post simplifications

This commit is contained in:
Manuel Simon Hirsig
2016-04-15 09:07:44 +02:00
parent 1695928b83
commit e13ac9d145
4 changed files with 41 additions and 166 deletions
+1 -1
View File
@@ -1,6 +1,6 @@
## Interface: 11200
## Title: Aux
## SavedVariablesPerCharacter: aux_ignore_owner, aux_recent_searches, aux_favorite_searches, aux_post_mode, aux_price_per_unit, aux_tooltip_daily, aux_tooltip_vendor_buy, aux_tooltip_vendor_sell, aux_tooltip_disenchant_value, aux_tooltip_disenchant_distribution, aux_tooltip_disenchant_source
## SavedVariablesPerCharacter: aux_ignore_owner, aux_recent_searches, aux_favorite_searches, aux_price_per_unit, aux_tooltip_daily, aux_tooltip_vendor_buy, aux_tooltip_vendor_sell, aux_tooltip_disenchant_value, aux_tooltip_disenchant_distribution, aux_tooltip_disenchant_source
## SavedVariables: aux_datasets, aux_items, aux_item_ids, aux_auctionable_items, aux_merchant_buy, aux_merchant_sell
slash.lua
+6 -14
View File
@@ -4,10 +4,7 @@ Aux.post = public
local state
function private.process()
if state.posted < state.count or state.allow_partial then
if state.posted == state.count then
state.allow_partial = false
end
if state.posted < state.count then
local stacking_complete, target_slot
@@ -22,7 +19,7 @@ function private.process()
return Aux.control.wait_until(function() return stacking_complete end, function()
if target_slot then
return private.post_auction(target_slot, state.posted == state.count, private.process)
return private.post_auction(target_slot, private.process)
else
return public.stop()
end
@@ -32,9 +29,9 @@ function private.process()
return public.stop()
end
function private.post_auction(slot, partial, k)
function private.post_auction(slot, k)
local item_info = Aux.info.container_item(unpack(slot))
if item_info.item_key == state.item_key and Aux.info.auctionable(item_info.tooltip) and (item_info.aux_quantity == state.stack_size or partial and item_info.aux_quantity < state.stack_size) then
if item_info.item_key == state.item_key and Aux.info.auctionable(item_info.tooltip) and item_info.aux_quantity == state.stack_size then
ClearCursor()
ClickAuctionSellItemButton()
@@ -45,9 +42,6 @@ function private.post_auction(slot, partial, k)
StartAuction(max(1, Aux.round(state.unit_start_price * item_info.aux_quantity)), Aux.round(state.unit_buyout_price * item_info.aux_quantity), state.duration)
Aux.control.wait_until(function() return not GetContainerItemInfo(unpack(slot)) end, function()
if state.posted == state.count then
state.partial_stack = item_info.aux_quantity
end
state.posted = state.posted + 1
return k()
end)
@@ -63,17 +57,16 @@ function public.stop()
local callback = state.callback
local posted = state.posted
local partial_stack = state.partial_stack
state = nil
if callback then
callback(posted, partial_stack)
callback(posted)
end
end
end
function public.start(item_key, stack_size, duration, unit_start_price, unit_buyout_price, count, allow_partial, callback)
function public.start(item_key, stack_size, duration, unit_start_price, unit_buyout_price, count, callback)
public.stop()
local thread_id = Aux.control.new_thread(private.process)
@@ -86,7 +79,6 @@ function public.start(item_key, stack_size, duration, unit_start_price, unit_buy
unit_start_price = unit_start_price,
unit_buyout_price = unit_buyout_price,
count = count,
allow_partial = allow_partial,
posted = 0,
callback = callback,
}
+32 -149
View File
@@ -7,12 +7,9 @@ local inventory_records
local selected_item
local scan_id
