scaling issue fixed, slightly changed the layout
This commit is contained in:
+37
-7
@@ -44,7 +44,7 @@ local lastItemPosted = nil
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-----------------------------------------
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local log, pluralizeIf, round, undercut, roundPriceDown
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local relevel, log, pluralizeIf, round, undercut, roundPriceDown
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local val2gsc, priceToString, ItemType2AuctionClass, SubType2AuctionSubclass
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-----------------------------------------
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@@ -73,10 +73,40 @@ end
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-----------------------------------------
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function relevel(frame) --Local
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local myLevel = frame:GetFrameLevel() + 1
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local children = { frame:GetChildren() }
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for _,child in pairs(children) do
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child:SetFrameLevel(myLevel)
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relevel(child)
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end
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end
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-----------------------------------------
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function Auctionator_AddPanels()
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local sellFrame = CreateFrame("Frame", "Auctionator_Sell_Panel", AuctionFrame, "Auctionator_Sell_Template")
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sellFrame:SetParent("AuctionFrame")
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sellFrame:SetPoint("TOPLEFT", "AuctionFrame", "TOPLEFT", 210, 0)
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relevel(sellFrame)
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sellFrame:Hide()
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local optionsFrame = CreateFrame("Frame", "AuctionatorOptionsButtonPanel", AuctionFrame, "AuctionatorOptionsButtonTemplate")
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optionsFrame:SetParent("AuctionFrame")
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optionsFrame:SetPoint("TOPLEFT", "AuctionFrame", "TOPLEFT", 210, 0)
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relevel(optionsFrame)
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optionsFrame:Hide()
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end
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-----------------------------------------
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function Auctionator_OnAddonLoaded()
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if string.lower(arg1) == "blizzard_auctionui" then
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if string.lower(arg1) == "blizzard_auctionui" then
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Auctionator_AddSellTab()
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Auctionator_AddPanels()
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Auctionator_SetupHookFunctions()
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@@ -117,7 +147,7 @@ function Auctionator_AuctionFrameTab_OnClick(index)
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end
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Auctionator_Scan_Abort()
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Auctionator_Sell_Template:Hide()
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Auctionator_Sell_Panel:Hide()
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if index == 3 then
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Auctionator_ShowElems(auctionsTabElements)
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@@ -133,7 +163,7 @@ function Auctionator_AuctionFrameTab_OnClick(index)
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Auctionator_HideElems(auctionsTabElements)
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Auctionator_Sell_Template:Show()
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Auctionator_Sell_Panel:Show()
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AuctionFrame:EnableMouse(false)
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Auctionator_OnNewAuctionUpdate()
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@@ -599,7 +629,7 @@ end
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function Auctionator_OnAuctionHouseShow()
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AuctionatorOptionsButtonFrame:Show()
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AuctionatorOptionsButtonPanel:Show()
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if AUCTIONATOR_OPEN_FIRST ~= 0 then
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AuctionFrameTab_OnClick(AUCTIONATOR_TAB_INDEX)
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@@ -611,10 +641,10 @@ end
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function Auctionator_OnAuctionHouseClosed()
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AuctionatorOptionsButtonFrame:Hide()
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AuctionatorOptionsButtonPanel:Hide()
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AuctionatorOptionsFrame:Hide()
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AuctionatorDescriptionFrame:Hide()
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Auctionator_Sell_Template:Hide()
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Auctionator_Sell_Panel:Hide()
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end
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+93
-80
@@ -5,26 +5,26 @@
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<!-- Frame to handle all core events -->
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<Frame name="Auctionator_core">
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<Scripts>
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<OnLoad>
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this:RegisterEvent("VARIABLES_LOADED")
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this:RegisterEvent("ADDON_LOADED")
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this:RegisterEvent("AUCTION_ITEM_LIST_UPDATE")
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this:RegisterEvent("AUCTION_OWNED_LIST_UPDATE")
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this:RegisterEvent("AUCTION_HOUSE_SHOW")
