refactoring

This commit is contained in:
Manuel Simon Hirsig
2016-08-23 12:45:23 +02:00
parent 99ba3e7fdc
commit deb85ad030
18 changed files with 169 additions and 152 deletions
+28 -18
View File
@@ -1,18 +1,28 @@
module 'core'
public.version = '5.0.0'
public.bids_loaded = false
public.current_owner_page = nil
do
local bids_loaded
public.bids_loaded()
function accessor() return bids_loaded end
function mutator(value) bids_loaded = value end
end
do
local current_owner_page
public.current_owner_page()
function accessor() return current_owner_page end
function mutator(value) current_owner_page = value end
end
do
local table_pool, temporary = {}, {}
local table_pool, transient = {}, {}
CreateFrame'Frame':SetScript('OnUpdate', function()
for t in temporary do
for t in transient do
recycle(t)
-- log(getn(table_pool))
end
wipe(temporary)
wipe(transient)
end)
function public.wipe(t) -- like with a cloth or something
@@ -20,11 +30,11 @@ do
t[k] = nil
end
table.setn(t, 0)
setmetatable(t, nil)
return setmetatable(t, nil)
end
function public.recycle(t)
temporary[t] = nil
transient[t] = nil
wipe(t)
tinsert(table_pool, t)
end
@@ -33,9 +43,9 @@ do
return tremove(table_pool) or {}
end
function public.accessor.tt() -- TODO or 'tmp'? t (and t -> T)?
function public.accessor.tt()
local t = tremove(table_pool) or {}
temporary[t] = true
transient[t] = true
return t
end
@@ -46,11 +56,11 @@ do
__newindex=function(_, _, value) return f(value) end, __unm=function(self) return self end,
})
end
local temp, perm = modifier(function(t) temporary[t] = true; return t end), modifier(function(t) temporary[t] = nil; return t end)
public.temp() -- TODO or 'auto'?
local temp, perm = modifier(function(t) transient[t] = true; return t end), modifier(function(t) transient[t] = nil; return t end)
public.temp() -- TODO or 'auto' 'free' 'release' 'unlock'?
function accessor() return temp end
function mutator(t) return temp(t) end
public.perm() -- TODO or 'keep' 'hold'??
public.perm() -- TODO or 'persist' 'lock'??
function accessor() return perm end
function mutator(t) return perm(t) end
@@ -72,7 +82,7 @@ do
do
local mt = collector_mt(tinsert)
function public.accessor.list()
return setmetatable(tt, mt)
return setmetatable(t, mt)
end
end
do
@@ -80,7 +90,7 @@ do
rawset(self, value, true)
end)
function public.accessor.set()
return setmetatable(tt, mt)
return setmetatable(t, mt)
end
end
do
@@ -94,13 +104,13 @@ do
end
end)
function public.accessor.object()
return setmetatable(tt, mt)
return setmetatable(t, mt)
end
end
end
local event_frame = CreateFrame 'Frame'
for event in set 'ADDON_LOADED' 'VARIABLES_LOADED' 'PLAYER_LOGIN' 'AUCTION_HOUSE_SHOW' 'AUCTION_HOUSE_CLOSED' 'AUCTION_BIDDER_LIST_UPDATE' 'AUCTION_OWNED_LIST_UPDATE' do
for event in temp-set 'ADDON_LOADED' 'VARIABLES_LOADED' 'PLAYER_LOGIN' 'AUCTION_HOUSE_SHOW' 'AUCTION_HOUSE_CLOSED' 'AUCTION_BIDDER_LIST_UPDATE' 'AUCTION_OWNED_LIST_UPDATE' do
event_frame:RegisterEvent(event)
end
@@ -131,9 +141,9 @@ end
tab_info = t
do
local data = -list :search_tab 'Search' :post_tab 'Post' :auctions_tab 'Auctions' :bids_tab 'Bids'
local data = temp-list :search_tab 'Search' :post_tab 'Post' :auctions_tab 'Auctions' :bids_tab 'Bids'
for i=1,7,2 do
local tab = perm/-object :name(data[i + 1]);
local tab = -object :name(data[i + 1]);
local env = (function() module(data[i]) return _m end)()
function env.mutator.OPEN(f) tab.OPEN = f end
function env.mutator.CLOSE(f) tab.CLOSE = f end
+9 -3
View File
@@ -1,9 +1,15 @@
module 'core'
event_frame = CreateFrame 'Frame'
listeners = t
threads = t
public.thread_id = nil
mutable.listeners = t
mutable.threads = t
do
local thread_id
public.thread_id()
function accessor() return thread_id end
function mutator(value) thread_id = value end
end
function LOAD()
event_frame:SetScript('OnUpdate', UPDATE)
+2 -2
View File
@@ -1,4 +1,4 @@
module 'cache'
module 'cache' import 'info'
MIN_ITEM_ID = 1
MAX_ITEM_ID = 30000
