This commit is contained in:
DuvelCorp
2026-03-09 13:41:30 +01:00
parent 4aed1174dd
commit 27d37564ce
47 changed files with 6786 additions and 399 deletions
+32
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@@ -2,6 +2,38 @@
All notable changes to MetaHunt will be documented in this file.
## [1.1.0] - 2026-03-09
### Added
- Added new `ICU` module with dedicated options panel.
- Added ICU custom popup anchor mode with draggable anchor and direction toggle.
- Added ICU popup hide delay options (`INSTANT`, 1..10 seconds).
- Added new `Auto Quest` module for :
- `Salt of the Scorpok` (`Bloodmage Drazial`)
- `Arrows Are For Sissies` (`Artilleryman Sheldonore`)
- Added a Food Feed learning feature to Feed-O-Matic.
- Added Chronometer `Entrapment` effect tracking support.
### Changed
- Loads of Frame/Handlers/Processes adjustments to optimize addon's CPU time and Memory usage.
- Updated Chronometer Improved Wing Clip effect color to `MAROON` for clearer effect-bar distinction.
- Reworked Stable Master processing to minimize swap-time overhead:
- No auto-scan on `PET_STABLE_SHOW`.
- Deferred stable scan moved to `PET_STABLE_CLOSED`.
- Optional heavy workloads are skipped while stable UI is open.
- Changed Hunter Book page order, and default opening page to `Beast Lore`.
- Optimized `Pet History` result build/sort path using cached precomputed sort keys.
- Modules Auto-Buy, Auto-Quest, ICU, Feed-O-Matic are by default disabled on first use on a character.
### Fixed
- Fixed issues with zBouttons,Autostrp and Chronometer bar anchor not retaining their configured spawn position after the disabling/renabling of the Addon.
- Fixed issues with options checkbox-state not always retaining their state on startup.
- Fixed multiple issues in Feeed-O-Matic with some foods that were accepted by lvl 60 pets in Vanilla and are not anymore on Turtle.
- Fixed Chronometer spell/event disable toggles in options so disabled entries now reliably block bar creation.
- Fixed Chronometer `Feed Pet` bar missing trigger by adding `UNIT_AURA` fallback detection.
- Fixed stable swap stutter/freezes by removing heavy processing from repeated `UNIT_PET` bursts during stable interactions.
## [1.0.6] - 2026-03-05
### Fixed
+1 -1
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@@ -1,5 +1,5 @@
## Interface: 11200
## Version: 1.0.6
## Version: 1.1.0
## Title: MetaHunt - |cff00ff00Hunter
## Author: Metasploit and his Copilot ;)
## Notes: Unified addon suite for huntards making old addons compatible with TurtleWoW, and adding an arsenal of never seen Hunter's utilities.
+13 -3
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@@ -1,8 +1,8 @@
# MetaHunt
MetaHunt is a Turtle WoW Hunter toolkit.
It combines never-seen pet-centric and beast tracking features, and revives old broken hunter add-ons.
It provides usefull tools for all hunters, wheter they are still leveling, lone-wolf, or HL raider.
It is a modern modular addon that combines never-seen features, and improves/fixes a few old hunter add-ons.
It provides a bunch usefull tools for all huntards, wheter they are still leveling, lone-wolf, or HL raider.
## Twow Data
@@ -48,10 +48,20 @@ Now compatible with Turtle, feed your pet with one key bind, it will always pick
The good old Chronometer addon, purged of non-necessary things and reconfigured for a pure hunter use.
## Autobuy
## ICU (I see you)
Old addon used to display Targets' enhanced information when you click on your minimap tracking things. MetaHunt offers many more customization options for it.
## Auto-Buy
Define your own simple rules for auto buy ammo and pet food when you open a vendor.
## Auto-Quest
Just spam SHIFT-click on the NPC to validate quests Scorpok and Thorium arrows. Addionally you can have an enhanced tooltip that display your actual Scorpok-related items when you mouseover the mobs involved.
## The book of Hunters
The book of Hunters is the main GUI of Metahunt, it allows to display the data constantly collected about you and your pet, and browse the addon's data to find anything a Hunter needs.
+152
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@@ -6,6 +6,29 @@ local function AutoStrip_Print(msg)
end
end
local AutoStrip_TraceEnabled = false
local function AutoStrip_Trace(msg)
if not AutoStrip_TraceEnabled then
return
end
AutoStrip_Print("[ASTRACE] " .. tostring(msg))
end
function AutoStrip_CommandTrace(mode)
local action = string.lower(tostring(mode or "status"))
if action == "on" or action == "1" or action == "true" then
AutoStrip_TraceEnabled = true
AutoStrip_Trace("trace enabled")
return
elseif action == "off" or action == "0" or action == "false" then
AutoStrip_Trace("trace disabled")
AutoStrip_TraceEnabled = false
return
end
AutoStrip_Print("[ASTRACE] status=" .. tostring(AutoStrip_TraceEnabled and true or false))
end
function AutoStrip_GetSaved()
if type(MTH_CharSavedVariables) ~= "table" then
MTH_CharSavedVariables = {}
@@ -20,6 +43,90 @@ local AUTO_STRIP_ORDER = {16, 17, 18, 5, 7, 1, 3, 10, 8, 6, 9}
AutoStrip_On = nil
AutoStrip_WasInCombat = nil
AutoStrip_Frame = nil
local AutoStrip_RestoreFrame = nil
local function AutoStrip_DescribePoint(frame)
if not (frame and frame.GetPoint) then
return "<no-frame>"
end
local point, relTo, relPoint, x, y = frame:GetPoint()
local relName = "nil"
if type(relTo) == "table" and relTo.GetName then
relName = tostring(relTo:GetName() or "<anon>")
elseif relTo then
relName = tostring(relTo)
end
return tostring(point or "nil")
.. "->" .. relName
.. ":" .. tostring(relPoint or "nil")
.. " @(" .. tostring(x) .. "," .. tostring(y) .. ")"
end
function AutoStrip_SaveDisplayPosition(reason)
if not (AutoStripDisplay and AutoStripDisplay.GetPoint) then
return
end
local saved = AutoStrip_GetSaved()
local point, _, relPoint, x, y = AutoStripDisplay:GetPoint()
x = tonumber(x)
y = tonumber(y)
if not (point and relPoint and x and y) then
return
end
saved["point"] = tostring(point)
saved["relativePoint"] = tostring(relPoint)
saved["x"] = math.floor(x + 0.5)
saved["y"] = math.floor(y + 0.5)
AutoStrip_Trace("persist-display-position reason=" .. tostring(reason or "")
.. " point=" .. tostring(saved["point"])
.. " rel=" .. tostring(saved["relativePoint"])
.. " x=" .. tostring(saved["x"])
.. " y=" .. tostring(saved["y"]))
end
local function AutoStrip_RestoreDisplayPosition(reason)
if not (AutoStripDisplay and AutoStripDisplay.ClearAllPoints and AutoStripDisplay.SetPoint) then
return false
end
local saved = AutoStrip_GetSaved()
local point = tostring(saved["point"] or "")
local relPoint = tostring(saved["relativePoint"] or "")
local x = tonumber(saved["x"])
local y = tonumber(saved["y"])
if point == "" or not x or not y then
AutoStrip_Trace("restore-display-position skipped reason=" .. tostring(reason or "")
.. " savedPoint=" .. tostring(saved["point"])
.. " savedX=" .. tostring(saved["x"])
.. " savedY=" .. tostring(saved["y"]))
return false
end
if relPoint == "" then
relPoint = point
end
AutoStripDisplay:ClearAllPoints()
AutoStripDisplay:SetPoint(point, UIParent, relPoint, x, y)
AutoStrip_Trace("restore-display-position reason=" .. tostring(reason or "")
.. " frame=" .. AutoStrip_DescribePoint(AutoStripDisplay))
return true
end
local function AutoStrip_QueueDeferredRestore(reason)
if not AutoStrip_RestoreFrame then
AutoStrip_RestoreFrame = CreateFrame("Frame", "AutoStripRestoreFrame")
if not AutoStrip_RestoreFrame then
return
end
end
AutoStrip_RestoreFrame._elapsed = 0
AutoStrip_RestoreFrame:SetScript("OnUpdate", function()
this._elapsed = (this._elapsed or 0) + (arg1 or 0)
if this._elapsed < 0.2 then
return
end
this:SetScript("OnUpdate", nil)
AutoStrip_RestoreDisplayPosition("deferred:" .. tostring(reason or ""))
end)
end
function AutoStrip_SetDisplayIcon()
local icon = getglobal("AutoStripDisplayIcon") or getglobal("AutoStripDisplayIconTexture")
@@ -35,6 +142,11 @@ end
function AutoStrip_SetAutoStripToggle(enabled, silent)
local saved = AutoStrip_GetSaved()
AutoStrip_Trace("SetAutoStripToggle enabled=" .. tostring(enabled and true or false)
.. " silent=" .. tostring(silent and true or false)
.. " savedBefore=" .. tostring(saved["autostrip"] and 1 or 0)
.. " runtimeBefore=" .. tostring(AutoStrip_On and 1 or 0)
.. " castShownBefore=" .. tostring((AutoStripDisplayAutoCast and AutoStripDisplayAutoCast:IsVisible()) and 1 or 0))
if enabled then
saved["autostrip"] = 1
AutoStrip_On = 1
@@ -54,10 +166,17 @@ function AutoStrip_SetAutoStripToggle(enabled, silent)
AutoStrip_Print("Auto-Strip disabled.")
end
end
AutoStrip_Trace("SetAutoStripToggle savedAfter=" .. tostring(saved["autostrip"] and 1 or 0)
.. " runtimeAfter=" .. tostring(AutoStrip_On and 1 or 0)
.. " castShownAfter=" .. tostring((AutoStripDisplayAutoCast and AutoStripDisplayAutoCast:IsVisible()) and 1 or 0))
end
function AutoStrip_SetDisplayToggle(enabled, silent)
local saved = AutoStrip_GetSaved()
AutoStrip_Trace("SetDisplayToggle enabled=" .. tostring(enabled and true or false)
.. " silent=" .. tostring(silent and true or false)
.. " savedDisplayBefore=" .. tostring(saved["display"] and 1 or 0)
.. " frameShownBefore=" .. tostring((AutoStripDisplay and AutoStripDisplay:IsVisible()) and 1 or 0))
if enabled then
saved["display"] = 1
if AutoStripDisplay then
@@ -79,9 +198,15 @@ function AutoStrip_SetDisplayToggle(enabled, silent)
AutoStrip_Print("AutoStrip button is now hidden.")
end
end
AutoStrip_Trace("SetDisplayToggle savedDisplayAfter=" .. tostring(saved["display"] and 1 or 0)
.. " frameShownAfter=" .. tostring((AutoStripDisplay and AutoStripDisplay:IsVisible()) and 1 or 0)
.. " castShownAfter=" .. tostring((AutoStripDisplayAutoCast and AutoStripDisplayAutoCast:IsVisible()) and 1 or 0))
end
function AutoStrip_UnequipAll(weaponsOnly)
AutoStrip_Trace("UnequipAll called weaponsOnly=" .. tostring(weaponsOnly and 1 or 0)
.. " runtimeBefore=" .. tostring(AutoStrip_On and 1 or 0)
.. " wasInCombat=" .. tostring(AutoStrip_WasInCombat and 1 or 0))
AutoStrip_On = nil
if AutoStripDisplayAutoCast then
AutoStripDisplayAutoCast:Hide()
@@ -102,6 +227,7 @@ function AutoStrip_UnequipAll(weaponsOnly)
if not hasEmptySlot then
AutoStrip_Print("You need at least one empty bag slot to auto-strip.")
AutoStrip_Trace("UnequipAll aborted no-empty-slot")
return
end
@@ -121,19 +247,36 @@ function AutoStrip_UnequipAll(weaponsOnly)
end
end
end
AutoStrip_Trace("UnequipAll completed runtimeAfter=" .. tostring(AutoStrip_On and 1 or 0)
.. " castShownAfter=" .. tostring((AutoStripDisplayAutoCast and AutoStripDisplayAutoCast:IsVisible()) and 1 or 0))
end
local function AutoStrip_OnEvent()
AutoStrip_Trace("OnEvent evt=" .. tostring(event or "")
.. " runtime=" .. tostring(AutoStrip_On and 1 or 0)
.. " wasInCombat=" .. tostring(AutoStrip_WasInCombat and 1 or 0)
.. " playerInCombat=" .. tostring((type(UnitAffectingCombat) == "function" and UnitAffectingCombat("player")) and 1 or 0))
if event == "VARIABLES_LOADED" then
local saved = AutoStrip_GetSaved()
AutoStrip_Trace("VARIABLES_LOADED saved.autostrip=" .. tostring(saved["autostrip"] and 1 or 0)
.. " saved.display=" .. tostring(saved["display"] and 1 or 0))
AutoStrip_WasInCombat = UnitAffectingCombat("player") and 1 or nil
AutoStrip_RestoreDisplayPosition("VARIABLES_LOADED")
AutoStrip_SetDisplayToggle(saved["display"] and true or false, 1)
AutoStrip_SetAutoStripToggle(saved["autostrip"] and true or false, 1)
AutoStrip_QueueDeferredRestore("VARIABLES_LOADED")
return
end
if event == "PLAYER_ENTERING_WORLD" then
AutoStrip_WasInCombat = UnitAffectingCombat("player") and 1 or nil
AutoStrip_RestoreDisplayPosition("PLAYER_ENTERING_WORLD")
AutoStrip_QueueDeferredRestore("PLAYER_ENTERING_WORLD")
return
end
if event == "PLAYER_LOGOUT" then
AutoStrip_SaveDisplayPosition("PLAYER_LOGOUT")
return
end
@@ -144,6 +287,7 @@ local function AutoStrip_OnEvent()
if event == "PLAYER_REGEN_ENABLED" then
if AutoStrip_On and AutoStrip_WasInCombat then
AutoStrip_Trace("PLAYER_REGEN_ENABLED triggering auto strip")
AutoStrip_UnequipAll()
end
AutoStrip_WasInCombat = nil
@@ -152,6 +296,8 @@ end
local function AutoStrip_HandleSlash(msg)
local saved = AutoStrip_GetSaved()
AutoStrip_Trace("Slash msg='" .. tostring(msg or "") .. "' saved.autostrip=" .. tostring(saved["autostrip"] and 1 or 0)
.. " runtime=" .. tostring(AutoStrip_On and 1 or 0))
if msg == "display" then
AutoStrip_SetDisplayToggle(not (saved["display"] and true or false))
elseif msg == "toggle" then
@@ -176,6 +322,7 @@ if AutoStrip_Frame then
AutoStrip_Frame:RegisterEvent("PLAYER_REGEN_DISABLED")
AutoStrip_Frame:RegisterEvent("PLAYER_REGEN_ENABLED")
AutoStrip_Frame:RegisterEvent("PLAYER_ENTERING_WORLD")
AutoStrip_Frame:RegisterEvent("PLAYER_LOGOUT")
AutoStrip_Frame:SetScript("OnEvent", AutoStrip_OnEvent)
end
@@ -187,3 +334,8 @@ SLASH_AUTOSTRIP1 = "/autostrip"
SlashCmdList["AUTOSTRIP"] = AutoStrip_HandleSlash
SLASH_ZSTRIP1 = "/zstrip"
SlashCmdList["ZSTRIP"] = AutoStrip_HandleSlash
SLASH_AUTOSTRIPTRACE1 = "/autostriptrace"
SLASH_AUTOSTRIPTRACE2 = "/astrace"
SlashCmdList["AUTOSTRIPTRACE"] = function(msg)
AutoStrip_CommandTrace(msg)
end
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@@ -68,6 +68,9 @@
if ( this.isMoving ) then
this:StopMovingOrSizing()
this.isMoving = false
if AutoStrip_SaveDisplayPosition then
AutoStrip_SaveDisplayPosition("mouse-up-stop")
end
end
</OnMouseUp>
<OnDragStart>
@@ -79,6 +82,9 @@
<OnDragStop>
this:StopMovingOrSizing()
this.isMoving = false
if AutoStrip_SaveDisplayPosition then
AutoStrip_SaveDisplayPosition("drag-stop")
end
</OnDragStop>
</Scripts>
<NormalTexture name="$parentNormalTexture" file="Interface\Buttons\UI-Quickslot2">
+1 -1
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@@ -1,5 +1,5 @@
MTH_CONST = MTH_CONST or {}
MTH_CONST.version = MTH_CONST.version or "1.0.6"
MTH_CONST.version = MTH_CONST.version or "1.1.0"
MTH_CONST.WEAPON_TYPES = {
BOWS = "Bows",
+103 -9
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@@ -944,9 +944,6 @@ function MTH_FEED_BeginAttempt(payload)
itemIcon = infoTexture
end
end
if (not itemIcon or itemIcon == "") then
itemIcon = MTH_FEED_FindItemIconInBags(itemId, payload and payload.itemName)
end
MTH_FEED_Runtime.attempts[attemptId] = {
id = attemptId,
@@ -1117,7 +1114,7 @@ function MTH_FEED_IsFoodCompatible(petLevel, foodLevel)
return true
end
function MTH_FEED_IsExceptionReject(itemId)
function MTH_FEED_IsExceptionReject(itemId, petLevel)
local key = tonumber(itemId)
if not key then
return false
@@ -1127,6 +1124,11 @@ function MTH_FEED_IsExceptionReject(itemId)
if type(row) ~= "table" then
return false
end
local numericPet = tonumber(petLevel)
local blockedAtOrAbove = tonumber(row.blockAtOrAbovePetLevel)
if blockedAtOrAbove and numericPet and numericPet >= blockedAtOrAbove then
return true
end
if row.anomalyReject ~= true then
return false
end
@@ -1141,6 +1143,17 @@ function MTH_FEED_IsExceptionReject(itemId)
if not reasons then
return false
end
local lowLevelCount = tonumber(reasons.lowLevel) or 0
if lowLevelCount >= 1 then
local maxPetLevel = tonumber(row.maxPetLevel)
if numericPet and maxPetLevel then
if numericPet > maxPetLevel then
return true
end
else
return true
end
end
local wrongFoodCount = tonumber(reasons.wrongFood) or 0
if wrongFoodCount < 2 then
return false
@@ -1148,6 +1161,49 @@ function MTH_FEED_IsExceptionReject(itemId)
return true
end
function MTH_FEED_BlockItemForPetLevel(itemId, petLevel, reason)
local key = tonumber(itemId)
local numericPet = tonumber(petLevel)
if not key or not numericPet then
return false
end
if numericPet < 1 then
numericPet = 1
end
local store = MTH_FEED_EnsureStore()
if type(store.exceptions.byItemId[key]) ~= "table" then
store.exceptions.byItemId[key] = {
anomalyReject = true,
reasons = { noBuff = 0, wrongFood = 0, lowLevel = 0, unknown = 0 },
lastObservedAt = 0,
}
end
local row = store.exceptions.byItemId[key]
if type(row.reasons) ~= "table" then
row.reasons = { noBuff = 0, wrongFood = 0, lowLevel = 0, unknown = 0 }
end
row.anomalyReject = true
row.lastObservedAt = MTH_FEED_Now()
if tonumber(row.blockAtOrAbovePetLevel) == nil or numericPet < tonumber(row.blockAtOrAbovePetLevel) then
row.blockAtOrAbovePetLevel = numericPet
end
local normalizedReason = MTH_FEED_NormalizeReason(reason, nil)
if normalizedReason == "no-buff" then
row.reasons.noBuff = (tonumber(row.reasons.noBuff) or 0) + 1
elseif normalizedReason == "low-level" then
row.reasons.lowLevel = (tonumber(row.reasons.lowLevel) or 0) + 1
elseif normalizedReason == "wrong-food" then
row.reasons.wrongFood = (tonumber(row.reasons.wrongFood) or 0) + 1
else
row.reasons.unknown = (tonumber(row.reasons.unknown) or 0) + 1
end
MTH_FEED_TouchStore(store)
MTH_FEED_Trace("BlockItemForPetLevel itemId=" .. tostring(key)
.. " blockAtOrAbove=" .. tostring(row.blockAtOrAbovePetLevel)
.. " reason=" .. tostring(normalizedReason))
return true
end
function MTH_FEED_GetPetFeedStats(petId)
local key = tostring(petId or "")
if key == "" then
@@ -1157,7 +1213,7 @@ function MTH_FEED_GetPetFeedStats(petId)
return store.byPetId[key]
end
local function MTH_FEED_UpsertException(store, itemId, reason)
local function MTH_FEED_UpsertException(store, itemId, reason, petLevel)
if not itemId then
return
end
@@ -1179,6 +1235,16 @@ local function MTH_FEED_UpsertException(store, itemId, reason)
row.reasons.wrongFood = (tonumber(row.reasons.wrongFood) or 0) + 1
elseif reason == "low-level" then
row.reasons.lowLevel = (tonumber(row.reasons.lowLevel) or 0) + 1
local numericPetLevel = tonumber(petLevel)
if numericPetLevel and numericPetLevel > 1 then
local derivedMaxPetLevel = numericPetLevel - 1
if derivedMaxPetLevel < 1 then
derivedMaxPetLevel = 1
end
if tonumber(row.maxPetLevel) == nil or derivedMaxPetLevel < tonumber(row.maxPetLevel) then
row.maxPetLevel = derivedMaxPetLevel
end
end
else
row.reasons.unknown = (tonumber(row.reasons.unknown) or 0) + 1
end
@@ -1186,6 +1252,36 @@ local function MTH_FEED_UpsertException(store, itemId, reason)
row.lastObservedAt = MTH_FEED_Now()
end
local function MTH_FEED_ClearStaleExceptionOnAccept(store, itemId)
if not itemId or type(store) ~= "table" or type(store.exceptions) ~= "table" or type(store.exceptions.byItemId) ~= "table" then
return
end
local key = tonumber(itemId) or itemId
local row = store.exceptions.byItemId[key]