local settings_schema = {'record', '#', {stack_size='number'}, {duration='number'}, {start_price='number'}, {buyout_price='number'}, {post_all='boolean'}, {hidden='boolean'}}
local settings_schema = {'record', '#', {stack_size='number'}, {duration='number'}, {start_price='number'}, {buyout_price='number'}, {hidden='boolean'}}
local DURATION_4, DURATION_8, DURATION_24 = 120, 480, 1440
local BUYOUT_MODE, BID_MODE, FULL_MODE = 1, 2, 3
aux_post_mode = FULL_MODE
function private.default_settings()
return {
@@ -20,7 +17,6 @@ function private.default_settings()
stack_size = 1,
start_price = 0,
buyout_price = 0,
post_all = true,
hidden = false,
}
end
@@ -49,31 +45,21 @@ function private.write_settings(settings, item_key)
end
function private.get_unit_start_price()
if aux_post_mode == BUYOUT_MODE then
return Aux.money.from_string(private.unit_buyout_price:GetText()) or 0
else
return Aux.money.from_string(private.unit_start_price:GetText()) or 0
end
local money_text = private.unit_start_price:GetText()
return Aux.money.from_string(money_text) or (tonumber(money_text) and tonumber(money_text) * 10000) or 0
end
function private.set_unit_start_price(amount)
if aux_post_mode ~= BUYOUT_MODE then
private.unit_start_price:SetText(Aux.money.to_string(amount, true, nil, 3))
end
private.unit_start_price:SetText(Aux.money.to_string(amount, true, nil, 3))
end
function private.get_unit_buyout_price()
if aux_post_mode == BUYOUT_MODE or aux_post_mode == FULL_MODE then
return Aux.money.from_string(private.unit_buyout_price:GetText()) or 0
else
return 0
end
local money_text = private.unit_buyout_price:GetText()
return Aux.money.from_string(money_text) or (tonumber(money_text) and tonumber(money_text) * 10000) or 0
end
function private.set_unit_buyout_price(amount)
if aux_post_mode ~= BID_MODE then
private.unit_buyout_price:SetText(Aux.money.to_string(amount, true, nil, 3))
end
private.unit_buyout_price:SetText(Aux.money.to_string(amount, true, nil, 3))
end
function private.update_inventory_listing()
@@ -252,7 +238,7 @@ function public.on_load()
private.status_bar = status_bar
end
do
local btn = Aux.gui.button(AuxSellParameters, 16, '$parentPostButton')
local btn = Aux.gui.button(AuxSellParameters, 16)
btn:SetPoint('TOPLEFT', private.status_bar, 'TOPRIGHT', 5, 0)
btn:SetWidth(80)
btn:SetHeight(24)
@@ -261,7 +247,7 @@ function public.on_load()
private.post_button = btn
end
do
local btn = Aux.gui.button(AuxSellParameters, 16, '$parentRefreshButton')
local btn = Aux.gui.button(AuxSellParameters, 16)
btn:SetPoint('TOPLEFT', private.post_button, 'TOPRIGHT', 5, 0)
btn:SetWidth(80)
btn:SetHeight(24)
@@ -272,7 +258,7 @@ function public.on_load()
do
local slider = Aux.gui.slider(AuxSellParameters)
slider:SetValueStep(1)
slider:SetPoint('TOPLEFT', 16, -74)
slider:SetPoint('TOPLEFT', 16, -75)
slider:SetWidth(190)
slider:SetScript('OnValueChanged', function()
private.quantity_update()
@@ -311,26 +297,10 @@ function public.on_load()
slider.label:SetTextHeight(13)
private.stack_size_slider = slider
end
do
local checkbox = CreateFrame('CheckButton', nil, AuxSellInventory, 'UICheckButtonTemplate')
checkbox:SetWidth(22)
checkbox:SetHeight(22)
checkbox:SetPoint('TOPLEFT', private.stack_size_slider, 'BOTTOMLEFT', -3, -7)
checkbox:SetScript('OnClick', function()
local settings = private.read_settings()
settings.post_all = this:GetChecked()
private.write_settings(settings)
refresh = true
end)
local label = Aux.gui.label(checkbox, 13)
label:SetPoint('LEFT', checkbox, 'RIGHT', 2, 1)
label:SetText('Post all')