@@ -148,7 +148,7 @@ function merchant_buy_scan()
end
function merchant_sell_scan()
for slot in inventory do
for slot in info.inventory do
local item_info = info.container_item(unpack(slot))
if item_info then
_g.aux_merchant_sell[item_info.item_id] = item_info.tooltip_money / item_info.aux_quantity
+4 -4
View File
@@ -39,7 +39,7 @@ do
end
function LOAD()
ARMOR = set
ARMOR = -set
'INVTYPE_HEAD'
'INVTYPE_NECK'
'INVTYPE_SHOULDER'
@@ -55,7 +55,7 @@ function LOAD()
'INVTYPE_TRINKET'
'INVTYPE_CLOAK'
'INVTYPE_HOLDABLE'
WEAPON = set
WEAPON = -set
'INVTYPE_2HWEAPON'
'INVTYPE_WEAPONMAINHAND'
'INVTYPE_WEAPON'
@@ -80,7 +80,7 @@ end
function public.distribution(slot, quality, level)
if not (ARMOR[slot] or WEAPON[slot]) or level == 0 then
return tt
return t
end
local function p(probability_armor, probability_weapon)
@@ -191,5 +191,5 @@ function public.distribution(slot, quality, level)
return {{item_id=20725, min_quantity=1, max_quantity=2, probability=1}}
end
end
return tt
return t
end
+19 -14
View File
@@ -1,21 +1,27 @@
module 'history'
module 'history' import 'persistence'
--local history_schema = tuple('#')
-- :next_push 'number'
-- :daily_min_buyout 'number'
-- :daily_max_price 'number'
-- :data_points (list(';') (tuple('@') :market_value 'number' :time 'number'))
local history_schema = {'record', '#', {next_push='number'}, {daily_min_buyout='number'}, {daily_max_price='number'}, {data_points={'list', ';', {'record', '@', {market_value='number'}, {time='number'}}}}}
value_cache = {}
value_cache = t
function next_push()
local date = date('*t')
function accessor.next_push()
local date = date '*t'
date.hour, date.min, date.sec = 24, 0, 0
return time(date)
end
function new_record()
return { next_push = next_push(), data_points = {} }
return -object :next_push(next_push) :data_points(t)
end
function load_data()
local dataset = persistence.load_dataset()
dataset.history = dataset.history or {}
dataset.history = dataset.history or t
return dataset.history
end
@@ -69,23 +75,22 @@ function public.value(item_key)
local value
if getn(item_record.data_points) > 0 then
local weighted_values = {}
local weighted_values = tt
local total_weight = 0
for _, data_point in item_record.data_points do
local weight = 0.99^round((item_record.data_points[1].time - data_point.time) / (60*60*24))
local weight = 0.99^round((item_record.data_points[1].time - data_point.time) / (60 * 60 * 24))
total_weight = total_weight + weight
tinsert(weighted_values, {value = data_point.market_value, weight = weight})
tinsert(weighted_values, -object :value(data_point.market_value) :weight(weight))
end
for _, weighted_value in weighted_values do
weighted_value.weight = weighted_value.weight / total_weight
end
value = weighted_median(weighted_values)
else
value = calculate_market_value(item_record)
end
value_cache[item_key] = {value=value, next_push=item_record.next_push}
value_cache[item_key] = -object :value(value) :next_push(item_record.next_push)
end
return value_cache[item_key].value
@@ -101,7 +106,7 @@ function calculate_market_value(item_record)
end
function weighted_median(list)
local sorted_list = {}
local sorted_list = tt
for _, e in list do
tinsert(sorted_list, e)
end
@@ -120,7 +125,7 @@ function push_record(item_record)
local market_value = calculate_market_value(item_record)
if market_value then
tinsert(item_record.data_points, 1, { market_value = market_value, time = item_record.next_push })
tinsert(item_record.data_points, 1, -object :market_value(market_value) :time(item_record.next_push))
while getn(item_record.data_points) > 11 do
tremove(item_record.data_points)
end
@@ -128,5 +133,5 @@ function push_record(item_record)
item_record.daily_min_buyout = nil
item_record.daily_max_price = nil
item_record.next_push = next_push()
item_record.next_push = next_push
end
+6 -3
View File
@@ -1,4 +1,8 @@
module 'scan'
module 'scan' import 'info'
function LOAD()
