cache refactoring
This commit is contained in:
+2
-3
@@ -1,15 +1,14 @@
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## Interface: 11200
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## Title: Aux
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## SavedVariablesPerCharacter: aux_recent_searches, aux_favorite_searches, aux_post_mode, aux_price_per_unit, aux_tooltip_daily, aux_tooltip_vendor_buy, aux_tooltip_vendor_sell, aux_tooltip_disenchant_value, aux_tooltip_disenchant_distribution, aux_tooltip_disenchant_source
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## SavedVariables: aux_datasets, aux_items, aux_auctionable_items, aux_merchant_buy, aux_merchant_sell
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## SavedVariables: aux_datasets, aux_items, aux_item_ids, aux_auctionable_items, aux_merchant_buy, aux_merchant_sell
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slash.lua
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core.xml
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gui.lua
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control.xml
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persistence.lua
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item_cache.lua
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merchant.lua
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cache.lua
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disenchant.lua
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tooltip.lua
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util.lua
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@@ -0,0 +1,155 @@
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local private, public = {}, {}
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Aux.cache = public
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local MIN_ITEM_ID, MAX_ITEM_ID = 1, 30000
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aux_items = {}
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aux_item_ids = {}
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aux_auctionable_items = {}
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aux_merchant_buy = {}
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aux_merchant_sell = {}
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function public.on_load()
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private.scan_wdb()
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Aux.control.event_listener('MERCHANT_SHOW', private.scan_merchant).start()
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end
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function public.merchant_info(item_id)
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local unit_price, limited
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if aux_merchant_buy[item_id] then
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local buy_fields = Aux.util.split(aux_merchant_buy[item_id], '#')
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unit_price, limited = tonumber(buy_fields[1]), not not tonumber(buy_fields[2])
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end
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return aux_merchant_sell[item_id], unit_price, limited
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end
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-- TODO hook GetAuctionSellItemInfo()
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function private.scan_merchant()
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Aux.util.loop_inventory(function(bag, slot)
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local item_info = Aux.info.container_item(bag, slot)
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if item_info then
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aux_merchant_sell[item_info.item_id] = item_info.tooltip.money / item_info.aux_quantity
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end
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end)
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-- TODO maybe more detail? zone or local merchant_name = UnitName('npc')
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local merchant_item_count = GetMerchantNumItems()
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for i=1,merchant_item_count do
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local link = GetMerchantItemLink(i)
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if link then
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local item_id = Aux.info.parse_hyperlink(link)
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local _, _, price, count, stock = GetMerchantItemInfo(i)
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local new_unit_price, new_limited = price / count, Aux.persistence.blizzard_boolean(stock >= 0)
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if aux_merchant_buy[item_id] then
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local fields = Aux.util.split(aux_merchant_buy[item_id], '#')
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local old_unit_price, old_limited = tonumber(fields[1]), tonumber(fields[2])
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local unit_price
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if old_limited and not new_limited then
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unit_price = new_unit_price
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elseif new_limited and not old_limited then
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unit_price = old_unit_price
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else
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unit_price = min(old_unit_price, new_unit_price)
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end
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aux_merchant_buy[item_id] = Aux.util.join({
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unit_price,
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tostring(old_limited or new_limited),
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}, '#')
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else
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aux_merchant_buy[item_id] = Aux.util.join({
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new_unit_price,
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tostring(new_limited),
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}, '#')
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end
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end
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end
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end
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function private.read_item_info(data_string)
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local fields = Aux.util.split(data_string, '#')
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return {
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name = fields[2],
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quality = tonumber(fields[3]),
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level = tonumber(fields[4]),
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class = fields[5],
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subclass = fields[6],
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slot = fields[7],
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max_stack = fields[8],
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texture = fields[9],
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}
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end
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function public.item_info(item_id)
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return aux_items[item_id] and private.read_item_info(aux_items[item_id])
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end
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function public.item_id(item_name)
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return aux_item_ids[strlower(item_name)]
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end
