0.1.237: Fluesterfenster (klein, verschiebbar, nie im Kampf, nach dem Kampf wieder offen), Einstellungen dazu [ungeprueft]

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016onJCSHLwhs9udhC9ZLzk9
This commit is contained in:
Lacustat
2026-11-02 01:33:40 +01:00
co-authored by Claude Sonnet 5.5
parent 7b53e1b963
commit e7ae558f37
7 changed files with 316 additions and 5 deletions
+17 -4
View File
@@ -85,7 +85,7 @@ end
-- Spielerdaten (Klasse, Level) merken
------------------------------------------------------------------------
function CL.Note(name, class, level)
function CL.Note(name, class, level, extra)
if type(name) ~= "string" or name == "" then return end
local tok = CL.ClassToken(class) or (type(class) == "string" and FALLBACK_COLORS[class] and class) or nil
local lv = tonumber(level)
@@ -97,10 +97,21 @@ function CL.Note(name, class, level)
local changed = false
if tok and r.c ~= tok then r.c = tok; changed = true end
if lv and lv > 0 and r.l ~= lv then r.l = lv; changed = true end
if type(extra) == "table" then
if extra.race and extra.race ~= "" and r.r ~= extra.race then r.r = extra.race; changed = true end
if extra.guild and r.g ~= extra.guild then r.g = extra.guild; changed = true end
if extra.cn and extra.cn ~= "" and r.cn ~= extra.cn then r.cn = extra.cn; changed = true end
end
r.t = Now()
if changed then CL.version = CL.version + 1 end
end
-- ganzer Merker-Eintrag (c, l, r, g, cn) oder nil
function CL.Detail(name)
local db = PDB()
return db and db[name] or nil
end
function CL.Info(name)
local db = PDB()
local r = db and db[name]
@@ -111,8 +122,10 @@ end
local function NoteUnit(unit)
if not (G.UnitExists and G.UnitExists(unit) and G.UnitIsPlayer and G.UnitIsPlayer(unit)) then return end
local name = G.UnitName(unit)
local _, tok = G.UnitClass(unit)
CL.Note(name, tok, G.UnitLevel(unit))
local cn, tok = G.UnitClass(unit)
local guild = G.GetGuildInfo and G.GetGuildInfo(unit) or nil
local race = G.UnitRace and G.UnitRace(unit) or nil
CL.Note(name, tok, G.UnitLevel(unit), { race = race, guild = guild, cn = cn })
end
function CL.ScanGroup()
@@ -248,7 +261,7 @@ local function OnWho()
while i <= n do
local name, guild, level, race, class = G.GetWhoInfo(i)
if name then
CL.Note(name, class, level)
CL.Note(name, class, level, { race = race, guild = guild or "", cn = class })
if forced[name] then
forced[name] = nil
FW:Print(name .. ": " .. tostring(level) .. " " .. tostring(class) .. (guild and guild ~= "" and (" <" .. guild .. ">") or ""))