import 'history'
end
PAGE_SIZE = 50
@@ -6,7 +10,7 @@ do
local scan_states = {}
function public.start(params)
for _, old_state in {scan_states[params.type]} do
for old_state in present(scan_states[params.type]) do
abort(old_state.id)
end
local thread_id = thread(L(wait_for_callback, params.on_scan_start, scan))
@@ -38,7 +42,6 @@ do
end
function accessor.state()
log (thread_id)
local _, state = next(filter(scan_states, function(state) return state.id == thread_id end))
return state
end
+4 -4
View File
@@ -1,4 +1,4 @@
module 'stack'
module 'stack' import 'info'
state = nil
@@ -23,7 +23,7 @@ function locked(slot)
end
function find_item_slot(partial)
for slot in inventory do
for slot in info.inventory do
if matching_item(slot, partial) and not eq(slot, state.target_slot) then
return slot
end
@@ -36,7 +36,7 @@ function matching_item(slot, partial)
end
function find_empty_slot()
for slot, type in inventory do
for slot, type in info.inventory do
if type == 1 and not GetContainerItemInfo(unpack(slot)) then
return slot
end
@@ -44,7 +44,7 @@ function find_empty_slot()
end
function find_charge_item_slot()
for slot in inventory do
for slot in info.inventory do
if matching_item(slot) and charges(slot) == state.target_size then
return slot
end
+2 -2
View File
@@ -1,4 +1,4 @@
module 'tooltip'
module 'tooltip' import 'info'
_g.aux_tooltip_value = true
@@ -232,7 +232,7 @@ end
function game_tooltip_hooks:SetAuctionSellItem()
local name, _, quantity = GetAuctionSellItemInfo()
if name then
for slot in inventory do
for slot in info.inventory do
local link = GetContainerItemLink(unpack(slot))
if link and select(5, info.parse_link(link)) == name then
extend_tooltip(GameTooltip, link, quantity)
+2 -2
View File
@@ -2,7 +2,7 @@ local type, setmetatable, setfenv, unpack, mask, _g = type, setmetatable, setfen
local PRIVATE, PUBLIC, MUTABLE, PROPERTY, ACCESSOR, MUTATOR = 0, 1, 2, 4, 8, 16
local error, import_error, modifier_error, property_error, immutable_error, collision_error, set_property, env_mt, interface_mt, declarator_mt, importer_mt
local _state, _modules = {}, {}
function error(message, ...) return _g.error(format(message, unpack(arg))..'\n'..debugstack(1, 10, 0), 0) end
function error(message, ...) return _g.error(format(message, unpack(arg))..'\n'..debugstack(1, 15, 5), 0) end
import_error, modifier_error, property_error = function() error 'Invalid modifiers.' end, function() error 'Invalid modifiers.' end, function() error 'Accessor/Mutator must be function.' end
immutable_error, collision_error = function(key) error('Field "%s" is immutable.', key) end, function(key) error('Field "%s" already exists.', key) end
importer_mt = {__metatable=false}
@@ -105,7 +105,7 @@ function module(name)
mutators = {accessor=function(f) set_property(state.metadata, accessors, ACCESSOR, state.property, f) end, mutator=function(f) set_property(state.metadata, mutators, MUTATOR, state.property, f) end}
state = {
env=env, interface=interface, modifiers=PRIVATE,
metadata = {_g=PRIVATE, _m=PRIVATE, _i=PRIVATE, import=PRIVATE, private=PROPERTY+ACCESSOR, public=PROPERTY+ACCESSOR, mutable=PROPERTY+ACCESSOR, accessor=PROPERTY+ACCESSOR+MUTATOR, mutator=PROPERTY+ACCESSOR+MUTATOR},
metadata = {_=MUTABLE, _g=PRIVATE, _m=PRIVATE, _i=PRIVATE, import=PRIVATE, private=PROPERTY+ACCESSOR, public=PROPERTY+ACCESSOR, mutable=PROPERTY+ACCESSOR, accessor=PROPERTY+ACCESSOR+MUTATOR, mutator=PROPERTY+ACCESSOR+MUTATOR},
data = {_g=_g, _m=env, _i=interface, import=importer}, accessors=accessors, mutators=mutators,
}
_modules[name], _state[env], _state[interface], _state[declarator], _state[importer] = state, state, state, state, state
+3 -3
View File
@@ -1,6 +1,6 @@
module 'auctions_tab' import 'scan'
auction_records = nil
auction_records = {}
function LOAD()
create_frames()
@@ -25,7 +25,7 @@ function public.scan_auctions()
status_bar:update_status(0,0)
status_bar:set_text('Scanning auctions...')
