now all charge_classes can be selected in sell
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@@ -10,7 +10,7 @@ local current_auction
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-----------------------------------------
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local record_auction, undercut, item_class_index, item_subclass_index, set_message, report, select_entry, update_recommendation, refresh_entries, availability
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local record_auction, undercut, item_class_index, item_subclass_index, set_message, report, select_entry, update_recommendation, refresh_entries, availability, charge_classes
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-----------------------------------------
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@@ -242,7 +242,7 @@ end
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function Aux.sell.quantity_update()
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if current_auction then
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AuxSellStackCountSlider:SetMinMaxValues(1, current_auction.has_charges and current_auction.availability[current_auction.charges] or floor(current_auction.availability[0] / AuxSellStackSize:GetNumber()))
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AuxSellStackCountSlider:SetMinMaxValues(1, current_auction.has_charges and current_auction.availability[AuxSellStackSizeSlider.charge_classes[AuxSellStackSizeSlider.GetValue()]] or floor(current_auction.availability[0] / AuxSellStackSize:GetNumber()))
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end
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select_entry()
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update_recommendation()
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@@ -286,8 +286,9 @@ function Aux.sell.set_auction(bag, slot)
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availability = availability(container_item.name)
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}
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AuxSellStackSizeSlider:SetMinMaxValues(current_auction.charges or 1, current_auction.charges or current_auction.availability[0])
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AuxSellStackSizeSlider:SetValue(container_item.charges or container_item.count)
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AuxSellStackSizeSlider.charge_classes = charge_classes(current_auction.availability)
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AuxSellStackSizeSlider:SetMinMaxValues(1, current_auction.has_charges and getn(charge_classes(current_auction.availability)) or min(current_auction.max_stack, current_auction.availability[0]))
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AuxSellStackSizeSlider:SetValue(current_auction.has_charges and Aux.util.index_of(container_item.charges, charge_classes(current_auction.availability)) or container_item.count)
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AuxSellStackCountSlider:SetValue(1)
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Aux.sell.quantity_update()
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@@ -303,6 +304,15 @@ function Aux.sell.set_auction(bag, slot)
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end
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end
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function charge_classes(availability)
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local charge_classes = {}
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for charge_class, _ in availability do
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tinsert(charge_classes, charge_class)
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end
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sort(charge_classes, function(c1, c2) return c1 < c2 end)
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return charge_classes
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end
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function availability(name)
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local availability = {}
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for bag = 0, 4 do
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@@ -310,8 +320,8 @@ function availability(name)
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for slot = 1, GetContainerNumSlots(bag) do
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local item_info = Aux.info.container_item(bag, slot)
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if item_info and item_info.name == name then
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local charges_class = item_info.charges or 0
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availability[charges_class] = (availability[charges_class] or 0) + item_info.count
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local charge_class = item_info.charges or 0
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availability[charge_class] = (availability[charge_class] or 0) + item_info.count
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end
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end
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end
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@@ -441,7 +441,7 @@
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<Anchors><Anchor point="LEFT" relativePoint="RIGHT" relativeTo="AuxSellStackSizeSlider"><Offset><AbsDimension x="10" y="0"/></Offset></Anchor></Anchors>
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<Scripts>
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<OnTextChanged>
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AuxSellStackSizeSlider:SetValue(this:GetNumber())
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AuxSellStackSizeSlider:SetValue(this.charge_classes and this.charge_classes[this:GetNumber()] or this:GetNumber())
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Aux.sell.quantity_update()
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</OnTextChanged>
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<OnTabPressed>
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@@ -464,7 +464,14 @@
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<Anchors><Anchor point="LEFT" relativePoint="RIGHT" relativeTo="AuxSellStackCountSlider"><Offset><AbsDimension x="10" y="0"/></Offset></Anchor></Anchors>
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<Scripts>
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<OnTextChanged>
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AuxSellStackCountSlider:SetValue(this:GetNumber())
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if AuxSellStackCountSlider.charge_classes then
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local index = Aux.util.index_of(this:GetNumber(), AuxSellStackCountSlider.charge_classes)
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if index then
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AuxSellStackCountSlider:SetValue(index)
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end
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else
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AuxSellStackCountSlider:SetValue(this:GetNumber())
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end
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Aux.sell.quantity_update()
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</OnTextChanged>
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<OnTabPressed>
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@@ -515,4 +522,4 @@
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</Frame>
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</Frames>
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</Frame>
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</Ui>
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</Ui>
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