success)
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if locked then
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return
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@@ -110,7 +110,7 @@ end
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do
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local locked
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function public.accessor.cancel_in_progress() return locked end
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public.cancel_in_progress{get=function() return locked end}
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function public.cancel_auction(index, on_success)
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if locked then
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return
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@@ -60,23 +60,24 @@ do
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end
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end
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}
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public.accessor.color = color_accessor(function(color)
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local r, g, b, a = unpack(color)
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return setmetatable({r/255, g/255, b/255, a}, mt)
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end)
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public.color{
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get = color_accessor(function(color)
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local r, g, b, a = unpack(color)
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return setmetatable({r/255, g/255, b/255, a}, mt)
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end),
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}
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end
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public.accessor.inline_color = color_accessor(function(color)
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local r, g, b, a = unpack(color)
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return format('|c%02X%02X%02X%02X', a, r, g, b)
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end)
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public.inline_color{
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get = color_accessor(function(color)
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local r, g, b, a = unpack(color)
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return format('|c%02X%02X%02X%02X', a, r, g, b)
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end),
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}
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do
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local id = 0
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function public.accessor.name()
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id = id + 1
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return 'aux_frame'..id
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end
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public.name{get=function() id = id + 1; return 'aux_frame'..id end}
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end
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do
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@@ -1,5 +1,6 @@
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local aux_module, getn, setn, tinsert, tremove, setfenv = aux_module, getn, table.setn, tinsert, tremove, setfenv
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aux = aux_module 'core'
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local aux_module, setn, tinsert, tremove, setfenv = aux_module, table.setn, tinsert, tremove, setfenv
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local aux = aux_module 'core'
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_g.aux = aux.interface
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public.version = '5.0.0'
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do
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@@ -12,10 +13,10 @@ do
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function public.recycle(t)
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auto_recycle[t] = nil
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tinsert(table_pool, wipe(t))
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log(getn(table_pool))
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-- log(getn(table_pool))
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end
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public.temp = setmetatable({}, {__sub = function(_, t) auto_recycle[t] = true return t end})
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function public.accessor.t() return tremove(table_pool) or {} end
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public.t{get=function() return tremove(table_pool) or {} end}
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CreateFrame('Frame'):SetScript('OnUpdate', function()
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for t in auto_recycle do recycle(t) end
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recycle(auto_recycle)
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@@ -25,8 +26,9 @@ end
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do
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local modules = {}
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local function module_env(name) aux_module(name) return _m end
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function public.module(name)
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local env = aux_module(name).env
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local env = module_env(name)
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if not modules[name] then env.import(temp-{['']='modules', ['']='core', ['']='util'}) end
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setfenv(2, env)
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modules[name] = true
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@@ -34,27 +36,25 @@ do
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end
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local event_frame = CreateFrame 'Frame'
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for _, event in temp-{'VARIABLES_LOADED', 'ADDON_LOADED', 'AUCTION_HOUSE_SHOW', 'AUCTION_HOUSE_CLOSED', 'AUCTION_BIDDER_LIST_UPDATE', 'AUCTION_OWNED_LIST_UPDATE'} do
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for _, event in temp-{'ADDON_LOADED', 'VARIABLES_LOADED', 'PLAYER_LOGIN', 'AUCTION_HOUSE_SHOW', 'AUCTION_HOUSE_CLOSED', 'AUCTION_BIDDER_LIST_UPDATE', 'AUCTION_OWNED_LIST_UPDATE'} do
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event_frame:RegisterEvent(event)
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end
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ADDON_LOADED = {}
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do
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local variables_loaded_hooks, player_login_hooks = t, t
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function public.mutator.LOAD(f) tinsert(variables_loaded_hooks, f) end
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function public.mutator.LOAD2(f) tinsert(player_login_hooks, f) end
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public.LOAD{set=function(f) tinsert(variables_loaded_hooks, f) end}
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public.LOAD2{set=function(f) tinsert(player_login_hooks, f) end}
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event_frame:SetScript('OnEvent', function()
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if event == 'ADDON_LOADED' then
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if ADDON_LOADED[arg1] then ADDON_LOADED[arg1]() end
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elseif event == 'VARIABLES_LOADED' then
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for _, f in variables_loaded_hooks do f() end
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elseif event == 'PLAYER_LOGIN' then
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for _, f in player_login_hooks do f() end
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log('v'..version..' loaded.')
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else
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_m[event]()
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if event == 'VARIABLES_LOADED' then
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for _, f in variables_loaded_hooks do f() end
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end
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if event == 'PLAYER_LOGIN' then
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for _, f in player_login_hooks do f() end
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log('v'..version..' loaded.')