+2
View File
@@ -277,6 +277,8 @@ FW.defaults = {
scale = 1,
locale = "auto",
debug = false,
whisperPopup = true,
whisperPopupAlways = false,
windowPos = false,
windowSize = false,
},
+2 -1
View File
@@ -3,7 +3,7 @@
## Notes: Base addon of the Freewood family: data storage, UI kit, export/import and the main window.
## Notes-deDE: Basis-Addon der Freewood-Familie: Datenspeicher, UI-Bausteine, Export/Import und Hauptfenster.
## Author: Lacustat
## Version: 0.1.236
## Version: 0.1.237
## SavedVariables: FreewoodDB
## SavedVariablesPerCharacter: FreewoodCharDB
@@ -19,6 +19,7 @@ UI\Tabs.lua
Core\Channels.lua
Core\ChatLog.lua
UI\ChannelsTab.lua
UI\WhisperPopups.lua
Core\Tooltips.lua
Core\TooltipInfo.lua
Core\TooltipCompare.lua
+8
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@@ -82,6 +82,10 @@ FW:AddLocale("enUS", {
CHAT_NOWHISPER = "No open whispers. A whisper appears in the list when someone writes to you.",
CHAT_CLOSE_WHISPER = "Close whisper",
CHAT_KEPT = "Chats are kept up to 7 days.",
SETTINGS_WHISPER_POPUP = "Show whisper windows (never in combat)",
SETTINGS_WHISPER_ALWAYS = "Whisper windows also while the Freewood window is open",
POP_TAB = "Chat",
POP_INFO_NONE = "...",
CHAT_MENU_JOIN = "Join or create channel...",
CHAT_MENU_NEWCAT = "New category...",
CHAT_DLG_JOIN = "Join or create channel",
@@ -251,6 +255,10 @@ FW:AddLocale("deDE", {
CHAT_NOWHISPER = "Keine offenen Flüsterchats. Sobald dich jemand anflüstert, erscheint er hier in der Liste.",
CHAT_CLOSE_WHISPER = "Flüsterchat schließen",
CHAT_KEPT = "Chats werden bis zu 7 Tage gespeichert.",
SETTINGS_WHISPER_POPUP = "Flüsterfenster anzeigen (nie im Kampf)",
SETTINGS_WHISPER_ALWAYS = "Flüsterfenster auch bei offenem Freewood-Fenster",
POP_TAB = "Chat",
POP_INFO_NONE = "...",
CHAT_MENU_JOIN = "Kanal beitreten oder erstellen...",
CHAT_MENU_NEWCAT = "Neue Kategorie...",
CHAT_DLG_JOIN = "Kanal beitreten oder erstellen",
+4
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@@ -1300,6 +1300,10 @@ local function Build(content)
end
CL.RequestGuild()
stick = true
if CL.requestKey then
selKey = CL.requestKey
CL.requestKey = nil
end
Redraw()
end
+10
View File
@@ -514,6 +514,16 @@ local function BuildSettings(content)
end)
stack:Add(debugBox, { fit = true })
local wpBox = UI.CreateCheckbox(lf, L.SETTINGS_WHISPER_POPUP,
function() return FW.settings.whisperPopup ~= false end,
function(value) FW.settings.whisperPopup = value and true or false end)
stack:Add(wpBox, { fit = true })
local wpAlways = UI.CreateCheckbox(lf, L.SETTINGS_WHISPER_ALWAYS,
function() return FW.settings.whisperPopupAlways == true end,
function(value) FW.settings.whisperPopupAlways = value and true or false end)
stack:Add(wpAlways, { fit = true })
-- Fenstergroesse: Zeile mit - / Prozent / +
local scaleLabel = UI.CreateLabel(lf, L.SETTINGS_SCALE, { size = 12 })
stack:Add(scaleLabel, { height = 16, gap = 18 })
+273
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@@ -0,0 +1,273 @@
-- Freewood-OctoWoW-Core: kleine verschiebbare Fluesterfenster (nur ausserhalb des Kampfes). UNGEPRUEFT im Spiel.
-- Auslöser: CHAT_MSG_WHISPER / CHAT_MSG_WHISPER_INFORM. Der Verlauf liegt in Core/ChatLog.lua (Schluessel "w:<Name>").
local ADDON, FW = ...
local UI = FW.UI
local CL = FW.ChatLog
local G = _G
local Pop = {}
FW.WhisperPopups = Pop
local W, H = 330, 230
local MAX_OPEN = 4
local wins = {} -- wins[name] = Fenster
local openOrder = {} -- Namen in Oeffnungsreihenfolge
local pending = {} -- nach dem Kampf (wieder) zu oeffnen
local inCombat = false
local function RemoveAt(t, idx)
local n = table.getn(t)
local k = idx
while k < n do t[k] = t[k + 1]; k = k + 1 end
t[n] = nil
end