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this:RegisterEvent("AUCTION_HOUSE_CLOSED")
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this:RegisterEvent("NEW_AUCTION_UPDATE")
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</OnLoad>
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<OnUpdate>
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Auctionator_OnUpdate()
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</OnUpdate>
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<OnEvent>
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Auctionator_EventHandler()
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</OnEvent>
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</Scripts>
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</Frame>
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<OnLoad>
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this:RegisterEvent("VARIABLES_LOADED")
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this:RegisterEvent("ADDON_LOADED")
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this:RegisterEvent("AUCTION_ITEM_LIST_UPDATE")
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this:RegisterEvent("AUCTION_OWNED_LIST_UPDATE")
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this:RegisterEvent("AUCTION_HOUSE_SHOW")
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this:RegisterEvent("AUCTION_HOUSE_CLOSED")
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this:RegisterEvent("NEW_AUCTION_UPDATE")
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</OnLoad>
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<OnUpdate>
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Auctionator_OnUpdate()
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</OnUpdate>
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<OnEvent>
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Auctionator_EventHandler()
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</OnEvent>
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</Scripts>
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</Frame>
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<Button name="AuctionatorEntryTemplate" virtual="true" hidden="true">
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<Size><AbsDimension x="546" y="16" /></Size>
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<Size><AbsDimension x="603" y="16" /></Size>
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<Frames>
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<Frame>
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<Size><AbsDimension x="120" y="16" /></Size>
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@@ -35,8 +35,8 @@
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<Anchors><Anchor point="RIGHT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
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<Scripts>
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<OnLoad>
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SmallMoneyFrame_OnLoad()
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MoneyFrame_SetType("STATIC")
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SmallMoneyFrame_OnLoad();
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MoneyFrame_SetType("STATIC");
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</OnLoad>
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</Scripts>
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</Frame>
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@@ -55,9 +55,21 @@
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</Layers>
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</Frame>
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<Frame>
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<Size><AbsDimension x="100" y="16" /></Size>
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<Anchors><Anchor point="LEFT"><Offset><AbsDimension x="320" y="-3"/></Offset></Anchor></Anchors>
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<Layers>
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<Layer level="BACKGROUND">
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<FontString name="$parent_Comment" inherits="GameFontHighlightSmall">
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
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</FontString>
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</Layer>
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</Layers>
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</Frame>
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<Frame>
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<Size><AbsDimension x="120" y="16" /></Size>
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<Anchors><Anchor point="LEFT"><Offset><AbsDimension x="300" y="-3"/></Offset></Anchor></Anchors>
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<Anchors><Anchor point="LEFT"><Offset><AbsDimension x="440" y="-3"/></Offset></Anchor></Anchors>
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<Layers>
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<Layer level="BACKGROUND">
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<FontString name="$parent_StackPrice" inherits="GameFontHighlightSmall">
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@@ -66,7 +78,6 @@
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</Layer>
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</Layers>
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</Frame>
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</Frames>
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<HighlightTexture file="Interface\HelpFrame\HelpFrameButton-Highlight" alphaMode="ADD">
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@@ -74,19 +85,19 @@
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</HighlightTexture>
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<Scripts>
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<OnClick>
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Auctionator_EntryOnClick()
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Auctionator_EntryOnClick();
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</OnClick>
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</Scripts>
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</Button>
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<Frame name="Auctionator_Sell_Template" frameStrata="HIGH" hidden="true">
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<Frame name="Auctionator_Sell_Template" virtual="true" frameStrata="HIGH" hidden="true">
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<Size>