auction_records = {}
wipe(auction_records)
update_listing()
scan.start{
type = 'owner',
@@ -58,7 +58,7 @@ end
do
local scan_id = 0
local IDLE, SEARCHING, FOUND = {}, {}, {}
local IDLE, SEARCHING, FOUND = t, t, t
local state = IDLE
local found_index
+2 -2
View File
@@ -1,6 +1,6 @@
module 'bids_tab' import 'scan'
auction_records = nil
auction_records = {}
function LOAD()
create_frames()
@@ -25,7 +25,7 @@ function public.scan_bids()
status_bar:update_status(0,0)
status_bar:set_text('Scanning auctions...')
auction_records = {}
wipe(auction_records)
update_listing()
scan.start{
type = 'bidder',
+7 -7
View File
@@ -1,13 +1,13 @@
module 'post_tab' import 'scan' 'post'
module 'post_tab' import 'scan' 'post' 'info'
local DURATION_4, DURATION_8, DURATION_24 = 120, 480, 1440
local settings_schema = {'record', '#', {stack_size='number'}, {duration='number'}, {start_price='number'}, {buyout_price='number'}, {hidden='boolean'}}
existing_auctions = {}
inventory_records = nil
scan_id = 0
selected_item = nil
refresh = nil
mutable.inventory_records = nil
mutable.scan_id = 0
mutable.selected_item = nil
mutable.refresh = nil
function LOAD()
create_frames()
@@ -345,7 +345,7 @@ end
function unit_vendor_price(item_key)
for slot in inventory do
for slot in info.inventory do
local item_info = info.container_item(unpack(slot))
if item_info and item_info.item_key == item_key then
@@ -416,7 +416,7 @@ function update_inventory_records()
local auction_candidate_map = {}
for slot in inventory do
for slot in info.inventory do
local item_info = info.container_item(unpack(slot))
if item_info then
+19 -19
View File
@@ -2,10 +2,10 @@ module 'search_tab' import 'filter_util'
function valid_level(str)
local level = tonumber(str)
return level and bound(1, 60, level)
return level and bounded(1, 60, level)
end
blizzard_query = setmetatable({}, {
blizzard_query = setmetatable(t, {
__index = function(_, key)
if key == 'name' then
return name_input:GetText()
@@ -72,14 +72,14 @@ function update_form()
end
if blizzard_query.exact then
for _, key in {'class', 'subclass', 'slot', 'quality'} do
for key in temp-set 'class' 'subclass' 'slot' 'quality' do
_m[key..'_dropdown'].button:Disable()
end
else
class_dropdown.button:Enable()
quality_dropdown.button:Enable()
end
for _, key in {'min_level', 'max_level'} do
for key in temp-set 'min_level' 'max_level' do
if blizzard_query.exact then
_m[key..'_input']:Disable()
else
@@ -92,7 +92,7 @@ function update_form()
usable_checkbox:Enable()
end
if any({'min_level', 'max_level', 'usable', 'class', 'subclass', 'slot', 'quality'}, function(key) return blizzard_query[key] end) then
if any(temp-list 'min_level' 'max_level' 'usable' 'class' 'subclass' 'slot' 'quality', function(key) return blizzard_query[key] end) then
exact_checkbox:Disable()
else
exact_checkbox:Enable()
@@ -119,11 +119,11 @@ function get_filter_builder_query()
add(blizzard_query.max_level)
add(blizzard_query.usable and 'usable')
for _, class in {blizzard_query.class} do
local classes = {GetAuctionItemClasses()}
for class in present(blizzard_query.class) do
local classes = temp-{GetAuctionItemClasses()}
add(strlower(classes[class]))
for _, subclass in {blizzard_query.subclass} do
local subclasses = {GetAuctionItemSubClasses(class)}
for _, subclass in present(blizzard_query.subclass) do
local subclasses = temp-{GetAuctionItemSubClasses(class)}
add(strlower(subclasses[subclass]))
add(blizzard_query.slot and strlower(_g[blizzard_query.slot]))
end
@@ -134,7 +134,7 @@ function get_filter_builder_query()
add(strlower(_g['ITEM_QUALITY'..quality..'_DESC']))
end
local post_filter_string = filter_util.query_string{blizzard={}, post=post_filter}
local post_filter_string = filter_util.query_string(temp-object :blizzard(tt) :post(post_filter))