if type(row) ~= "table" then
return
end
if type(row.reasons) ~= "table" then
store.exceptions.byItemId[key] = nil
return
end
row.reasons.noBuff = 0
row.lastObservedAt = MTH_FEED_Now()
local noBuff = tonumber(row.reasons.noBuff) or 0
local lowLevel = tonumber(row.reasons.lowLevel) or 0
local wrongFood = tonumber(row.reasons.wrongFood) or 0
local unknown = tonumber(row.reasons.unknown) or 0
if noBuff <= 0
and lowLevel <= 0
and wrongFood <= 0
and unknown <= 0
and tonumber(row.blockAtOrAbovePetLevel) == nil
and tonumber(row.maxPetLevel) == nil then
store.exceptions.byItemId[key] = nil
end
end
function MTH_FEED_FinalizeAttempt(attemptId, payload)
local row = MTH_FEED_Runtime.attempts[attemptId]
if type(row) ~= "table" then
@@ -1245,6 +1341,7 @@ function MTH_FEED_FinalizeAttempt(attemptId, payload)
if itemRow then
itemRow.accepted = itemRow.accepted + 1
end
MTH_FEED_ClearStaleExceptionOnAccept(store, row.itemId)
local petKey = tostring((petRow and petRow.petId) or row.petId or "")
if petKey ~= "" then
MTH_FEED_Runtime.sessionFeedsByPetId[petKey] = (tonumber(MTH_FEED_Runtime.sessionFeedsByPetId[petKey]) or 0) + 1
@@ -1261,7 +1358,7 @@ function MTH_FEED_FinalizeAttempt(attemptId, payload)
if itemRow then
itemRow.rejected = itemRow.rejected + 1
end
MTH_FEED_UpsertException(store, row.itemId, reason)
MTH_FEED_UpsertException(store, row.itemId, reason, row.petLevel)
end
if itemRow then
@@ -1284,9 +1381,6 @@ function MTH_FEED_FinalizeAttempt(attemptId, payload)
persistedIcon = directTexture
end
end
if (not persistedIcon or persistedIcon == "") then
persistedIcon = MTH_FEED_FindItemIconInBags(row.itemId, row.itemName)
end
if persistedIcon and persistedIcon ~= "" then
itemRow.itemIcon = persistedIcon
end
+24 -1
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@@ -1,5 +1,5 @@
MTH = MTH or {
version = "1.0.6",
version = "1.1.0",
name = "MetaHunt",
modules = {},
config = {},
@@ -19,6 +19,13 @@ local MTH_MESSAGE_DEFAULTS = {
stableScan = true,
}
local MTH_MODULE_DEFAULT_STATES = {
autoquest = false,
autobuy = false,
feedomatic = false,
icu = false,
}
local function MTH_ClassGateTrace(_step, _detail)
return
end
@@ -434,6 +441,9 @@ local function MTH_GetPersistedModuleEnabled(name, defaultEnabled)
if type(MTH_CharSavedVariables.modules) ~= "table" then
MTH_CharSavedVariables.modules = {}
end
if type(MTH_CharSavedVariables.modules[resolvedName]) ~= "table" then
MTH_CharSavedVariables.modules[resolvedName] = {}
end
if type(MTH_SavedVariables) ~= "table" then
MTH_SavedVariables = {}
@@ -445,6 +455,19 @@ local function MTH_GetPersistedModuleEnabled(name, defaultEnabled)
MTH_SavedVariables.modules = {}
end
local hardDefault = MTH_MODULE_DEFAULT_STATES[resolvedName]
if hardDefault ~= nil then
local hasCharState = MTH_CharSavedVariables.moduleStates[resolvedName] ~= nil
or MTH_CharSavedVariables.modules[resolvedName].enabled ~= nil
if not hasCharState then
local resolved = hardDefault and true or false
MTH_CharSavedVariables.moduleStates[resolvedName] = resolved
MTH_CharSavedVariables.modules[resolvedName].enabled = resolved
MTH_ModuleStateDebug("read " .. tostring(name) .. " seeded char default=" .. tostring(resolved))
return resolved
end
end
if type(MTH_CharSavedVariables.moduleStates) == "table"
then
for i = 1, table.getn(candidates) do
+60 -6
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@@ -8,6 +8,24 @@ local MTH_PS_VERBOSE_LOGS = false
local MTH_PS_ForceScanUntil = 0
local MTH_PS_ForceScanBudget = 0
local MTH_PS_EventThrottle = {}
local MTH_PS_LastNoPetScanAt = 0
local function MTH_PS_IsPlayerDeadOrGhost()
if type(UnitIsDeadOrGhost) == "function" then
return UnitIsDeadOrGhost("player") and true or false
end
if type(UnitIsDead) == "function" then
return UnitIsDead("player") and true or false
end
return false
end
local function MTH_PS_HasLivePet()
if type(UnitExists) ~= "function" then
return false
end
return UnitExists("pet") and true or false
end
local function MTH_PS_ClearForceWindow()
MTH_PS_ForceScanUntil = 0
@@ -207,6 +225,41 @@ function MTH_PSP_RequestScan(trigger, minIntervalSeconds)
local minInterval = tonumber(minIntervalSeconds) or 1
local bypassThrottle = false
local bypassReason = ""
local deadOrGhost = MTH_PS_IsPlayerDeadOrGhost()
local hasLivePet = MTH_PS_HasLivePet()
if deadOrGhost then
if triggerText == "PET_BAR_UPDATE" or triggerText == "event:PET_BAR_UPDATE"
or triggerText == "SPELLS_CHANGED" or triggerText == "event:SPELLS_CHANGED"
or triggerText == "LEARNED_SPELL_IN_TAB" or triggerText == "event:LEARNED_SPELL_IN_TAB"
then
MTH_PS_TraceTrigger(triggerText, false, "dead-skip")
return false
end
end
if not hasLivePet then
if MTH_PS_IsFollowupEventTrigger(triggerText) then
MTH_PS_TraceTrigger(triggerText, false, "no-pet-followup")
return false
end
if triggerText ~= "manual"
and triggerText ~= "PLAYER_ENTERING_WORLD"
and triggerText ~= "event:PLAYER_ENTERING_WORLD"
and triggerText ~= "UNIT_PET"
and triggerText ~= "event:UNIT_PET"
then
MTH_PS_TraceTrigger(triggerText, false, "no-pet")
return false
end
if (now - (tonumber(MTH_PS_LastNoPetScanAt) or 0)) < 5 then
MTH_PS_TraceTrigger(triggerText, false, "no-pet-throttled")
return false
end
MTH_PS_LastNoPetScanAt = now
else
MTH_PS_LastNoPetScanAt = 0
end
if MTH_PS_IsPriorityTrigger(triggerText) then
bypassThrottle = true
@@ -256,16 +309,16 @@ local function MTH_PS_OnEvent(_, evt, eventArg1)
if evt == "PLAYER_ENTERING_WORLD" or evt == "UNIT_PET" or evt == "PET_BAR_UPDATE" or evt == "SPELLS_CHANGED" or evt == "LEARNED_SPELL_IN_TAB" then
local minInterval = 1
if evt == "PET_BAR_UPDATE" then
minInterval = 2
minInterval = 4
elseif evt == "SPELLS_CHANGED" then
minInterval = 2.5
minInterval = 4
elseif evt == "LEARNED_SPELL_IN_TAB" then
minInterval = 0.75
minInterval = 1.5
elseif evt == "UNIT_PET" then
minInterval = 0.5
minInterval = 1
end
if MTH_PS_ShouldHandleEvent(evt, minInterval) then
MTH_PSP_RequestScan(evt, 1)
MTH_PSP_RequestScan(evt, minInterval)
end
end
end
@@ -278,7 +331,7 @@ function MTH_PS_InitService()
return
end
MTH_PS_Frame = CreateFrame("Frame", "MTHPetSpellScanFrame")
MTH_PS_Frame = CreateFrame("Frame", "MTHPetSpellbookEventFrame")
MTH_PS_Frame:RegisterEvent("PLAYER_ENTERING_WORLD")
MTH_PS_Frame:RegisterEvent("UNIT_PET")
MTH_PS_Frame:RegisterEvent("PET_BAR_UPDATE")
@@ -295,6 +348,7 @@ function MTH_PS_ShutdownService(_reason)
MTH_PS_Frame:SetScript("OnEvent", nil)
MTH_PS_Frame = nil
MTH_PS_LastScanAt = 0
MTH_PS_LastNoPetScanAt = 0
MTH_PS_ClearForceWindow()
end
File diff suppressed because it is too large Load Diff
+29 -32
View File
@@ -240,6 +240,34 @@ local function MTH_CommandPetSpellScanFallback()
end
end
local function MTH_CommandFoodData(limitText)
if type(FOM_PrintCollectedFoodData) ~= "function" then
MTH:Print("Food data command is not available yet")
return
end
local trimmed = string.gsub(tostring(limitText or ""), "^%s+", "")
trimmed = string.gsub(trimmed, "%s+$", "")
if string.lower(trimmed) == "purge" then
if type(FOM_PruneCollectedFoodData) ~= "function" then
MTH:Print("Food data purge is not available yet")
return
end
local removed = tonumber(FOM_PruneCollectedFoodData()) or 0
MTH:Print("Food data purge removed rows: " .. tostring(removed))
return
end
if trimmed == "" then
FOM_PrintCollectedFoodData(nil)
return
end
local limit = tonumber(trimmed)
if not limit then
MTH:Print("Usage: /mth food [limit|purge]")
return
end
FOM_PrintCollectedFoodData(limit)
end
if type(MTH_PS_ScanNow) ~= "function" then
function MTH_PS_ScanNow(trigger)
local ok, count = MTH_CommandPetSpellScanFallback()
@@ -282,49 +310,18 @@ function SlashCmdList.MTH(msg, editbox)
msg = string.gsub(tostring(msg), "^%s+", "")
msg = string.gsub(msg, "%s+$", "")
local lowerMsg = string.lower(msg)
local _, _, lowerCmd, lowerArg = string.find(lowerMsg, "^(%S+)%s*(.-)%s*$")
if msg == "" then
MTH:Print("Available: /mth options, /mth book")
MTH:Print("Debug: /mth petsstate, /mth petsdump, /mth petssnap, /mth petsdiff")
elseif lowerMsg == "options" then
MTH_CommandOptions()
elseif lowerMsg == "book" or lowerMsg == "hunterbook" then
MTH_CommandBook()
elseif lowerMsg == "peers" or lowerMsg == "who" then
MTH_CommandPeers()
elseif lowerMsg == "petsstate" then
if type(MTH_CommandPetsState) == "function" then
MTH_CommandPetsState()
else
MTH:Print("Pets state command is not available yet")
end
elseif lowerMsg == "petsdump" then
if type(MTH_CommandPetsDump) == "function" then
MTH_CommandPetsDump()
else
MTH:Print("Pets dump command is not available yet")
end
elseif lowerMsg == "petssnap" then
if type(MTH_CommandPetsSnap) == "function" then
MTH_CommandPetsSnap()
else
MTH:Print("Pets snapshot command is not available yet")
end
elseif lowerMsg == "petsdiff" then
if type(MTH_CommandPetsDiff) == "function" then
MTH_CommandPetsDiff()
else
MTH:Print("Pets diff command is not available yet")
end
elseif lowerMsg == "err" then
if MTH_DebugFrame and type(MTH_DebugFrame.Toggle) == "function" then
MTH_DebugFrame:Toggle()
else
MTH:Print("Debug frame is not available yet")
end
else
MTH:Print("Unknown command: " .. tostring(msg))
MTH:Print("Available: /mth options, /mth book")
MTH:Print("Debug: /mth petsstate, /mth petsdump, /mth petssnap, /mth petsdiff")
end
end
+80 -18
View File
@@ -55,7 +55,7 @@ local function MTH_BOOK_FamiliesTrace(message)
end
local MTH_BOOK_STATE = {
mode = "stable",
mode = "pets",
search = "",
quick = "all",
minLevel = nil,
@@ -1537,13 +1537,75 @@ local function MTH_BOOK_BuildResults()
if MTH_BOOK_STATE.mode == "pethistory" then
local store = MTH_BOOK_GetPetDatastore()
if type(store) ~= "table" or type(store.historyById) ~= "table" then return results end
local cached = {}
for petId, row in pairs(store.historyById) do
if type(row) == "table" then
table.insert(results, petId)
local idText = tostring(petId)
table.insert(cached, {
id = petId,
idText = idText,
name = MTH_BOOK_SafeLower(row.name),
family = MTH_BOOK_SafeLower(row.family),
level = tonumber(row.level) or 0,
abandonedAt = tonumber(row.abandonedAt) or 0,
reason = MTH_BOOK_SafeLower(tostring(row.abandonReason or "")),
})
end
end
table.sort(results, MTH_BOOK_PetHistorySort)
MTH_BOOK_ApplyActiveSort(results)
local function defaultHistoryCompare(a, b)
if a.abandonedAt ~= b.abandonedAt then
return a.abandonedAt > b.abandonedAt
end
if a.name ~= b.name then
return a.name < b.name
end
return a.idText < b.idText
end
local state = MTH_BOOK_GetSortState()
if state and state.col then
table.sort(cached, function(a, b)
local ka = nil
local kb = nil
if state.col == 1 then
ka = a.idText
kb = b.idText
elseif state.col == 2 then
ka = a.name
kb = b.name
elseif state.col == 3 then
ka = a.family
kb = b.family
elseif state.col == 4 then
ka = a.level
kb = b.level
elseif state.col == 5 then
ka = a.abandonedAt
kb = b.abandonedAt
elseif state.col == 6 then
ka = a.reason
kb = b.reason
end
if ka ~= kb then
if ka == nil then return not state.asc end
if kb == nil then return state.asc end
if state.asc then
return ka < kb
end
return ka > kb
end
return defaultHistoryCompare(a, b)
end)
else
table.sort(cached, defaultHistoryCompare)
end
for i = 1, table.getn(cached) do
table.insert(results, cached[i].id)
end
return results
end
@@ -4379,23 +4441,14 @@ local function MTH_BOOK_LayoutSectionTabs()
local sectionPetHistory = getglobal("MTH_BOOK_SectionPetHistory")
if not (tabBar and sectionPets and sectionFamilies and sectionPetAbilities and sectionItems and sectionNPCs and sectionProjectiles and sectionAmmoBags) then return end
if sectionStable then
sectionStable:ClearAllPoints()
sectionStable:SetPoint("TOPLEFT", tabBar, "TOPLEFT", 0, 0)
end
sectionPets:ClearAllPoints()
sectionPets:SetPoint("TOPLEFT", tabBar, "TOPLEFT", 0, 0)
sectionPetAbilities:ClearAllPoints()
if sectionStable then
sectionPetAbilities:SetPoint("LEFT", sectionStable, "RIGHT", 2, 0)
else
sectionPetAbilities:SetPoint("TOPLEFT", tabBar, "TOPLEFT", 0, 0)
end
sectionPets:ClearAllPoints()
sectionPets:SetPoint("LEFT", sectionPetAbilities, "RIGHT", 2, 0)
sectionPetAbilities:SetPoint("LEFT", sectionPets, "RIGHT", 2, 0)
sectionFamilies:ClearAllPoints()
sectionFamilies:SetPoint("LEFT", sectionPets, "RIGHT", 2, 0)
sectionFamilies:SetPoint("LEFT", sectionPetAbilities, "RIGHT", 2, 0)
sectionNPCs:ClearAllPoints()
sectionNPCs:SetPoint("LEFT", sectionFamilies, "RIGHT", 2, 0)
@@ -4409,9 +4462,18 @@ local function MTH_BOOK_LayoutSectionTabs()
sectionAmmoBags:ClearAllPoints()
sectionAmmoBags:SetPoint("LEFT", sectionProjectiles, "RIGHT", 2, 0)
if sectionStable then
sectionStable:ClearAllPoints()
sectionStable:SetPoint("LEFT", sectionAmmoBags, "RIGHT", 2, 0)
end
if sectionPetHistory then
sectionPetHistory:ClearAllPoints()
sectionPetHistory:SetPoint("LEFT", sectionAmmoBags, "RIGHT", 2, 0)
if sectionStable then
sectionPetHistory:SetPoint("LEFT", sectionStable, "RIGHT", 2, 0)
else
sectionPetHistory:SetPoint("LEFT", sectionAmmoBags, "RIGHT", 2, 0)
end
end
end
+3
View File
@@ -198,6 +198,9 @@ local MTH_SPELL_ID_BY_TOKEN = {
["Counterattack"] = 19306,
["Clever Traps"] = 19239,
["Deterrence"] = 19263,
["Entrapment"] = 19184,
["Entrapment (Rank 2)"] = 19387,
["Entrapment (Rank 3)"] = 19388,
["Explosive Trap"] = 13813,
["Explosive Trap Effect"] = 13812,
["Feed Pet"] = 6991,
+16 -7
View File
@@ -53,6 +53,14 @@ local function MTH_AB_SetCheckedNoClick(check, checked)
MTH_AB_STATE.syncing = false
end
local function MTH_AB_IsChecked(control)
if not control or type(control.GetChecked) ~= "function" then
return false
end
local checked = control:GetChecked()
return checked == 1 or checked == true
end
local function MTH_AB_GetEngine()
return MTH_AutoBuyEngine
end
@@ -92,10 +100,10 @@ end
local function MTH_AB_EnsureConfig()
local store = MTH_AB_GetStore()
if store.enabled == nil then store.enabled = true end
if store.enabled == nil then store.enabled = false end
if type(store.projectiles) ~= "table" then store.projectiles = {} end
if type(store.petFood) ~= "table" then store.petFood = {} end
if store.projectiles.enabled == nil then store.projectiles.enabled = true end
if store.projectiles.enabled == nil then store.projectiles.enabled = false end
if store.petFood.enabled == nil then store.petFood.enabled = false end
if store.petFood.stacks == nil then store.petFood.stacks = 1 end
if store.petFood.scope == nil then store.petFood.scope = "current" end
@@ -510,7 +518,7 @@ local function MTH_AB_RefreshOptionsUI()
local store = MTH_AB_EnsureConfig()
local moduleEnabled = true
if MTH and MTH.IsModuleEnabled then
moduleEnabled = MTH:IsModuleEnabled("autobuy", true) and true or false
moduleEnabled = MTH:IsModuleEnabled("autobuy", false) and true or false
end
MTH_AB_SetCheckedNoClick(MTH_AB_STATE.controls.moduleEnabled, moduleEnabled)
@@ -653,7 +661,7 @@ local function MTH_AB_CreateRow(container, subtype, index, xBase, yOffset)
self = self or this
if not self or MTH_AB_STATE.syncing then return end
local store = MTH_AB_EnsureConfig()
MTH_AB_SetRuleEnabled(store, subtype, index, self:GetChecked() and true or false)
MTH_AB_SetRuleEnabled(store, subtype, index, MTH_AB_IsChecked(self))
MTH_AB_RefreshOptionsUI()
end)
end
@@ -711,7 +719,7 @@ local function MTH_AB_BuildUI(container)
self = self or this
if not self or MTH_AB_STATE.syncing then return end
if MTH and MTH.SetModuleEnabled then
local ok, err = MTH:SetModuleEnabled("autobuy", self:GetChecked() and true or false)
local ok, err = MTH:SetModuleEnabled("autobuy", MTH_AB_IsChecked(self))
if not ok and MTH and MTH.Print then
MTH:Print("Failed to change Auto Buy state: " .. tostring(err), "error")
end
@@ -726,7 +734,7 @@ local function MTH_AB_BuildUI(container)
self = self or this
if not self or MTH_AB_STATE.syncing then return end
local store = MTH_AB_EnsureConfig()
store.projectiles.enabled = self:GetChecked() and true or false
store.projectiles.enabled = MTH_AB_IsChecked(self)
MTH_AB_RefreshOptionsUI()
end)
end
@@ -765,7 +773,7 @@ local function MTH_AB_BuildUI(container)
self = self or this
if not self or MTH_AB_STATE.syncing then return end
local store = MTH_AB_EnsureConfig()
store.petFood.enabled = self:GetChecked() and true or false
store.petFood.enabled = MTH_AB_IsChecked(self)
MTH_AB_RefreshOptionsUI()
end)
end
@@ -843,6 +851,7 @@ local function MTH_AB_BuildUI(container)
text:SetText("")
controls.petFoodPetLines[i] = { icon = icon, text = text }
end
end
function MTH_SetupAutoBuyOptions()
+232
View File
@@ -0,0 +1,232 @@
local MTH_AQ_READY = MTH_OptionsRequire and MTH_OptionsRequire("options-autoquest", {
"MTH_GetFrame",
"MTH_ClearContainer",
"MTH_CreateCheckbox",
})
local function MTH_AQ_IsChecked(control)
if not control or type(control.GetChecked) ~= "function" then
return false
end
local checked = control:GetChecked()
return checked == 1 or checked == true
end
local function MTH_AQ_EnsureStore()
if type(MTH_CharSavedVariables) ~= "table" then
MTH_CharSavedVariables = {}
end
if type(MTH_CharSavedVariables.autoquest) ~= "table" then
MTH_CharSavedVariables.autoquest = {}
end
local store = MTH_CharSavedVariables.autoquest
if type(MTH_CharSavedVariables.questautomation) == "table" then
local legacy = MTH_CharSavedVariables.questautomation
if store.scorpokDrazial == nil and legacy.scorpokDrazial ~= nil then
store.scorpokDrazial = legacy.scorpokDrazial and true or false
end
if store.scorpokTooltip == nil and legacy.scorpokTooltip ~= nil then
store.scorpokTooltip = legacy.scorpokTooltip and true or false
end
end
if store.scorpokDrazial == nil then
store.scorpokDrazial = false
end
if store.arrowsForSissies == nil then
store.arrowsForSissies = false
end
return store
end
function MTH_SetupAutoQuestOptions()
if not MTH_AQ_READY then return end
local container = MTH_GetFrame("MetaHuntOptionsAutoQuest")
if not container then return end
MTH_ClearContainer(container)
local title = container:CreateFontString("MetaHuntOptionsAutoQuestTitle", "ARTWORK", "GameFontHighlight")
title:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -10)
title:SetText("Auto Quest")
local body = container:CreateFontString("MetaHuntOptionsAutoQuestBody", "ARTWORK", "GameFontNormalSmall")
body:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -30)
body:SetWidth(560)
body:SetJustifyH("LEFT")
body:SetJustifyV("TOP")
body:SetTextColor(0.45, 0.75, 1)
body:SetText("Automation for specific quest interactions.")