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function private.scan_wdb()
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local function helper(item_id)
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local processed = 0
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while processed <= 100 and item_id <= MAX_ITEM_ID do
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local itemstring = 'item:'..item_id
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local name, _, quality, level, class, subclass, max_stack, slot, texture = GetItemInfo(itemstring)
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name = name and strlower(name)
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if name and not aux_item_ids[name] then
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aux_item_ids[name] = item_id
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aux_items[item_id] = Aux.util.join({
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name,
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quality or '',
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level or '',
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class or '',
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subclass or '',
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slot or '',
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max_stack or '',
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texture or ''
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}, '#')
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local tooltip = Aux.info.tooltip(function(tt) tt:SetHyperlink(itemstring) end)
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if Aux.info.auctionable(tooltip, quality) then
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tinsert(aux_auctionable_items, name)
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end
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processed = processed + 1
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end
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item_id = item_id + 1
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end
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if item_id <= MAX_ITEM_ID then
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local t0 = GetTime()
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Aux.control.as_soon_as(function() return GetTime() - t0 > 0.1 end, function()
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return helper(item_id)
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end)
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else
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sort(aux_auctionable_items, function(a, b) return strlen(a) < strlen(b) or (strlen(a) == strlen(b) and a < b) end)
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end
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end
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helper(MIN_ITEM_ID)
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end
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function public.populate_wdb()
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local function helper(item_id)
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if item_id > MAX_ITEM_ID then
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Aux.log('Cache populated.')
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return
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end
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if not GetItemInfo('item:'..item_id) then
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Aux.log('Fetching item '..item_id..'.')
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AuxTooltip:SetHyperlink('item:'..item_id)
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end
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Aux.control.on_next_update(function()
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return helper(item_id + 1)
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end)
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end
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helper(MIN_ITEM_ID)
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end
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@@ -47,8 +47,7 @@ function Aux.on_load()
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end)
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end
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Aux.merchant.on_load()
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Aux.item_cache.on_load()
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Aux.cache.on_load()
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Aux.persistence.on_load()
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Aux.tooltip.on_load()
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Aux.search_frame.on_load()
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@@ -99,7 +98,7 @@ function Aux.on_addon_loaded()
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for i=1,reagent_count do
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local item_id, suffix_id = Aux.info.parse_hyperlink(GetCraftReagentItemLink(id, i))
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local count = ({GetCraftReagentInfo(id, i)})[3]
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local _, price, limited = Aux.merchant.info(item_id)
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local _, price, limited = Aux.cache.merchant_info(item_id)
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local value = price and not limited and price or Aux.history.value(item_id..':'..suffix_id)
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if not value then
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total_cost = nil
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@@ -126,7 +125,7 @@ function Aux.on_addon_loaded()
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for i=1,reagent_count do
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local item_id, suffix_id = Aux.info.parse_hyperlink(GetTradeSkillReagentItemLink(id, i))
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local count = ({GetTradeSkillReagentInfo(id, i)})[3]
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local _, price, limited = Aux.merchant.info(item_id)
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local _, price, limited = Aux.cache.merchant_info(item_id)
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local value = price and not limited and price or Aux.history.value(item_id..':'..suffix_id)
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if not value then
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total_cost = nil
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@@ -364,18 +364,18 @@ function public.itemstring(item_id, suffix_id, unique_id, enchant_id)
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return 'item:'..(item_id or 0)..':'..(enchant_id or 0)..':'..(suffix_id or 0)..':'..(unique_id or 0)
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end
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function public.item(item_id, suffix_id, unique_id, enchant_id)
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local itemstring = 'item:'..(item_id or 0)..':'..(enchant_id or 0)..':'..(suffix_id or 0)..':'..(unique_id or 0)
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function public.item(item_id, suffix_id)
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local itemstring = 'item:'..(item_id or 0)..':0:'..(suffix_id or 0)..':0'
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local name, itemstring, quality, level, class, subclass, max_stack, slot, texture = GetItemInfo(itemstring)
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return name and {
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itemstring = itemstring,
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name = name,
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texture = texture,
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itemstring = itemstring,
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quality = quality,
