implemented new money input
This commit is contained in:
+37
-37
@@ -182,43 +182,43 @@
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<!--</OnShow>-->
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<!--</Scripts>-->
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<!--</Frame>-->
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<Frame name="$parentStartPrice" inherits="MoneyInputFrameTemplate">
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="16" y="-181"/></Offset></Anchor></Anchors>
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<layers>
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<Layer level="ARTWORK">
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<FontString name="$parentText" inherits="GameFontNormalSmall" text="Starting Stack Price">
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="-3" y="12"/></Offset></Anchor></Anchors>
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</FontString>
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</Layer>
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</layers>
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<Scripts>
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<OnLoad>
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MoneyInputFrame_SetOnvalueChangedFunc(this, Aux.post_frame.validate_parameters)
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</OnLoad>
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</Scripts>
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</Frame>
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<Frame name="$parentBuyoutPrice" inherits="MoneyInputFrameTemplate">
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="16" y="-216"/></Offset></Anchor></Anchors>
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<layers>
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<Layer level="OVERLAY">
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<FontString name="$parentText" inherits="GameFontNormalSmall" text="Buyout Stack Price |cff808080(optional)|r">
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="-3" y="12"/></Offset></Anchor></Anchors>
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</FontString>
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<FontString name="$parentErrorText" inherits="GameFontRedSmall" text="AUCTION_BUYOUT_ERROR">
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="-3" y="23"/></Offset></Anchor></Anchors>
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</FontString>
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</Layer>
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</layers>
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<Scripts>
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<OnLoad>
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MoneyInputFrame_SetPreviousFocus(getglobal(this:GetParent():GetName()..'StartPrice'), getglobal(this:GetName()..'Copper'))
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MoneyInputFrame_SetNextFocus(getglobal(this:GetParent():GetName()..'StartPrice'), getglobal(this:GetName()..'Gold'))
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MoneyInputFrame_SetPreviousFocus(this, getglobal(this:GetParent():GetName()..'StartPriceCopper'))
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MoneyInputFrame_SetNextFocus(this, getglobal(this:GetParent():GetName()..'StartPriceGold'))
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MoneyInputFrame_SetOnvalueChangedFunc(this, Aux.post_frame.validate_parameters)
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</OnLoad>
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</Scripts>
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</Frame>
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<!--<Frame name="$parentStartPrice" inherits="MoneyInputFrameTemplate">-->
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<!--<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="16" y="-181"/></Offset></Anchor></Anchors>-->
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<!--<layers>-->
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<!--<Layer level="ARTWORK">-->
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<!--<FontString name="$parentText" inherits="GameFontNormalSmall" text="Starting Stack Price">-->
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<!--<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="-3" y="12"/></Offset></Anchor></Anchors>-->
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<!--</FontString>-->
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<!--</Layer>-->
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<!--</layers>-->
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<!--<Scripts>-->
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<!--<OnLoad>-->
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<!--MoneyInputFrame_SetOnvalueChangedFunc(this, Aux.post_frame.validate_parameters)-->
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<!--</OnLoad>-->
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<!--</Scripts>-->
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<!--</Frame>-->
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<!--<Frame name="$parentBuyoutPrice" inherits="MoneyInputFrameTemplate">-->
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<!--<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="16" y="-216"/></Offset></Anchor></Anchors>-->
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<!--<layers>-->
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<!--<Layer level="OVERLAY">-->
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<!--<FontString name="$parentText" inherits="GameFontNormalSmall" text="Buyout Stack Price |cff808080(optional)|r">-->
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<!--<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="-3" y="12"/></Offset></Anchor></Anchors>-->
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<!--</FontString>-->
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<!--<FontString name="$parentErrorText" inherits="GameFontRedSmall" text="AUCTION_BUYOUT_ERROR">-->
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<!--<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="-3" y="23"/></Offset></Anchor></Anchors>-->
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<!--</FontString>-->
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<!--</Layer>-->
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<!--</layers>-->
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<!--<Scripts>-->
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<!--<OnLoad>-->
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<!--MoneyInputFrame_SetPreviousFocus(getglobal(this:GetParent():GetName()..'StartPrice'), getglobal(this:GetName()..'Copper'))-->
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<!--MoneyInputFrame_SetNextFocus(getglobal(this:GetParent():GetName()..'StartPrice'), getglobal(this:GetName()..'Gold'))-->
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<!--MoneyInputFrame_SetPreviousFocus(this, getglobal(this:GetParent():GetName()..'StartPriceCopper'))-->
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<!--MoneyInputFrame_SetNextFocus(this, getglobal(this:GetParent():GetName()..'StartPriceGold'))-->
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<!--MoneyInputFrame_SetOnvalueChangedFunc(this, Aux.post_frame.validate_parameters)-->
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<!--</OnLoad>-->
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<!--</Scripts>-->
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<!--</Frame>-->
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<Frame name="$parentDepositMoneyFrame" inherits="SmallMoneyFrameTemplate">
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<Anchors><Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentDepositLabel"><Offset><AbsDimension x="5" y="0"/></Offset></Anchor></Anchors>
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<Scripts>
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