another small bugfix

This commit is contained in:
Manuel Simon Hirsig
2015-09-27 02:45:15 +02:00
parent 3ab03468b2
commit 97e203a5bc
2 changed files with 17 additions and 5 deletions
+7 -1
View File
@@ -36,7 +36,11 @@ function AuxBuySearchButton_OnClick()
record_auction(auction_item.name, stack_size, auction_item.buyout_price, auction_item.quality, auction_item.owner, auction_item.itemlink)
end,
on_complete = function()
entries = entries or {}
Aux_Buy_ScrollbarUpdate()
end,
on_abort = function()
entries = nil
end
}
end
@@ -110,11 +114,13 @@ function AuxBuyBuySelectedButton_OnClick()
end
end,
on_complete = function()
entries = entries or {}
Aux_Buy_ScrollbarUpdate()
AuxBuySearchButton:Enable()
Aux_Buy_ShowReport(true, orderedCount, purchasedCount)
end,
on_abort = function()
entries = nil
AuxBuySearchButton:Enable()
Aux_Buy_ShowReport(false, orderedCount, purchasedCount)
end
@@ -178,7 +184,7 @@ end
function Aux_Buy_ScrollbarUpdate()
if entries and getn(entries) == 0 then
Aux.sell.set_message("No auctions were found")
Aux.buy.set_message("No auctions were found")
else
AuxBuyMessage:Hide()
end
+10 -4
View File
@@ -77,17 +77,23 @@ function Aux.sell.AuctionsCreateAuctionButton_OnClick()
end
Aux.post.start(
currentAuction.name,
currentAuction.stackSize,
name,
stack_size,
AuctionFrameAuctions.duration,
MoneyInputFrame_GetCopper(StartPrice),
MoneyInputFrame_GetCopper(BuyoutPrice),
buyout_price,
currentAuction.stackCount,
function(posted)
for i = 1, posted do
record_auction(name, stack_size, buyout_price, duration, UnitName("player"))
end
auxSellEntries[name].selected = entry
if auxSellEntries[name] then
for _, entry in ipairs(auxSellEntries[name]) do
if entry.buyout_price == buyout_price and entry.stack_size == stack_size then
auxSellEntries[name].selected = entry
end
end
end
Aux_UpdateRecommendation()
end
)