Files
aux-addon-ClassicAPI/module.lua
T
Manuel Simon Hirsig 462f527023 big refactoring
2016-08-21 12:43:57 +02:00

131 lines
5.3 KiB
Lua

local type, setmetatable, setfenv, unpack, mask, g = type, setmetatable, setfenv, unpack, bit.band, getfenv(0)
local PRIVATE, PUBLIC, MUTABLE, PROPERTY = 0, 1, 2, 4
local MODIFIER = {private=PRIVATE, public=PUBLIC, mutable=MUTABLE, property=PROPERTY}
local MODIFIER_MASK, PROPERTY_MASK = {private=MUTABLE+PROPERTY, public=MUTABLE+PROPERTY, mutable=PRIVATE+PUBLIC}, PRIVATE+PUBLIC
local import, error, define_property, modules_mt, module_mt, env_mt, interface_mt, declarator_mt
local _state, _lock_metatables = {}, {}
function error(message, ...) g.error(format(message, unpack(arg))..'\n'..debugstack(3, 5, 0), 3) end
function import(imports, t) for k, v in t do imports[type(k) == 'number' and v or k] = v end end
--function lock_metatable()
-- local mt = {__metatable=false}
-- tinsert(mt, _lock_metatables)
-- return mt
--end
declarator_mt = {__metatable=false}
function declarator_mt.__call(self, t)
local state = _state[self]; local key = state.property
if not key then return end
for k, v in t do
if k == 'get' then
state.getters[key] = type(v) == 'function' and v or error('Getter must be function.')
elseif k == 'set' or error('Malformed property definition.') then
state.setters[key] = type(v) == 'function' and v or error('Setter must be function.')
end
end
end
function declarator_mt.__index(self, key)
local state, modifier = _state[self], MODIFIER[key]
if modifier then
state.modifiers = modifier + mask(MODIFIER_MASK[key], state.modifiers)
return self
else
state.modifiers = PROPERTY + mask(PROPERTY_MASK, state.modifiers)
state.property = key
return self
end
end
function declarator_mt.__newindex(self, key, value)
local state, modifiers; local state = _state[self]
modifiers, state.modifiers = state.modifiers, PRIVATE
if modifiers then error('Field "%s" already exists.', key) end
state.metadata[key] = modifiers
if mask(PROPERTY, modifiers) == 0 then
state.data[self][key] = value
elseif type(value) == 'function' or error('Getters/setters must be functions.') then
state.getters[key], state.setters[key] = value, value
end
end
do
local function index(access, default)
return function(self, key)
local state = _state[self]; local modifiers = state.modifiers
if mask(access+PROPERTY, modifiers) == access then
return state.data[key]
else
local getter = state.getters[key]
if getter then return getter() else return default[key] or error('No field "%s".', key) end
end
end
end
env_mt = {__metatable=false, __index=index(PRIVATE, g)}
function env_mt.__newindex(self, key, value)
local state = _state[self]
if not state.metadata[key] then
state.metadata[key] = PRIVATE
else
local setter = state.setters[key]
if setter then return setter(value) end
if mask(MUTABLE, state.metadata[key]) == 0 then error('Field "%s" is immutable.', key) end
end
state.data[key] = value
end
interface_mt = {__metatable=false, __index=index(PUBLIC, {})}
function interface_mt.__newindex(self, key, value)
local state = _state[self]
if mask(PUBLIC+PROPERTY, state.metadata[key]) == PUBLIC+PROPERTY then
return state.setters[key][key](value)
elseif mask(PUBLIC+MUTABLE, state.metadata[key]) == PUBLIC+MUTABLE or error('Field "%s" is immutable.', key) then
state.data[key] = value
end
end
end
function g.aux_module(name)
if not _state[name] then
local state, declarator, env, interface, imports
env, interface, declarator, imports = setmetatable({}, env_mt), setmetatable({}, interface_mt), setmetatable({}, declarator_mt), {}
state = {
name = name, env = env, interface = interface, declarator = declarator, imports = {}, declarator_state = PRIVATE,
metadata={_g=PRIVATE, _m=PRIVATE, _i=PRIVATE, import=PRIVATE, private=GETTER, public=GETTER, getter=GETTER, setter=GETTER, mutable=GETTER},
data = {_g=g, _m=env, _i=interface, import=function(t) import(imports, t) end},
getters = {
private=function() state.modifiers = PRIVATE return declarator end, public=function() state.modifiers = PUBLIC return declarator end,
getter=function() state.modifiers = GETTER return declarator end, setter=function() state.modifiers = SETTER return declarator end,
mutable=function() state.modifiers = MUTABLE return declarator end,
},
setters = {},
}
_state[name], _state[env], _state[interface], _state[declarator] = state, state, state, state
end
local state = (_state[name])
setfenv(2, state.env)
return state
end
local frame = CreateFrame 'Frame'
frame:RegisterEvent 'PLAYER_LOGIN'
frame:SetScript('OnEvent', function()
lock_mt.__newindex = function() error 'Cannot change modules after the loading phase.' end
local count = 0
local t0 = GetTime()
for name, module in _state do
local data, metadata, getters, setters = module.data, module.metadata, module.getters, module.setters
for alias, name in _imports[name] do
local import = _state[name]
if not import then error('Import failed. No module "%s".', name) end
local import_data, import_getters, import_setters = import.data
if alias == '' then
for key, modifiers in import.metadata do
if mask(PUBLIC, modifiers) ~= 0 then
if mask(GETTER+SETTER, modifiers) ~= 0 then
count = count + 1
_declarator_state[declarator] = modifiers
declarator[key] = data[key]
end
end
else
declarator[alias] = module.interface
end
end
end
log('imported: '..count..' in '..(GetTime()-t0))
end)