some refactoring
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+1
-1
@@ -86,7 +86,7 @@ local methods = {
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local rt = this:GetParent().row.rt
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local rowData = this:GetParent().row.data
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if rowData and rowData.record then
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Aux.info.set_tooltip(rowData.record.itemstring, rowData.record.EnhTooltip_info, this, 'ANCHOR_RIGHT', 0, 0)
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Aux.info.set_tooltip(rowData.record.itemstring, rowData.record.EnhTooltip_info, this, 'ANCHOR_RIGHT')
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Aux.info.set_shopping_tooltip(rowData.record.slot)
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rt.isShowingItemTooltip = true
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end
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+1
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@@ -18,7 +18,7 @@ function public.on_load()
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private.on_row_click(row_data.record)
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end)
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private.listing:SetHandler('OnEnter', function(table, row_data, column)
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Aux.info.set_tooltip(row_data.record.itemstring, row_data.record.EnhTooltip_info, column.row, 'ANCHOR_RIGHT', 0, 0)
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Aux.info.set_tooltip(row_data.record.itemstring, row_data.record.EnhTooltip_info, column.row, 'ANCHOR_RIGHT')
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end)
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private.listing:SetHandler('OnLeave', function(table, row_data, column)
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GameTooltip:Hide()
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+1
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@@ -21,7 +21,7 @@ function public.on_load()
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private.on_row_click(row_data.record)
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end)
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private.listing:SetHandler('OnEnter', function(table, row_data, column)
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Aux.info.set_tooltip(row_data.record.itemstring, row_data.record.EnhTooltip_info, column.row, 'ANCHOR_RIGHT', 0, 0)
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Aux.info.set_tooltip(row_data.record.itemstring, row_data.record.EnhTooltip_info, column.row, 'ANCHOR_RIGHT')
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end)
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private.listing:SetHandler('OnLeave', function(table, row_data, column)
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GameTooltip:Hide()
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@@ -170,24 +170,7 @@ function public.auction(index, type)
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}
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end
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function public.reanchor_tooltip()
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if private.anchor_cursor then
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this:ClearAllPoints()
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local x, y = GetCursorPosition()
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x, y = x / UIParent:GetEffectiveScale() + private.x_offset, y / UIParent:GetEffectiveScale() + private.y_offset
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this:SetPoint('TOP', UIParent, 'BOTTOMLEFT', x, y)
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end
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end
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function public.set_tooltip(itemstring, EnhTooltip_info, owner, anchor, x_offset, y_offset)
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if anchor == 'ANCHOR_CURSOR' and (x_offset or y_offset) then
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private.anchor_cursor = true
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private.x_offset = x_offset
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private.y_offset = y_offset
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anchor = 'TOP'
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else
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private.anchor_cursor = false
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end
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function public.set_tooltip(itemstring, EnhTooltip_info, owner, anchor)
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GameTooltip:SetOwner(owner, anchor)
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GameTooltip:SetHyperlink(itemstring)
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+1
-1
@@ -214,7 +214,7 @@ function public.on_load()
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)
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-- private.inventory_listing:SetHandler('OnEnter', function(table, row_data, column)
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-- Aux.info.set_tooltip(row_data.itemstring, nil, column.row, 'ANCHOR_LEFT', 0, 0)
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-- Aux.info.set_tooltip(row_data.itemstring, nil, column.row, 'ANCHOR_LEFT')
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-- end)
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-- private.inventory_listing:SetHandler('OnLeave', function()
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-- GameTooltip:Hide()
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