private.post_all_checkbox = checkbox
end
do
local slider = Aux.gui.slider(AuxSellParameters)
slider:SetValueStep(1)
slider:SetPoint('TOPLEFT', private.stack_size_slider, 'BOTTOMLEFT', 0, -51)
slider:SetPoint('TOPLEFT', private.stack_size_slider, 'BOTTOMLEFT', 0, -30)
slider:SetWidth(190)
slider:SetScript('OnValueChanged', function()
private.quantity_update()
@@ -394,22 +364,9 @@ function public.on_load()
label:SetText('Hide this item')
private.hide_checkbox = checkbox
end
do
local dropdown = Aux.gui.dropdown(AuxSellParameters)
dropdown:SetPoint('TOPRIGHT', -15, -42)
dropdown:SetWidth(120)
dropdown:SetHeight(10)
local label = Aux.gui.label(dropdown, 13)
label:SetPoint('BOTTOMLEFT', dropdown, 'TOPLEFT', -2, -4)
label:SetText('Mode')
UIDropDownMenu_Initialize(dropdown, private.initialize_mode_dropdown)
dropdown:SetScript('OnShow', function()
UIDropDownMenu_Initialize(this, private.initialize_mode_dropdown)
end)
private.mode_dropdown = dropdown
end
do
local editbox = Aux.gui.editbox(AuxSellParameters)
editbox:SetPoint('TOPRIGHT', -65, -66)
editbox:SetJustifyH('RIGHT')
editbox:SetWidth(150)
editbox:SetScript('OnTextChanged', function()
@@ -434,7 +391,7 @@ function public.on_load()
this:HighlightText()
end)
editbox:SetScript('OnEditFocusLost', function()
this:SetText(Aux.money.to_string(Aux.money.from_string(this:GetText()) or 0, true, nil, 3))
this:SetText(Aux.money.to_string(private.get_unit_start_price(), true, nil, 3))
end)
do
local label = Aux.gui.label(editbox, 13)
@@ -452,6 +409,7 @@ function public.on_load()
end
do
local editbox = Aux.gui.editbox(AuxSellParameters)
editbox:SetPoint('TOPRIGHT', private.unit_start_price, 'BOTTOMRIGHT', 0, -18)
editbox:SetJustifyH('RIGHT')
editbox:SetWidth(150)
editbox:SetScript('OnTextChanged', function()
@@ -474,7 +432,7 @@ function public.on_load()
this:HighlightText()
end)
editbox:SetScript('OnEditFocusLost', function()
this:SetText(Aux.money.to_string(Aux.money.from_string(this:GetText()) or 0, true, nil, 3))
this:SetText(Aux.money.to_string(private.get_unit_buyout_price(), true, nil, 3))
end)
do
local label = Aux.gui.label(editbox, 13)
@@ -491,8 +449,8 @@ function public.on_load()
private.unit_buyout_price = editbox
end
do
local btn = Aux.gui.button(AuxSellParameters, 16, '$parentPostButton')
btn:SetPoint('TOPRIGHT', -15, -163)
local btn = Aux.gui.button(AuxSellParameters, 16)
btn:SetPoint('TOPRIGHT', -15, -143)
btn:SetWidth(150)
btn:SetHeight(20)
btn:GetFontString():SetTextHeight(15)
@@ -515,19 +473,15 @@ function private.price_update()
if selected_item then
local settings = private.read_settings()
if aux_post_mode == BID_MODE or aux_post_mode == FULL_MODE then
local start_price_input = private.get_unit_start_price()
settings.start_price = start_price_input
local historical_value = Aux.history.value(selected_item.key)
private.start_price_percentage:SetText(historical_value and Aux.auction_listing.percentage_historical(Aux.round(start_price_input / historical_value * 100)) or '---')
end
local start_price_input = private.get_unit_start_price()
settings.start_price = start_price_input
local historical_value = Aux.history.value(selected_item.key)
private.start_price_percentage:SetText(historical_value and Aux.auction_listing.percentage_historical(Aux.round(start_price_input / historical_value * 100)) or '---')
if aux_post_mode == BUYOUT_MODE or aux_post_mode == FULL_MODE then
local buyout_price_input = private.get_unit_buyout_price()
settings.buyout_price = buyout_price_input