add(post_filter_string ~= '' and post_filter_string)
return query_string or ''
@@ -165,8 +165,8 @@ function clear_form()
UIDropDownMenu_ClearAll(slot_dropdown)
UIDropDownMenu_ClearAll(quality_dropdown)
filter_parameter_input:ClearFocus()
post_filter = {}
filter_builder_state = {selected=0}
wipe(post_filter)
wipe(filter_builder_state).selected = 0
update_filter_display()
end
@@ -186,7 +186,7 @@ end
function public.formatted_post_filter(components)
local no_line_break
local stack = {}
local stack = tt
local str = ''
for i, component in components do
@@ -195,7 +195,7 @@ function public.formatted_post_filter(components)
elseif i > 1 then
str = str..'</p><p>'
for _=1,getn(stack) do
str = str..color.content.background('----')
str = str..color.content.background '----'
end
end
no_line_break = component[1] == 'operator' and component[2] == 'not'
@@ -232,8 +232,8 @@ function data_link(id, str)
return '|H'..id..'|h'..str..'|h'
end
post_filter = {}
filter_builder_state = {selected = 0}
post_filter = t
filter_builder_state = -object :selected(0)
function data_link_click()
local button = arg3
@@ -314,12 +314,12 @@ function set_filter_display_offset(x_offset, y_offset)
local x_upper_bound = 0
local y_lower_bound = 0
local y_upper_bound = max(0, height - scroll_frame:GetHeight())
scroll_frame:SetHorizontalScroll(bound(x_lower_bound, x_upper_bound, x_offset))
scroll_frame:SetVerticalScroll(bound(y_lower_bound, y_upper_bound, y_offset))
scroll_frame:SetHorizontalScroll(bounded(x_lower_bound, x_upper_bound, x_offset))
scroll_frame:SetVerticalScroll(bounded(y_lower_bound, y_upper_bound, y_offset))
end
function initialize_filter_dropdown()
for _, filter in -list 'and' 'or' 'not' 'min-unit-bid' 'min-unit-buy' 'max-unit-bid' 'max-unit-buy' 'bid-profit' 'buy-profit' 'bid-vend-profit' 'buy-vend-profit' 'bid-dis-profit' 'buy-dis-profit' 'bid-pct' 'buy-pct' 'item' 'tooltip' 'min-lvl' 'max-lvl' 'rarity' 'left' 'utilizable' 'discard' do
for _, filter in temp-list 'and' 'or' 'not' 'min-unit-bid' 'min-unit-buy' 'max-unit-bid' 'max-unit-buy' 'bid-profit' 'buy-profit' 'bid-vend-profit' 'buy-vend-profit' 'bid-dis-profit' 'buy-dis-profit' 'bid-pct' 'buy-pct' 'item' 'tooltip' 'min-lvl' 'max-lvl' 'rarity' 'left' 'utilizable' 'discard' do
UIDropDownMenu_AddButton{
text = filter,
value = filter,
+1 -1
View File
@@ -553,7 +553,7 @@ function create_frames()
scroll_frame:EnableMouseWheel(true)
scroll_frame:SetScript('OnMouseWheel', function()
local child = this:GetScrollChild()
child:SetFont('p', [[Fonts\ARIALN.TTF]], bound(11, 23, select(2, child:GetFont()) + arg1*2))
child:SetFont('p', [[Fonts\ARIALN.TTF]], bounded(11, 23, select(2, child:GetFont()) + arg1*2))
update_filter_display()
end)
scroll_frame:RegisterForDrag('LeftButton')
+10 -15
View File
@@ -2,11 +2,11 @@ module 'search_tab'
_g.aux_auto_buy_filter = ''
search_scan_id = 0
auto_buy_validator = nil
mutable.search_scan_id = 0
mutable.auto_buy_validator = nil
do
local searches = {}
local searches = t
local search_index = 1
function accessor.current_search() return searches[search_index] end
@@ -42,10 +42,7 @@ do
while getn(searches) > search_index do
tremove(searches)
end
local search = {
filter_string = filter_string,
records = {},
}
local search = -object :filter_string(filter_string) :records(t)
tinsert(searches, search)
if getn(searches) > 5 then
tremove(searches, 1)
@@ -56,10 +53,10 @@ do
search.status_bar = status_bars[getn(searches)]
search.status_bar:update_status(100, 100)
search.status_bar:set_text('')
search.status_bar:set_text ''
search.table = tables[getn(searches)]
search.table:SetSort(1,2,3,4,5,6,7,8,9)
search.table:SetSort(1, 2, 3, 4, 5, 6, 7, 8, 9)
search.table:Reset()