local moduleEnabled = true
if MTH and MTH.GetModule then
local module = MTH:GetModule("autoquest")
if type(module) == "table" and module.enabled ~= nil then
moduleEnabled = module.enabled and true or false
elseif MTH and MTH.IsModuleEnabled then
moduleEnabled = MTH:IsModuleEnabled("autoquest", false) and true or false
end
elseif MTH and MTH.IsModuleEnabled then
moduleEnabled = MTH:IsModuleEnabled("autoquest", false) and true or false
end
local moduleToggle = MTH_CreateCheckbox(container, "MetaHuntOptionsAutoQuestModuleToggle", "Enable Auto Quest module", -70, 20)
if moduleToggle then
moduleToggle:SetChecked(moduleEnabled and true or false)
moduleToggle:SetScript("OnClick", function(self)
self = self or this
if not self then return end
local enabled = MTH_AQ_IsChecked(self)
if MTH and MTH.SetModuleEnabled then
local ok, err = MTH:SetModuleEnabled("autoquest", enabled)
if not ok and MTH and MTH.Print then
MTH:Print("Failed to change Auto Quest module state: " .. tostring(err), "error")
end
end
local module = MTH and MTH.GetModule and MTH:GetModule("autoquest") or nil
local actual = (type(module) == "table" and module.enabled ~= nil) and (module.enabled and true or false) or enabled
self:SetChecked(actual and true or false)
end)
end
local store = MTH_AQ_EnsureStore()
if store.scorpokTooltip == nil then
store.scorpokTooltip = false
end
local sectionWidth = (container:GetWidth() or 600) - 40
if sectionWidth < 360 then
sectionWidth = 360
end
local function ensureSection(name, sectionTitle, yOffset, height)
local section = getglobal(name)
if not section then
section = CreateFrame("Frame", name, container, "OptionFrameBoxTemplate")
end
if not section then
return nil
end
section:SetParent(container)
section:ClearAllPoints()
section:SetPoint("TOPLEFT", container, "TOPLEFT", 20, yOffset)
section:SetWidth(sectionWidth)
section:SetHeight(height)
section:Show()
local titleFrame = getglobal(name .. "Title")
if titleFrame then
titleFrame:SetText(sectionTitle)
end
return section
end
local function ensureCheckbox(section, name, label, yOffset, checked)
local check = getglobal(name)
if not check then
check = CreateFrame("CheckButton", name, section, "OptionsCheckButtonTemplate")
end
if not check then
return nil
end
check:SetParent(section)
check:ClearAllPoints()
check:SetPoint("TOPLEFT", section, "TOPLEFT", 12, yOffset)
check:SetChecked(checked and true or false)
check:Show()
local text = getglobal(name .. "Text")
if text then
text:SetText(label)
end
return check
end
local scorpokSection = ensureSection("MetaHuntAutoQuestScorpokBox", "Salt of the Scorpok", -130, 112)
if scorpokSection then
local scorpokToggle = ensureCheckbox(
scorpokSection,
"MetaHuntOptionsAutoQuestScorpokToggle",
"Enable SHIFT-rightclick for Bloodmage Drazial",
-10,
store.scorpokDrazial and true or false
)
if scorpokToggle then
scorpokToggle:SetScript("OnClick", function(self)
self = self or this
local enabled = MTH_AQ_IsChecked(self)
store.scorpokDrazial = enabled and true or false
if MTH and MTH.GetModuleCharSavedVariables then
local moduleStore = MTH:GetModuleCharSavedVariables("autoquest")
if type(moduleStore) == "table" then
moduleStore.scorpokDrazial = store.scorpokDrazial and true or false
end
end
local module = MTH and MTH.GetModule and MTH:GetModule("autoquest")
if module and module.SetScorpokDrazialEnabled then
module:SetScorpokDrazialEnabled(enabled)
end
end)
end
local tooltipToggle = ensureCheckbox(
scorpokSection,
"MetaHuntOptionsAutoQuestScorpokTooltipToggle",
"Enhance Tooltip on Drazial and related beasts (requires Tooltips module enabled)",
-42,
store.scorpokTooltip and true or false
)
if tooltipToggle then
tooltipToggle:SetScript("OnClick", function(self)
self = self or this
local enabled = MTH_AQ_IsChecked(self)
store.scorpokTooltip = enabled and true or false
if MTH and MTH.GetModuleCharSavedVariables then
local moduleStore = MTH:GetModuleCharSavedVariables("autoquest")
if type(moduleStore) == "table" then
moduleStore.scorpokTooltip = store.scorpokTooltip and true or false
end
end
end)
end
end
local sissiesSection = ensureSection("MetaHuntAutoQuestSissiesBox", "Arrows Are For Sissies", -255, 108)
if sissiesSection then
local sissiesNote = getglobal("MetaHuntOptionsAutoQuestSissiesNote")
if not sissiesNote then
sissiesNote = sissiesSection:CreateFontString("MetaHuntOptionsAutoQuestSissiesNote", "ARTWORK", "GameFontNormalSmall")
end
sissiesNote:ClearAllPoints()
sissiesNote:SetPoint("TOPLEFT", sissiesSection, "TOPLEFT", 14, -10)
sissiesNote:SetWidth(sectionWidth - 28)
sissiesNote:SetJustifyH("LEFT")
sissiesNote:SetTextColor(0.45, 0.75, 1)
sissiesNote:SetText("Note that you should not activate this if you are using LazyPig")
sissiesNote:Show()
local sissiesToggle = ensureCheckbox(
sissiesSection,
"MetaHuntOptionsAutoQuestSissiesToggle",
"Enable SHIFT-rightclick for Artilleryman Sheldonore",
-40,
store.arrowsForSissies and true or false
)
if sissiesToggle then
sissiesToggle:SetScript("OnClick", function(self)
self = self or this
local enabled = MTH_AQ_IsChecked(self)
store.arrowsForSissies = enabled and true or false
if MTH and MTH.GetModuleCharSavedVariables then
local moduleStore = MTH:GetModuleCharSavedVariables("autoquest")
if type(moduleStore) == "table" then
moduleStore.arrowsForSissies = store.arrowsForSissies and true or false
end
end
local module = MTH and MTH.GetModule and MTH:GetModule("autoquest")
if module and module.SetArrowsForSissiesEnabled then
module:SetArrowsForSissiesEnabled(enabled)
end
end)
end
end
end
+21 -8
View File
@@ -307,6 +307,14 @@ local function MTH_CHRON_MakeSmall(parent, name, text, x, y)
return label
end
local function MTH_CHRON_IsChecked(control)
if not control or type(control.GetChecked) ~= "function" then
return false
end
local checked = control:GetChecked()
return checked == 1 or checked == true
end
local function MTH_CHRON_MakeInput(parent, name, x, y, width, height, value, onAccept)
local edit = CreateFrame("EditBox", name, parent, "InputBoxTemplate")
@@ -380,11 +388,16 @@ local function MTH_CHRON_RenderTimerSection(container, profile, title, items, bu
check:SetScript("OnClick", function(self)
self = self or this
if not self then return end
if self:GetChecked() then
local currentlyDisabled = profile.disabledSpells[bucket][timerName] ~= nil
if currentlyDisabled then
profile.disabledSpells[bucket][timerName] = nil
self:SetChecked(true)
else
profile.disabledSpells[bucket][timerName] = {}
self:SetChecked(nil)
end
MTH_CHRON_ApplyLiveProfile(profile)
end)
end
timerY = timerY - 20
@@ -460,7 +473,7 @@ function MTH_SetupChronometerOptions(tabKey)
moduleCheck:SetScript("OnClick", function(self)
self = self or this
if not self then return end
local enabled = self:GetChecked() and true or false
local enabled = MTH_CHRON_IsChecked(self)
if MTH and MTH.SetModuleEnabled then
MTH:SetModuleEnabled("chronometer", enabled)
end
@@ -485,7 +498,7 @@ function MTH_SetupChronometerOptions(tabKey)
killCheck:SetScript("OnClick", function(self)
self = self or this
if not self then return end
profile.fadeonkill = self:GetChecked() and true or false
profile.fadeonkill = MTH_CHRON_IsChecked(self)
end)
end
@@ -495,7 +508,7 @@ function MTH_SetupChronometerOptions(tabKey)
fadeCheck:SetScript("OnClick", function(self)
self = self or this
if not self then return end
profile.fadeonfade = self:GetChecked() and true or false
profile.fadeonfade = MTH_CHRON_IsChecked(self)
end)
end
@@ -505,7 +518,7 @@ function MTH_SetupChronometerOptions(tabKey)
selfCheck:SetScript("OnClick", function(self)
self = self or this
if not self then return end
profile.selfbars = self:GetChecked() and true or false
profile.selfbars = MTH_CHRON_IsChecked(self)
end)
end
@@ -515,7 +528,7 @@ function MTH_SetupChronometerOptions(tabKey)
onlySelfCheck:SetScript("OnClick", function(self)
self = self or this
if not self then return end
profile.onlyself = self:GetChecked() and true or false
profile.onlyself = MTH_CHRON_IsChecked(self)
end)
end
elseif section == "bar" then
@@ -600,7 +613,7 @@ function MTH_SetupChronometerOptions(tabKey)
growCheck:SetScript("OnClick", function(self)
self = self or this
if not self then return end
profile.growup = self:GetChecked() and true or false
profile.growup = MTH_CHRON_IsChecked(self)
MTH_CHRON_ApplyLiveProfile(profile)
end)
end
@@ -611,7 +624,7 @@ function MTH_SetupChronometerOptions(tabKey)
reverseCheck:SetScript("OnClick", function(self)
self = self or this
if not self then return end
profile.reverse = self:GetChecked() and true or false
profile.reverse = MTH_CHRON_IsChecked(self)
MTH_CHRON_ApplyLiveProfile(profile)
end)
end
+10
View File
@@ -159,6 +159,16 @@ function MTH_SetupCreditsOptions()
cursor,
-4)
cursor = MTH_CreditsCreateText(content, cursor,
MTH_CR_L("CREDITS_ABOUT_ICU", "- ICU was an old vanilla addon. I used the following last revision and added many more features of config options to it."),
"GameFontNormalSmall", -10)
cursor = MTH_CreditsCreateLink(content,
"https://github.com/wigan91/ICU-TWoW",
"https://github.com/wigan91/ICU-TWoW",
cursor,
-4)
cursor = MTH_CreditsCreateText(content, cursor,
MTH_CR_L("CREDITS_ABOUT_MAP", "- The Map/Marker system is the one of pfQuest from Master Shagu. Unfortunately he is no more reachable for some months and I could not have some talk with him about this. I mostly let it untouched, I just made slight modifications so it can integrate better within Metahunt, and doesn't conflict with pfQuest."),
"GameFontNormalSmall", -10)
+598
View File
@@ -0,0 +1,598 @@
local MTH_ICU_OPT_READY = true
local MTH_ICU_OPT_MISSING = {}
if type(MTH_GetFrame) ~= "function" then table.insert(MTH_ICU_OPT_MISSING, "MTH_GetFrame") end
if type(MTH_ClearContainer) ~= "function" then table.insert(MTH_ICU_OPT_MISSING, "MTH_ClearContainer") end
if type(MTH_CreateCheckbox) ~= "function" then table.insert(MTH_ICU_OPT_MISSING, "MTH_CreateCheckbox") end
if table.getn(MTH_ICU_OPT_MISSING) > 0 then
MTH_ICU_OPT_READY = false
if MTH and MTH.Print then
MTH:Print("[MTH ICU OPTIONS] missing dependencies: " .. table.concat(MTH_ICU_OPT_MISSING, ", "), "error")
end
end
local MTH_ICU_OPT_STATE = {
container = nil,
built = false,
controls = {},
}
local MTH_ICU_LAYOUT = {
LEFT_X = 20,
LEFT_DROPDOWN_X = 94,
RIGHT_X = 280,
RIGHT_DROPDOWN_X = 366,
DROPDOWN_WIDTH = 108,
COLOR_BUTTON_X = 378,
COLOR_BUTTON_WIDTH = 78,
COLOR_ROW_STEP = 24,
}
local MTH_ICU_OPTIONS_FALLBACK = {
ALERT = { "AUTO", "PARTY", "RAID", "SELF", "MTH Message", "OFF" },
ANNOUNCE = { "AUTO", "SAY", "YELL", "PARTY", "RAID", "SELF", "MTH Message", "OFF" },
ANCHOR = { "TOP", "TOPLEFT", "TOPRIGHT", "BOTTOM", "BOTTOMLEFT", "BOTTOMRIGHT", "LEFT", "RIGHT", "CUSTOM" },
POPUP_HIDE_DELAY = { "INSTANT", "1", "2", "3", "4", "5", "6", "7", "8", "9", "10" },
HEALTH_TEXT_MODE = { "NONE", "PERCENT", "HP", "BOTH" },
PLAYER_COLOR_MODE = { "CLASS", "REACTION", "FACTION", "CUSTOM" },
}
local MTH_ICU_DEFAULT_BG_COLORS = {
PLAYER_HOSTILE = { 1.00, 0.20, 0.20 },
PLAYER_NEUTRAL = { 1.00, 0.85, 0.10 },
PLAYER_FRIENDLY = { 0.20, 0.75, 1.00 },
NPC_HOSTILE = { 1.00, 0.20, 0.20 },
NPC_NEUTRAL = { 1.00, 0.85, 0.10 },
NPC_FRIENDLY = { 0.10, 0.90, 0.10 },
UNKNOWN = { 0.70, 0.70, 0.70 },
}
local MTH_ICU_COLOR_ROWS = {
{ key = "PLAYER_HOSTILE", label = "Player hostile" },
{ key = "PLAYER_NEUTRAL", label = "Player neutral" },
{ key = "PLAYER_FRIENDLY", label = "Player friendly" },
{ key = "NPC_HOSTILE", label = "NPC hostile" },
{ key = "NPC_NEUTRAL", label = "NPC neutral" },
{ key = "NPC_FRIENDLY", label = "NPC friendly" },
{ key = "UNKNOWN", label = "Unknown fallback" },
}
local function MTH_ICU_GetStore()
local store = nil
if MTH and MTH.GetModuleCharSavedVariables then
store = MTH:GetModuleCharSavedVariables("icu")
end
if type(store) ~= "table" then
ICUvars = ICUvars or {}
store = ICUvars
end
if store.ALERT == nil then store.ALERT = "MTH Message" end
if store.ALERT == "SAY" or store.ALERT == "YELL" then store.ALERT = "SELF" end
if store.ANNOUNCE == nil then store.ANNOUNCE = "MTH Message" end
if store.ANCHOR == nil then store.ANCHOR = "BOTTOMRIGHT" end
if store.POPUP_HIDE_DELAY == nil then
store.POPUP_HIDE_DELAY = "INSTANT"
else
local rawDelay = tostring(store.POPUP_HIDE_DELAY)
if rawDelay ~= "INSTANT" then
local n = tonumber(rawDelay)
if not n then
store.POPUP_HIDE_DELAY = "INSTANT"
else
n = math.floor(n)
if n < 1 then
store.POPUP_HIDE_DELAY = "INSTANT"
elseif n > 10 then
store.POPUP_HIDE_DELAY = "10"
else
store.POPUP_HIDE_DELAY = tostring(n)
end
end
end
end
if store.mouseOver == nil then store.mouseOver = false end
if store.HEALTH_TEXT_MODE == nil then store.HEALTH_TEXT_MODE = "BOTH" end
if store.HEALTH_TEXT_MODE == "AUTO" then store.HEALTH_TEXT_MODE = "BOTH" end
if store.PLAYER_COLOR_MODE == nil then store.PLAYER_COLOR_MODE = "CLASS" end
if store.REACTION_ONLY_PVP_PLAYERS == nil then store.REACTION_ONLY_PVP_PLAYERS = true end
if store.SHOW_GUILD_NAME == nil then store.SHOW_GUILD_NAME = false end
if store.SHOW_PLAYER_CLASS == nil then store.SHOW_PLAYER_CLASS = true end
if store.SHOW_PLAYER_RACE == nil then store.SHOW_PLAYER_RACE = true end
if store.SHOW_CUSTOM_TITLES == nil then store.SHOW_CUSTOM_TITLES = false end
if store.EXPAND_UP == nil then store.EXPAND_UP = false end
if type(store.COLORS) ~= "table" then
store.COLORS = {}
end
for key, def in pairs(MTH_ICU_DEFAULT_BG_COLORS) do
if type(store.COLORS[key]) ~= "table" then
store.COLORS[key] = { def[1], def[2], def[3] }
end
end
ICUvars = store
return store
end
local function MTH_ICU_GetOptionValues(key)
if type(ICU_OPTIONS) == "table" and type(ICU_OPTIONS[key]) == "table" then
return ICU_OPTIONS[key]
end
return MTH_ICU_OPTIONS_FALLBACK[key] or {}
end
local function MTH_ICU_SetValue(key, value)
local store = MTH_ICU_GetStore()
store[key] = tostring(value or "")
if key == "ANCHOR" and type(ICU_SetPoints) == "function" then
ICU_SetPoints()
end
end
local function MTH_ICU_DropdownSetText(frame, text)
if UIDropDownMenu_SetText then
UIDropDownMenu_SetText(tostring(text or ""), frame)
return
end
if not frame or not frame.GetName then return end
local textRegion = getglobal(frame:GetName() .. "Text")
if textRegion and textRegion.SetText then
textRegion:SetText(tostring(text or ""))
end
end
local function MTH_ICU_GetColor(key)
local store = MTH_ICU_GetStore()
local row = store.COLORS and store.COLORS[key]
if type(row) == "table" then
return tonumber(row[1]) or 0, tonumber(row[2]) or 0, tonumber(row[3]) or 0
end
local def = MTH_ICU_DEFAULT_BG_COLORS[key] or MTH_ICU_DEFAULT_BG_COLORS.UNKNOWN
return def[1], def[2], def[3]
end
local function MTH_ICU_SetColor(key, r, g, b)
local store = MTH_ICU_GetStore()
if type(store.COLORS) ~= "table" then
store.COLORS = {}
end
store.COLORS[key] = {
math.max(0, math.min(1, tonumber(r) or 0)),
math.max(0, math.min(1, tonumber(g) or 0)),
math.max(0, math.min(1, tonumber(b) or 0)),
}
end
local function MTH_ICU_OpenColorPicker(colorKey)
if not ColorPickerFrame then
if MTH and MTH.Print then
MTH:Print("ColorPickerFrame is not available in this client", "error")
end
return
end
local currentR, currentG, currentB = MTH_ICU_GetColor(colorKey)
local function applyColor()
local r, g, b = ColorPickerFrame:GetColorRGB()
MTH_ICU_SetColor(colorKey, r, g, b)
MTH_RefreshICUOptions()
end
ColorPickerFrame.func = applyColor
ColorPickerFrame.cancelFunc = function(prev)
if type(prev) == "table" then
local r = prev.r or prev[1] or currentR
local g = prev.g or prev[2] or currentG
local b = prev.b or prev[3] or currentB
MTH_ICU_SetColor(colorKey, r, g, b)
MTH_RefreshICUOptions()
end
end
ColorPickerFrame:SetColorRGB(currentR, currentG, currentB)
ColorPickerFrame.hasOpacity = false
ColorPickerFrame.opacity = 1
ColorPickerFrame.previousValues = { currentR, currentG, currentB }
ColorPickerFrame:Show()
end
local function MTH_ICU_CreateOptionRow(container, rowName, label, key, y, labelX, dropdownX)
labelX = labelX or MTH_ICU_LAYOUT.LEFT_X
dropdownX = dropdownX or MTH_ICU_LAYOUT.LEFT_DROPDOWN_X
local labelFs = container:CreateFontString(rowName .. "Label", "ARTWORK", "GameFontNormalSmall")
labelFs:SetPoint("TOPLEFT", container, "TOPLEFT", labelX, y)
labelFs:SetText(label)
local dropdown = CreateFrame("Frame", rowName .. "Drop", container, "UIDropDownMenuTemplate")
dropdown:ClearAllPoints()
dropdown:SetPoint("TOPLEFT", container, "TOPLEFT", dropdownX, y + 12)
if UIDropDownMenu_SetWidth then
UIDropDownMenu_SetWidth(MTH_ICU_LAYOUT.DROPDOWN_WIDTH, dropdown)
end
if UIDropDownMenu_JustifyText then
UIDropDownMenu_JustifyText("LEFT", dropdown)
end
if UIDropDownMenu_Initialize then
UIDropDownMenu_Initialize(dropdown, function()
local values = MTH_ICU_GetOptionValues(key)
local store = MTH_ICU_GetStore()
local current = tostring(store[key] or "")
local infoFactory = UIDropDownMenu_CreateInfo
for i = 1, table.getn(values) do
local optionValue = tostring(values[i])
local info = type(infoFactory) == "function" and infoFactory() or {}
info.text = optionValue
info.checked = optionValue == current and 1 or nil
info.func = function()
MTH_ICU_SetValue(key, optionValue)
MTH_RefreshICUOptions()
end
if UIDropDownMenu_AddButton then UIDropDownMenu_AddButton(info) end
end
end)
end
MTH_ICU_OPT_STATE.controls[key] = {
label = labelFs,
dropdown = dropdown,
}
end
local function MTH_ICU_CreateColorRow(container, rowName, label, colorKey, y, labelX, buttonX)
labelX = labelX or MTH_ICU_LAYOUT.RIGHT_X
buttonX = buttonX or MTH_ICU_LAYOUT.COLOR_BUTTON_X
local labelFs = container:CreateFontString(rowName .. "Label", "ARTWORK", "GameFontNormalSmall")
labelFs:SetPoint("TOPLEFT", container, "TOPLEFT", labelX, y)
labelFs:SetText(label)
local button = CreateFrame("Button", rowName .. "Button", container, "UIPanelButtonTemplate")
button:SetPoint("TOPLEFT", container, "TOPLEFT", buttonX, y + 8)
button:SetWidth(MTH_ICU_LAYOUT.COLOR_BUTTON_WIDTH)
button:SetHeight(22)
button:SetText("Pick")
button:SetScript("OnClick", function()
MTH_ICU_OpenColorPicker(colorKey)
end)
local swatch = button:CreateTexture(rowName .. "Swatch", "ARTWORK")
swatch:SetTexture("Interface\\Buttons\\WHITE8X8")
swatch:SetPoint("LEFT", button, "LEFT", 6, 0)
swatch:SetWidth(14)
swatch:SetHeight(14)
MTH_ICU_OPT_STATE.controls[colorKey] = {
label = labelFs,
button = button,
swatch = swatch,
isColor = true,
}
end
local function MTH_ICU_BuildUI(container)
if MTH_ICU_OPT_STATE.built and MTH_ICU_OPT_STATE.container == container then
return
end
MTH_ClearContainer(container)
MTH_ICU_OPT_STATE.controls = {}
MTH_ICU_OPT_STATE.container = container
MTH_ICU_OPT_STATE.built = true
local title = container:CreateFontString("MetaHuntOptionsICUTitle", "ARTWORK", "GameFontHighlight")
title:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -10)
title:SetText("MTH ICU")
local note = container:CreateFontString("MetaHuntOptionsICUNote", "ARTWORK", "GameFontNormalSmall")
note:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -32)
note:SetWidth(560)
note:SetJustifyH("LEFT")
note:SetJustifyV("TOP")
note:SetTextColor(0.35, 0.65, 1)
note:SetText("ICU is a minimap targeting utility module for your Trackings.\nIt provides enhanced target information and click actions for players and NPCs on the minimap.")
