Added ranks to rolls
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+58
-39
@@ -15,50 +15,69 @@ SlashCmdList["PARSEID"] = function(msg)
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end
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-- SHOW RANK IN ROLL
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-- Hook the chat event for roll results
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local origSystemMessage = ChatFrame_MessageEventHandler
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function ChatFrame_MessageEventHandler(self, event, message, ...)
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-- Check if it's a roll message
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if event == "CHAT_MSG_SYSTEM" then
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-- Pattern to match roll messages: "PlayerName rolls X (1-Y)"
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local playerName, roll, range = string.match(message, "^([^%s]+) rolls (%d+) %(1%-(%d+)%)$")
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-- Guild Rank for Roll Messages - 1.12 Compatible Version
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-- Create frame to catch events
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local f = CreateFrame("Frame")
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f:RegisterEvent("CHAT_MSG_SYSTEM")
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-- Function to get guild rank
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local function GetGuildRankForPlayer(name)
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if not IsInGuild() then return nil end
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GuildRoster() -- Update guild data
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local numMembers = GetNumGuildMembers(true)
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for i = 1, numMembers do
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local memberName, rank = GetGuildRosterInfo(i)
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-- Remove server name if present
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local shortName = memberName
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local dashPos = string.find(memberName or "", "-")
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if dashPos then
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shortName = string.sub(memberName, 1, dashPos - 1)
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end
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if playerName and roll then
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-- Get player's guild information
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local guildRank = GetGuildRankForPlayer(playerName)
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if shortName == name then
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return rank
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end
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end
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return nil
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end
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-- Store the original function
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local originalChatFrame_OnEvent = ChatFrame_OnEvent
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-- Replace the event handler to filter out the original roll message
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ChatFrame_OnEvent = function(event)
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if event == "CHAT_MSG_SYSTEM" then
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local message = arg1
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if message then
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local _, _, name, roll, range = string.find(message, "^([^%s]+) rolls (%d+) %(1%-(%d+)%)$")
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if guildRank then
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-- Modify message to include guild rank
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local newMessage = playerName .. " <" .. guildRank .. "> rolls " .. roll .. " (1-" .. range .. ")"
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-- Call original handler with modified message
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return origSystemMessage(self, event, newMessage, ...)
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if name and roll then
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local rank = GetGuildRankForPlayer(name)
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-- Create the modified message - always color the roll number green
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local modifiedMessage
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if rank and rank ~= "" then
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-- Include rank for guild members
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modifiedMessage = name .. " <" .. rank .. "> rolls |cFF00FF00" .. roll .. "|r (1-" .. range .. ")"
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else
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-- No rank, but still color the number
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modifiedMessage = name .. " rolls |cFF00FF00" .. roll .. "|r (1-" .. range .. ")"
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end
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-- Display the message with proper yellow system color
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DEFAULT_CHAT_FRAME:AddMessage(modifiedMessage, 1, 1, 0)
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-- Skip original message
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return
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end
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end
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end
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-- Call original handler for all other messages
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return origSystemMessage(self, event, message, ...)
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originalChatFrame_OnEvent(event)
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end
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-- Helper function to get guild rank for a player
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function GetGuildRankForPlayer(playerName)
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-- Make sure we're in a guild
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if not IsInGuild() then
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return nil
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end
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-- Check if player is in our guild
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local numGuildMembers = GetNumGuildMembers()
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for i = 1, numGuildMembers do
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local name, rank = GetGuildRosterInfo(i)
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-- Strip realm name if present
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name = string.match(name, "([^-]+)") or name
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if name == playerName then
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return rank
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end
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end
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return nil
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end
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