search.table:SetDatabase(search.records)
@@ -141,7 +138,7 @@ function start_real_time_scan(query, search, continuation)
end
local next_page
local new_records = {}
local new_records = t
search_scan_id = scan.start{
type = 'list',
queries = {query},
@@ -175,7 +172,7 @@ function start_real_time_scan(query, search, continuation)
for _, record in new_records do
map[record.sniping_signature] = record
end
new_records = t
wipe(new_records)
for _, record in map do
tinsert(new_records, record)
end
@@ -372,7 +369,7 @@ end
do
local scan_id = 0
local IDLE, SEARCHING, FOUND = {}, {}, {}
local IDLE, SEARCHING, FOUND = t, t, t
local state = IDLE
local found_index
@@ -433,9 +430,7 @@ do
bid_button:Disable()
end
if state == SEARCHING then
return
end
if state == SEARCHING then return end
local selection = current_search.table:GetSelection()
if not selection then
+1 -25
View File
@@ -231,36 +231,12 @@ function public.tokenize(str)
return tokens
end
function public.bound(lower_bound, upper_bound, number)
function public.bounded(lower_bound, upper_bound, number)
return max(lower_bound, min(upper_bound, number))
end
function public.round(x) return floor(x + 0.5) end
function public.accessor.inventory()
local bag, slot = 0, 0
return function()
if not GetBagName(bag) or slot >= GetContainerNumSlots(bag) then
repeat bag = bag + 1 until GetBagName(bag) or bag > 4
slot = 1
else
slot = slot + 1
end
if bag <= 4 then return {bag, slot}, bag_type(bag) end
end
end
function public.bag_type(bag)
if bag == 0 then
return 1
end
for link in present(GetInventoryItemLink('player', ContainerIDToInventoryID(bag))) do
local item_id = info.parse_link(link)
local item_info = info.item(item_id)
return info.item_subclass_index(3, item_info.subclass)
end
end
function public.later(t0, t)
return function() return GetTime() - t0 > t end
end
+27 -28
View File
@@ -1,4 +1,4 @@
module 'filter_util' import 'info' 'cache'
module 'filter_util' import 'info'
function LOAD()
import 'cache'
@@ -208,7 +208,7 @@ public.filters = {
function operator(str)
local operator = str == 'not' and {'operator', 'not', 1}
for _, name in {'and', 'or'} do
for name in -set 'and', 'or' do
for arity in present(select(3, strfind(str, '^'..name..'(%d*)$'))) do
arity = tonumber(arity)
operator = not (arity and arity < 2) and {'operator', name, arity}
@@ -264,7 +264,7 @@ do
}
function blizzard_filter_parser()
return setmetatable({}, mt)
return setmetatable(t, mt)
end
end
@@ -319,14 +319,14 @@ function public.parse_query_string(str)
i = i + 1
end
return {blizzard=blizzard_filter_parser(), post=post_filter}
return -object :blizzard(blizzard_filter_parser()) :post(post_filter)
end
function public.query(query_string)
local components, error, suggestions = parse_query_string(query_string)
if not components then
return nil, suggestions or {}, error
return nil, suggestions or t, error
end
local polish_notation_counter = 0
@@ -340,7 +340,7 @@ function public.query(query_string)
end
if polish_notation_counter > 0 then
local suggestions = {}
local suggestions = t
for key in filters do
tinsert(suggestions, strlower(key))
end
@@ -359,7 +359,7 @@ end
function public.queries(query_string)
local parts = split(query_string, ';')
local queries = {}
local queries = t
for _, str in parts do
str = trim(str)
local query, _, error = query(str)
@@ -374,7 +374,7 @@ function public.queries(query_string)
end
function suggestions(components)
local suggestions = {}
local suggestions = t
if components.blizzard.name and size(components.blizzard) == 1 then tinsert(suggestions, 'exact') end
@@ -384,19 +384,19 @@ function suggestions(components)
-- classes
if not components.blizzard.class then
for _, class in {GetAuctionItemClasses()} do tinsert(suggestions, class) end