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end
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end
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end)
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end
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+6
-5
@@ -3,6 +3,7 @@ local PRIVATE, PUBLIC, MUTABLE, PROPERTY = 0, 1, 2, 4
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local MODIFIER = {private=PRIVATE, public=PUBLIC, mutable=MUTABLE, property=PROPERTY}
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local MODIFIER_MASK, PROPERTY_MASK = {private=MUTABLE+PROPERTY, public=MUTABLE+PROPERTY, mutable=PRIVATE+PUBLIC}, PRIVATE+PUBLIC
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local error, import, define_property, lock_mt, env_mt, interface_mt, declarator_mt
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lock_mt = {}
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local _state, _modules = {}, {}
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function error(message, level, ...) _g.error(format(message, unpack(arg))..'\n'..debugstack(3, 5, 0), (level or 1) + 1) end
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function import(imports, t) for k, v in t do imports[type(k) == 'number' and v or k] = v end end
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@@ -37,12 +38,12 @@ end
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do
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local function index(access, default)
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return function(self, key)
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local state = _state[self]; local modifiers = state.metadata[key] or error('No field "%s".', 2, key)
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if mask(access+PROPERTY, modifiers) == access then
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local state = _state[self]; local modifiers = state.metadata[key]
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if modifiers and mask(access+PROPERTY, modifiers) == access then
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return state.data[key]
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else
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local getter = state.getters[key]
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if getter then return getter() else return default[key] end
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if getter then return getter() else return default[key] or error('No field "%s".', 2, key) end
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end
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end
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end
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@@ -69,12 +70,12 @@ do
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end
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end
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function _g.aux_module(name)
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if not _state[name] then
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if not _modules[name] then
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local state, declarator, env, interface, imports
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env, interface, declarator, imports = setmetatable({}, env_mt), setmetatable({}, interface_mt), setmetatable({}, declarator_mt), {}
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state = {
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name = name, env = env, interface = interface, declarator = declarator, imports = {}, declarator_state = PRIVATE,
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metadata={_g=PRIVATE, _m=PRIVATE, _i=PRIVATE, import=PRIVATE, private=PROPERTY, public=PROPERTY, getter=PROPERTY, setter=PROPERTY, mutable=PROPERTY},
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metadata = {_g=PRIVATE, _m=PRIVATE, _i=PRIVATE, import=PRIVATE, private=PROPERTY, public=PROPERTY, getter=PROPERTY, setter=PROPERTY, mutable=PROPERTY},
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data = {_g=_g, _m=env, _i=interface, import=function(t) import(imports, t) end},
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getters = {private=function() state.modifiers = PRIVATE return declarator end, public=function() state.modifiers = PUBLIC return declarator end, mutable=function() state.modifiers = MUTABLE return declarator end},
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setters = {},
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@@ -9,9 +9,7 @@ do
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local searches = {}
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local search_index = 1
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function accessor.current_search()
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return searches[search_index]
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end
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private.current_search{get=function() return searches[search_index] end}
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function update_search(index)
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searches[search_index].status_bar:Hide()
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+24
-26
@@ -1,6 +1,6 @@
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aux.module 'util'
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local temp, recycle, getn = temp, recycle, _g.getn
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local temp, recycle, getn = _g.aux.temp, _g.aux.recycle, _g.getn
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function public.copy(t)
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local copy = {}
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@@ -25,11 +25,13 @@ do
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end
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end
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for i=1,9 do public[join{replicate(i, 'x')}] = setter(i) end
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function public.accessor.__()
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assert(charges > 0)
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charges = charges - 1
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return value
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end
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public.__{
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get = function()
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assert(charges > 0)
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charges = charges - 1
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return value
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end,
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}
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end
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do
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@@ -40,8 +42,7 @@ do
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return tmp
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end
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function public.present(v)
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state = v
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return f
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state = v; return f
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end
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end
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@@ -88,9 +89,7 @@ end
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public.huge = 1.8*10^308
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function public.accessor.modified()
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return IsShiftKeyDown() or IsControlKeyDown() or IsAltKeyDown()
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end
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public.modified{get=function() return IsShiftKeyDown() or IsControlKeyDown() or IsAltKeyDown() end}
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--do TODO
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-- local _state = setmetatable({}, {__mode='kv'})
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@@ -123,10 +122,7 @@ function public.expand(array, ...)
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end
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function public.select(i, ...)
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while i > 1 do
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i = i - 1
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tremove(arg, i)
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end
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while i > 1 do i = i - 1; tremove(arg, i) end
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return tremove(arg, 1), unpack(arg)
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end
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@@ -251,18 +247,20 @@ end
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function public.round(x) return floor(x + 0.5) end
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function public.accessor.inventory()
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local bag, slot = 0, 0
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return function()
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if not GetBagName(bag) or slot >= GetContainerNumSlots(bag) then
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repeat bag = bag + 1 until GetBagName(bag) or bag > 4
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slot = 1
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else
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slot = slot + 1
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public.inventory{
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get = function()
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local bag, slot = 0, 0
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return function()
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if not GetBagName(bag) or slot >= GetContainerNumSlots(bag) then
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repeat bag = bag + 1 until GetBagName(bag) or bag > 4
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slot = 1
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else
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slot = slot + 1
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end
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if bag <= 4 then return {bag, slot}, bag_type(bag) end
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end
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if bag <= 4 then return {bag, slot}, bag_type(bag) end
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end
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end
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end,
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}
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function public.bag_type(bag)
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if bag == 0 then
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@@ -10,9 +10,7 @@ do
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realm = GetCVar 'realmName'
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end
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function accessor.dataset_key()
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return realm..'|'..faction
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end
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private.dataset_key{get=function() return realm..'|'..faction end}
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end
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function public.load_dataset()
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Block a user