local moduleEnabled = MTH_CreateCheckbox(container, "MetaHuntOptionsICUModuleEnabled", "Enable ICU module", -72, MTH_ICU_LAYOUT.LEFT_X)
if moduleEnabled then
moduleEnabled:SetScript("OnClick", function(self)
self = self or this
if not self then return end
if MTH and MTH.SetModuleEnabled then
local ok, err = MTH:SetModuleEnabled("icu", self:GetChecked() == 1)
if not ok and MTH and MTH.Print then
MTH:Print("Failed to change ICU module state: " .. tostring(err), "error")
end
end
MTH_RefreshICUOptions()
end)
MTH_ICU_OPT_STATE.controls.moduleEnabled = moduleEnabled
end
local mouseOver = MTH_CreateCheckbox(container, "MetaHuntOptionsICUMouseOver", "Enable CTRL mouseover scan", -98, MTH_ICU_LAYOUT.LEFT_X)
if mouseOver then
mouseOver:SetScript("OnClick", function(self)
self = self or this
if not self then return end
local store = MTH_ICU_GetStore()
store.mouseOver = self:GetChecked() == 1 and true or false
end)
MTH_ICU_OPT_STATE.controls.mouseOver = mouseOver
end
local sectionHeader = container:CreateFontString("MetaHuntOptionsICUSectionHeader", "ARTWORK", "GameFontHighlight")
sectionHeader:SetPoint("TOPLEFT", container, "TOPLEFT", MTH_ICU_LAYOUT.LEFT_X, -146)
sectionHeader:SetText("General Settings")
MTH_ICU_CreateOptionRow(container, "MetaHuntOptionsICUAlert", "ALERT PVP", "ALERT", -172, MTH_ICU_LAYOUT.LEFT_X, MTH_ICU_LAYOUT.LEFT_DROPDOWN_X)
MTH_ICU_CreateOptionRow(container, "MetaHuntOptionsICUAnnounce", "ANNOUNCE on click", "ANNOUNCE", -198, MTH_ICU_LAYOUT.LEFT_X, MTH_ICU_LAYOUT.LEFT_DROPDOWN_X)
MTH_ICU_CreateOptionRow(container, "MetaHuntOptionsICUHealthMode", "Health text", "HEALTH_TEXT_MODE", -224, MTH_ICU_LAYOUT.LEFT_X, MTH_ICU_LAYOUT.LEFT_DROPDOWN_X)
MTH_ICU_CreateOptionRow(container, "MetaHuntOptionsICUHideDelay", "List hide delay", "POPUP_HIDE_DELAY", -250, MTH_ICU_LAYOUT.LEFT_X, MTH_ICU_LAYOUT.LEFT_DROPDOWN_X)
MTH_ICU_CreateOptionRow(container, "MetaHuntOptionsICUAnchor", "ANCHOR", "ANCHOR", -276, MTH_ICU_LAYOUT.LEFT_X, MTH_ICU_LAYOUT.LEFT_DROPDOWN_X)
local toggleAnchorButton = CreateFrame("Button", "MetaHuntOptionsICUToggleAnchorButton", container, "UIPanelButtonTemplate")
toggleAnchorButton:SetPoint("TOPLEFT", container, "TOPLEFT", MTH_ICU_LAYOUT.LEFT_X, -302)
toggleAnchorButton:SetWidth(116)
toggleAnchorButton:SetHeight(22)
toggleAnchorButton:SetText("Toggle Anchor")
toggleAnchorButton:SetScript("OnClick", function()
if type(ICU_ToggleAnchor) == "function" then
ICU_ToggleAnchor()
end
end)
MTH_ICU_OPT_STATE.controls.customAnchorButton = toggleAnchorButton
local expandUp = MTH_CreateCheckbox(container, "MetaHuntOptionsICUExpandUp", "Expand Up", -301, MTH_ICU_LAYOUT.LEFT_X + 132)
if expandUp then
expandUp:SetScript("OnClick", function(self)
self = self or this
if not self then return end
local store = MTH_ICU_GetStore()
store.EXPAND_UP = self:GetChecked() == 1 and true or false
if type(ICU_SetPoints) == "function" then
ICU_SetPoints()
end
end)
MTH_ICU_OPT_STATE.controls.expandUp = expandUp
end
local showGuild = MTH_CreateCheckbox(container, "MetaHuntOptionsICUShowGuild", "Show player guild names", -344, MTH_ICU_LAYOUT.LEFT_X)
if showGuild then
showGuild:SetScript("OnClick", function(self)
self = self or this
if not self then return end
local store = MTH_ICU_GetStore()
store.SHOW_GUILD_NAME = self:GetChecked() == 1 and true or false
end)
MTH_ICU_OPT_STATE.controls.showGuildName = showGuild
end
local showClass = MTH_CreateCheckbox(container, "MetaHuntOptionsICUShowClass", "Show player class", -368, MTH_ICU_LAYOUT.LEFT_X)
if showClass then
showClass:SetScript("OnClick", function(self)
self = self or this
if not self then return end
local store = MTH_ICU_GetStore()
store.SHOW_PLAYER_CLASS = self:GetChecked() == 1 and true or false
end)
MTH_ICU_OPT_STATE.controls.showPlayerClass = showClass
end
local showRace = MTH_CreateCheckbox(container, "MetaHuntOptionsICUShowRace", "Show player race", -392, MTH_ICU_LAYOUT.LEFT_X)
if showRace then
showRace:SetScript("OnClick", function(self)
self = self or this
if not self then return end
local store = MTH_ICU_GetStore()
store.SHOW_PLAYER_RACE = self:GetChecked() == 1 and true or false
end)
MTH_ICU_OPT_STATE.controls.showPlayerRace = showRace
end
local showTitles = MTH_CreateCheckbox(container, "MetaHuntOptionsICUShowTitles", "Show custom titles in alerts", -416, MTH_ICU_LAYOUT.LEFT_X)
if showTitles then
showTitles:SetScript("OnClick", function(self)
self = self or this
if not self then return end
local store = MTH_ICU_GetStore()
store.SHOW_CUSTOM_TITLES = self:GetChecked() == 1 and true or false
end)
MTH_ICU_OPT_STATE.controls.showCustomTitles = showTitles
end
local rightHeader = container:CreateFontString("MetaHuntOptionsICURightHeader", "ARTWORK", "GameFontHighlight")
rightHeader:SetPoint("TOPLEFT", container, "TOPLEFT", MTH_ICU_LAYOUT.RIGHT_X, -146)
rightHeader:SetText("Background Colors")
MTH_ICU_CreateOptionRow(container, "MetaHuntOptionsICUPlayerColorMode", "Player colors", "PLAYER_COLOR_MODE", -172, MTH_ICU_LAYOUT.RIGHT_X, MTH_ICU_LAYOUT.RIGHT_DROPDOWN_X)
local reactionOnlyPvp = MTH_CreateCheckbox(container, "MetaHuntOptionsICUReactionOnlyPvp", "Reaction only when PvP-flagged", -200, MTH_ICU_LAYOUT.RIGHT_X)
if reactionOnlyPvp then
reactionOnlyPvp:SetScript("OnClick", function(self)
self = self or this
if not self then return end
local store = MTH_ICU_GetStore()
store.REACTION_ONLY_PVP_PLAYERS = self:GetChecked() == 1 and true or false
end)
MTH_ICU_OPT_STATE.controls.reactionOnlyPvp = reactionOnlyPvp
end
local colorHeader = container:CreateFontString("MetaHuntOptionsICUColorsHeader", "ARTWORK", "GameFontHighlight")
colorHeader:SetPoint("TOPLEFT", container, "TOPLEFT", MTH_ICU_LAYOUT.RIGHT_X, -224)
local colorScope = container:CreateFontString("MetaHuntOptionsICUColorsScope", "ARTWORK", "GameFontNormalSmall")
colorScope:SetPoint("TOPLEFT", container, "TOPLEFT", MTH_ICU_LAYOUT.RIGHT_X, -242)
colorScope:SetWidth(250)
colorScope:SetJustifyH("LEFT")
colorScope:SetJustifyV("TOP")
colorScope:SetTextColor(0.35, 0.65, 1)
colorScope:SetText("Player pickers: REACTION / FACTION / CUSTOM\nNPC pickers: always")
local colorY = -284
for i = 1, table.getn(MTH_ICU_COLOR_ROWS) do
local row = MTH_ICU_COLOR_ROWS[i]
MTH_ICU_CreateColorRow(container, "MetaHuntOptionsICUColor" .. tostring(i), row.label, row.key, colorY, MTH_ICU_LAYOUT.RIGHT_X, MTH_ICU_LAYOUT.COLOR_BUTTON_X)
colorY = colorY - MTH_ICU_LAYOUT.COLOR_ROW_STEP
end
end
function MTH_RefreshICUOptions()
if not MTH_ICU_OPT_READY then return end
local controls = MTH_ICU_OPT_STATE.controls
if type(controls) ~= "table" then
return
end
local store = MTH_ICU_GetStore()
local moduleEnabled = MTH and MTH.IsModuleEnabled and MTH:IsModuleEnabled("icu", false) or false
if controls.moduleEnabled then
controls.moduleEnabled:SetChecked(moduleEnabled and 1 or nil)
end
if controls.mouseOver then
controls.mouseOver:SetChecked(store.mouseOver and 1 or nil)
if controls.mouseOver.Enable then
if moduleEnabled then controls.mouseOver:Enable() else controls.mouseOver:Disable() end
end
end
if controls.showGuildName then
controls.showGuildName:SetChecked(store.SHOW_GUILD_NAME and 1 or nil)
if controls.showGuildName.Enable then
if moduleEnabled then controls.showGuildName:Enable() else controls.showGuildName:Disable() end
end
end
if controls.showPlayerClass then
controls.showPlayerClass:SetChecked(store.SHOW_PLAYER_CLASS and 1 or nil)
if controls.showPlayerClass.Enable then
if moduleEnabled then controls.showPlayerClass:Enable() else controls.showPlayerClass:Disable() end
end
end
if controls.showPlayerRace then
controls.showPlayerRace:SetChecked(store.SHOW_PLAYER_RACE and 1 or nil)
if controls.showPlayerRace.Enable then
if moduleEnabled then controls.showPlayerRace:Enable() else controls.showPlayerRace:Disable() end
end
end
if controls.showCustomTitles then
controls.showCustomTitles:SetChecked(store.SHOW_CUSTOM_TITLES and 1 or nil)
if controls.showCustomTitles.Enable then
if moduleEnabled then controls.showCustomTitles:Enable() else controls.showCustomTitles:Disable() end
end
end
local isCustomAnchor = tostring(store.ANCHOR or "") == "CUSTOM"
if controls.customAnchorButton then
if moduleEnabled and isCustomAnchor then
controls.customAnchorButton:Show()
if controls.customAnchorButton.Enable then controls.customAnchorButton:Enable() end
else
controls.customAnchorButton:Hide()
end
end
if controls.expandUp then
controls.expandUp:SetChecked(store.EXPAND_UP and 1 or nil)
if moduleEnabled and isCustomAnchor then
controls.expandUp:Show()
if controls.expandUp.Enable then controls.expandUp:Enable() end
else
controls.expandUp:Hide()
end
end
local optionKeys = { "ALERT", "ANNOUNCE", "ANCHOR", "HEALTH_TEXT_MODE", "POPUP_HIDE_DELAY", "PLAYER_COLOR_MODE" }
for i = 1, table.getn(optionKeys) do
local key = optionKeys[i]
local row = controls[key]
if row and row.dropdown then
MTH_ICU_DropdownSetText(row.dropdown, tostring(store[key] or ""))
if UIDropDownMenu_EnableDropDown and UIDropDownMenu_DisableDropDown then
if moduleEnabled then
UIDropDownMenu_EnableDropDown(row.dropdown)
else
UIDropDownMenu_DisableDropDown(row.dropdown)
end
end
end
end
if controls.reactionOnlyPvp then
controls.reactionOnlyPvp:SetChecked(store.REACTION_ONLY_PVP_PLAYERS and 1 or nil)
if controls.reactionOnlyPvp.Enable then
if moduleEnabled and tostring(store.PLAYER_COLOR_MODE or "") == "REACTION" then
controls.reactionOnlyPvp:Enable()
else
controls.reactionOnlyPvp:Disable()
end
end
end
for i = 1, table.getn(MTH_ICU_COLOR_ROWS) do
local row = MTH_ICU_COLOR_ROWS[i]
local ctrl = controls[row.key]
if ctrl and ctrl.swatch then
local r, g, b = MTH_ICU_GetColor(row.key)
ctrl.swatch:SetVertexColor(r, g, b)
if ctrl.button and ctrl.button.Enable then
if moduleEnabled then ctrl.button:Enable() else ctrl.button:Disable() end
end
end
end
end
function MTH_SetupICUOptions()
local container = MTH_GetFrame("MetaHuntOptionsICU")
if not container then return end
if not MTH_ICU_OPT_READY then
if type(MTH_ClearContainer) == "function" then
MTH_ClearContainer(container)
end
local title = container:CreateFontString("MetaHuntOptionsICUErrorTitle", "ARTWORK", "GameFontHighlight")
title:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -10)
title:SetText("MTH ICU")
local body = container:CreateFontString("MetaHuntOptionsICUErrorBody", "ARTWORK", "GameFontNormalSmall")
body:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -34)
body:SetWidth(620)
body:SetJustifyH("LEFT")
body:SetJustifyV("TOP")
body:SetTextColor(1, 0.3, 0.3)
body:SetText("ICU options cannot initialize. Missing dependencies: " .. table.concat(MTH_ICU_OPT_MISSING, ", "))
return
end
local ok, err = pcall(function()
MTH_ICU_BuildUI(container)
MTH_RefreshICUOptions()
end)
if not ok then
if MTH and MTH.Print then
MTH:Print("[MTH ICU OPTIONS] setup failed: " .. tostring(err), "error")
end
if type(MTH_ClearContainer) == "function" then
MTH_ClearContainer(container)
end
local title = container:CreateFontString("MetaHuntOptionsICUCrashTitle", "ARTWORK", "GameFontHighlight")
title:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -10)
title:SetText("MTH ICU")
local body = container:CreateFontString("MetaHuntOptionsICUCrashBody", "ARTWORK", "GameFontNormalSmall")
body:SetPoint("TOPLEFT", container, "TOPLEFT", 20, -34)
body:SetWidth(620)
body:SetJustifyH("LEFT")
body:SetJustifyV("TOP")
body:SetTextColor(1, 0.3, 0.3)
body:SetText("ICU options failed to render. Check chat/debug for details.")
