improved progress bar in search, now ignoring owner data in post

This commit is contained in:
Manuel Simon Hirsig
2016-02-03 01:30:48 +01:00
parent d3a0425beb
commit 8c999f9fb4
9 changed files with 50 additions and 26 deletions
+1 -1
View File
@@ -92,7 +92,7 @@ local methods = {
end,
OnIconLeave = function()
AuxTooltip:Hide()
GameTooltip:Hide()
this:GetParent().row.rt.isShowingItemTooltip = nil
end,
+1 -1
View File
@@ -28,7 +28,7 @@ function public.on_load()
Aux.info.set_tooltip(sheet.rows[row_index].itemstring, sheet.rows[row_index].EnhTooltip_info, this, 'ANCHOR_RIGHT', 0, 0)
end,
on_row_leave = function(sheet, row_index)
AuxTooltip:Hide()
GameTooltip:Hide()
ResetCursor()
end,
on_row_update = function(sheet, row_index)
+1 -1
View File
@@ -30,7 +30,7 @@ function public.on_load()
Aux.info.set_tooltip(sheet.rows[row_index].itemstring, sheet.rows[row_index].EnhTooltip_info, this, 'ANCHOR_RIGHT', 0, 0)
end,
on_row_leave = function(sheet, row_index)
AuxTooltip:Hide()
GameTooltip:Hide()
ResetCursor()
end,
on_row_update = function(sheet, row_index)
+1 -1
View File
@@ -133,7 +133,7 @@
</OnEnter>
<OnLeave>
if this.itemstring then
AuxTooltip:Hide()
GameTooltip:Hide()
end
</OnLeave>
</Scripts>
+20 -5
View File
@@ -152,14 +152,29 @@ function public.set_tooltip(itemstring, EnhTooltip_info, owner, anchor, x_offset
else
private.anchor_cursor = false
end
-- GameTooltip_SetDefaultAnchor(AuxTooltip, UIParent)
AuxTooltip:SetOwner(owner, anchor)
AuxTooltip:SetHyperlink(itemstring)
GameTooltip:SetOwner(owner, anchor)
GameTooltip:SetHyperlink(itemstring)
local item_id = tonumber(({strfind(itemstring, '^item:(%d+)')})[3])
local item_info = Aux.static.item_info(item_id)
local slot_index = item_info.class and item_info.subclass and Aux.item_slot_index(item_info.class, item_info.subclass, item_info.slot)
snipe.log(slot_index)
if slot_index then
ShoppingTooltip1:SetOwner(GameTooltip, 'ANCHOR_BOTTOMRIGHT')
ShoppingTooltip1:SetInventoryItem('player', slot_index)
Aux.control.on_next_update(function()
ShoppingTooltip1:SetPoint('TOPLEFT', GameTooltip, 'TOPRIGHT', 0, -10)
end)
end
-- ShoppingTooltip2:SetOwner(ShoppingTooltip1, "ANCHOR_BOTTOMRIGHT");
-- ShoppingTooltip2:SetPoint("TOPLEFT", "ShoppingTooltip1", "TOPRIGHT", 0, 0);
-- ShoppingTooltip2:SetAuctionCompareItem(type, index, 2);
-- ShoppingTooltip2:Show();
AuxTooltip:Show()
if EnhTooltip and EnhTooltip_info then
EnhTooltip.TooltipCall(AuxTooltip, EnhTooltip_info.name, EnhTooltip_info.hyperlink, EnhTooltip_info.quality, EnhTooltip_info.count)
EnhTooltip.TooltipCall(GameTooltip, EnhTooltip_info.name, EnhTooltip_info.hyperlink, EnhTooltip_info.quality, EnhTooltip_info.count)
end
end
+2 -2
View File
@@ -97,7 +97,7 @@ function public.on_load()
Aux.info.set_tooltip(sheet.rows[row_index].itemstring, sheet.rows[row_index].EnhTooltip_info, this, 'ANCHOR_RIGHT', 0, 0)
end,
on_row_leave = function(sheet, row_index)
AuxTooltip:Hide()
GameTooltip:Hide()
ResetCursor()
end,
on_row_update = function(sheet, row_index)
@@ -355,7 +355,7 @@ function public.start_search()
private.status_bar:update_status(100 * (page + 1) / total_pages, 100 * (page + 1) / total_pages) -- TODO
private.status_bar:set_text(format('Scanning (Page %d / %d)', page + 1, total_pages))
end,
on_page_complete = function()
on_page_scanned = function()
refresh = true
end,
on_read_auction = function(auction_info)
+3 -2
View File
@@ -97,7 +97,7 @@ function public.on_load()
Aux.info.set_tooltip(row_data.itemstring, nil, column.row, 'ANCHOR_LEFT', 0, 0)
end)
private.inventory_listing:SetHandler('OnLeave', function()
AuxTooltip:Hide()
GameTooltip:Hide()
end)
private.auction_listing = Aux.listing.CreateScrollingTable(AuxSellAuctions)
@@ -638,10 +638,11 @@ function private.refresh_entries()
private.status_bar:set_text('Scanning auctions...')