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<AbsDimension x="1" y="1"/>
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<AbsDimension x="550" y="447"/>
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</Size>
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<Anchors>
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<Anchor point="TOPLEFT">
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<Offset>
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<AbsDimension x="467" y="-159"/>
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<AbsDimension x="210" y="0"/>
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</Offset>
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</Anchor>
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</Anchors>
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@@ -95,15 +106,15 @@
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<Layer level="BACKGROUND">
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<FontString name="AuctionatorTitle" inherits="GameFontNormal">
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<Anchors><Anchor point="TOP"><Offset><AbsDimension x="0" y="-18"/></Offset></Anchor></Anchors>
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<Anchors><Anchor point="TOP"><Offset><AbsDimension x="2" y="-58"/></Offset></Anchor></Anchors>
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</FontString>
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<FontString name="AuctionatorMessage" inherits="GameFontNormal">
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<Anchors><Anchor point="TOP"><Offset><AbsDimension x="0" y="-20"/></Offset></Anchor></Anchors>
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<Anchors><Anchor point="TOP"><Offset><AbsDimension x="28" y="-100"/></Offset></Anchor></Anchors>
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</FontString>
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<FontString name="Auctionator_Recommend_Text" inherits="GameFontNormal" text="Recommended buyout price">
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<Anchors><Anchor point="TOP"><Offset><AbsDimension x="-90" y="-8"/></Offset></Anchor></Anchors>
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="77" y="-98"/></Offset></Anchor></Anchors>
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</FontString>
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<FontString name="Auctionator_Recommend_Basis_Text" inherits="GameFontHighlightSmall" text="based on">
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@@ -116,16 +127,16 @@
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<FontString name="Auctionator_RecommendPerItem_Text" inherits="GameFontHighlightSmall" text="per item">
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<Anchors><Anchor point="TOPLEFT" relativeTo="Auctionator_Recommend_Text"><Offset><AbsDimension x="152" y="-51"/></Offset></Anchor></Anchors>
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</FontString>
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</FontString>
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</Layer>
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<Layer level="ARTWORK">
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<Texture name="$parentMiddle" file="Interface\Glues\CharacterCreate\CharacterCreate-LabelFrame">
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<Size><AbsDimension x="546" y="60"/></Size>
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<Size><AbsDimension x="606" y="64"/></Size>
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<Anchors>
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<Anchor point="TOP">
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<Anchor point="TOPLEFT">
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<Offset>
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<AbsDimension x="0" y="-62"/>
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<AbsDimension x="6" y="-167"/>
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</Offset>
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</Anchor>
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</Anchors>
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@@ -140,24 +151,26 @@
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<Anchors><Anchor point="LEFT" relativePoint="LEFT" relativeTo="$parentMiddle"><Offset><AbsDimension x="220" y="1"/></Offset></Anchor></Anchors>
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</FontString>
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<FontString inherits="GameFontHighlightSmall" text=" ">
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<Anchors><Anchor point="LEFT" relativePoint="LEFT" relativeTo="$parentMiddle"><Offset><AbsDimension x="325" y="1"/></Offset></Anchor></Anchors>
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</FontString>
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<FontString inherits="GameFontHighlightSmall" text="Total Price">
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<Anchors><Anchor point="LEFT" relativePoint="LEFT" relativeTo="$parentMiddle"><Offset><AbsDimension x="370" y="1"/></Offset></Anchor></Anchors>
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<Anchors><Anchor point="LEFT" relativePoint="LEFT" relativeTo="$parentMiddle"><Offset><AbsDimension x="500" y="1"/></Offset></Anchor></Anchors>
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</FontString>
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</Layer>
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</Layers>
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<Frames>
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<Button>
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<Size><AbsDimension x="548" y="81" /></Size>
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<Size><AbsDimension y="118"/></Size>
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<Anchors>
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<Anchor point="TOP"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor>
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<Anchor point="TOPLEFT"><Offset><AbsDimension x="5" y="-70"/></Offset></Anchor>
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<Anchor point="RIGHT"><Offset><AbsDimension x="63"/></Offset></Anchor>
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</Anchors>
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<Layers>
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<Layer level="BACKGROUND">
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</Layer>
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<Layer level="BACKGROUND"></Layer>
