Merge pull request #8 from geojak/master
make random stack sizes optional
This commit is contained in:
+3
-2
@@ -1,7 +1,7 @@
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1. Added auto bid feature, doubled the existing auto buy code and slighly editted
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2. Added auto pricing heuristic, these are activate when posting an item with bid price 0, the buyout price works as a minimum
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3. Added a keybind for the post button, this significantly speeds up mass posting of items when you dont need to change saved prices
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4. Changed the default post stack size to rand(1,max) instead of always max
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4. New option to change the default post stack size to rand(1,max) instead of always max stacks, use /aux post stack to toggle
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5. FIXED TWILLIGHT CULTIST SET NOT DISENCHATABLE
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6. use SHagu tweaks vendor values if aux values not avaialbe (might need fixing if you dont actually have shaguweaks)
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7. dont auto bid on own items
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@@ -9,4 +9,5 @@
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9. enchanting created wands are not encahntabke, same with twillight stuff at 5. reworked implementation for easier addition
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10. disenchant values are calcualted from min(value,value_today), this protects users from low enchanting mat prices
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11. advanced trade skill menu compabillity to display aux crafting cost
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12. changed default post duration from 8 to 24, since turtle wow got no fees anyway
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12. changed default post duration from 8 to 24, since turtle wow got no fees anyway
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13. new filter "isgear" which can be used to generic filter out all white and green armor and weapons that have incosinstent market value
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@@ -59,6 +59,7 @@ function handle.LOAD()
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crafting_cost = true,
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post_bid = false,
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post_duration = post.DURATION_24,
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post_stack = true,
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items = {},
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item_ids = {},
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auctionable_items = {},
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@@ -21,6 +21,9 @@ function SlashCmdList.AUX(command)
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elseif arguments[1] == 'ignore' and arguments[2] == 'owner' then
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aux.account_data.ignore_owner = not aux.account_data.ignore_owner
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aux.print('ignore owner ' .. status(aux.account_data.ignore_owner))
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elseif arguments[1] == 'post' and arguments[2] == 'stack' then
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aux.account_data.post_stack = not aux.account_data.post_stack
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aux.print('post stack ' .. status(aux.account_data.post_stack))
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elseif arguments[1] == 'post' and arguments[2] == 'bid' then
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aux.account_data.post_bid = not aux.account_data.post_bid
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aux.print('post bid ' .. status(aux.account_data.post_bid))
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@@ -61,6 +64,7 @@ function SlashCmdList.AUX(command)
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aux.print('- ignore owner [' .. status(aux.account_data.ignore_owner) .. ']')
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aux.print('- post bid [' .. status(aux.account_data.post_bid) .. ']')
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aux.print('- post duration [' .. aux.color.blue(aux.account_data.post_duration / 60 .. 'h') .. ']')
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aux.print('- post stack [' .. status(aux.account_data.post_stack) .. ']')
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aux.print('- crafting cost [' .. status(aux.account_data.crafting_cost) .. ']')
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aux.print('- tooltip value [' .. status(tooltip_settings.value) .. ']')
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aux.print('- tooltip daily [' .. status(tooltip_settings.daily) .. ']')
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+6
-4
@@ -155,10 +155,12 @@ function game_tooltip_hooks:SetInboxItem(index)
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local name, _, quantity = GetInboxItem(index)
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local id = name and info.item_id(name)
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if id then
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local _, itemstring, quality = GetItemInfo(id)
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local hex = aux.select(4, GetItemQualityColor(tonumber(quality)))
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local link = hex .. '|H' .. itemstring .. '|h[' .. name .. ']|h' .. FONT_COLOR_CODE_CLOSE
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extend_tooltip(GameTooltip, link, quantity)
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local _, itemstring, quality = (id)
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if quality and itemstring then
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local hex = aux.select(4, GetItemQualityColor(tonumber(quality)))
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local link = hex .. '|H' .. itemstring .. '|h[' .. name .. ']|h' .. FONT_COLOR_CODE_CLOSE
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extend_tooltip(GameTooltip, link, quantity)
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end
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end
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end
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+15
-10
@@ -431,23 +431,28 @@ function update_item(item)
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UIDropDownMenu_SetSelectedValue(duration_dropdown, settings.duration)
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hide_checkbox:SetChecked(settings.hidden)
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local ii = 1
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if selected_item.max_charges then
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for i = selected_item.max_charges, 1, -1 do
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if selected_item.max_charges then
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for i = selected_item.max_charges, 1, -1 do
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if selected_item.availability[i] > 0 then
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stack_size_slider:SetMinMaxValues(1, i)
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ii=i
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break
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end
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end
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else
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end
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else
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ii = min(selected_item.max_stack, selected_item.aux_quantity)
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stack_size_slider:SetMinMaxValues(1, min(selected_item.max_stack, selected_item.aux_quantity))
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end
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stack_size_slider:SetValue(math.random(1,ii))
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--stack_size_slider:SetValue(aux.huge)
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--stack_size_slider:SetValue(1)
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stack_size_slider:SetMinMaxValues(1, min(selected_item.max_stack, selected_item.aux_quantity))
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end
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if not aux.account_data.post_stack then
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stack_size_slider:SetValue(math.random(1,ii))
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else
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stack_size_slider:SetValue(aux.huge)
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--stack_size_slider:SetValue(1)
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end
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quantity_update(true)
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unit_start_price_input:SetText(money.to_string(settings.start_price, true, nil, nil, true))
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@@ -323,7 +323,7 @@ function set_filter_display_offset(x_offset, y_offset)
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end
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function initialize_filter_dropdown()
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for _, filter in ipairs(T.temp-T.list('and', 'or', 'not', 'price', 'profit', 'vendor-profit', 'disenchant-profit', 'percent', 'disenchant-percent', 'bid-price', 'bid-profit', 'bid-vendor-profit', 'bid-disenchant-profit', 'bid-percent', 'bid-disenchant-percent', 'item', 'tooltip', 'min-level', 'max-level', 'rarity', 'left', 'utilizable', 'seller')) do
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for _, filter in ipairs(T.temp-T.list('and', 'or', 'not', 'price', 'profit', 'vendor-profit', 'disenchant-profit', 'percent', 'disenchant-percent', 'bid-price', 'bid-profit', 'bid-vendor-profit', 'bid-disenchant-profit', 'bid-percent', 'bid-disenchant-percent', 'item', 'tooltip', 'min-level', 'max-level', 'rarity', 'left', 'utilizable', 'seller', 'isgear')) do
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UIDropDownMenu_AddButton(T.map(
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'text', filter,
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'value', filter,
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+11
-1
@@ -38,7 +38,7 @@ M.filters = {
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return default_filter(str).validator()
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end,
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},
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['item'] = {
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input_type = 'string',
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validator = function(name)
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@@ -229,6 +229,16 @@ M.filters = {
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end
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end
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},
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['isgear'] = {
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input_type = '',
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validator = function()
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return function(auction_record)
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return not(info.item(auction_record.item_id).slot == '')
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end
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end,
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},
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}
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function operator(str)
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