working on auctions/bids tabs

This commit is contained in:
Manuel Simon Hirsig
2016-02-03 15:27:14 +01:00
parent 21767fc14d
commit fecda3a515
8 changed files with 121 additions and 326 deletions
+54 -125
View File
@@ -20,8 +20,23 @@ function private.clear_selection(entry)
end
function public.on_load()
private.listing = Aux.listing.CreateScrollingTable(AuxBidsFrameListing)
private.listing:SetColInfo({
{ name='Item', width=.3 },
{ name='Qty', width=.1, align='CENTER' },
{ name='Status', width=.1, align='CENTER' },
{ name='Left', width=.1, align='CENTER' },
{ name='Seller', width=.1, align='CENTER' },
{ name='Your Bid', width=.1, align='RIGHT' },
{ name='Bid', width=.1, align='RIGHT' },
{ name='Buy', width=.1, align='RIGHT' },
})
private.listing:SetHandler('OnClick', function(table, row_data, column)
private.on_row_click(row_data.record)
end)
private.bid_listing_config = {
frame = AuxBidsFrameListingBidListing,
on_row_click = function(sheet, row_index)
local data_index = row_index + FauxScrollFrame_GetOffset(sheet.scroll_frame)
private.on_row_click(sheet.data[data_index])
@@ -50,76 +65,8 @@ function public.on_load()
row.itemstring = Aux.info.itemstring(datum.item_id, datum.suffix_id, nil, datum.enchant_id)
row.EnhTooltip_info = datum.EnhTooltip_info
end,
columns = {
{
title = 'Auction Item',
width = 280,
comparator = function(row1, row2) return Aux.sort.compare(row1.tooltip[1][1].text, row2.tooltip[1][1].text, Aux.sort.GT) end,
cell_initializer = function(cell)
local icon = CreateFrame('Button', nil, cell)
icon:EnableMouse(false)
local icon_texture = icon:CreateTexture(nil, 'BORDER')
icon_texture:SetAllPoints(icon)
icon.icon_texture = icon_texture
local normal_texture = icon:CreateTexture(nil)
normal_texture:SetPoint('CENTER', 0, 0)
normal_texture:SetWidth(22)
normal_texture:SetHeight(22)
normal_texture:SetTexture('Interface\\Buttons\\UI-Quickslot2')
icon:SetNormalTexture(normal_texture)
icon:SetPoint('LEFT', cell)
icon:SetWidth(12)
icon:SetHeight(12)
local text = cell:CreateFontString(nil, 'OVERLAY', 'GameFontHighlightSmall')
text:SetPoint("LEFT", icon, "RIGHT", 1, 0)
text:SetPoint('TOPRIGHT', cell)
text:SetPoint('BOTTOMRIGHT', cell)
text:SetJustifyV('TOP')
text:SetJustifyH('LEFT')
text:SetTextColor(0.8, 0.8, 0.8)
cell.text = text
cell.icon = icon
end,
cell_setter = function(cell, datum)
cell.icon.icon_texture:SetTexture(Aux.info.item(datum.item_id).texture)
if not datum.usable then
cell.icon.icon_texture:SetVertexColor(1.0, 0.1, 0.1)
else
cell.icon.icon_texture:SetVertexColor(1.0, 1.0, 1.0)
end
cell.text:SetText('['..datum.tooltip[1][1].text..']')
