small bug fix
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+1
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@@ -1875,7 +1875,7 @@ function sepgp:captureLootCall(text, sender)
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if (link_found) then
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local quality = hexColorQuality[itemColor] or -1
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if (quality >= 3) then
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if (IsRaidLeader() or self:lootMaster()) and (sender == self._playerName) then
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if (IsRaidLeader() or self:lootMaster()) then
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self:clearBids(true)
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sepgp.bid_item.link = itemString
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sepgp.bid_item.linkFull = itemLink
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+1
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@@ -7,7 +7,7 @@
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## X-Website: https://github.com/cinecom/shootyepgp/
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## X-Category: Guild
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## X-Credits: shooty, Qcat(zhCN)
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## Version: 10.15 <ERROR>
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## Version: 10.16 <ERROR>
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## X-Alpha:
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## OptionalDeps: Ace2
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## SavedVariables: sepgp_saychannel, sepgp_groupbyclass, sepgp_groupbyarmor, sepgp_groupbyrole, sepgp_raidonly, sepgp_dbver, sepgp_debug, sepgp_fubar, sepgp_sound
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