local function PosDB()
local d = G.FreewoodDB
if type(d) ~= "table" then return {} end
if type(d.chatPopupPos) ~= "table" then d.chatPopupPos = {} end
return d.chatPopupPos
end
local function Time(t)
if not (t and G.date) then return "" end
local ok, s = pcall(G.date, "%H:%M", t)
return ok and s or ""
end
local function InfoText(name)
local r = CL.Detail(name)
if not r then return FW.L.POP_INFO_NONE end
local parts = {}
if r.l then parts[table.getn(parts) + 1] = tostring(r.l) end
if r.r then parts[table.getn(parts) + 1] = r.r end
local cn = r.cn or r.c
if cn then parts[table.getn(parts) + 1] = cn end
local txt = table.concat(parts, " ")
if r.g and r.g ~= "" then txt = "<" .. r.g .. "> " .. txt end
if txt == "" then return FW.L.POP_INFO_NONE end
return txt
end
local function AddLine(win, ln)
local mine = ln.o ~= nil
local nameCol = mine and "|cff6fa8dc" or "|cffff9ff3"
local text = "|cff9a978c" .. Time(ln.t) .. "|r " .. nameCol .. (ln.s or "?") .. "|r: " .. (ln.m or "")
win.log:AddMessage(text, 0.9, 0.89, 0.84)
end
local function FillNew(win)
local lines = CL.Lines("w:" .. win.name) or {}
local n = table.getn(lines)
local from = win.shown
if from == 0 then from = math.max(0, n - 25) end
local i = from + 1
while i <= n do
AddLine(win, lines[i])
i = i + 1
end
win.shown = n
end
local function Place(win)
local pos = PosDB()[win.name]
win:ClearAllPoints()
if pos and pos.l and pos.b then
win:SetPoint("BOTTOMLEFT", UIParent, "BOTTOMLEFT", pos.l, pos.b)
else
local idx = table.getn(openOrder)
win:SetPoint("CENTER", UIParent, "CENTER", 220 - idx * 28, 160 - idx * 28)
end
end
local function Hide(win, keepPending)
if not win then return end
win:Hide()
win.edit:ClearFocus()
local k = 1
while k <= table.getn(openOrder) do
if openOrder[k] == win.name then RemoveAt(openOrder, k); break end
k = k + 1
end
if not keepPending then pending[win.name] = nil end
end
local function Create(name)
local L = FW.L
local win = UI.CreatePanel(UIParent, "bgDeep", "gold")
win.name = name
win.shown = 0
win.flash = 0
win:SetSize(W, H)
win:SetFrameStrata("DIALOG")
win:SetMovable(true)
win:SetClampedToScreen(true)
win:Hide()
local head = CreateFrame("Button", nil, win)
head:SetPoint("TOPLEFT", win, "TOPLEFT", 0, 0)
head:SetPoint("TOPRIGHT", win, "TOPRIGHT", 0, 0)
head:SetHeight(44)
head:RegisterForDrag("LeftButton")
head:SetScript("OnDragStart", function() win:StartMoving() end)
head:SetScript("OnDragStop", function()
win:StopMovingOrSizing()
local l, b = win:GetLeft(), win:GetBottom()
if l and b then PosDB()[name] = { l = l, b = b } end
end)
win.title = UI.CreateLabel(win, name, { font = "heading", size = 14, color = "gold", justify = "LEFT" })
win.title:SetPoint("TOPLEFT", win, "TOPLEFT", 12, -8)
win.title:SetPoint("TOPRIGHT", win, "TOPRIGHT", -90, -8)
win.info = UI.CreateLabel(win, "", { size = 11, color = "textDim", justify = "LEFT" })
win.info:SetPoint("TOPLEFT", win, "TOPLEFT", 12, -26)
win.info:SetPoint("TOPRIGHT", win, "TOPRIGHT", -12, -26)
local close = UI.CreateButton(win, "x", 24, 22, function() Hide(win, false) end)
close:SetPoint("TOPRIGHT", win, "TOPRIGHT", -6, -6)
local tab = UI.CreateButton(win, L.POP_TAB, 52, 22, function()
CL.requestKey = "w:" .. name
Hide(win, false)
if UI.Show then UI:Show("channels") end
end)
tab:SetPoint("RIGHT", close, "LEFT", -4, 0)
local logBox = UI.CreatePanel(win, "bg", "bronze")
logBox:SetPoint("TOPLEFT", win, "TOPLEFT", 8, -48)
logBox:SetPoint("BOTTOMRIGHT", win, "BOTTOMRIGHT", -8, 40)
local log = CreateFrame("ScrollingMessageFrame", nil, logBox)
log:SetPoint("TOPLEFT", logBox, "TOPLEFT", 6, -6)
log:SetPoint("BOTTOMRIGHT", logBox, "BOTTOMRIGHT", -6, 6)
if not pcall(log.SetFont, log, UI.GetFontPath("body"), 12, "") then