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level = level,
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slot = slot,
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class = class,
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subclass = subclass,
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slot = slot,
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max_stack = max_stack,
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}
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texture = texture,
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} or Aux.cache.item_info(item_id)
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end
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@@ -1,68 +0,0 @@
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local private, public = {}, {}
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Aux.item_cache = public
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local MIN_ITEM_ID, MAX_ITEM_ID = 1, 30000
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aux_items = {}
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aux_auctionable_items = {}
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function public.on_load()
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private.find_auctionable_items()
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end
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function public.item_id(item_name)
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return aux_items[strlower(item_name)]
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end
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function private.find_auctionable_items()
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local function helper(item_id)
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local processed = 0
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while processed <= 100 and item_id <= MAX_ITEM_ID do
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local itemstring = 'item:'..item_id
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local name, _, quality = GetItemInfo(itemstring)
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name = name and strlower(name)
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if name and not aux_items[name] then
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aux_items[name] = item_id
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local tooltip = Aux.info.tooltip(function(tt) tt:SetHyperlink(itemstring) end)
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if Aux.info.auctionable(tooltip, quality) then
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tinsert(aux_auctionable_items, name)
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end
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processed = processed + 1
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end
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item_id = item_id + 1
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end
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if item_id <= MAX_ITEM_ID then
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local t0 = GetTime()
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Aux.control.as_soon_as(function() return GetTime() - t0 > 0.1 end, function()
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return helper(item_id)
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end)
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else
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sort(aux_auctionable_items, function(a, b) return strlen(a) < strlen(b) or (strlen(a) == strlen(b) and a < b) end)
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end
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end
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helper(MIN_ITEM_ID)
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end
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function public.populate_wdb()
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local function helper(item_id)
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if item_id > MAX_ITEM_ID then
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Aux.log('Cache populated.')
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return
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end
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if not GetItemInfo('item:'..item_id) then
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Aux.log('Fetching item '..item_id..'.')
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AuxTooltip:SetHyperlink('item:'..item_id)
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end
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Aux.control.on_next_update(function()
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return helper(item_id + 1)
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end)
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end
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helper(MIN_ITEM_ID)
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end
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@@ -1,63 +0,0 @@
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local private, public = {}, {}
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Aux.merchant = public
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aux_merchant_buy, aux_merchant_sell = {}, {}
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function public.on_load()
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Aux.control.event_listener('MERCHANT_SHOW', private.scan_merchant).start()
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end
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function public.info(item_id)
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local unit_price, limited
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if aux_merchant_buy[item_id] then
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local buy_fields = Aux.util.split(aux_merchant_buy[item_id], '#')
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unit_price, limited = tonumber(buy_fields[1]), not not tonumber(buy_fields[2])
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end
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return aux_merchant_sell[item_id], unit_price, limited
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end
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-- TODO hook GetAuctionSellItemInfo()
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function private.scan_merchant()
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Aux.util.loop_inventory(function(bag, slot)
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local item_info = Aux.info.container_item(bag, slot)
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if item_info then
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aux_merchant_sell[item_info.item_id] = item_info.tooltip.money / item_info.aux_quantity
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end
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end)
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-- TODO maybe more detail? zone or local merchant_name = UnitName('npc')
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local merchant_item_count = GetMerchantNumItems()
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for i=1,merchant_item_count do
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local link = GetMerchantItemLink(i)
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if link then
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local item_id = Aux.info.parse_hyperlink(link)
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local _, _, price, count, stock = GetMerchantItemInfo(i)
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local new_unit_price, new_limited = price / count, Aux.persistence.blizzard_boolean(stock >= 0)
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if aux_merchant_buy[item_id] then
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local fields = Aux.util.split(aux_merchant_buy[item_id], '#')