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</Layers>
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<Scripts>
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<OnLoad>
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this:RegisterEvent("NEW_AUCTION_UPDATE")
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@@ -197,13 +210,13 @@
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<AbsValue val="16"/>
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</EdgeSize>
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</Backdrop>
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</Frame>
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</Frames>
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</Frame>
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</Frames>
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</Button>
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<Button name="Auctionator_RecommendItem_Tex">
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<Size><AbsDimension x="37" y="37"/></Size>
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<Anchors><Anchor point="TOP"><Offset><AbsDimension x="-210" y="-35"/></Offset></Anchor></Anchors>
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="24" y="-87"/></Offset></Anchor></Anchors>
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<Layers>
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<Layer level="OVERLAY">
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<FontString name="$parentCount" inherits="NumberFontNormal" justifyH="RIGHT" hidden="true">
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@@ -220,7 +233,7 @@
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</Button>
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<Frame>
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<Size><AbsDimension x="120" y="20" /></Size>
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<Size><AbsDimension x="120" y="20"/></Size>
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="Auctionator_Recommend_Text">
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<Offset><AbsDimension x="32" y="-24"/></Offset>
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@@ -236,7 +249,7 @@
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</Frame>
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<Frame>
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<Size><AbsDimension x="120" y="20" /></Size>
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<Size><AbsDimension x="120" y="20"/></Size>
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<Anchors>
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<Anchor point="TOPLEFT" relativeTo="Auctionator_Recommend_Text">
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<Offset><AbsDimension x="32" y="-46"/></Offset>
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@@ -251,47 +264,47 @@
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</Frames>
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</Frame>
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<ScrollFrame name="AuctionatorScrollFrame" inherits="FauxScrollFrameTemplate">
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<Size><AbsDimension x="500" y="196"/></Size>
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<Anchors><Anchor point="TOP"><Offset><AbsDimension x="0" y="-105"/></Offset></Anchor></Anchors>
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<Scripts>
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<OnVerticalScroll>
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FauxScrollFrame_OnVerticalScroll(16, Auctionator_ScrollbarUpdate);
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</OnVerticalScroll>
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<OnShow>
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<!--Auctionator_ScrollbarUpdate()-->
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</OnShow>
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</Scripts>
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</ScrollFrame>
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<Button name="AuctionatorEntry1" inherits="AuctionatorEntryTemplate">
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<Anchors><Anchor point="TOP" relativeTo="AuctionatorScrollFrame"><Offset><AbsDimension x="0" y="0"/></Offset></Anchor></Anchors>
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</Button>
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<Button name="AuctionatorEntry2" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry1" relativePoint="BOTTOMLEFT"/></Anchors></Button>
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<Button name="AuctionatorEntry3" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry2" relativePoint="BOTTOMLEFT"/></Anchors></Button>
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<Button name="AuctionatorEntry4" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry3" relativePoint="BOTTOMLEFT"/></Anchors></Button>
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<Button name="AuctionatorEntry5" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry4" relativePoint="BOTTOMLEFT"/></Anchors></Button>
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<Button name="AuctionatorEntry6" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry5" relativePoint="BOTTOMLEFT"/></Anchors></Button>
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<Button name="AuctionatorEntry7" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry6" relativePoint="BOTTOMLEFT"/></Anchors></Button>
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<Button name="AuctionatorEntry8" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry7" relativePoint="BOTTOMLEFT"/></Anchors></Button>
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<Button name="AuctionatorEntry9" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry8" relativePoint="BOTTOMLEFT"/></Anchors></Button>
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<Button name="AuctionatorEntry10" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry9" relativePoint="BOTTOMLEFT"/></Anchors></Button>
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<Button name="AuctionatorEntry11" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry10" relativePoint="BOTTOMLEFT"/></Anchors></Button>
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<Button name="AuctionatorEntry12" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry11" relativePoint="BOTTOMLEFT"/></Anchors></Button>
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<Button name="AuctionatorEntry13" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry12" relativePoint="BOTTOMLEFT"/></Anchors></Button>