end
end
+15
View File
@@ -195,6 +195,21 @@ function MTH_SelectOptionsTab(tabKey)
else
MTH_SetupAutoBuyOptions()
end
elseif tabKey == "AutoQuest" then
if type(MTH_SetupAutoQuestOptions) == "function" then
MTH_SetupAutoQuestOptions()
MTH_OPTIONS_SETUP["AutoQuest"] = true
end
elseif tabKey == "ICU" then
if type(MTH_SetupICUOptions) == "function" then
MTH_SetupICUOptions()
MTH_OPTIONS_SETUP["ICU"] = true
if type(MTH_RefreshICUOptions) == "function" then
MTH_RefreshICUOptions()
end
elseif MTH and MTH.Print then
MTH:Print("ICU options setup function is not loaded", "error")
end
elseif tabKey == "Credits" then
local setupCredits = _G and _G["MTH_SetupCreditsOptions"]
if type(setupCredits) == "function" then
+4
View File
@@ -41,6 +41,8 @@ MTH_OPTIONS_TABS = MTH_OPTIONS_TABS or {
{ key = "SmartAmmo", label = "Smart Ammo", frame = "MetaHuntOptionsSmartAmmo" },
{ key = "FeedOMatic", label = "FeedOMatic", frame = "MetaHuntOptionsFeedOMatic" },
{ key = "AutoBuy", label = "Auto Buy", frame = "MetaHuntOptionsAutoBuy" },
{ key = "AutoQuest", label = "Auto Quest", frame = "MetaHuntOptionsAutoQuest" },
{ key = "ICU", label = "ICU", frame = "MetaHuntOptionsICU" },
{ key = "ChronometerGeneral", label = "General", frame = "MetaHuntOptionsChronometer" },
{ key = "ChronometerBar", label = "Bar", frame = "MetaHuntOptionsChronometer" },
{ key = "ChronometerClassSpells", label = "Hunter Spells", frame = "MetaHuntOptionsChronometer" },
@@ -53,7 +55,9 @@ MTH_OPTIONS_TREE = MTH_OPTIONS_TREE or {
{ label = "General", key = "General" },
{ label = "Messages", key = "Messages" },
{ label = "Auto Buy", key = "AutoBuy" },
{ label = "Auto Quest", key = "AutoQuest" },
{ label = "Feed-O-Matic", key = "FeedOMatic" },
{ label = "ICU", key = "ICU" },
{
label = "zButtons",
node = "zButtons",
+35 -27
View File
@@ -21,6 +21,14 @@ local function MTH_ZB_RefreshTab(tabName)
end
end
local function MTH_ZB_IsChecked(control)
if not control or type(control.GetChecked) ~= "function" then
return false
end
local checked = control:GetChecked()
return checked == 1 or checked == true
end
local function MTH_RebuildSpellOrder(buttonName, buttonObj, itemList, maxButtons)
if not (buttonName and buttonObj and itemList and maxButtons) then return end
local info = {}
@@ -328,7 +336,7 @@ local function MTH_SetupButtonOptions(containerName, buttonName, displayName, ma
enableButton:SetScript("OnClick", function(self)
self = self or this
if not self then return end
local checked = self:GetChecked() and true or false
local checked = MTH_ZB_IsChecked(self)
MTH_SetButtonEnabledState(self.buttonName, self.buttonObj, checked)
end)
end
@@ -387,7 +395,7 @@ local function MTH_SetupButtonOptions(containerName, buttonName, displayName, ma
expandLeft:SetScript("OnClick", function(self)
self = self or this
if not self then return end
local checked = self:GetChecked() and true or false
local checked = MTH_ZB_IsChecked(self)
local btnName = self.buttonName
if not btnName or not (ZHunterMod_Saved and ZHunterMod_Saved[btnName]) then return end
ZHunterMod_Saved[btnName]["firstbutton"] = checked and "LEFT" or "RIGHT"
@@ -409,7 +417,7 @@ local function MTH_SetupButtonOptions(containerName, buttonName, displayName, ma
hideClick:SetScript("OnClick", function(self)
self = self or this
if not self then return end
local checked = self:GetChecked() and true or false
local checked = MTH_ZB_IsChecked(self)
ZHunterMod_Saved[self.buttonName]["children"]["hideonclick"] = checked
local btnObj = self.buttonObj or getglobal(self.buttonName)
if btnObj then btnObj.hideonclick = checked end
@@ -428,7 +436,7 @@ local function MTH_SetupButtonOptions(containerName, buttonName, displayName, ma
showTooltip:SetScript("OnClick", function(self)
self = self or this
if not self then return end
local checked = self:GetChecked() and true or false
local checked = MTH_ZB_IsChecked(self)
ZHunterMod_Saved[self.buttonName]["tooltip"] = checked
local btnObj = self.buttonObj or getglobal(self.buttonName)
if btnObj then btnObj.tooltip = checked end
@@ -446,7 +454,7 @@ local function MTH_SetupButtonOptions(containerName, buttonName, displayName, ma
showAmmoName:SetScript("OnClick", function(self)
self = self or this
if not self then return end
local checked = self:GetChecked() and true or false
local checked = MTH_ZB_IsChecked(self)
local btnName = self.buttonName
ZHunterMod_Saved[btnName]["showammoname"] = checked
local btnObj = self.buttonObj or getglobal(btnName)
@@ -745,7 +753,7 @@ function MTH_SetupSmartAmmoOptions()
self = self or this
if not self then return end
if MTH and MTH.SetModuleEnabled then
MTH:SetModuleEnabled("smartammo", self:GetChecked() and true or false)
MTH:SetModuleEnabled("smartammo", MTH_ZB_IsChecked(self))
end
MTH_SetupSmartAmmoOptions()
end)
@@ -762,7 +770,7 @@ function MTH_SetupSmartAmmoOptions()
self = self or this
if not self then return end
if type(MTHSmartAmmo_SetSmartEnabled) == "function" then
MTHSmartAmmo_SetSmartEnabled(self:GetChecked() and 1 or nil)
MTHSmartAmmo_SetSmartEnabled(MTH_ZB_IsChecked(self) and 1 or nil)
end
end)
end
@@ -781,7 +789,7 @@ function MTH_SetupSmartAmmoOptions()
self = self or this
if not self then return end
if type(MTHSmartAmmo_SetReloadEnabled) == "function" then
MTHSmartAmmo_SetReloadEnabled(self:GetChecked() and 1 or nil)
MTHSmartAmmo_SetReloadEnabled(MTH_ZB_IsChecked(self) and 1 or nil)
end
end)
end
@@ -821,7 +829,7 @@ function MTH_SetupMessagesOptions()
self = self or this
if not self then return end
if MTH and MTH.SetMessageEnabled then
MTH:SetMessageEnabled("initModulesLoaded", self:GetChecked() and true or false)
MTH:SetMessageEnabled("initModulesLoaded", MTH_ZB_IsChecked(self))
end
end)
end
@@ -833,7 +841,7 @@ function MTH_SetupMessagesOptions()
self = self or this
if not self then return end
if MTH and MTH.SetMessageEnabled then
MTH:SetMessageEnabled("initSarcasticWelcome", self:GetChecked() and true or false)
MTH:SetMessageEnabled("initSarcasticWelcome", MTH_ZB_IsChecked(self))
end
end)
end
@@ -845,7 +853,7 @@ function MTH_SetupMessagesOptions()
self = self or this
if not self then return end
if MTH and MTH.SetMessageEnabled then
MTH:SetMessageEnabled("petHungry", self:GetChecked() and true or false)
MTH:SetMessageEnabled("petHungry", MTH_ZB_IsChecked(self))
end
end)
end
@@ -857,7 +865,7 @@ function MTH_SetupMessagesOptions()
self = self or this
if not self then return end
if MTH and MTH.SetMessageEnabled then
MTH:SetMessageEnabled("beastTrainingScan", self:GetChecked() and true or false)
MTH:SetMessageEnabled("beastTrainingScan", MTH_ZB_IsChecked(self))
end
end)
end
@@ -869,7 +877,7 @@ function MTH_SetupMessagesOptions()
self = self or this
if not self then return end
if MTH and MTH.SetMessageEnabled then
MTH:SetMessageEnabled("spellbookScan", self:GetChecked() and true or false)
MTH:SetMessageEnabled("spellbookScan", MTH_ZB_IsChecked(self))
end
end)
end
@@ -881,7 +889,7 @@ function MTH_SetupMessagesOptions()
self = self or this
if not self then return end
if MTH and MTH.SetMessageEnabled then
MTH:SetMessageEnabled("petRanAway", self:GetChecked() and true or false)
MTH:SetMessageEnabled("petRanAway", MTH_ZB_IsChecked(self))
end
end)
end
@@ -893,7 +901,7 @@ function MTH_SetupMessagesOptions()
self = self or this
if not self then return end
if MTH and MTH.SetMessageEnabled then
MTH:SetMessageEnabled("mapMarkers", self:GetChecked() and true or false)
MTH:SetMessageEnabled("mapMarkers", MTH_ZB_IsChecked(self))
end
end)
end
@@ -1002,7 +1010,7 @@ function MTH_SetupGeneralOptions()
local smartModuleToggle = ensureCheckbox(smartAmmoSection, "MetaHuntGeneralSmartAmmoModuleToggle", "Enable module", -10, smartModuleEnabled)
if smartModuleToggle then
smartModuleToggle:SetScript("OnClick", function()
local enabled = this:GetChecked() and true or false
local enabled = MTH_ZB_IsChecked(this)
if MTH and MTH.SetModuleEnabled then
local ok = MTH:SetModuleEnabled("smartammo", enabled)
if not ok then
@@ -1031,7 +1039,7 @@ function MTH_SetupGeneralOptions()
end
smartToggle:SetScript("OnClick", function()
if type(MTHSmartAmmo_SetSmartEnabled) == "function" then
MTHSmartAmmo_SetSmartEnabled(this:GetChecked() and 1 or nil)
MTHSmartAmmo_SetSmartEnabled(MTH_ZB_IsChecked(this) and 1 or nil)
end
end)
end
@@ -1045,7 +1053,7 @@ function MTH_SetupGeneralOptions()
end
reloadToggle:SetScript("OnClick", function()
if type(MTHSmartAmmo_SetReloadEnabled) == "function" then
MTHSmartAmmo_SetReloadEnabled(this:GetChecked() and 1 or nil)
MTHSmartAmmo_SetReloadEnabled(MTH_ZB_IsChecked(this) and 1 or nil)
end
end)
end
@@ -1059,7 +1067,7 @@ function MTH_SetupGeneralOptions()
end
weaponSwapToggle:SetScript("OnClick", function()
if type(MTHSmartAmmo_SetWeaponSwapEnabled) == "function" then
MTHSmartAmmo_SetWeaponSwapEnabled(this:GetChecked() and 1 or nil)
MTHSmartAmmo_SetWeaponSwapEnabled(MTH_ZB_IsChecked(this) and 1 or nil)
end
end)
end
@@ -1072,7 +1080,7 @@ function MTH_SetupGeneralOptions()
if autoStripToggle then
autoStripToggle:SetScript("OnClick", function()
if type(AutoStrip_SetAutoStripToggle) == "function" then
AutoStrip_SetAutoStripToggle(this:GetChecked())
AutoStrip_SetAutoStripToggle(MTH_ZB_IsChecked(this))
end
end)
end
@@ -1081,7 +1089,7 @@ function MTH_SetupGeneralOptions()
if displayToggle then
displayToggle:SetScript("OnClick", function()
if type(AutoStrip_SetDisplayToggle) == "function" then
AutoStrip_SetDisplayToggle(this:GetChecked())
AutoStrip_SetDisplayToggle(MTH_ZB_IsChecked(this))
end
end)
end
@@ -1095,7 +1103,7 @@ function MTH_SetupGeneralOptions()
local antiToggle = ensureCheckbox(antiSection, "MetaHuntGeneralAntiDazeToggle", "Enable Anti-Daze", -10, antiDazeEnabled)
if antiToggle then
antiToggle:SetScript("OnClick", function()
local enabled = this:GetChecked() and true or false
local enabled = MTH_ZB_IsChecked(this)
if type(AntiDaze_SetEnabled) == "function" then
AntiDaze_SetEnabled(enabled, 1)
end
@@ -1158,7 +1166,7 @@ function MTH_SetupGeneralOptions()
local moduleToggle = ensureCheckbox(tooltipsSection, "MetaHuntGeneralTooltipsModuleToggle", "Enable module", -10, moduleEnabled)
if moduleToggle then
moduleToggle:SetScript("OnClick", function()
local enabled = this:GetChecked() and true or false
local enabled = MTH_ZB_IsChecked(this)
if MTH and MTH.SetModuleEnabled then
local ok = MTH:SetModuleEnabled("tooltips", enabled)
if not ok then
@@ -1175,7 +1183,7 @@ function MTH_SetupGeneralOptions()
local beastToggle = ensureCheckbox(tooltipsSection, "MetaHuntGeneralTooltipsBeastToggle", "Activate on Beasts", -86, tooltipsStore.beastTooltips and true or false)
if beastToggle then
beastToggle:SetScript("OnClick", function()
local enabled = this:GetChecked() and true or false
local enabled = MTH_ZB_IsChecked(this)
tooltipsStore.beastTooltips = enabled
local tooltipsModule = MTH and MTH.GetModule and MTH:GetModule("tooltips")
if tooltipsModule and tooltipsModule.SetBeastTooltipsEnabled then
@@ -1191,7 +1199,7 @@ function MTH_SetupGeneralOptions()
local ownPetToggle = ensureCheckbox(tooltipsSection, "MetaHuntGeneralTooltipsOwnPetToggle", ownPetLabel, -158, tooltipsStore.ownPetTooltips and true or false)
if ownPetToggle then
ownPetToggle:SetScript("OnClick", function()
local enabled = this:GetChecked() and true or false
local enabled = MTH_ZB_IsChecked(this)
tooltipsStore.ownPetTooltips = enabled
local tooltipsModule = MTH and MTH.GetModule and MTH:GetModule("tooltips")
if tooltipsModule and tooltipsModule.SetOwnPetTooltipsEnabled then
@@ -1205,7 +1213,7 @@ function MTH_SetupGeneralOptions()
local ammoToggle = ensureCheckbox(tooltipsSection, "MetaHuntGeneralTooltipsAmmoVendorToggle", "Activate on Vendors", -222, tooltipsStore.ammoVendorTooltips and true or false)
if ammoToggle then
ammoToggle:SetScript("OnClick", function()
local enabled = this:GetChecked() and true or false
local enabled = MTH_ZB_IsChecked(this)
tooltipsStore.ammoVendorTooltips = enabled
local tooltipsModule = MTH and MTH.GetModule and MTH:GetModule("tooltips")
if tooltipsModule and tooltipsModule.SetAmmoVendorTooltipsEnabled then
@@ -1219,7 +1227,7 @@ function MTH_SetupGeneralOptions()
local foodToggle = ensureCheckbox(tooltipsSection, "MetaHuntGeneralTooltipsFoodToggle", foodLabel, -274, tooltipsStore.foodItemTooltips and true or false)
if foodToggle then
foodToggle:SetScript("OnClick", function()
local enabled = this:GetChecked() and true or false
local enabled = MTH_ZB_IsChecked(this)
tooltipsStore.foodItemTooltips = enabled
local tooltipsModule = MTH and MTH.GetModule and MTH:GetModule("tooltips")
if tooltipsModule and tooltipsModule.SetFoodItemTooltipsEnabled then
+2
View File
@@ -79,6 +79,8 @@
<Frame name="$parentSmartAmmo" hidden="true" enableMouse="true"/>
<Frame name="$parentFeedOMatic" hidden="true" enableMouse="true"/>
<Frame name="$parentAutoBuy" hidden="true" enableMouse="true"/>
<Frame name="$parentAutoQuest" hidden="true" enableMouse="true"/>
<Frame name="$parentICU" hidden="true" enableMouse="true"/>
<Frame name="$parentChronometer" hidden="true" enableMouse="true"/>
<Frame name="$parentCredits" hidden="true" enableMouse="true"/>
+19
View File
@@ -0,0 +1,19 @@
if not MTH_ST_LifecycleService then
MTH_ST_LifecycleService = {}
end
function MTH_ST_LifecycleService:HandleEvent(evt, eventArg1, eventArg2)
if type(MTH_ST_HandlePlayerEnteringWorld) == "function" and MTH_ST_HandlePlayerEnteringWorld(evt) then
return true, "lifecycle-enter-world"
end
if type(MTH_ST_HandleUnitPetEvent) == "function" and MTH_ST_HandleUnitPetEvent(evt, eventArg1) then
if evt == "UNIT_PET" then
if eventArg1 == "player" then
return true, "lifecycle-unit-pet-player"
end
return true, "lifecycle-unit-pet-other"
end
return true, "lifecycle-unit-pet"
end
return false
end
+10
View File
@@ -0,0 +1,10 @@
if not MTH_ST_RunawayService then
MTH_ST_RunawayService = {}
end
function MTH_ST_RunawayService:HandleEvent(evt, eventArg1, _eventArg2)
if type(MTH_ST_HandleRunawayEvent) ~= "function" then
return false
end
return MTH_ST_HandleRunawayEvent(evt, eventArg1) and true or false
end
+10
View File
@@ -0,0 +1,10 @@
if not MTH_ST_StableScanService then
MTH_ST_StableScanService = {}
end
function MTH_ST_StableScanService:HandleEvent(evt, _eventArg1, _eventArg2)
if type(MTH_ST_HandleStableUiEvent) ~= "function" then
return false
end
return MTH_ST_HandleStableUiEvent(evt) and true or false
end
+10
View File
@@ -0,0 +1,10 @@
if not MTH_ST_VitalsService then
MTH_ST_VitalsService = {}
end
function MTH_ST_VitalsService:HandleEvent(evt, eventArg1, _eventArg2)
if type(MTH_ST_HandleVitalsEvent) ~= "function" then
return false
end
return MTH_ST_HandleVitalsEvent(evt, eventArg1) and true or false
end
+6
View File
@@ -15,6 +15,8 @@
<Include file="..\api\options-chronometer.lua"/>
<Include file="..\api\options-credits.lua"/>
<Include file="..\api\options-autobuy.lua"/>
<Include file="..\api\options-autoquest.lua"/>
<Include file="..\api\options-icu.lua"/>
<Include file="..\api\options-shell.lua"/>
<Include file="..\api\options-zbuttons.lua"/>
<Include file="..\api\options-feedomatic.lua"/>
@@ -30,6 +32,10 @@
<Include file="..\api\map-markers.lua"/>
<Include file="..\api\core-framework.lua"/>
<Include file="..\api\core-scan-stablemaster.lua"/>
<Include file="..\api\pets-service-lifecycle.lua"/>
<Include file="..\api\pets-service-vitals.lua"/>
<Include file="..\api\pets-service-runaway.lua"/>
<Include file="..\api\pets-service-stablescan.lua"/>
<Include file="..\api\core-scan-beasttraining.lua"/>
<Include file="..\api\core-scan-spellbookpet.lua"/>
<Include file="..\api\core.lua"/>
+6
View File
@@ -20,4 +20,10 @@ MetaHunt Module Loader
<!-- AutoBuy Module - ENABLED -->
<Include file="..\modules\autobuy\loader.xml"/>
<!-- Auto Quest Module - ENABLED -->
<Include file="..\modules\autoquest\loader.xml"/>
<!-- ICU Module - ENABLED (runtime default: disabled) -->
<Include file="..\modules\icu\loader.xml"/>
</Ui>
+4 -4
View File
@@ -632,7 +632,7 @@ end
function Engine:EnsureDefaults()
local store = self:GetConfigStore()
if store.enabled == nil then
store.enabled = true
store.enabled = false
end
if type(store.food) ~= "table" then
store.food = {}
@@ -647,13 +647,13 @@ function Engine:EnsureDefaults()
store.petFood = {}
end
if store.food.enabled == nil then
store.food.enabled = true
store.food.enabled = false
end
if store.ammo.enabled == nil then
store.ammo.enabled = true
store.ammo.enabled = false
end
if store.projectiles.enabled == nil then
store.projectiles.enabled = true
store.projectiles.enabled = false
end
if store.petFood.enabled == nil then
store.petFood.enabled = false
+1 -1
View File
@@ -6,7 +6,7 @@
local MTH_AutoBuy = {
name = "autobuy",
enabled = false,
version = "1.0.6",
version = "1.1.0",
events = {
"VARIABLES_LOADED",
"MERCHANT_SHOW",
+6
View File
@@ -0,0 +1,6 @@
<!--
MetaHunt Auto Quest Module Loader
-->
<Ui xmlns="http://www.blizzard.com/wow/ui/">
<Include file="module.lua"/>
</Ui>
+987
View File
@@ -0,0 +1,987 @@
------------------------------------------------------
-- MetaHunt: Quest Automation Module
-- SHIFT-rightclick automation for specific quest flows
------------------------------------------------------
local MTH_AutoQuest = {
name = "autoquest",
enabled = false,
version = "1.1.0",
events = {
"GOSSIP_SHOW",
"QUEST_GREETING",
"QUEST_DETAIL",
"QUEST_PROGRESS",
"QUEST_COMPLETE",
},
initialized = false,
}
local QA_SCORPOK_QUEST_ID = 2586
local QA_SCORPOK_QUEST_TITLE = "Salt of the Scorpok"
local QA_SCORPOK_NPC_ID = 7505
local QA_SCORPOK_NPC_NAME = "Bloodmage Drazial"
local QA_SISSIES_QUEST_ID = 7342
local QA_SISSIES_QUEST_TITLE = "Arrows Are For Sissies"
local QA_SISSIES_NPC_ID = 14183
local QA_SISSIES_NPC_NAME = "Artilleryman Sheldonore"
local QA_ITEM_SCORPOK_PINCER_ID = 8393
local QA_ITEM_BLASTED_BOAR_LUNG_ID = 8392
local QA_ITEM_VULTURE_GIZZARD_ID = 8396
local QA_ITEM_GROUND_SCORPOK_ASSAY_ID = 8412
local QA_ITEM_SCORPOK_PINCER_NAME = "Scorpok Pincer"
local QA_ITEM_BLASTED_BOAR_LUNG_NAME = "Blasted Boar Lung"
local QA_ITEM_VULTURE_GIZZARD_NAME = "Vulture Gizzard"
local QA_ITEM_GROUND_SCORPOK_ASSAY_NAME = "Ground Scorpok Assay"
local QA_DirectEventFrame = nil
local QA_TooltipHooked = false
local QA_TooltipPollFrame = nil
local QA_TooltipRefreshFrame = nil
local function QA_Debug(message)
return
end
local function QA_CopyValue(value)
if type(value) ~= "table" then
return value
end
local copy = {}
for key, entry in pairs(value) do
copy[key] = QA_CopyValue(entry)
end
return copy
end
local function QA_GetOptionsStore()
if type(MTH_CharSavedVariables) ~= "table" then
MTH_CharSavedVariables = {}
end
if type(MTH_CharSavedVariables.autoquest) ~= "table" then
MTH_CharSavedVariables.autoquest = {}