local color = ITEM_QUALITY_COLORS[datum.quality]
cell.text:SetTextColor(color.r, color.g, color.b)
end,
},
{
title = 'Qty',
width = 25,
comparator = function(row1, row2) return Aux.sort.compare(row1.stack_size, row2.stack_size, Aux.sort.LT) end,
cell_initializer = Aux.sheet.default_cell_initializer('RIGHT'),
cell_setter = function(cell, datum)
cell.text:SetText(datum.aux_quantity)
end,
},
{
title = 'Status',
width = 70,
comparator = function(auction1, auction2) return Aux.sort.compare(auction1.status, auction2.status, Aux.sort.GT) end,
cell_initializer = Aux.sheet.default_cell_initializer('CENTER'),
cell_setter = function(cell, auction)
cell.text:SetText(auction.status)
end,
},
Aux.listing_util.duration_column(function(entry) return entry.duration end),
Aux.listing_util.owner_column(function(datum) return datum.owner end),
Aux.listing_util.money_column('Your Bid', function(entry) return entry.your_bid end),
Aux.listing_util.money_column('Bid', function(entry) return entry.bid_price end),
Aux.listing_util.money_column('Buy', function(entry) return entry.buyout_price end),
},
sort_order = {{ column = 1, order = 'ascending' }},
}
private.listing = Aux.sheet.create(private.bid_listing_config)
do
local status_bar = Aux.gui.status_bar(AuxBidsFrame)
status_bar:SetWidth(265)
@@ -159,6 +106,41 @@ function public.on_load()
end
end
function private.update_listing()
if not AuxBidsFrame:IsVisible() then
return
end
local auction_rows = {}
for i, auction_record in bid_records or {} do
local status
if auction_record.high_bidder then
status = GREEN_FONT_COLOR_CODE..'High Bidder'..FONT_COLOR_CODE_CLOSE
else
status = RED_FONT_COLOR_CODE..'Outbid'..FONT_COLOR_CODE_CLOSE
end
local market_value = Aux.history.market_value(auction_record.item_key)
tinsert(auction_rows, {
cols = {
{ value='|c'..Aux.quality_color(auction_record.quality)..'['..auction_record.name..']'..'|r' },
{ value=auction_record.aux_quantity },
{ value=status },
{ value=Aux.auction_listing.time_left(auction_record.duration) },
{ value=auction_record.owner },
{ value=auction_record.high_bidder and Aux.money.to_string(auction_record.high_bid, true, false) or '---' },
{ value=Aux.money.to_string(auction_record.bid_price, true, false) },
{ value=auction_record.buyout_price > 0 and Aux.money.to_string(auction_record.buyout_price, true, false) or '---' },
-- { value=Aux.auction_listing.percentage_market(market_value and Aux.round(auction_record.unit_buyout_price/market_value * 100) or '---') },
},
record = auction_record,
})
end
sort(auction_rows, function(a, b) return a.record.unit_buyout_price < b.record.unit_buyout_price end)
private.listing:SetData(auction_rows)
private.listing:SetSelection(function(row) return row.record == selected_auction end)
end
function public.on_open()
public.scan_bids()
refresh = true
@@ -185,8 +167,8 @@ function public.scan_bids()
private.status_bar:update_status(100 * (page + 1) / total_pages, 100 * (page + 1) / total_pages)
private.status_bar:set_text(format('Scanning (Page %d / %d)', page + 1, total_pages))
end,
on_read_auction = function(auction_info)
tinsert(bid_records, private.create_auction_record(auction_info))
on_read_auction = function(auction_record)
tinsert(bid_records, auction_record)
end,
on_complete = function()
private.status_bar:update_status(100, 100)
@@ -200,59 +182,6 @@ function public.scan_bids()
}
end
function private.update_listing()
if not AuxBidsFrame:IsVisible() then
return
end
AuxBidsFrameListingBidListing:Show()
Aux.sheet.populate(private.listing, bid_records)
AuxBidsFrameListing:SetWidth(AuxBidsFrameListingBidListing:GetWidth() + 40)
end
function private.create_auction_record(auction_info)
local buyout_price = auction_info.buyout_price > 0 and auction_info.buyout_price or nil
local status
if auction_info.high_bidder then
status = GREEN_FONT_COLOR_CODE..'High Bidder'..FONT_COLOR_CODE_CLOSE
else
status = RED_FONT_COLOR_CODE..'Outbid'..FONT_COLOR_CODE_CLOSE
end
return {
query = auction_info.query,
page = auction_info.page,
item_id = auction_info.item_id,
suffix_id = auction_info.suffix_id,
unique_id = auction_info.unique_id,
enchant_id = auction_info.enchant_id,
item_id = auction_info.item_id,
item_key = auction_info.item_key,
signature = auction_info.signature,
name = auction_info.name,
tooltip = auction_info.tooltip,
aux_quantity = auction_info.aux_quantity,
buyout_price = buyout_price,
quality = auction_info.quality,
hyperlink = auction_info.hyperlink,
itemstring = auction_info.itemstring,
bid_price = auction_info.bid_price,
owner = auction_info.owner,
duration = auction_info.duration,
usable = auction_info.usable,
high_bidder = auction_info.high_bidder,
your_bid = auction_info.high_bidder and auction_info.high_bid,
status = status,
EnhTooltip_info = auction_info.EnhTooltip_info,
}
end
function private.process_request(entry, express_mode, buyout_mode)
if entry.gone or (buyout_mode and not entry.buyout_price) or (express_mode and not buyout_mode and entry.high_bidder) or entry.owner == UnitName('player') then
@@ -262,7 +191,7 @@ function private.process_request(entry, express_mode, buyout_mode)
PlaySound('igMainMenuOptionCheckBoxOn')
local function test(index)
local auction_record = private.create_auction_record(Aux.info.auction(index, 'bidder'))
local auction_record = Aux.info.auction(index, 'bidder')
return auction_record.signature == entry.signature and auction_record.bid_price == entry.bid_price and auction_record.duration == entry.duration and auction_record.owner ~= UnitName('player')
end