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<Button name="AuctionatorEntry14" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry13" relativePoint="BOTTOMLEFT"/></Anchors></Button>
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<Button name="AuctionatorEntry15" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry14" relativePoint="BOTTOMLEFT"/></Anchors></Button>
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<Button name="AuctionatorRefreshButton" inherits="UIPanelButtonTemplate" text="Refresh">
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<Size><AbsDimension x="114" y="20"/></Size>
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<Anchors><Anchor point="TOP"><Offset><AbsDimension x="149" y="-304"/></Offset></Anchor></Anchors>
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<Size><AbsDimension x="126" y="22"/> </Size>
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<Anchors><Anchor point="RIGHT"><Offset><AbsDimension x="-14" y="-199"/></Offset></Anchor></Anchors>
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<Scripts>
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<OnClick>
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Auctionator_RefreshButtonOnClick()
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</OnClick>
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</Scripts>
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</Button>
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</Button>
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<ScrollFrame name="AuctionatorScrollFrame" inherits="FauxScrollFrameTemplate">
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<Size><AbsDimension x="588" y="194"/></Size>
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<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="0" y="-213"/></Offset></Anchor></Anchors>
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<Scripts>
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<OnVerticalScroll>
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FauxScrollFrame_OnVerticalScroll(16, Auctionator_ScrollbarUpdate)
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</OnVerticalScroll>
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<OnShow>
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<!--Auctionator_ScrollbarUpdate();-->
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</OnShow>
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</Scripts>
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</ScrollFrame>
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<Button name="AuctionatorEntry1" inherits="AuctionatorEntryTemplate">
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<Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorScrollFrame" relativePoint="TOPLEFT"><Offset><AbsDimension x="8" y="0"/></Offset></Anchor></Anchors>
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</Button>
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<Button name="AuctionatorEntry2" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry1" relativePoint="BOTTOMLEFT"/></Anchors></Button>
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<Button name="AuctionatorEntry3" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry2" relativePoint="BOTTOMLEFT"/></Anchors></Button>
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<Button name="AuctionatorEntry4" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry3" relativePoint="BOTTOMLEFT"/></Anchors></Button>
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<Button name="AuctionatorEntry5" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry4" relativePoint="BOTTOMLEFT"/></Anchors></Button>
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<Button name="AuctionatorEntry6" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry5" relativePoint="BOTTOMLEFT"/></Anchors></Button>
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<Button name="AuctionatorEntry7" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry6" relativePoint="BOTTOMLEFT"/></Anchors></Button>
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<Button name="AuctionatorEntry8" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry7" relativePoint="BOTTOMLEFT"/></Anchors></Button>
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<Button name="AuctionatorEntry9" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry8" relativePoint="BOTTOMLEFT"/></Anchors></Button>
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<Button name="AuctionatorEntry10" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry9" relativePoint="BOTTOMLEFT"/></Anchors></Button>
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<Button name="AuctionatorEntry11" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry10" relativePoint="BOTTOMLEFT"/></Anchors></Button>
|
||||
<Button name="AuctionatorEntry12" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry11" relativePoint="BOTTOMLEFT"/></Anchors></Button>
|
||||
<Button name="AuctionatorEntry13" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry12" relativePoint="BOTTOMLEFT"/></Anchors></Button>
|
||||
<Button name="AuctionatorEntry14" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry13" relativePoint="BOTTOMLEFT"/></Anchors></Button>
|
||||
<Button name="AuctionatorEntry15" inherits="AuctionatorEntryTemplate"><Anchors><Anchor point="TOPLEFT" relativeTo="AuctionatorEntry14" relativePoint="BOTTOMLEFT"/></Anchors></Button>
|
||||
</Frames>
|
||||
</Frame>
|
||||
</Ui>
|
||||
|
||||
+4
-4
@@ -2,21 +2,21 @@
|
||||
|
||||
<Script file="Options.lua"/>
|
||||
|
||||
<Frame name="AuctionatorOptionsButtonFrame" frameStrata="HIGH" hidden="true">
|
||||
<Frame name="AuctionatorOptionsButtonTemplate" virtual="true" frameStrata="HIGH" hidden="true">
|
||||
<Size>
|
||||
<AbsDimension x="768" y="520"/>
|
||||
<AbsDimension x="550" y="447"/>
|
||||
</Size>
|
||||
<Anchors>
|
||||
<Anchor point="TOPLEFT">
|
||||
<Offset>
|
||||
<AbsDimension x="0" y="0"/>
|
||||
<AbsDimension x="210" y="0"/>
|
||||
</Offset>
|
||||
</Anchor>
|
||||
</Anchors>
|
||||
<Frames>
|
||||
<Button name="AuctionatorOptionsButton" inherits="UIPanelButtonTemplate" text="Auctionator">
|
||||
<Size><AbsDimension x="126" y="22"/></Size>
|
||||
<Anchors><Anchor point="BOTTOMRIGHT"><Offset><AbsDimension x="-18" y="10"/></Offset></Anchor></Anchors>
|
||||
<Anchors><Anchor point="TOPLEFT"><Offset><AbsDimension x="472" y="-12"/></Offset></Anchor></Anchors>
|
||||
<Scripts>
|
||||
<OnClick>
|
||||
Auctionator_ShowOptionsFrame()
|
||||
|
||||
Reference in New Issue
Block a user