local historical_value = Aux.history.value(selected_item.key)
private.buyout_price_percentage:SetText(historical_value and Aux.auction_listing.percentage_historical(Aux.round(buyout_price_input / historical_value * 100)) or '---')
end
local buyout_price_input = private.get_unit_buyout_price()
settings.buyout_price = buyout_price_input
local historical_value = Aux.history.value(selected_item.key)
private.buyout_price_percentage:SetText(historical_value and Aux.auction_listing.percentage_historical(Aux.round(buyout_price_input / historical_value * 100)) or '---')
private.write_settings(settings)
end
@@ -554,11 +508,7 @@ function private.post_auctions()
local unit_buyout_price = private.get_unit_buyout_price()
local stack_size = private.stack_size_slider:GetValue()
local stack_count
if private.post_all_checkbox:GetChecked() and not selected_item.max_charges then
stack_count = floor(selected_item.aux_quantity / stack_size)
else
stack_count = private.stack_count_slider:GetValue()
end
stack_count = private.stack_count_slider:GetValue()
local duration = UIDropDownMenu_GetSelectedValue(private.duration_dropdown)
local key = selected_item.key
@@ -578,15 +528,11 @@ function private.post_auctions()
unit_start_price,
unit_buyout_price,
stack_count,
private.post_all_checkbox:GetChecked() and not selected_item.max_charges,
function(posted, partial)
function(posted)
local new_auction_record
for i = 1, posted do
new_auction_record = private.record_auction(key, stack_size, unit_start_price, unit_buyout_price, duration_code, UnitName('player'))
end
if partial then
new_auction_record = private.record_auction(key, partial, unit_start_price, unit_buyout_price, duration_code, UnitName('player'))
end
private.update_inventory_records()
selected_item = nil
@@ -619,7 +565,7 @@ function private.validate_parameters()
return
end
if private.stack_count_slider:GetValue() == 0 and (selected_item.max_charges or not private.post_all_checkbox:GetChecked()) then
if private.stack_count_slider:GetValue() == 0 then
private.post_button:Disable()
return
end
@@ -637,43 +583,19 @@ function private.update_item_configuration()
AuxSellParametersItemName:SetTextColor(unpack(Aux.gui.config.label_color.enabled))
AuxSellParametersItemName:SetText('No item selected')
private.mode_dropdown:Hide()
private.unit_start_price:Hide()
private.unit_buyout_price:Hide()
private.stack_size_slider:Hide()
private.post_all_checkbox:Hide()
private.stack_count_slider:Hide()
private.deposit:Hide()
private.duration_dropdown:Hide()
private.historical_value_button:Hide()
private.hide_checkbox:Hide()
else
private.mode_dropdown:Show()
private.unit_start_price:ClearAllPoints()
private.unit_buyout_price:ClearAllPoints()
if aux_post_mode == BUYOUT_MODE then
private.unit_start_price:Hide()
private.unit_buyout_price:SetPoint('TOPRIGHT', -65, -100)
private.unit_buyout_price:Show()
elseif aux_post_mode == BID_MODE then
private.unit_buyout_price:Hide()
private.unit_start_price:SetPoint('TOPRIGHT', -65, -100)
private.unit_start_price:Show()
elseif aux_post_mode == FULL_MODE then
private.unit_start_price:SetPoint('TOPRIGHT', -65, -89)
private.unit_start_price:Show()
private.unit_buyout_price:SetPoint('TOPRIGHT', private.unit_start_price, 'BOTTOMRIGHT', 0, -15)
private.unit_buyout_price:Show()
end
private.unit_start_price:Show()
private.unit_buyout_price:Show()
private.stack_size_slider:Show()
private.post_all_checkbox:Show()
if private.post_all_checkbox:GetChecked() then
private.stack_count_slider:Hide()
else
private.stack_count_slider:Show()
end