Aux.scan.start{
no_wait_owners = true,
queries = { query },
on_page_loaded = function(page, total_pages)
private.status_bar:update_status(100 * (page + 1) / total_pages, 100 * (page + 1) / total_pages) -- TODO
private.status_bar:set_text(format('Scanning (Page %d / %d)', page + 1, total_pages))
private.status_bar:set_text(format('Scanning Page %d / %d', page + 1, total_pages))
end,
on_read_auction = function(auction_info)
if auction_info.item_key == item_key then
+4 -1
View File
@@ -82,6 +82,9 @@ function wait_for_results(k)
end
function wait_for_owner_data(k)
if state.params.no_wait_owners then
return k()
end
local t0 = time()
return controller().wait(function()
if time() - t0 > 4 then -- we won't wait longer than 4 seconds
@@ -147,7 +150,7 @@ function private.process_query()
scan_auctions(count, function()
wait_for_callback{state.params.on_page_complete or Aux.util.pass, function()
wait_for_callback{state.params.on_page_scanned or Aux.util.pass, function()
if current_query().next_page then
state.page = current_query().next_page(state.page, state.total_pages)
else
+17 -12
View File
@@ -188,7 +188,7 @@ function public.on_load()
end
do
local editbox = Aux.gui.editbox(AuxFilterSearchFrame)
editbox:SetMaxLetters(Aux.huge)
editbox:SetMaxLetters(nil)
editbox:EnableMouse(1)
editbox.complete = Aux.test.complete
editbox:SetPoint('TOPLEFT', 5, -8)
@@ -672,8 +672,6 @@ end
end
elseif st == private.favorite_searches_listing then
tremove(aux_favorite_searches, data.index)
-- data.searchInfo.isFavorite = nil
-- TSM:Printf('Removed '%s' from your favorite searches.', data.searchInfo.name)
end
private.update_search_listings()
end
@@ -768,18 +766,27 @@ function public.start_search()
local scanned_records = {}
private.results_listing:SetDatabase(scanned_records)
local current_page, current_total_pages, current_query
Aux.scan.start{
queries = queries,
on_page_loaded = function(page, total_pages)
private.status_bar:update_status(100 * (page + 1) / total_pages) -- TODO
private.status_bar:set_text(format('Scanning (Page %d / %d)', page + 1, total_pages))
current_page = page + 1
current_total_pages = total_pages
private.status_bar:update_status(100 * (current_page - 1) / current_total_pages, 100 * (current_query - 1) / getn(queries)) -- TODO
private.status_bar:set_text(format('Scanning %d / %d (Page %d / %d)', current_query, getn(queries), current_page, current_total_pages))
end,
on_page_complete = function()
on_page_scanned = function()
private.results_listing:SetDatabase()
end,
on_start_query = function(query_index)
private.status_bar:update_status(0, 100 * (query_index - 1) / getn(queries)) -- TODO
private.status_bar:set_text(format('Processing query %d / %d', query_index, getn(queries)))
current_query = query_index
if current_page then
private.status_bar:update_status(100 * (current_page - 1) / current_total_pages, 100 * (current_query - 1) / getn(queries)) -- TODO
private.status_bar:set_text(format('Scanning %d / %d (Page %d / %d)', current_query, getn(queries), current_page, current_total_pages))
else
private.status_bar:update_status(0, 100 * current_query / getn(queries)) -- TODO
private.status_bar:set_text(format('Scanning %d / %d', current_query, getn(queries)))
end
end,
on_read_auction = function(auction_info)
-- tinsert(scanned_records, private.create_auction_record(auction_info))
@@ -889,8 +896,7 @@ do
end
end
--function private.create_auction_record(auction_info)
--
-- if auction_info.current_bid == 0 then
-- status = 'No Bid'
-- elseif auction_info.high_bidder then
@@ -898,8 +904,7 @@ end
-- else
-- status = 'Other Bidder'
-- end
--
--end
function private.initialize_class_dropdown()
local function on_click()