Files
aux-addon-ClassicAPI/persistence.lua
T
2015-10-27 02:11:02 +01:00

168 lines
4.7 KiB
Lua

local on_load, load_dataset, new_dataset, get_dataset_key, get_snapshot, save_snapshot, get_item_record, save_item_record
local encode_median_list, decode_median_list, serialize, deserialize, deserializing_iterator
local DATABASE_VERSION = 0
aux_database = {}
function on_load()
perform_migration(aux_database)
aux_database.version = DATABASE_VERSION
end
function get_dataset_key()
local realm = GetCVar('realmName')
local zone = GetMinimapZoneText()
local faction
if zone == 'Gadgetzan' or zone == 'Everlook' or zone == 'Booty Bay' then
faction = 'Neutral'
else
faction = UnitFactionGroup('player')
end
return realm..'|'..faction
end
function new_dataset()
return {
snapshot = '',
scan_data = '',
item_data = {},
}
end
function load_dataset()
local dataset_key = get_dataset_key()
aux_database[dataset_key] = aux_database[dataset_key] or new_dataset()
return aux_database[dataset_key]
end
function get_snapshot()
local dataset = load_dataset()
local signatures = deserialize(dataset.snapshot, '#')
local snapshot = Aux.util.set()
snapshot.add_all(signatures)
return snapshot
end
function save_snapshot(snapshot)
local dataset = load_dataset()
dataset.snapshot = serialize(snapshot.values(), '#')
end
--function load_scan_data()
--
--end
--
--function store_scan_data()
--
--end
function get_item_record(item_key)
local dataset = load_dataset()
if dataset.item_data[item_key] then
local serialized_record = dataset.item_data[item_key]
local count, accumulated_price, encoded_price_list = unpack(deserialize(serialized_record, '|'))
local price_list = decode_median_list(encoded_price_list)
return {
count = count,
accumulated_price = accumulated_price,
price_list = price_list
}
end
end
function save_item_record(item_key, record)
local dataset = load_dataset()
local encoded_price_list = encode_median_list(record.price_list)
local serialized_record = serialize({record.count, record.acumulated_price, encoded_price_list}, '|')
dataset.item_data[item_key] = serialized_record
end
-- AuctionConfig.data[auctKey][itemKey] = string.format("%s|%s", iData.data, hist);
-- AuctionConfig.info[itemKey] = string.format("%s|%s", iData.category, iData.name);
-- Auctioneer.Storage.SetHistMed(auctKey, itemKey, Auctioneer.Statistic.GetMedian(iData.buyoutPricesHistoryList))
function encode_median_list(list)
local encoded_list = ''
local function extend(last, n)
if n == 1 then
encoded_list = encoded_list == '' and last or string.format('%s:%d', encoded_list, last)
elseif n > 1 then
encoded_list = encoded_list == '' and string.format('%dx%d', last, n) or string.format('%s:%dx%d', encoded_list, last, n)
end
end
local n = 0
local last = 0
for i, price in pairs(list) do
if i == 1 then
last = price
elseif price ~= last then
extend(last, n)
last = price
n = 0
end
n = n + 1
end
extend(last, n)
return encoded_list
end
function decode_median_list(str)
local array = {}
for x, c in string.gfind(str, '([^%:]*)(%:?)') do
local _, _, y, n = strfind(x, '(%d*)x(%d*)')
if y == nil then
tinsert(array, tonumber(x))
else
for i = 1,n do
tinsert(array, tonumber(y))
end
end
if c == '' then break end
end
return array
end
function serialize(data, separator)
local data_string = ''
for i, datum in ipairs(data) do
data_string = data_string..(i == 1 and separator or '')..datum
end
return data_string
end
function deserialize(data_string, separator)
local data = {}
while true do
local start_index, _ = strfind(data_string, separator, 1, true)
if start_index then
local datum = string.sub(data_string, 1, start_index - 1)
tinsert(data, datum)
data_string = string.sub(data_string, start_index + 1, strlen(data_string))
else
return data
end
end
end
function deserializing_iterator(data_string, separator)
return function()
local start_index, _ = strfind(data_string, separator, 1, true)
if start_index then
local datum = string.sub(data_string, 1, start_index - 1)
data_string = string.sub(data_string, start_index, strlen(data_string))
return datum
end
end
end
Aux.persistence = {
get_item_record = get_item_record,
save_item_record = save_item_record,
get_snapshot = get_snapshot,
save_snapshot = save_snapshot,
}