Files
aux-addon-ClassicAPI/module.lua
T
Manuel Simon Hirsig 9492775389 refactoring
2016-08-26 01:52:22 +02:00

202 lines
6.8 KiB
Lua

local type, setmetatable, setfenv, unpack, next, mask, combine, pcall, _G = type, setmetatable, setfenv, unpack, next, bit.band, bit.bor, pcall, getfenv(0)
local error, import_error, declaration_error, collision_error, mutability_error
local pass, env_mt, interface_mt, declarator_mt, importer_mt
aux:module 'kek'
aux.module 'kek'
local NULL, PRIVATE, PUBLIC, MUTABLE, DYNAMIC, PROPERTY = 0, 1, 2, 4, 8, 16
local state, env_state = {}, {}, {}
function error(message, ...)
return _G.error(format(message or '', unpack(arg))..'\n'..debugstack(), 0)
end
import_error = function() error 'Invalid import statement.' end
declaration_error = function() error 'Invalid declaration.' end
collision_error = function(key) error('Field "%s" already exists.', key) end
mutability_error = function(key) error('Field "%s" is immutable.', key) end
pass = function() end
--function intercept_index(env, callback, state)
--
--end
--
--function intercept_newindex(env, callback, state)
--
--end
--
--function intercept_call(env, callback, state)
--
--end
--
--generic_function_mt = {__metatable=false}
--function generic_function_mt:__call(...)
-- self.
--end
do
local function dynamize(f)
return function(...) setfenv(f, getfenv(2)); return f(unpack(arg)) end
end
local function unpack_property_value(t)
local get, set; get, set, t.get, t.set = t.get or pass, t.set or pass, nil, nil
if next(t) or type(get) ~= 'function' or type(set) ~= 'function' then error() end
return get, set
end
local function declare(state, modifiers, key, value)
local metadata, dynamic, property = state.metadata, mask(DYNAMIC, modifiers) ~= 0, mask(PROPERTY, modifiers) ~= 0
metadata[key] = metadata[key] and collision_error(key) or modifiers
if property then
local success, getter, setter = pcall(unpack_property_value, value)
if success or declaration_error() then
if dynamic then getter, setter = dynamize(getter), dynamize(setter) end
state.getters[key], state.setters[key] = getter, setter
end
else
if dynamic and (type(value) == 'function' or declaration_error()) then value = dynamize(value) end
state.data[key] = value
end
end
declarator_mt = {__metatable=false}
do
local MODIFIER = {private=PRIVATE, public=PUBLIC, mutable=MUTABLE, dynamic=DYNAMIC, property=PROPERTY}
local COMPATIBLE = {private=MUTABLE+PROPERTY, public=DYNAMIC+PROPERTY, mutable=PRIVATE, dynamic=PUBLIC+PROPERTY, property=PUBLIC}
function declarator_mt:__index(key, state) state=_state[self]
if state.property then declaration_error() end
local modifiers, modifier, compatible = state[self], MODIFIER[key], COMPATIBLE[key]
if not modifier then modifier, compatible, state.property = PROPERTY, PUBLIC, key end
if mask(compatible, modifiers) ~= modifiers then declaration_error() end
state[self] = modifiers + modifier
return self
end
end
do
function declarator_mt:__newindex(key, value, state) state=_state[self]
local property, modifiers; property, modifiers, state[self] = state.property, state[self], PRIVATE
if property then key, value, state.property = property, {[key]=value}, nil end
declare(state, modifiers, key, value)
end
function declarator_mt:__call(value, state) state=_state[self]
local property, modifiers; property, modifiers, state[self] = state.property, state[self], PRIVATE
if property then state.property = nil; declare(state, modifiers, property, value) else state.modifiers = modifiers end
end
end
env_mt = {__metatable=false}
function env_mt:__index(key, state) state=_state[self]
if state.intercept_index(key) then return self end
if mask(PROPERTY, state.metadata[key] or 0) ~= 0 then
return state.getters[key]()
else
local value = state.data[key]
if value ~= nil then return value else return _G[key] end
end
end
function env_mt:__newindex(key, value, state) state=_state[self]
if state.intercept_newindex(key, value) then return end
local modifiers = state.metadata[key]
if modifiers then
if mask(PROPERTY, modifiers) ~= 0 then
state.setters[key](value)
elseif mask(MUTABLE, modifiers) ~= 0 or mutability_error(key) then
state.data[key] = value
end
else
declare(state, state.modifiers, key, value)
end
end
function env_mt:__call(key, ...)
_state[self].intercept_call(key, arg); return self
end
end
interface_mt = {__metatable=false}
function interface_mt:__index(key, state) state=_state[self]
local masked = mask(PUBLIC+PROPERTY, state.metadata[key] or 0)
if masked == PUBLIC+PROPERTY then
return state.getters[key]()
elseif masked == PUBLIC then
return state.data[key]
end
end
function interface_mt:__newindex(key, value, state) state=_state[self]
local modifiers = state.metadata[key]
if modifiers then
if mask(PUBLIC+PROPERTY, modifiers) == PUBLIC+PROPERTY then
return state.setters[key](value)
elseif mask(PUBLIC, modifiers) ~= 0 then
return state.data[key](value)
end
end
end
local metadata_mt = {
__index = function() return 0 end
}
local function import(state, interface)
local module = _state[interface] or import_error()
end
local function create_module(...)
local env_state, env, interface = setmetatable({}, env_mt), setmetatable({}, interface_mt)
local state = {
env = env,
interface = interface,
modifiers = PRIVATE,
metadata = {_=PROPERTY, _G=PRIVATE, M=PRIVATE, error=PRIVATE, import=PRIVATE, private=PROPERTY, public=PROPERTY, mutable=PROPERTY, dynamic=PROPERTY, property=PROPERTY},
fields = {_G=_G, M=env, error=error},
getters = {
_ = pass,
private = function() state[declarator] = PRIVATE; return declarator end,
public = function() state[declarator] = PUBLIC; return declarator end,
mutable = function() state[declarator] = MUTABLE; return declarator end,
dynamic = function() state[declarator] = DYNAMIC; return declarator end,
property = function() state[declarator] = PROPERTY; return declarator end,
},
setters = {_=pass, private=pass, public=pass, mutable=pass, dynamic=pass, property=pass},
}
state[env], state[interface] = state, state
for i=1,arg.n do
local module = state[arg[i] or import_error()] or import_error()
for k, v in module.metadata do
if mask(PUBLIC, v) ~= 0 then
end
end
end
return env, interface
-- -- TODO create_env (per module call)
-- setfenv(2, _modules[name].env)
end
do
local modules = {}
function _G.module(name)
local module = modules[name]
if not module then
local submodules = {}
module = create_module()
-- local submodules = create_module()
module.metadata[name] = submodules.interface
module.metadata.module = PUBLIC
function module.fields.module(name)
local submodule = submodules[name]
if not submodule then
submodule = create_module()
submodules[name] = submodule
end
setfenv(2, submodule.env)
end
modules[name], _G[name] = module, module
end
setfenv(2, module.env)
end
end