refactoring

This commit is contained in:
Manuel Simon Hirsig
2016-09-06 21:53:12 +02:00
parent f51d99134e
commit 8cb0b9bf3d
5 changed files with 112 additions and 145 deletions
+3 -2
View File
@@ -67,6 +67,7 @@ do
function env.private.USE_ITEM.set(f) tab.USE_ITEM = f end
function env.private.CLICK_LINK.set(f) tab.CLICK_LINK = f end
function env.public.ACTIVE.get() return tab == active_tab end
p(tab)
tinsert(tab_info, tab)
end
end
@@ -215,7 +216,7 @@ do
end
function ADDON_LOADED.Blizzard_CraftUI()
hook('CraftFrame_SetSelection', function(...) auto[arg] = true
local ret = temp-A0(orig.CraftFrame_SetSelection(unpack(arg)))
local ret = temp-A(orig.CraftFrame_SetSelection(unpack(arg)))
local id = GetCraftSelectionIndex()
local reagent_count = GetCraftNumReagents(id)
local total_cost = 0
@@ -242,7 +243,7 @@ do
end
function ADDON_LOADED.Blizzard_TradeSkillUI()
hook('TradeSkillFrame_SetSelection', function(...) auto[arg] = true
local ret = temp-A0(orig.TradeSkillFrame_SetSelection(unpack(arg)))
local ret = temp-A(orig.TradeSkillFrame_SetSelection(unpack(arg)))
local id = GetTradeSkillSelectionIndex()
local reagent_count = GetTradeSkillNumReagents(id)
local total_cost = 0
+1 -1
View File
@@ -12,7 +12,7 @@ function LOAD()
hook(name, GameTooltip, function(...) auto[arg] = true
inside_hook = true
game_tooltip_money = 0
local ret = temp-A0(orig[GameTooltip][name](unpack(arg)))
local ret = temp-A(orig[GameTooltip][name](unpack(arg)))
inside_hook = false
f(unpack(arg))
return unpack(ret)
+1 -1
View File
@@ -23,7 +23,7 @@ function LOAD()
aux_background:SetAllPoints(DropDownList1Backdrop)
blizzard_backdrop = DropDownList1Backdrop:GetBackdrop()
hook('ToggleDropDownMenu', function(...) auto[arg] = true
local ret = temp-A0(orig.ToggleDropDownMenu(unpack(arg)))
local ret = temp-A(orig.ToggleDropDownMenu(unpack(arg)))
local dropdown = _G[arg[4] or ''] or this:GetParent()
if strfind(dropdown:GetName() or '', '^aux_frame%d+$') then
set_aux_dropdown_style(dropdown)
+100 -141
View File
@@ -1,24 +1,79 @@
green_t = module
--setglobal('green_t', green_t and error(nil) or module)
local next, getn, setn, type, setmetatable = next, getn, table.setn, type, setmetatable
local wipe, release, acquire, acquire_auto
local next, getn, setn, tremove, type, setmetatable = next, getn, table.setn, tremove, type, setmetatable
-- TODO mandatory operation table mandate + comply/fulfill functions
local pool, pool_size, overflow_pool, auto_release = {}, 0, setmetatable({}, { __mode='k' }), {}
-- TODO recursive releasing with specified depth, maybe allow setting "release structure" on creation for easier releasing, mandatory operation table mandate + comply/fulfill functions to ensure something is being released?
CreateFrame('Frame'):SetScript('OnUpdate', function()
for t in auto_release do release(t) end
wipe(auto_release)
end)
local wipe, acquire, release, set_auto_release
do
local pool, pool_size, overflow_pool, auto_release = {}, 0, setmetatable({}, { __mode='k' }), {}
function wipe(t)
setmetatable(t, nil)
for k in t do t[k] = nil end
t.reset, t.reset = nil, 1
setn(t, 0)
function wipe(t)
setmetatable(t, nil)
for k in t do t[k] = nil end
t.reset, t.reset = nil, 1
setn(t, 0)
end
public.wipe = wipe
CreateFrame('Frame'):SetScript('OnUpdate', function()
for t in auto_release do release(t) end
wipe(auto_release)
end)
function acquire()
if pool_size > 0 then
pool_size = pool_size - 1
return pool[pool_size + 1]
end
local t = next(overflow_pool)
if t then
overflow_pool[t] = nil
return t
end
return {}
end
public.acquire = acquire
function release(t)
wipe(t)
auto_release[t] = nil
if pool_size < 50 then
pool_size = pool_size + 1
pool[pool_size] = t
else
overflow_pool[t] = true
end
end
public.release = release
function set_auto_release(v, enable)
if type(v) ~= 'table' then return end
auto_release[v] = enable and true or nil
end
public.set_auto_release = set_auto_release
end
public.wipe = wipe
public.t.get = acquire
function public.tt.get()
local t = acquire()
set_auto_release(t, true)
return t
end
public.auto = setmetatable({}, {
__metatable = false,
__newindex = function(_, k, v) set_auto_release(k, v) end,
})
public.temp = setmetatable({}, {
__metatable = false,
__sub = function(_, v) set_auto_release(v, false); return v end,
})
public.perm = setmetatable({}, {
__metatable = false,
__sub = function(_, v) set_auto_release(v, true); return v end,
})
public.init = setmetatable({}, {
__metatable = false,
@@ -31,91 +86,25 @@ public.init = setmetatable({}, {
