0.1.149: Lernplan-Symbole/Tooltips, Item-Tooltips, Nachnahme-Anhang (1.12-Form), Brett eigenes Fenster, ClassicAPI-Pruefung, Start-Itemkatalog

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016onJCSHLwhs9udhC9ZLzk9
This commit is contained in:
Lacustat
2026-10-28 12:58:23 +01:00
co-authored by Claude Sonnet 5.5
parent f0681caf0e
commit 2c063f03e8
2 changed files with 12 additions and 1 deletions
+1 -1
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@@ -3,7 +3,7 @@
## Notes: Blacklist for loot: picks up listed items and deletes them with your next click in the world.
## Notes-deDE: Blacklist für Beute: nimmt gelistete Items mit und löscht sie mit deinem nächsten Klick in der Spielwelt.
## Author: Lacustat
## Version: 0.1.148
## Version: 0.1.149
## Dependencies: Freewood-OctoWoW-Core
Locales.lua
+11
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@@ -276,6 +276,17 @@ local function Build(content)
row.listed = UI.CreateLabel(row, FW.L.LOOT_RECENT_LISTED, { size = 10, color = "textDim", justify = "RIGHT" })
row.listed:SetPoint("RIGHT", row, "RIGHT", -12, 0)
row.name:SetPoint("RIGHT", row, "RIGHT", -96, 0)
row:EnableMouse(true)
row:SetScript("OnEnter", function(self)
if self.itemID and GameTooltip then
GameTooltip:SetOwner(self, "ANCHOR_RIGHT")
pcall(GameTooltip.SetItemByID, GameTooltip, self.itemID)
GameTooltip:Show()
end
end)
row:SetScript("OnLeave", function()
if GameTooltip then GameTooltip:Hide() end
end)
recentRows[i] = row
end
row:ClearAllPoints()