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local old_unit_price, old_limited = tonumber(fields[1]), tonumber(fields[2])
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local unit_price
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if old_limited and not new_limited then
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unit_price = new_unit_price
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elseif new_limited and not old_limited then
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unit_price = old_unit_price
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else
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unit_price = min(old_unit_price, new_unit_price)
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end
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aux_merchant_buy[item_id] = Aux.util.join({
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unit_price,
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tostring(old_limited or new_limited),
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}, '#')
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else
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aux_merchant_buy[item_id] = Aux.util.join({
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new_unit_price,
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tostring(new_limited),
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}, '#')
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end
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end
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end
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end
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+4
-4
@@ -277,7 +277,7 @@ m.filters = {
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amount = Aux.money.from_string(amount or '') or 0
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if amount > 0 then
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return function(auction_record)
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local vendor_price = Aux.merchant.info(auction_record.item_id)
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local vendor_price = Aux.cache.merchant_info(auction_record.item_id)
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return vendor_price and vendor_price * auction_record.aux_quantity - auction_record.bid_price >= amount
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end
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else
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@@ -292,7 +292,7 @@ m.filters = {
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amount = Aux.money.from_string(amount or '') or 0
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if amount > 0 then
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return function(auction_record)
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local vendor_price = Aux.merchant.info(auction_record.item_id)
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local vendor_price = Aux.cache.merchant_info(auction_record.item_id)
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return auction_record.buyout_price > 0 and vendor_price and vendor_price * auction_record.aux_quantity - auction_record.buyout_price >= amount
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end
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else
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@@ -559,7 +559,7 @@ function m.filter_from_string(filter_term)
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then
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return false, {}, 'Erroneous Exact Only Modifier'
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else
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prettified:prepend(Aux.info.display_name(Aux.item_cache.item_id(blizzard_filter.name)) or Aux.gui.inline_color({216, 225, 211, 1})..'['..blizzard_filter.name..']|r')
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prettified:prepend(Aux.info.display_name(Aux.cache.item_id(blizzard_filter.name)) or Aux.gui.inline_color({216, 225, 211, 1})..'['..blizzard_filter.name..']|r')
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end
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elseif blizzard_filter.name then
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if blizzard_filter.name == '' then
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@@ -648,7 +648,7 @@ function m.blizzard_query(filter)
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local item_info, class_index, subclass_index, slot_index
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if filter.exact then
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local item_id = Aux.item_cache.item_id(filter.name)
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local item_id = Aux.cache.item_id(filter.name)
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item_info = Aux.info.item(item_id)
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class_index = item_info and Aux.item_class_index(item_info.class)
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subclass_index = class_index and item_info.subclass and Aux.item_subclass_index(class_index, item_info.subclass)
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@@ -17,10 +17,11 @@ function SlashCmdList.AUX(parameter)
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Aux.log('Merchant sell prices cleared.')
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elseif parameter == 'clear item cache' then
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aux_items = {}
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aux_item_ids = {}
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aux_auctionable_items = {}
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Aux.log('Item cache cleared.')
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elseif parameter == 'populate wdb' then
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Aux.item_cache.populate_wdb()
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Aux.cache.populate_wdb()
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elseif parameter == 'tooltip daily' then
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aux_tooltip_daily = not aux_tooltip_daily
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Aux.log('Market value in tooltip '..(aux_tooltip_daily and 'enabled' or 'disabled')..'.')
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+2
-2
@@ -89,7 +89,7 @@ function private.extend_tooltip(tooltip, hyperlink, quantity)
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if aux_tooltip_vendor_buy then
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local color = {r=0.8, g=0.5, b=0.1}
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local _, price, limited = Aux.merchant.info(item_id)
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local _, price, limited = Aux.cache.merchant_info(item_id)
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if price then
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tooltip:AddLine('Vendor Buy '..(limited and '(limited): ' or ': ')..Aux.util.format_money(price), color.r, color.g, color.b)
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end
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@@ -97,7 +97,7 @@ function private.extend_tooltip(tooltip, hyperlink, quantity)
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if aux_tooltip_vendor_sell then
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local color = {r=0.8, g=0.5, b=0.1}
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local price = Aux.merchant.info(item_id)
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local price = Aux.cache.merchant_info(item_id)
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if price ~= 0 then
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tooltip:AddLine('Vendor Sell: '..(price and Aux.util.format_money(price) or GRAY_FONT_COLOR_CODE..'---'..FONT_COLOR_CODE_CLOSE), color.r, color.g, color.b)
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end
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