pcall(log.SetFont, log, "Fonts\\FRIZQT__.TTF", 12, "")
end
log:SetJustifyH("LEFT")
log:SetMaxLines(120)
log:SetFading(false)
log:EnableMouseWheel(true)
log:SetScript("OnMouseWheel", function(self, delta)
delta = delta or arg1 or 0
if delta > 0 then self:ScrollUp() else self:ScrollDown() end
end)
win.log = log
local ibox = UI.CreatePanel(win, "bg", "bronze")
ibox:SetPoint("BOTTOMLEFT", win, "BOTTOMLEFT", 8, 8)
ibox:SetPoint("BOTTOMRIGHT", win, "BOTTOMRIGHT", -8, 8)
ibox:SetHeight(26)
local edit = CreateFrame("EditBox", nil, ibox)
edit:SetAutoFocus(false)
edit:SetPoint("TOPLEFT", ibox, "TOPLEFT", 6, -3)
edit:SetPoint("BOTTOMRIGHT", ibox, "BOTTOMRIGHT", -6, 3)
edit:SetMaxLetters(255)
if not edit:SetFont(UI.GetFontPath("body"), 12, "") then edit:SetFont("Fonts\\FRIZQT__.TTF", 12, "") end
edit:SetTextColor(UI.Color("text"))
edit:SetScript("OnEscapePressed", function(self) self:ClearFocus() end)
edit:SetScript("OnEnterPressed", function(self)
local txt = self:GetText() or ""
if txt ~= "" then CL.Send("whisper", name, txt) end
self:SetText("")
self:SetFocus()
end)
win.edit = edit
-- Kopf blinkt golden bei neuer Nachricht, Infozeile aktualisiert sich
local acc, infoAcc = 0, 0
win:SetScript("OnUpdate", function(_, el)
el = el or arg1 or 0
if win.flash > 0 then
win.flash = win.flash - el
if win.flash > 0 then
local on = math.mod(math.floor(win.flash * 4), 2) == 1
if on then win.title:SetTextColor(UI.Color("goldLight")) else win.title:SetTextColor(UI.Color("text")) end
else
win.title:SetTextColor(UI.Color("gold"))
end
end
infoAcc = infoAcc + el
if infoAcc >= 1 then
infoAcc = 0
win.info:SetText(InfoText(name))
end
end)
return win
end
function Pop.Open(name)
local win = wins[name]
if not win then
win = Create(name)
wins[name] = win
end
if not win:IsShown() then
openOrder[table.getn(openOrder) + 1] = name
Place(win)
win:Show()
-- zu viele offen: das aelteste schliessen
while table.getn(openOrder) > MAX_OPEN do
local old = wins[openOrder[1]]
Hide(old, false)
end
end
win.info:SetText(InfoText(name))
FillNew(win)
win.flash = 1.5
return win
end
local function CanShow()
if inCombat then return false end
if G.UnitAffectingCombat and G.UnitAffectingCombat("player") then return false end
local s = FW.settings
if s and s.whisperPopup == false then return false end
if UI.window and UI.window:IsShown() and not (s and s.whisperPopupAlways == true) then return false end
return true
end
local function Notify(name)
if type(name) ~= "string" or name == "" then return end
CL.Ask(name)
local win = wins[name]
if win and win:IsShown() then
FillNew(win)
win.flash = 1.5
return
end
if CanShow() then
Pop.Open(name)
elseif inCombat or (G.UnitAffectingCombat and G.UnitAffectingCombat("player")) then
pending[name] = true
end
end
FW:RegisterEvent("CHAT_MSG_WHISPER", function(text, sender) Notify(sender) end)
FW:RegisterEvent("CHAT_MSG_WHISPER_INFORM", function(text, target) Notify(target) end)
-- Kampf beginnt: alle Fenster schliessen (Namen merken); Kampf vorbei: wieder oeffnen
FW:RegisterEvent("PLAYER_REGEN_DISABLED", function()
inCombat = true
local names, k = {}, 1
while k <= table.getn(openOrder) do names[k] = openOrder[k]; k = k + 1 end
k = 1
while k <= table.getn(names) do
pending[names[k]] = true
Hide(wins[names[k]], true)
k = k + 1
end
end)
FW:RegisterEvent("PLAYER_REGEN_ENABLED", function()
inCombat = false
local names = {}
for name in pairs(pending) do names[table.getn(names) + 1] = name end
pending = {}
local k = 1
while k <= table.getn(names) do
if CanShow() then Pop.Open(names[k]) end
k = k + 1
end
end)
if G.UnitAffectingCombat and G.UnitAffectingCombat("player") then inCombat = true end