end
local store = MTH_CharSavedVariables.autoquest
if store._migrated ~= true then
if type(MTH_CharSavedVariables.questautomation) == "table" then
local legacyStore = MTH_CharSavedVariables.questautomation
if legacyStore.scorpokDrazial ~= nil and store.scorpokDrazial == nil then
store.scorpokDrazial = legacyStore.scorpokDrazial and true or false
end
if legacyStore.scorpokTooltip ~= nil and store.scorpokTooltip == nil then
store.scorpokTooltip = legacyStore.scorpokTooltip and true or false
end
end
local legacyChar = nil
local legacyAccount = nil
if MTH and MTH.GetModuleCharSavedVariables then
legacyChar = MTH:GetModuleCharSavedVariables("autoquest")
if type(legacyChar) ~= "table" then
legacyChar = MTH:GetModuleCharSavedVariables("questautomation")
end
end
if MTH and MTH.GetModuleSavedVariables then
legacyAccount = MTH:GetModuleSavedVariables("autoquest")
if type(legacyAccount) ~= "table" then
legacyAccount = MTH:GetModuleSavedVariables("questautomation")
end
end
if type(legacyChar) == "table" and legacyChar.scorpokDrazial ~= nil and store.scorpokDrazial == nil then
store.scorpokDrazial = legacyChar.scorpokDrazial and true or false
elseif type(legacyAccount) == "table" and legacyAccount.scorpokDrazial ~= nil and store.scorpokDrazial == nil then
store.scorpokDrazial = legacyAccount.scorpokDrazial and true or false
elseif store.scorpokDrazial == nil and MTH and MTH.GetModuleCharSavedVariables then
local autobuyStore = MTH:GetModuleCharSavedVariables("autobuy")
if type(autobuyStore) == "table"
and type(autobuyStore.questAutomation) == "table"
and autobuyStore.questAutomation.scorpokDrazial ~= nil then
store.scorpokDrazial = autobuyStore.questAutomation.scorpokDrazial and true or false
end
end
store._migrated = true
end
if store.scorpokDrazial == nil then
store.scorpokDrazial = false
end
if store.arrowsForSissies == nil then
store.arrowsForSissies = false
end
if store.scorpokTooltip == nil then
store.scorpokTooltip = false
end
if MTH and MTH.GetModuleCharSavedVariables then
local moduleStore = MTH:GetModuleCharSavedVariables("autoquest")
if type(moduleStore) == "table" then
moduleStore.scorpokDrazial = store.scorpokDrazial and true or false
moduleStore.arrowsForSissies = store.arrowsForSissies and true or false
moduleStore.scorpokTooltip = store.scorpokTooltip and true or false
end
end
return store
end
function MTH_AutoQuest:GetStore()
return QA_GetOptionsStore()
end
function MTH_AutoQuest:SetScorpokDrazialEnabled(enabled)
local store = QA_GetOptionsStore()
store.scorpokDrazial = enabled and true or false
if MTH and MTH.GetModuleCharSavedVariables then
local moduleStore = MTH:GetModuleCharSavedVariables("autoquest")
if type(moduleStore) == "table" then
moduleStore.scorpokDrazial = store.scorpokDrazial and true or false
end
end
QA_Debug("option write: scorpokDrazial=" .. tostring(store.scorpokDrazial and true or false))
end
function MTH_AutoQuest:SetArrowsForSissiesEnabled(enabled)
local store = QA_GetOptionsStore()
store.arrowsForSissies = enabled and true or false
if MTH and MTH.GetModuleCharSavedVariables then
local moduleStore = MTH:GetModuleCharSavedVariables("autoquest")
if type(moduleStore) == "table" then
moduleStore.arrowsForSissies = store.arrowsForSissies and true or false
end
end
QA_Debug("option write: arrowsForSissies=" .. tostring(store.arrowsForSissies and true or false))
end
function MTH_AutoQuest:SetScorpokTooltipEnabled(enabled)
local store = QA_GetOptionsStore()
store.scorpokTooltip = enabled and true or false
if MTH and MTH.GetModuleCharSavedVariables then
local moduleStore = MTH:GetModuleCharSavedVariables("autoquest")
if type(moduleStore) == "table" then
moduleStore.scorpokTooltip = store.scorpokTooltip and true or false
end
end
QA_Debug("option write: scorpokTooltip=" .. tostring(store.scorpokTooltip and true or false))
end
local function QA_IsScorpokAutomationEnabled()
local store = QA_GetOptionsStore()
return store and store.scorpokDrazial and true or false
end
local function QA_IsArrowsForSissiesAutomationEnabled()
local store = QA_GetOptionsStore()
return store and store.arrowsForSissies and true or false
end
local function QA_IsScorpokTooltipEnabled()
local store = QA_GetOptionsStore()
return store and store.scorpokTooltip and true or false
end
local function QA_NormalizeText(value)
local text = string.lower(tostring(value or ""))
text = string.gsub(text, "[^%a%d]", "")
return text
end
local function QA_IsTitleMatch(title, expectedTitle)
if type(title) ~= "string" or title == "" then
return false
end
return QA_NormalizeText(title) == QA_NormalizeText(expectedTitle)
end
local function QA_IsScorpokTitle(title)
return QA_IsTitleMatch(title, QA_SCORPOK_QUEST_TITLE)
end
local function QA_IsArrowsForSissiesTitle(title)
return QA_IsTitleMatch(title, QA_SISSIES_QUEST_TITLE)
end
local function QA_IsQuestContext(title, expectedQuestId, titleMatcher)
if type(GetQuestID) == "function" then
local questId = tonumber(GetQuestID())
if questId and questId == expectedQuestId then
return true
end
end
if type(titleMatcher) == "function" then
return titleMatcher(title)
end
return false
end
local function QA_IsScorpokQuestContext(title)
return QA_IsQuestContext(title, QA_SCORPOK_QUEST_ID, QA_IsScorpokTitle)
end
local function QA_IsArrowsForSissiesQuestContext(title)
return QA_IsQuestContext(title, QA_SISSIES_QUEST_ID, QA_IsArrowsForSissiesTitle)
end
local function QA_GetNpcIdFromGuid(guid)
if type(guid) ~= "string" or guid == "" then
return nil
end
local _, _, _, _, _, npcId = string.find(guid, "^Creature%-%d+%-%d+%-%d+%-%d+%-(%d+)%-%x+$")
if npcId then
return tonumber(npcId)
end
if string.sub(guid, 1, 2) == "0x" and string.len(guid) >= 12 then
local hex = string.sub(guid, 9, 12)
local parsed = tonumber(hex, 16)
if parsed and parsed > 0 then
return parsed
end
end
return nil
end
local function QA_ColorByThreshold(count, threshold)
local value = math.floor(tonumber(count) or 0)
if value <= 0 then
return "|cffff0000" .. tostring(value) .. "|r"
end
local modFn = nil
if type(rawget) == "function" and type(math) == "table" then
modFn = rawget(math, "mod") or rawget(math, "fmod")
elseif type(math) == "table" then
modFn = math.fmod
end
if threshold > 0 and type(modFn) == "function" and modFn(value, threshold) == 0 then
return "|cff00ff00" .. tostring(value) .. "|r"
end
return "|cffffa500" .. tostring(value) .. "|r"
end
local function QA_ColorAssay(count)
local value = math.floor(tonumber(count) or 0)
if value > 0 then
return "|cff66ccff" .. tostring(value) .. "|r"
end
return tostring(value)
end
local function QA_MatchesItem(itemId, itemName, expectedId, expectedName)
if expectedId and tonumber(itemId) == tonumber(expectedId) then
return true
end
if type(itemName) == "string" and type(expectedName) == "string" and QA_NormalizeText(itemName) == QA_NormalizeText(expectedName) then
return true
end
return false
end
local function QA_CountItemInBags(expectedId, expectedName)
local getContainerNumSlots = _G and _G["GetContainerNumSlots"] or nil
local getContainerItemLink = _G and _G["GetContainerItemLink"] or nil
local getContainerItemInfo = _G and _G["GetContainerItemInfo"] or nil
local getItemInfo = _G and _G["GetItemInfo"] or nil
if type(getContainerNumSlots) ~= "function" or type(getContainerItemLink) ~= "function" then
return 0
end
local total = 0
for bag = 0, 4 do
local slots = math.floor(tonumber(getContainerNumSlots(bag)) or 0)
for slot = 1, slots do
local link = getContainerItemLink(bag, slot)
if type(link) == "string" and link ~= "" then
local itemId = tonumber(string.match(link, "item:(%d+)"))
local itemName = nil
if type(getItemInfo) == "function" then
itemName = getItemInfo(link)
end
if QA_MatchesItem(itemId, itemName, expectedId, expectedName) then
local texture, stackCount = nil, nil
if type(getContainerItemInfo) == "function" then
texture, stackCount = getContainerItemInfo(bag, slot)
end
total = total + math.floor(tonumber(stackCount) or 1)
end
end
end
end
return total
end
local function QA_TooltipTrace(message, force)
return
end
local function QA_GetTooltipNpc(tooltip)
if not tooltip or type(tooltip.GetUnit) ~= "function" then
return nil, nil, nil, nil
end
local ok, unitA, unitB = pcall(function()
return tooltip:GetUnit()
end)
local unit = nil
if ok then
if type(unitB) == "string" and unitB ~= "" then
unit = unitB
elseif type(unitA) == "string" and unitA ~= "" then
unit = unitA
end
end
if (type(unit) ~= "string" or unit == "") and type(UnitExists) == "function" and UnitExists("mouseover") then
unit = "mouseover"
end
if type(unit) ~= "string" or unit == "" then
local left1 = (type(getglobal) == "function" and getglobal("GameTooltipTextLeft1")) or (_G and _G["GameTooltipTextLeft1"])
local title = left1 and left1.GetText and left1:GetText() or nil
if type(title) == "string" and title ~= "" then
return nil, title, nil, title
end
return nil, nil, nil, nil
end
local guid = UnitGUID and UnitGUID(unit) or nil
local npcId = QA_GetNpcIdFromGuid(guid)
local name = UnitName and UnitName(unit) or nil
local title = nil
if (type(name) ~= "string" or name == "") then
local left1 = (type(getglobal) == "function" and getglobal("GameTooltipTextLeft1")) or (_G and _G["GameTooltipTextLeft1"])
title = left1 and left1.GetText and left1:GetText() or nil
if type(title) == "string" and title ~= "" then
name = title
end
end
return npcId, name, unit, title
end
local function QA_TooltipAlreadyExtended(tooltip)
if not tooltip or type(tooltip.NumLines) ~= "function" then
return false
end
local lines = math.floor(tonumber(tooltip:NumLines()) or 0)
for i = 1, lines do
local line = (type(getglobal) == "function" and getglobal("GameTooltipTextLeft" .. tostring(i))) or (_G and _G["GameTooltipTextLeft" .. tostring(i)])
local text = line and line.GetText and line:GetText() or nil
if type(text) == "string" and QA_NormalizeText(text) == QA_NormalizeText("Quest Automation") then
return true
end
end
return false
end
local function QA_IsTooltipDrazial(tooltip)
local npcId, npcName = QA_GetTooltipNpc(tooltip)
if tonumber(npcId) == QA_SCORPOK_NPC_ID then
return true
end
if type(npcName) == "string" and npcName ~= "" and QA_NormalizeText(npcName) == QA_NormalizeText(QA_SCORPOK_NPC_NAME) then
return true
end
return false
end
local function QA_AppendDrazialTooltip(tooltip, sourceTag)
sourceTag = tostring(sourceTag or "unknown")
if not (MTH_AutoQuest and MTH_AutoQuest.enabled) then
QA_TooltipTrace("skip: module disabled source=" .. sourceTag)
return
end
if not QA_IsScorpokAutomationEnabled() or not QA_IsScorpokTooltipEnabled() then
QA_TooltipTrace("skip: option disabled source=" .. sourceTag)
return
end
local npcId, npcName, unitToken, title = QA_GetTooltipNpc(tooltip)
local isMatch = tonumber(npcId) == QA_SCORPOK_NPC_ID
if not isMatch and type(npcName) == "string" and npcName ~= "" and QA_NormalizeText(npcName) == QA_NormalizeText(QA_SCORPOK_NPC_NAME) then
isMatch = true
end
if not isMatch then
QA_TooltipTrace("skip: npc mismatch source=" .. sourceTag
.. " unit=" .. tostring(unitToken)
.. " id=" .. tostring(npcId)
.. " name='" .. tostring(npcName or "") .. "'"
.. " title='" .. tostring(title or "") .. "'")
return
end
if QA_TooltipAlreadyExtended(tooltip) then
QA_TooltipTrace("skip: already-extended source=" .. sourceTag)
return
end
local pincerCount = QA_CountItemInBags(QA_ITEM_SCORPOK_PINCER_ID, QA_ITEM_SCORPOK_PINCER_NAME)
local gizzardCount = QA_CountItemInBags(QA_ITEM_VULTURE_GIZZARD_ID, QA_ITEM_VULTURE_GIZZARD_NAME)
local lungCount = QA_CountItemInBags(QA_ITEM_BLASTED_BOAR_LUNG_ID, QA_ITEM_BLASTED_BOAR_LUNG_NAME)
local assayCount = QA_CountItemInBags(QA_ITEM_GROUND_SCORPOK_ASSAY_ID, QA_ITEM_GROUND_SCORPOK_ASSAY_NAME)
tooltip:AddLine(" ")
tooltip:AddLine("|cffffff00Quest Automation|r")
tooltip:AddLine("Scorpok Pincer: " .. QA_ColorByThreshold(pincerCount, 3), 1, 1, 1)
tooltip:AddLine("Vulture Gizzard: " .. QA_ColorByThreshold(gizzardCount, 2), 1, 1, 1)
tooltip:AddLine("Blasted Boar Lung: " .. QA_ColorByThreshold(lungCount, 1), 1, 1, 1)
tooltip:AddLine("Ground Scorpok Assay: " .. QA_ColorAssay(assayCount), 1, 1, 1)
tooltip:AddLine("Spam SHIFT-click!", 0.7, 0.9, 1)
tooltip:AddLine("Recipes: 3x Pincer, 2x Gizzard, 1x Lung", 0.7, 0.7, 0.7)
tooltip:Show()
QA_TooltipTrace("added: source=" .. sourceTag
.. " id=" .. tostring(npcId)
.. " name='" .. tostring(npcName or "") .. "'", true)
end
local function QA_EnsureTooltipHook()
if QA_TooltipHooked then
return
end
if not GameTooltip then
return
end
local hasGetScript = type(GameTooltip.GetScript) == "function"
local hasSetScript = type(GameTooltip.SetScript) == "function"
local hasHookScript = type(GameTooltip.HookScript) == "function"
local onTooltipSetUnitExists = false
local onShowExists = false
if hasGetScript then
local okSetUnit, existingSetUnit = pcall(function()
return GameTooltip:GetScript("OnTooltipSetUnit")
end)
onTooltipSetUnitExists = okSetUnit and type(existingSetUnit) == "function"
local okShow, existingShow = pcall(function()
return GameTooltip:GetScript("OnShow")
end)
onShowExists = okShow and type(existingShow) == "function"
end
if hasHookScript and onTooltipSetUnitExists then
pcall(function()
GameTooltip:HookScript("OnTooltipSetUnit", function(self)
QA_AppendDrazialTooltip(self, "hook:setunit")
end)
end)
elseif hasSetScript and hasGetScript and onTooltipSetUnitExists then
local okGetPrev, previous = pcall(function()
return GameTooltip:GetScript("OnTooltipSetUnit")
end)
if okGetPrev then
pcall(function()
GameTooltip:SetScript("OnTooltipSetUnit", function(self)
if type(previous) == "function" then
previous(self)
end
QA_AppendDrazialTooltip(self, "script:setunit")
end)
end)
end
end
if hasHookScript and onShowExists then
pcall(function()
GameTooltip:HookScript("OnShow", function(self)
QA_AppendDrazialTooltip(self, "hook:show")
end)
end)
elseif hasSetScript and hasGetScript and onShowExists then
local okGetPrevShow, previousShow = pcall(function()
return GameTooltip:GetScript("OnShow")
end)
if okGetPrevShow then
pcall(function()
GameTooltip:SetScript("OnShow", function(self)
if type(previousShow) == "function" then
previousShow(self)
end
QA_AppendDrazialTooltip(self, "script:show")
end)
end)
end
end
QA_TooltipHooked = true
end
local function QA_EnsureTooltipPoller()
if QA_TooltipPollFrame then
return
end
local frame = CreateFrame("Frame", "MTH_AutoQuestTooltipPollFrame")
if not frame then
return
end
frame._mthElapsed = 0
frame:SetScript("OnUpdate", function(self, elapsed)
self._mthElapsed = (self._mthElapsed or 0) + (elapsed or arg1 or 0)
if self._mthElapsed < 0.20 then
return
end
self._mthElapsed = 0
if not (MTH_AutoQuest and MTH_AutoQuest.enabled) then
return
end
if GameTooltip and type(GameTooltip.IsVisible) == "function" and GameTooltip:IsVisible() then
QA_AppendDrazialTooltip(GameTooltip, "poll")
end
end)
QA_TooltipPollFrame = frame
end
local function QA_GetInteractedNpcId()
local getGuid = _G and _G["UnitGUID"] or nil
if type(getGuid) ~= "function" then
return nil
end
local npcGuid = getGuid("npc")
local npcId = QA_GetNpcIdFromGuid(npcGuid)
if npcId then
return npcId
end
return QA_GetNpcIdFromGuid(getGuid("target"))
end
local function QA_GetInteractedNpcName()
local getName = _G and _G["UnitName"] or nil
if type(getName) ~= "function" then
return nil
end
local name = getName("npc")
if type(name) == "string" and name ~= "" then
return name
end
name = getName("target")
if type(name) == "string" and name ~= "" then
return name
end
return nil
end
local function QA_IsInteractedNpc(expectedNpcId, expectedNpcName)
local npcId = QA_GetInteractedNpcId()
if tonumber(npcId) == tonumber(expectedNpcId) then
return true
end
local npcName = QA_GetInteractedNpcName()
if type(npcName) == "string" and npcName ~= "" and QA_NormalizeText(npcName) == QA_NormalizeText(expectedNpcName) then
return true
end
return false
end
local function QA_IsScorpokNpc()
return QA_IsInteractedNpc(QA_SCORPOK_NPC_ID, QA_SCORPOK_NPC_NAME)
end
local function QA_IsArrowsForSissiesNpc()
return QA_IsInteractedNpc(QA_SISSIES_NPC_ID, QA_SISSIES_NPC_NAME)
end
local function QA_RefreshMouseoverTooltip()
local tooltip = _G and _G["GameTooltip"] or GameTooltip
if not tooltip then
return
end
if type(UnitExists) == "function" and UnitExists("mouseover") and type(tooltip.SetUnit) == "function" then
tooltip:SetUnit("mouseover")
if type(tooltip.Show) == "function" then
tooltip:Show()
end
end
end
local function QA_RequestTooltipRefresh(delaySeconds)
delaySeconds = tonumber(delaySeconds) or 0.10
if not QA_TooltipRefreshFrame then
QA_TooltipRefreshFrame = CreateFrame("Frame", "MTH_AutoQuestTooltipRefreshFrame")
if not QA_TooltipRefreshFrame then
return
end
QA_TooltipRefreshFrame:SetScript("OnUpdate", function(self, elapsed)
local frameRef = self or this or QA_TooltipRefreshFrame
if not frameRef then
return
end
frameRef._elapsed = (frameRef._elapsed or 0) + (elapsed or arg1 or 0)
if frameRef._elapsed < (frameRef._delay or 0.10) then
return
end
frameRef._elapsed = 0
frameRef._delay = 0
frameRef:SetScript("OnUpdate", nil)
QA_RefreshMouseoverTooltip()
end)
end
QA_TooltipRefreshFrame._delay = delaySeconds
QA_TooltipRefreshFrame._elapsed = 0
QA_TooltipRefreshFrame:SetScript("OnUpdate", QA_TooltipRefreshFrame:GetScript("OnUpdate"))
end
local QA_PROFILE_SCORPOK = {
key = "scorpokDrazial",
label = "Scorpok",
optionCheck = QA_IsScorpokAutomationEnabled,
npcCheck = QA_IsScorpokNpc,
titleCheck = QA_IsScorpokTitle,
questContextCheck = QA_IsScorpokQuestContext,
lastActionField = "_scorpokLastActionAt",
refreshTooltipOnComplete = true,
}
local QA_PROFILE_SISSIES = {
key = "arrowsForSissies",
label = "ArrowsForSissies",
optionCheck = QA_IsArrowsForSissiesAutomationEnabled,
npcCheck = QA_IsArrowsForSissiesNpc,
titleCheck = QA_IsArrowsForSissiesTitle,
questContextCheck = QA_IsArrowsForSissiesQuestContext,
lastActionField = "_sissiesLastActionAt",
refreshTooltipOnComplete = false,
}
local QA_LastActionAt = {}
local function QA_GetLastActionAt(profile)
local key = type(profile) == "table" and tostring(profile.lastActionField or "") or ""
if key == "" then
return 0
end
return tonumber(QA_LastActionAt[key]) or 0
end
local function QA_SetLastActionAt(profile, value)
local key = type(profile) == "table" and tostring(profile.lastActionField or "") or ""
if key == "" then
return
end
QA_LastActionAt[key] = tonumber(value) or 0
end
local function QA_CanRunProfile(profile)
if type(profile) ~= "table" then
return false
end
if type(profile.optionCheck) ~= "function" or not profile.optionCheck() then
QA_Debug("[" .. tostring(profile.label or "AutoQuest") .. "] skip: option disabled")