end
})
function release(t)
wipe(t)
auto_release[t] = nil
if pool_size < 50 then
pool_size = pool_size + 1
pool[pool_size] = t
else
overflow_pool[t] = true
end
end
public.release = release
function public.ret(t)
if getn(t) > 0 then
return tremove(t, 1), ret(t)
else
release(t)
end
end
function acquire()
if pool_size > 0 then
pool_size = pool_size - 1
return pool[pool_size + 1]
end
local t = next(overflow_pool)
if t then
overflow_pool[t] = nil
return t
end
return {}
end
public.t.get = acquire
function acquire_auto()
local t = acquire()
auto_release[t] = true
return t
end
public.tt.get = acquire_auto
public.empty = setmetatable({}, { __newindex=nop })
do
local function set_auto_release(v, enable)
if type(v) ~= 'table' then return end
auto_release[v] = enable and true or nil
local function ret(t)
if getn(t) > 0 then
return tremove(t, 1), ret(t)
else
release(t)
end
end
public.auto = setmetatable({}, {
__metatable = false,
__newindex = function(_, k, v) set_auto_release(k, v) end,
})
public.temp = setmetatable({}, {
__metatable = false,
__sub = function(_, v) set_auto_release(v, false); return v end,
})
public.perm = setmetatable({}, {
__metatable = false,
__sub = function(_, v) set_auto_release(v, true); return v end,
})
public.ret = ret
end
local function arg_chunk(k, n)
k = k or 1
n = n or 100
local str = k > n and '' or 'a' .. k
for i = k + 1, n do str = str .. ',a' .. i end
return str
end
function public.pseudo_vararg_function(body, upvals)
local upval_chunk = ''
for k in upvals or empty do
upval_chunk = upval_chunk .. format('local %1$s = %1$s;', k)
end
local f = loadstring(format('%s return function(%s) %s end', upval_chunk, arg_chunk(), body)) or error()
setfenv(f, upvals or empty)
return f()
end
public.empty = setmetatable({}, { __metatable=false, __newindex=nop })
local vararg
do
local MAXPARAMS = 100
local code = [[
local f, setn, acquire_auto = f, setn, acquire_auto
local f, setn, acquire, set_auto_release = f, setn, acquire, set_auto_release
return function(
]]
for i = 1, MAXPARAMS - 1 do
@@ -132,7 +121,8 @@ do
end
code = code .. [[
until true
local t = acquire_auto()
local t = acquire()
set_auto_release(t, true)
setn(t, n)
repeat
]]
@@ -145,60 +135,29 @@ do
end
]]
function public.vararg(f)
function vararg(f)
local chunk = loadstring(code)
setfenv(chunk, {f=f, setn=setn, acquire_auto=acquire_auto})
setfenv(chunk, {f=f, setn=setn, acquire=acquire, set_auto_release=set_auto_release})
return chunk()
end
public.vararg = vararg
end
local function insert_chunk(mode)
local body = 'repeat '
if mode == 'k' then
for i = 2, 99 do
body = body .. format('if a%1$d == nil then break end; a1[a%1$d] = true;', i)
end
elseif mode == 'v' then
body = body .. 'if a2 == nil then break end; a1[1] = a2;'
for i = 3, 99 do
body = body .. format('if a%1$d == nil then setn(a1, %d); break end; a1[%d] = a%1$d;', i, i-2, i-1)
end
elseif mode == 'v0' then
body = body .. 'setn(a1, 98);'
for i = 2, 99 do
body = body .. format('a1[%d] = a%d;', i-1, i)
end
elseif mode == 'kv' then
for i = 2, 98, 2 do
body = body .. format('if a%1$d == nil then break end; a1[a%1$d] = a%d;', i, i+1)
end
public.A = vararg(function(arg)
set_auto_release(arg, false)
return arg
end)
public.S = vararg(function(arg)
local t = acquire()
for _, v in arg do
t[v] = true
end
return body .. 'if a100 ~= nil then error("Vararg overflow.") end until true;'
end
do
local function pseudo_table_literal(mode)
local upvals = {setmetatable=setmetatable, setn=setn, error=error}
local mt = {__call = pseudo_vararg_function(insert_chunk(mode) .. 'setmetatable(a1, nil); return a1', upvals)}
return function() return setmetatable(acquire(), mt) end
return t
end)
public.T = vararg(function(arg)
local t = acquire()
for i = 1, getn(arg), 2 do
t[arg[i]] = arg[i + 1]
end
public.S = vararg(function(arg)
local set = acquire()
for _, v in arg do
if v ~= nil then set[v] = true end
end
return set
end)
public.A.get = pseudo_table_literal('v')
public.A0.get = pseudo_table_literal('v0')
public.T.get = pseudo_table_literal('kv')
end
do
local body = ''
for i = 1, 99 do
body = body .. format('if a1 == %d then return %s end;', i, arg_chunk(i+1, 100))
end
public.select = pseudo_vararg_function(body)
end
return t
end)
+7
View File
@@ -44,6 +44,13 @@ aux 'core'
-- end
--end
public.select = vararg(function(arg)
for _ = 1, arg[1] do
tremove(arg, 1)
end
return unpack(arg)
end)
public.join = _G.table.concat
function public.range(arg1, arg2)