private.stack_count_slider:Show()
private.deposit:Show()
private.duration_dropdown:Show()
private.historical_value_button:Show()
@@ -696,16 +618,8 @@ function private.update_item_configuration()
local deposit_factor = Aux.neutral and 0.25 or 0.05
local stack_size = private.stack_size_slider:GetValue()
local stack_count
if private.post_all_checkbox:GetChecked() and not selected_item.max_charges then
stack_count = floor(selected_item.aux_quantity / stack_size)
else
stack_count = private.stack_count_slider:GetValue()
end
stack_count = private.stack_count_slider:GetValue()
local deposit = floor(selected_item.unit_vendor_price * deposit_factor * (selected_item.max_charges and 1 or stack_size)) * stack_count * UIDropDownMenu_GetSelectedValue(private.duration_dropdown) / 120
if private.post_all_checkbox:GetChecked() and not selected_item.max_charges then
local partial_stack = mod(selected_item.aux_quantity, stack_size)
deposit = deposit + floor(selected_item.unit_vendor_price * deposit_factor * partial_stack) * UIDropDownMenu_GetSelectedValue(private.duration_dropdown) / 120
end
private.deposit:SetText('Deposit: '..Aux.money.to_string(deposit, nil, nil, nil, Aux.gui.inline_color({255, 254, 250, 1})))
end
@@ -783,11 +697,7 @@ function private.set_item(item)
UIDropDownMenu_Initialize(private.duration_dropdown, private.initialize_duration_dropdown) -- TODO, wtf, why is this needed
UIDropDownMenu_SetSelectedValue(private.duration_dropdown, settings.duration)
UIDropDownMenu_Initialize(private.mode_dropdown, private.initialize_mode_dropdown)
UIDropDownMenu_SetSelectedValue(private.mode_dropdown, aux_post_mode)
private.hide_checkbox:SetChecked(settings.hidden)
private.post_all_checkbox:SetChecked(settings.post_all)
private.stack_size_slider:SetMinMaxValues(1, selected_item.max_charges or selected_item.max_stack)
private.stack_size_slider:SetValue(settings.stack_size)
@@ -898,7 +808,6 @@ function private.refresh_entries()
end,
on_complete = function()
existing_auctions[item_key] = existing_auctions[item_key] or {}
private.update_historical_value_button()
refresh = true
private.status_bar:update_status(100, 100)
private.status_bar:set_text('Done Scanning')
@@ -980,29 +889,3 @@ function private.initialize_duration_dropdown()
func = on_click,
}
end
function private.initialize_mode_dropdown()
local function on_click()
UIDropDownMenu_SetSelectedValue(private.mode_dropdown, this.value)
aux_post_mode = this.value
refresh = true
end
UIDropDownMenu_AddButton{
text = 'Buyout',
value = BUYOUT_MODE,
func = on_click,
}
UIDropDownMenu_AddButton{
text = 'Bid',
value = BID_MODE,
func = on_click,
}
UIDropDownMenu_AddButton{
text = 'Full',
value = FULL_MODE,
func = on_click,
}
end
+2 -2
View File
@@ -28,7 +28,7 @@
</Anchors>
</Frame>
<frame name="AuxSellParameters" inherits="AuxFrameBoxTemplate">
<Size><AbsDimension y="197"/></Size>
<Size><AbsDimension y="177"/></Size>
<Anchors>
<Anchor point="TOPLEFT" relativePoint="TOPRIGHT" relativeTo="AuxSellInventory"><Offset><AbsDimension x="8" y="0"/></Offset></Anchor>
<Anchor point="TOPRIGHT"><Offset><AbsDimension x="-4" y="0"/></Offset></Anchor>
@@ -40,7 +40,7 @@
</frames>
</frame>
<Frame name="AuxSellAuctions" inherits="AuxFrameBoxTemplate">
<Size><AbsDimension y="197"/></Size>
<Size><AbsDimension y="217"/></Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="BOTTOMRIGHT" relativeTo="AuxSellInventory"><Offset><AbsDimension x="8" y="0"/></Offset></Anchor>
<Anchor point="BOTTOMRIGHT"><Offset><AbsDimension x="-4" y="0"/></Offset></Anchor>