return false
end
if type(IsShiftKeyDown) ~= "function" or not IsShiftKeyDown() then
QA_Debug("[" .. tostring(profile.label or "AutoQuest") .. "] skip: SHIFT not held")
return false
end
local npcOk = type(profile.npcCheck) == "function" and profile.npcCheck() or false
if not npcOk then
QA_Debug("[" .. tostring(profile.label or "AutoQuest") .. "] skip: NPC mismatch (id=" .. tostring(QA_GetInteractedNpcId()) .. ", name='" .. tostring(QA_GetInteractedNpcName() or "") .. "')")
end
return npcOk
end
local function QA_FindGossipQuestIndex(rawEntries, count, profile)
if type(rawEntries) ~= "table" or tonumber(count) == nil or tonumber(count) <= 0 then
return nil
end
if type(profile) ~= "table" or type(profile.titleCheck) ~= "function" then
return nil
end
local entryCount = math.floor(tonumber(count) or 0)
local tupleSize = math.floor(table.getn(rawEntries) / entryCount)
if tupleSize < 1 then
tupleSize = 1
end
for i = 1, entryCount do
local title = tostring(rawEntries[((i - 1) * tupleSize) + 1] or "")
if profile.titleCheck(title) then
return i
end
end
if entryCount == 1 and type(profile.npcCheck) == "function" and profile.npcCheck() then
QA_Debug("[" .. tostring(profile.label or "AutoQuest") .. "] gossip fallback: single quest entry -> selecting index 1")
return 1
end
return nil
end
local function QA_FindQuestGreetingIndex(isActive, profile)
local getCount = isActive and _G and _G["GetNumActiveQuests"] or _G and _G["GetNumAvailableQuests"]
local getTitle = isActive and _G and _G["GetActiveTitle"] or _G and _G["GetAvailableTitle"]
if type(getCount) ~= "function" or type(getTitle) ~= "function" or type(profile) ~= "table" or type(profile.titleCheck) ~= "function" then
return nil
end
local count = math.floor(tonumber(getCount()) or 0)
if count <= 0 then
return nil
end
for i = 1, count do
local title = tostring(getTitle(i) or "")
if profile.titleCheck(title) then
return i
end
end
if count == 1 and type(profile.npcCheck) == "function" and profile.npcCheck() then
QA_Debug("[" .. tostring(profile.label or "AutoQuest") .. "] quest greeting fallback: single quest entry -> selecting index 1")
return 1
end
return nil
end
local function QA_GetFrameText(frame)
if type(frame) ~= "table" then
return ""
end
if type(frame.GetText) == "function" then
return tostring(frame:GetText() or "")
end
if type(frame.GetName) == "function" then
local name = frame:GetName()
if type(name) == "string" and name ~= "" then
local textRegion = _G and _G[name .. "Text"] or nil
if textRegion and type(textRegion.GetText) == "function" then
return tostring(textRegion:GetText() or "")
end
end
end
return ""
end
local function QA_ClickGossipTitleButtonFallback(profile)
if type(profile) ~= "table" or type(profile.titleCheck) ~= "function" then
return false
end
for i = 1, 40 do
local button = _G and _G["GossipTitleButton" .. tostring(i)] or nil
if button then
local visible = true
if type(button.IsVisible) == "function" then
visible = button:IsVisible() and true or false
end
if visible then
local title = QA_GetFrameText(button)
if profile.titleCheck(title) then
QA_Debug("action: GossipTitleButton" .. tostring(i) .. " click title='" .. tostring(title) .. "'")
if type(button.Click) == "function" then
button:Click()
return true
end
local onClick = type(button.GetScript) == "function" and button:GetScript("OnClick") or nil
if type(onClick) == "function" then
onClick(button)
return true
end
end
end
end
end
return false
end
local function QA_RunProfileAutomation(eventName, profile)
if type(profile) ~= "table" then
return
end
QA_Debug("[" .. tostring(profile.label or "AutoQuest") .. "] event=" .. tostring(eventName))
if not QA_CanRunProfile(profile) then
return
end
local getTimeFn = _G and _G["GetTime"] or nil
if eventName == "GOSSIP_SHOW" and type(getTimeFn) == "function" then
local now = tonumber(getTimeFn()) or 0
local last = QA_GetLastActionAt(profile)
if (now - last) < 0.05 then
QA_Debug("skip: throttled dt=" .. tostring(now - last))
return
end
end
if eventName == "QUEST_GREETING" then
local selectAvailableQuest = _G and _G["SelectAvailableQuest"] or nil
local selectActiveQuest = _G and _G["SelectActiveQuest"] or nil
local availableIndex = QA_FindQuestGreetingIndex(false, profile)
if availableIndex and type(selectAvailableQuest) == "function" then
QA_Debug("action: SelectAvailableQuest (compat) index=" .. tostring(availableIndex))
selectAvailableQuest()
QA_SetLastActionAt(profile, type(getTimeFn) == "function" and getTimeFn() or 0)
return
end
local activeIndex = QA_FindQuestGreetingIndex(true, profile)
if activeIndex and type(selectActiveQuest) == "function" then
QA_Debug("action: SelectActiveQuest (compat) index=" .. tostring(activeIndex))
selectActiveQuest()
QA_SetLastActionAt(profile, type(getTimeFn) == "function" and getTimeFn() or 0)
return
end
for i = 1, 40 do
local button = _G and _G["QuestTitleButton" .. tostring(i)] or nil
if button and (type(button.IsVisible) ~= "function" or button:IsVisible()) then
local title = QA_GetFrameText(button)
if profile.titleCheck(title) then
QA_Debug("action: QuestTitleButton" .. tostring(i) .. " click title='" .. tostring(title) .. "'")
if type(button.Click) == "function" then
button:Click()
QA_SetLastActionAt(profile, type(getTimeFn) == "function" and getTimeFn() or 0)
return
end
end
end
end
QA_Debug("quest greeting: no action taken")
return
end
if eventName == "GOSSIP_SHOW" then
local getNumGossipAvailableQuests = _G and _G["GetNumGossipAvailableQuests"] or nil
local getGossipAvailableQuests = _G and _G["GetGossipAvailableQuests"] or nil
local selectGossipAvailableQuest = _G and _G["SelectGossipAvailableQuest"] or nil
QA_Debug("api available: numAvail=" .. tostring(type(getNumGossipAvailableQuests) == "function")
.. " getAvail=" .. tostring(type(getGossipAvailableQuests) == "function")
.. " selAvail=" .. tostring(type(selectGossipAvailableQuest) == "function"))
if type(getNumGossipAvailableQuests) == "function" and type(getGossipAvailableQuests) == "function" and type(selectGossipAvailableQuest) == "function" then
local availableCount = math.floor(tonumber(getNumGossipAvailableQuests()) or 0)
QA_Debug("gossip available count=" .. tostring(availableCount))
if availableCount > 0 then
local availableIndex = QA_FindGossipQuestIndex({ getGossipAvailableQuests() }, availableCount, profile)
if availableIndex then
QA_Debug("action: SelectGossipAvailableQuest index=" .. tostring(availableIndex))
selectGossipAvailableQuest(availableIndex)
QA_SetLastActionAt(profile, type(getTimeFn) == "function" and getTimeFn() or 0)
return
end
QA_Debug("gossip available: no Scorpok match")
end
end
local getNumGossipActiveQuests = _G and _G["GetNumGossipActiveQuests"] or nil
local getGossipActiveQuests = _G and _G["GetGossipActiveQuests"] or nil
local selectGossipActiveQuest = _G and _G["SelectGossipActiveQuest"] or nil
QA_Debug("api active: numActive=" .. tostring(type(getNumGossipActiveQuests) == "function")
.. " getActive=" .. tostring(type(getGossipActiveQuests) == "function")
.. " selActive=" .. tostring(type(selectGossipActiveQuest) == "function"))
if type(getNumGossipActiveQuests) == "function" and type(getGossipActiveQuests) == "function" and type(selectGossipActiveQuest) == "function" then
local activeCount = math.floor(tonumber(getNumGossipActiveQuests()) or 0)
QA_Debug("gossip active count=" .. tostring(activeCount))
if activeCount > 0 then
local activeIndex = QA_FindGossipQuestIndex({ getGossipActiveQuests() }, activeCount, profile)
if activeIndex then
QA_Debug("action: SelectGossipActiveQuest index=" .. tostring(activeIndex))
selectGossipActiveQuest(activeIndex)
QA_SetLastActionAt(profile, type(getTimeFn) == "function" and getTimeFn() or 0)
return
end
QA_Debug("gossip active: no Scorpok match")
end
end
if QA_ClickGossipTitleButtonFallback(profile) then
QA_SetLastActionAt(profile, type(getTimeFn) == "function" and getTimeFn() or 0)
return
end
QA_Debug("gossip: no action taken")
return
end
local title = type(GetTitleText) == "function" and tostring(GetTitleText() or "") or ""
QA_Debug("quest frame title='" .. tostring(title) .. "'")
if type(profile.questContextCheck) ~= "function" or not profile.questContextCheck(title) then
QA_Debug("skip: quest context mismatch")
return
end
if eventName == "QUEST_DETAIL" then
if type(AcceptQuest) == "function" then
QA_Debug("action: AcceptQuest")
AcceptQuest()
QA_SetLastActionAt(profile, type(getTimeFn) == "function" and getTimeFn() or 0)
end
elseif eventName == "QUEST_PROGRESS" then
if type(CompleteQuest) == "function" then
if type(IsQuestCompletable) ~= "function" or IsQuestCompletable() then
QA_Debug("action: CompleteQuest")
CompleteQuest()
QA_SetLastActionAt(profile, type(getTimeFn) == "function" and getTimeFn() or 0)
else
QA_Debug("skip: quest not completable yet")
end
end
elseif eventName == "QUEST_COMPLETE" then
if type(GetQuestReward) == "function" then
local choices = type(GetNumQuestChoices) == "function" and math.floor(tonumber(GetNumQuestChoices()) or 0) or 0
if choices <= 1 then
QA_Debug("action: GetQuestReward(1)")
GetQuestReward(1)
QA_SetLastActionAt(profile, type(getTimeFn) == "function" and getTimeFn() or 0)
if profile.refreshTooltipOnComplete then
QA_RequestTooltipRefresh(0.10)
end
else
QA_Debug("skip: multiple reward choices=" .. tostring(choices))
end
end
end
end
local function QA_SetDirectEventFrameActive(active)
if not QA_DirectEventFrame then
return
end
if active then
QA_DirectEventFrame:RegisterEvent("GOSSIP_SHOW")
QA_DirectEventFrame:RegisterEvent("QUEST_GREETING")
QA_DirectEventFrame:RegisterEvent("QUEST_DETAIL")
QA_DirectEventFrame:RegisterEvent("QUEST_PROGRESS")
QA_DirectEventFrame:RegisterEvent("QUEST_COMPLETE")
else
QA_DirectEventFrame:UnregisterAllEvents()
end
end
local function QA_EnsureDirectEventFrame(moduleRef)
if QA_DirectEventFrame then
return QA_DirectEventFrame
end
local frame = CreateFrame("Frame", "MTH_AutoQuestEventFrame")
if not frame then
QA_Debug("direct frame create failed")
return nil
end
frame:SetScript("OnEvent", function(_, eventName)
eventName = eventName or event
if not (moduleRef and moduleRef.enabled) then
return
end
QA_Debug("directEvent=" .. tostring(eventName))
QA_RunProfileAutomation(eventName, QA_PROFILE_SCORPOK)
QA_RunProfileAutomation(eventName, QA_PROFILE_SISSIES)
end)
QA_DirectEventFrame = frame
return frame
end
function MTH_AutoQuest:init()
local store = QA_GetOptionsStore()
self.initialized = true
QA_EnsureDirectEventFrame(self)
QA_SetDirectEventFrameActive(self.enabled and true or false)
QA_Debug("init: module active=" .. tostring(self.enabled and true or false)
.. ", option scorpokDrazial=" .. tostring(store and store.scorpokDrazial and true or false)
.. ", option arrowsForSissies=" .. tostring(store and store.arrowsForSissies and true or false)
.. ", option scorpokTooltip=" .. tostring(store and store.scorpokTooltip and true or false))
end
function MTH_AutoQuest:setEnabled(enabled)
self.enabled = enabled and true or false
QA_SetDirectEventFrameActive(self.enabled and true or false)
end
function MTH_AutoQuest:onEvent(eventName)
if eventName == "GOSSIP_SHOW"
or eventName == "QUEST_GREETING"
or eventName == "QUEST_DETAIL"
or eventName == "QUEST_PROGRESS"
or eventName == "QUEST_COMPLETE" then
QA_Debug("onEvent=" .. tostring(eventName))
QA_RunProfileAutomation(eventName, QA_PROFILE_SCORPOK)
QA_RunProfileAutomation(eventName, QA_PROFILE_SISSIES)
end
end
function MTH_AutoQuest:cleanup()
QA_SetDirectEventFrameActive(false)
end
MTH:RegisterModule("autoquest", MTH_AutoQuest)
+2 -1
View File
@@ -43,8 +43,9 @@ function MTH_ChronometerHunterInstallData(engine)
engine:AddTimer(engine.EVENT, BS["Frost Trap Aura"], 30, 0, 0, 0, { gr = 1, cr = "CYAN", a = 1, d = { tn = BS["Clever Traps"], tb = 0.15, tp = 1 }, xn = BS["Frost Trap"] })
engine:AddTimer(engine.EVENT, BS["Immolation Trap Effect"], 15, 1, 0, 1, { gr = 1, cr = "ORANGE", a = 1, xn = BS["Immolation Trap"] })
engine:AddTimer(engine.EVENT, BS["Improved Concussive Shot"], 3, 1, 0, 0, { a = 1, cr = "BLUE", xn = BS["Concussive Shot"] })
engine:AddTimer(engine.EVENT, BS["Improved Wing Clip"], 5, 1, 0, 0, { a = 1, cr = "YELLOW", xn = BS["Wing Clip"] })
engine:AddTimer(engine.EVENT, BS["Improved Wing Clip"], 5, 1, 0, 0, { a = 1, cr = "MAROON", xn = BS["Wing Clip"] })
engine:AddTimer(engine.EVENT, BS["Piercing Shot"], 8, 1, 0, 1, { a = 1, cr = "PURPLE", tx = "Interface\\Icons\\Ability_Hunter_DisarmingShot" })
engine:AddTimer(engine.EVENT, BS["Entrapment"], 5, 1, 0, 1, { a = 1, cr = "MAROON", tx = "Interface\\Icons\\Spell_Nature_StrangleVines" })
engine:AddTimer(engine.EVENT, BS["Quick Shots"], 12, 0, 1, 1, { a = 1, cr = "MAROON", tx = "Interface\\Icons\\Ability_Warrior_InnerRage" })
engine:AddTimer(engine.EVENT, BS["Wing Clip"], 10, 1, 0, 1, { a = 1, cr = "YELLOW" })
engine:AddTimer(engine.EVENT, BS["Scorpid Poison"], 10, 1, 0, 0, { gr = 3, cr = "PURPLE", a = 1, dn = 1 })
+319 -4
View File
@@ -59,6 +59,45 @@ Chronometer.dataSetup = {}
local latins = { I = 1, II = 2, III = 3, IV = 4, V = 5, VI = 6, VII = 7, VIII = 8, IX = 9, X = 10, XI = 11, XII = 12, XIII = 13, XIV = 14 }
local BAR_GROUP = "MTHChronometer"
local PARSER_OWNER = "MTHChronometerHunter"
local MTH_CHRON_TRACE_ENABLED = false
local function MTH_CHRON_Trace(msg)
if not MTH_CHRON_TRACE_ENABLED then
return
end
if MTH and MTH.Print then
MTH:Print("[CHRONTRACE] " .. tostring(msg), "debug")
elseif DEFAULT_CHAT_FRAME and DEFAULT_CHAT_FRAME.AddMessage then
DEFAULT_CHAT_FRAME:AddMessage("[CHRONTRACE] " .. tostring(msg))
end
end
local function MTH_CHRON_FormatBarPosition(profile)
local bp = profile and profile.barposition
if type(bp) ~= "table" then
return "<none>"
end
return tostring(bp.point or "nil")
.. "/" .. tostring(bp.relativePoint or "nil")
.. " @(" .. tostring(bp.x) .. "," .. tostring(bp.y) .. ")"
end
local function MTH_CHRON_DescribePoint(frame)
if not (frame and frame.GetPoint) then
return "<no-frame>"
end
local point, relTo, relPoint, x, y = frame:GetPoint()
local relName = "nil"
if type(relTo) == "table" and relTo.GetName then
relName = tostring(relTo:GetName() or "<anon>")
elseif relTo then
relName = tostring(relTo)
end
return tostring(point or "nil")
.. "->" .. relName
.. ":" .. tostring(relPoint or "nil")
.. " @(" .. tostring(x) .. "," .. tostring(y) .. ")"
end
local COLOR_NAME_MAP = {
white = { 1.0, 1.0, 1.0 },
@@ -156,22 +195,67 @@ end
local function ensureProfile()
if not MTH or not MTH.GetModuleCharSavedVariables then
MTH_CHRON_Trace("ensureProfile fallback defaults (no MTH store)")
return shallowCopy(DEFAULTS)
end
local store = MTH:GetModuleCharSavedVariables("chronometer")
if type(store) ~= "table" then
MTH_CHRON_Trace("ensureProfile fallback defaults (invalid store)")
return shallowCopy(DEFAULTS)
end
if type(store.profile) ~= "table"
and type(MTH_CharSavedVariables) == "table"
and type(MTH_CharSavedVariables.chronometer) == "table"
then
local legacyChar = MTH_CharSavedVariables.chronometer
if type(legacyChar.profile) == "table" then
store.profile = deepCopyValue(legacyChar.profile)
MTH_CHRON_Trace("ensureProfile migrated legacy MTH_CharSavedVariables.chronometer.profile")
elseif type(legacyChar.barposition) == "table" then
store.profile = { barposition = deepCopyValue(legacyChar.barposition) }
MTH_CHRON_Trace("ensureProfile migrated legacy MTH_CharSavedVariables.chronometer.barposition")
end
end
if type(store.profile) ~= "table"
and type(MTH_SavedVariables) == "table"
and type(MTH_SavedVariables.chronometer) == "table"
then
local legacyAccount = MTH_SavedVariables.chronometer
if type(legacyAccount.profile) == "table" then
store.profile = deepCopyValue(legacyAccount.profile)
MTH_CHRON_Trace("ensureProfile migrated legacy MTH_SavedVariables.chronometer.profile")
elseif type(legacyAccount.barposition) == "table" then
store.profile = { barposition = deepCopyValue(legacyAccount.barposition) }
MTH_CHRON_Trace("ensureProfile migrated legacy MTH_SavedVariables.chronometer.barposition")
end
end
if type(store.profile) ~= "table" and MTH.GetModuleSavedVariables then
local accountStore = MTH:GetModuleSavedVariables("chronometer")
if type(accountStore) == "table" and type(accountStore.profile) == "table" then
store.profile = deepCopyValue(accountStore.profile)
MTH_CHRON_Trace("ensureProfile copied account profile into char store")
end
end
if type(store.profile) ~= "table" then
store.profile = {}
end
if type(store.profile.barposition) ~= "table" and type(store.barposition) == "table" then
store.profile.barposition = deepCopyValue(store.barposition)
MTH_CHRON_Trace("ensureProfile migrated legacy char barposition -> profile.barposition")
end
if type(store.profile.barposition) ~= "table" and MTH.GetModuleSavedVariables then
local accountStore = MTH:GetModuleSavedVariables("chronometer")
if type(accountStore) == "table" then
if type(accountStore.barposition) == "table" then
store.profile.barposition = deepCopyValue(accountStore.barposition)
MTH_CHRON_Trace("ensureProfile migrated legacy account barposition -> profile.barposition")
elseif type(accountStore.profile) == "table" and type(accountStore.profile.barposition) == "table" then
store.profile.barposition = deepCopyValue(accountStore.profile.barposition)
MTH_CHRON_Trace("ensureProfile copied account profile.barposition -> char profile.barposition")
end
end
end
local profile = store.profile
for key, value in pairs(DEFAULTS) do
@@ -198,9 +282,68 @@ local function ensureProfile()
profile.disabledSpells.HUNTER = {}
end
MTH_CHRON_Trace("ensureProfile result barposition=" .. MTH_CHRON_FormatBarPosition(profile))
return profile
end
local function MTH_CHRON_PersistAnchorPosition(self, reason)
if not (self and self.anchor and self.anchor.GetPoint) then
return false
end
if type(self.profile) ~= "table" then
return false
end
if type(self.profile.barposition) ~= "table" then
self.profile.barposition = {}
end
local point, _, relPoint, x, y = self.anchor:GetPoint()
x = tonumber(x)
y = tonumber(y)
if not (point and relPoint and x and y) then
return false
end
x = math.floor(x + 0.5)
y = math.floor(y + 0.5)
self.profile.barposition.point = point
self.profile.barposition.relativePoint = relPoint
self.profile.barposition.x = x
self.profile.barposition.y = y
MTH_CHRON_Trace("persist-anchor reason=" .. tostring(reason or "")
.. " profile=" .. MTH_CHRON_FormatBarPosition(self.profile))
return true
end
local function MTH_CHRON_RestoreAnchorFromProfile(self, reason)
if not (self and self.anchor and self.anchor.ClearAllPoints and self.anchor.SetPoint) then
return false
end
if type(self.profile) ~= "table" then
return false
end
