some work on a fix for the missing item in autocomplete issue
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@@ -68,7 +68,11 @@ function wait_for_results(k)
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end
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function wait_for_owner_data(k)
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local t0 = time()
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return controller().wait(function()
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if time() - t0 > 5 then -- we won't wait longer than 5 seconds
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return true
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end
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local count, _ = GetNumAuctionItems(state.job.type)
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for i=1,count do
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local auction_info = Aux.info.auction(i, state.job.type)
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+28
-2
@@ -3,6 +3,9 @@ Aux.static = public
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aux_auctionable_items = {}
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private.last_query_time = 0
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private.uncached_item_ids = {}
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function public.on_event()
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if event == 'VARIABLES_LOADED' then
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@@ -14,11 +17,34 @@ function public.on_event()
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local name = GetItemInfo(item_id)
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if name then
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tinsert(Aux.localized_auctionable_items, { name=name, id=item_id })
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end
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else
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tinsert(private.uncached_item_ids, item_id)
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end
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end
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end
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end
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function public.on_update()
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while private.uncached_item_ids[1] do
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local name = GetItemInfo(private.uncached_item_ids[1])
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if name then
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local item_id = tremove(private.uncached_item_ids, 1)
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tinsert(Aux.localized_auctionable_items, { name=name, id=item_id })
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else
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break
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end
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end
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if private.uncached_item_ids[1] then
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local now = time()
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if now - private.last_query_time > 1 then
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private.last_query_time = now
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Aux.log('querying data for item id '..private.uncached_item_ids[1])
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AuxStaticTooltip:SetHyperlink('item:'..private.uncached_item_ids[1])
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end
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end
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end
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function private.find_auctionable_items(i)
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for j=i, i+1000 do
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local name = GetItemInfo('item:'..j)
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@@ -7247,4 +7273,4 @@ private.auctionable_items = {
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[7205] = 24281,
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[7206] = 24282,
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[7207] = 24283,
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}
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}
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+5
-1
@@ -9,7 +9,11 @@
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</OnLoad>
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<OnEvent>
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Aux.static.on_event()
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</OnEvent>
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</OnEvent>
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<OnUpdate>
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Aux.static.on_update()
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</OnUpdate>
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</Scripts>
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</Frame>
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<GameTooltip name="AuxStaticTooltip" inherits="GameTooltipTemplate"/>
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</Ui>
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