for _, class in temp-{GetAuctionItemClasses()} do tinsert(suggestions, class) end
end
-- subclasses
if not components.blizzard.subclass then
for _, subclass in {GetAuctionItemSubClasses(index(components.blizzard.class, 2) or 0)} do
for _, subclass in temp-{GetAuctionItemSubClasses(index(components.blizzard.class, 2) or 0)} do
tinsert(suggestions, subclass)
end
end
-- slots
if not components.blizzard.slot then
for _, invtype in {GetAuctionInvTypes(index(components.blizzard.class, 2) or 0, index(components.blizzard.subclass, 2) or 0)} do
for _, invtype in temp-{GetAuctionInvTypes(index(components.blizzard.class, 2) or 0, index(components.blizzard.subclass, 2) or 0)} do
tinsert(suggestions, _g[invtype])
end
end
@@ -423,7 +423,7 @@ function public.query_string(components)
local query_builder = query_builder()
for _, filter in components.blizzard do
query_builder.append((filter[2] or filter[1]))
query_builder.append(filter[2] or filter[1])
end
for _, component in components.post do
@@ -431,7 +431,7 @@ function public.query_string(components)
query_builder.append(component[2]..(component[2] ~= 'not' and tonumber(component[3]) or ''))
elseif component[1] == 'filter' then
query_builder.append(component[2])
for _, parameter in {component[3]} do
for parameter in present(component[3]) do
if filter.filters[component[2]].input_type == 'money' then
parameter = money.to_string(money.from_string(parameter), nil, true, nil, nil, true)
end
@@ -496,7 +496,7 @@ end
function blizzard_query(components)
local filters = components.blizzard
local query = {name=filters.name and filters.name[2]}
local query = -object :name(filters.name and filters.name[2])
local item_info, class_index, subclass_index, slot_index
local item_id = cache.item_id(filters.name[2])
@@ -517,7 +517,7 @@ function blizzard_query(components)
query.slot = slot_index
query.quality = item_info.quality
else
for key in set 'min_level' 'max_level' 'class' 'subclass' 'slot' 'usable' 'quality' do
for key in temp-set 'min_level' 'max_level' 'class' 'subclass' 'slot' 'usable' 'quality' do
query[key] = index(filters[key], 2)
end
end
@@ -526,7 +526,7 @@ end
function validator(components)
local validators = {}
local validators = tt
for i, component in components.post do
if component[1] == 'filter' then
validators[i] = filters[component[2]].validator(parse_parameter(filters[component[2]].input_type, component[3]))
@@ -563,21 +563,20 @@ end
function public.query_builder()
local filter
return {
appended = function(part)
return -object
:appended(function(part)
return query_builder(not filter and part or filter..'/'..part)
end,
prepended = function(part)
end)
:prepended(function(part)
return query_builder(not filter and part or part..'/'..filter)
end,
append = function(part)
end)
:append(function(part)
filter = not filter and part or filter..'/'..part
end,
prepend = function(part)
end)
:prepend(function(part)
filter = not filter and part or part..'/'..filter
end,
get = function()
end)
:get(function()
return filter or ''
end
}
end)
end
+23
View File
@@ -404,4 +404,27 @@ function public.item_quality_index(item_quality)
return i, quality
end
end
end
function public.accessor.inventory()
local bag, slot = 0, 0
return function()
if not GetBagName(bag) or slot >= GetContainerNumSlots(bag) then
repeat bag = bag + 1 until GetBagName(bag) or bag > 4
slot = 1
else
slot = slot + 1
end
if bag <= 4 then return {bag, slot}, bag_type(bag) end
end
end
function public.bag_type(bag)
if bag == 0 then return 1 end
for link in present(GetInventoryItemLink('player', ContainerIDToInventoryID(bag))) do
local item_id = parse_link(link)
local item_info = item(item_id)
log(link, item_id, item_info, item_info.subclass)
return item_subclass_index(3, item_info.subclass)
end
end