local bp = self.profile.barposition
if type(bp) ~= "table" then
return false
end
local px = tonumber(bp.x)
local py = tonumber(bp.y)
local ppoint = tostring(bp.point or "")
local prelpoint = tostring(bp.relativePoint or "")
if not (px and py and ppoint ~= "") then
MTH_CHRON_Trace("restore-anchor skipped reason=" .. tostring(reason or "")
.. " profile=" .. MTH_CHRON_FormatBarPosition(self.profile))
return false
end
if prelpoint == "" then
prelpoint = ppoint
end
self.anchor:ClearAllPoints()
self.anchor:SetPoint(ppoint, UIParent, prelpoint, px, py)
MTH_CHRON_Trace("restore-anchor applied reason=" .. tostring(reason or "")
.. " frame=" .. MTH_CHRON_DescribePoint(self.anchor))
return true
end
local function MTH_CHRON_IsPersistedEnabled()
if MTH and MTH.IsModuleEnabled then
return MTH:IsModuleEnabled("chronometer", true) and true or false
@@ -272,6 +415,70 @@ local function parseRankNumber(text)
return 0
end
local function resolvePlayerClassBucket(profile)
profile = profile or {}
local buckets = profile.disabledSpells
if type(buckets) ~= "table" then
return "HUNTER"
end
local localizedClass, classToken = UnitClass("player")
local candidates = {
classToken,
localizedClass,
string.upper(tostring(classToken or "")),
string.upper(tostring(localizedClass or "")),
"HUNTER",
}
for i = 1, table.getn(candidates) do
local key = tostring(candidates[i] or "")
if key ~= "" and type(buckets[key]) == "table" then
return key
end
end
return tostring(classToken or localizedClass or "HUNTER")
end
local function normalizeTimerName(name)
local normalized = tostring(name or "")
normalized = string.gsub(normalized, "^%s+", "")
normalized = string.gsub(normalized, "%s+$", "")
normalized = string.gsub(normalized, "%s+", " ")
normalized = string.lower(normalized)
return normalized
end
local function isTimerDisabled(profile, timerClass, timerName)
local disabledSpells = profile and profile.disabledSpells
if type(disabledSpells) ~= "table" then
return false, "no-disabled-table"
end
local classBucket = disabledSpells[timerClass]
if type(classBucket) ~= "table" then
return false, "no-class-bucket"
end
if classBucket[timerName] ~= nil then
return true, "exact"
end
local wanted = normalizeTimerName(timerName)
if wanted == "" then
return false, "empty-name"
end
for key, value in pairs(classBucket) do
if value ~= nil and normalizeTimerName(key) == wanted then
return true, "normalized"
end
end
return false, "miss"
end
local function getActionSpell(slot)
if GetActionText(slot) or not HasAction(slot) then
return nil, 0
@@ -314,6 +521,7 @@ function Chronometer:MTH_Initialize()
end
self.profile = ensureProfile()
MTH_CHRON_Trace("MTH_Initialize profile=" .. MTH_CHRON_FormatBarPosition(self.profile))
self.parser = ParserLib:GetInstance("1.1")
self.COLOR_MAP = {
@@ -324,6 +532,7 @@ function Chronometer:MTH_Initialize()
}
self.anchor = self:CreateAnchor("MetaHunt Chronometer", 0, 1, 0)
MTH_CHRON_Trace("MTH_Initialize anchor-created point=" .. MTH_CHRON_DescribePoint(self.anchor))
self:RegisterCandyBarGroup(BAR_GROUP)
self:SetCandyBarGroupPoint(BAR_GROUP, "TOP", self.anchor, "BOTTOM", 0, 0)
@@ -332,16 +541,19 @@ end
function Chronometer:MTH_Enable()
self._mth_explicitEnable = true
MTH_CHRON_Trace("MTH_Enable called")
self:MTH_Initialize()
self:OnEnable()
self._mth_explicitEnable = nil
end
function Chronometer:MTH_Disable()
MTH_CHRON_Trace("MTH_Disable called")
self:OnDisable()
end
function Chronometer:OnEnable()
MTH_CHRON_Trace("OnEnable begin enabled=" .. tostring(self._mth_enabled and true or false))
if self._mth_enabled then
return
end
@@ -371,8 +583,13 @@ function Chronometer:OnEnable()
self._mth_enabled = true
self.profile = ensureProfile()
MTH_CHRON_Trace("OnEnable profile-after-ensure=" .. MTH_CHRON_FormatBarPosition(self.profile))
self:SetCandyBarGroupGrowth(BAR_GROUP, self.profile.growup and true or false)
self:SetCandyBarGroupVerticalSpacing(BAR_GROUP, self.profile.spacing or 0)
if self.anchor then
MTH_CHRON_Trace("OnEnable anchor-current-point=" .. MTH_CHRON_DescribePoint(self.anchor))
end
MTH_CHRON_RestoreAnchorFromProfile(self, "OnEnable")
self.groups = {}
self.timers = {}
@@ -450,16 +667,39 @@ function Chronometer:OnEnable()
self:RegisterEvent("SPELLCAST_INTERRUPTED")
self:RegisterEvent("SPELLCAST_START")
self:RegisterEvent("SPELLCAST_STOP")
self:RegisterEvent("UNIT_AURA")
self:RegisterEvent("PLAYER_DEAD")
self:RegisterEvent("VARIABLES_LOADED")
self:RegisterEvent("PLAYER_ENTERING_WORLD")
self:RegisterEvent("PLAYER_LOGOUT")
self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_SELF_DAMAGE", function(event, info) self:SELF_DAMAGE(event, info) end)
self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_DAMAGESHIELDS_ON_SELF", function(event, info) self:SELF_DAMAGE(event, info) end)
self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_FAILED_LOCALPLAYER", function(event, info) self:SPELL_FAILED(event, info) end)
end
function Chronometer:VARIABLES_LOADED()
self.profile = ensureProfile()
MTH_CHRON_RestoreAnchorFromProfile(self, "VARIABLES_LOADED")
end
function Chronometer:PLAYER_ENTERING_WORLD()
self.profile = ensureProfile()
MTH_CHRON_RestoreAnchorFromProfile(self, "PLAYER_ENTERING_WORLD")
end
function Chronometer:PLAYER_LOGOUT()
MTH_CHRON_PersistAnchorPosition(self, "PLAYER_LOGOUT")
end
function Chronometer:OnDisable()
if not self._mth_enabled then
return
end
MTH_CHRON_Trace("OnDisable begin profile=" .. MTH_CHRON_FormatBarPosition(self.profile))
if self.anchor then
MTH_CHRON_Trace("OnDisable anchor-point=" .. MTH_CHRON_DescribePoint(self.anchor))
end
MTH_CHRON_PersistAnchorPosition(self, "OnDisable")
self._mth_enabled = false
if self.bars then
@@ -563,9 +803,12 @@ function Chronometer:StartTimer(timer, name, target, rank, durmod)
end
end
local _, class = UnitClass("player")
local timerClass = timer.x.cl == nil and class or timer.x.cl
if self.profile.disabledSpells[timerClass] and self.profile.disabledSpells[timerClass][name] ~= nil then
local timerClass = timer.x.cl
if timerClass == nil then
timerClass = resolvePlayerClassBucket(self.profile)
end
local blocked, reason = isTimerDisabled(self.profile, timerClass, name)
if blocked then
return
end
@@ -958,11 +1201,22 @@ function Chronometer:CreateAnchor(text, r, g, b)
local px = tonumber(self.profile and self.profile.barposition and self.profile.barposition.x)
local py = tonumber(self.profile and self.profile.barposition and self.profile.barposition.y)
local ppoint = tostring(self.profile and self.profile.barposition and self.profile.barposition.point or "")
local prelpoint = tostring(self.profile and self.profile.barposition and self.profile.barposition.relativePoint or "")
MTH_CHRON_Trace("CreateAnchor saved-in profile=" .. MTH_CHRON_FormatBarPosition(self.profile))
if px ~= nil and py ~= nil then
if ppoint == "" then
ppoint = "TOPLEFT"
end
if prelpoint == "" then
prelpoint = ppoint
end
frame:ClearAllPoints()
frame:SetPoint("TOPLEFT", UIParent, "TOPLEFT", px, py)
frame:SetPoint(ppoint, UIParent, prelpoint, px, py)
MTH_CHRON_Trace("CreateAnchor restored point=" .. MTH_CHRON_DescribePoint(frame))
else
frame:SetPoint("CENTER", UIParent, "CENTER", 0, 50)
MTH_CHRON_Trace("CreateAnchor default point=" .. MTH_CHRON_DescribePoint(frame))
end
frame:SetScript("OnDragStart", function(self)
@@ -970,6 +1224,7 @@ function Chronometer:CreateAnchor(text, r, g, b)
if not self or not self.StartMoving then
return
end
MTH_CHRON_Trace("anchor drag-start point=" .. MTH_CHRON_DescribePoint(self))
self:StartMoving()
end)
frame:SetScript("OnDragStop", function(self)
@@ -995,8 +1250,12 @@ function Chronometer:CreateAnchor(text, r, g, b)
self:SetPoint(point or "TOPLEFT", UIParent, point or "TOPLEFT", x, y)
if self.owner and self.owner.profile and type(self.owner.profile.barposition) == "table" then
self.owner.profile.barposition.point = point or "TOPLEFT"
self.owner.profile.barposition.relativePoint = point or "TOPLEFT"
self.owner.profile.barposition.x = x
self.owner.profile.barposition.y = y
MTH_CHRON_Trace("anchor drag-stop saved profile=" .. MTH_CHRON_FormatBarPosition(self.owner.profile)
.. " frame=" .. MTH_CHRON_DescribePoint(self))
end
end)
@@ -1122,6 +1381,62 @@ function Chronometer:PLAYER_DEAD()
end
end
function Chronometer:UNIT_AURA(unit)
local auraUnit = unit
if (not auraUnit or auraUnit == "") and type(arg1) == "string" then
auraUnit = arg1
end
if auraUnit ~= "pet" then
return
end
if not (UnitExists and UnitExists("pet")) then
return
end
local feedSpell = BS and BS["Feed Pet"] or "Feed Pet"
local timer = self.timers and self.timers[self.SPELL] and self.timers[self.SPELL][feedSpell]
if not timer then
return
end
local hasFeedAura = false
if type(UnitBuff) == "function" then
for i = 1, 32 do
local texture = UnitBuff("pet", i)
if not texture then
break
end
local tex = tostring(texture)
if string.find(tex, "Ability_Hunter_BeastTraining", 1, true)
or string.find(tex, "INV_Misc_Fork&Knife", 1, true)
then
hasFeedAura = true
break
end
end
end
if not hasFeedAura then
return
end
local petName = UnitName and UnitName("pet") or "none"
if not petName or petName == "" then
petName = "none"
end
for i = 1, 20 do
local bar = self.bars and self.bars[i]
if bar and bar.id and bar.name == feedSpell then
if bar.target == petName or bar.target == "none" then
return
end
end
end
self:StartTimer(timer, feedSpell, petName)
end
function Chronometer:UseAction(slot, clicked, onself)
local name, rank = getActionSpell(slot)
if name then
+21 -1
View File
@@ -1,13 +1,28 @@
local MTH_ChronometerModule = {
name = "chronometer",
enabled = true,
version = "1.0.6",
version = "1.1.0",
events = {},
initialized = false,
}
local MTH_CHRON_MODULE_TRACE_ENABLED = false
local function MTH_CHRON_ModuleTrace(msg)
if not MTH_CHRON_MODULE_TRACE_ENABLED then
return
end
if MTH and MTH.Print then
MTH:Print("[CHRONTRACE] " .. tostring(msg), "debug")
elseif DEFAULT_CHAT_FRAME and DEFAULT_CHAT_FRAME.AddMessage then
DEFAULT_CHAT_FRAME:AddMessage("[CHRONTRACE] " .. tostring(msg))
end
end
local function MTH_CHRON_ApplyRuntimeEnabledState(enabled)
MTH_CHRON_ModuleTrace("module apply runtime enabled=" .. tostring(enabled and true or false))
if not MTH_ChronometerHunter then
MTH_CHRON_ModuleTrace("module apply runtime skipped (engine unavailable)")
return
end
if enabled then
@@ -22,14 +37,18 @@ local function MTH_CHRON_ApplyRuntimeEnabledState(enabled)
end
function MTH_ChronometerModule:init()
MTH_CHRON_ModuleTrace("module init begin enabled=" .. tostring(self.enabled and true or false))
if MTH_ChronometerHunter and MTH_ChronometerHunter.MTH_Initialize then
MTH_ChronometerHunter:MTH_Initialize()
end
MTH_CHRON_ApplyRuntimeEnabledState(self.enabled and true or false)
self.initialized = true
MTH_CHRON_ModuleTrace("module init end initialized=true")
end
function MTH_ChronometerModule:setEnabled(enabled)
MTH_CHRON_ModuleTrace("module setEnabled enabled=" .. tostring(enabled and true or false)
.. " initialized=" .. tostring(self.initialized and true or false))
if not self.initialized then
self:init()
end
@@ -37,6 +56,7 @@ function MTH_ChronometerModule:setEnabled(enabled)
end
function MTH_ChronometerModule:cleanup()
MTH_CHRON_ModuleTrace("module cleanup")
if MTH_ChronometerHunter and MTH_ChronometerHunter.MTH_Disable then
MTH_ChronometerHunter:MTH_Disable()
end
File diff suppressed because it is too large Load Diff
+2 -2
View File
@@ -6,7 +6,7 @@
local MTH_FeedOMatic = {
name = "feedomatic",
enabled = false,
version = "1.0.6",
version = "1.1.0",
events = {
"VARIABLES_LOADED",
"MERCHANT_SHOW",
@@ -38,7 +38,7 @@ function MTH_FeedOMatic_OnUpdate(elapsed)
if not elapsed then
return
end
if not (MTH and MTH.IsModuleEnabled and MTH:IsModuleEnabled("feedomatic", true)) then
if not (MTH and MTH.IsModuleEnabled and MTH:IsModuleEnabled("feedomatic", false)) then
return
end
if type(FOM_OnUpdate) == "function" then
File diff suppressed because it is too large Load Diff
+320
View File
@@ -0,0 +1,320 @@
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/">
<Script file="MTH_ICU.lua"/>
<!-- The main ICU frame -->
<Frame name="ICU_Frame">
<Scripts>
<OnLoad>
ICU_OnLoad();
</OnLoad>
<OnEvent>
ICU_OnEvent(event);
</OnEvent>
</Scripts>
</Frame>
<!-- A button template, to be inherited by each button -->
<Frame name="ICU_PopupButtonTemplate" virtual="true">
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
</Backdrop>
<Size>
<AbsDimension x="30" y="28"/>
</Size>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentButtonPortraitIcon">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativePoint="LEFT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture name="$parentButtonClassIcon">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentButtonPortraitIcon">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<Texture name="$parentButtonRankIcon">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<Frames>
<Button name="$parentButton" frameStrata="ARTWORK">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativePoint="LEFT">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
<HighlightTexture file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD" setAllPoints="true" hidden="true"/>
<NormalText inherits="GameFontNormal">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentClassIcon">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</NormalText>
<HighlightText inherits="GameFontHighlight">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentClassIcon">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</HighlightText>
<DisabledText inherits="GameFontDisable">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentClassIcon">
<Offset>
<AbsDimension x="5" y="0"/>
</Offset>
</Anchor>
</Anchors>
</DisabledText>
<Scripts>
<OnClick>
ICU_ButtonClick();
</OnClick>
</Scripts>
</Button>
<StatusBar name="$parentButtonBar" inherits="TextStatusBar" frameStrata="ARTWORK">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentButtonClassIcon">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<BarTexture file="Interface\TargetingFrame\UI-TargetingFrame-BarFill"/>
<BarColor r="0" g="0.8" b="0" a="0.7" />
<!--
<Layers>
<Layer level="OVERLAY">
<FontString name="$parentLeftText" inherits="GameFontNormal" text="">
<Anchors>
<Anchor point="LEFT" relativePoint="LEFT">
<Offset>
<AbsDimension x="10" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentRightText" inherits="GameFontNormal" text="">
<Anchors>
<Anchor point="RIGHT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-10" y="1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
!-->
<Scripts>
<OnLoad>
this:SetMinMaxValues(0, 100);
</OnLoad>
</Scripts>
</StatusBar>
<StatusBar name="$parentButtonBGBar" inherits="TextStatusBar" frameStrata="ARTWORK">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOP" relativePoint="TOP" relativeTo="$parentButtonBar">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<BarTexture file="Interface\TargetingFrame\UI-TargetingFrame-BarFill"/>
<BarColor r="0" g="0.8" b="0" a="0.25"/>
</StatusBar>
</Frames>
<Scripts>
<OnLoad>
this:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g, TOOLTIP_DEFAULT_COLOR.b);
this:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r, TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b);
</OnLoad>
</Scripts>
</Frame>
<!-- The popup menu -->
<Frame name="ICU_Popup" toplevel="true" frameStrata="DIALOG" enableMouse="true" hidden="true" parent="UIParent">
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="MinimapCluster" relativePoint="BOTTOMRIGHT"/>
</Anchors>
<!--
<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
<BackgroundInsets>
<AbsInset left="5" right="5" top="5" bottom="5"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="16"/>
</TileSize>
<EdgeSize>
<AbsValue val="16"/>
</EdgeSize>
</Backdrop>
!-->
<!-- Within the popup menu, the clickable buttons which to display text -->
<Frames>
<!-- Button 1 -->
<Frame name="ICU_PopupButton1" inherits="ICU_PopupButtonTemplate" id="1" ICU_DATA="">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-6"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<!-- Frame 2 -->
<Frame name="ICU_PopupButton2" inherits="ICU_PopupButtonTemplate" id="2" ICU_DATA="">
<Anchors>
<Anchor point="TOP" relativeTo="ICU_PopupButton1" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="4"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<!-- Frame 3 -->
<Frame name="ICU_PopupButton3" inherits="ICU_PopupButtonTemplate" id="3" ICU_DATA="">
<Anchors>
<Anchor point="TOP" relativeTo="ICU_PopupButton2" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="4"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<!-- Frame 4 -->
<Frame name="ICU_PopupButton4" inherits="ICU_PopupButtonTemplate" id="4" ICU_DATA="">
<Anchors>
<Anchor point="TOP" relativeTo="ICU_PopupButton3" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="4"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<!-- Frame 5 -->
<Frame name="ICU_PopupButton5" inherits="ICU_PopupButtonTemplate" id="5" ICU_DATA="">
<Anchors>
<Anchor point="TOP" relativeTo="ICU_PopupButton4" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="4"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<!-- Frame 6 -->
<Frame name="ICU_PopupButton6" inherits="ICU_PopupButtonTemplate" id="6" ICU_DATA="">
<Anchors>
<Anchor point="TOP" relativeTo="ICU_PopupButton5" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="4"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<!-- Frame 7 -->
<Frame name="ICU_PopupButton7" inherits="ICU_PopupButtonTemplate" id="7" ICU_DATA="">
<Anchors>
<Anchor point="TOP" relativeTo="ICU_PopupButton6" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="4"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<!-- Frame 8 -->
<Frame name="ICU_PopupButton8" inherits="ICU_PopupButtonTemplate" id="8" ICU_DATA="">
<Anchors>
<Anchor point="TOP" relativeTo="ICU_PopupButton7" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="4"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<!-- Frame 9 -->
<Frame name="ICU_PopupButton9" inherits="ICU_PopupButtonTemplate" id="9" ICU_DATA="">
<Anchors>
<Anchor point="TOP" relativeTo="ICU_PopupButton8" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="4"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
<!-- Frame 10 -->
<Frame name="ICU_PopupButton10" inherits="ICU_PopupButtonTemplate" id="10" ICU_DATA="">
<Anchors>
<Anchor point="TOP" relativeTo="ICU_PopupButton9" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="4"/>
</Offset>
</Anchor>
</Anchors>
</Frame>
</Frames>
<Scripts>
<OnLoad>
<!-- This makes the dialog look like a normal tooltip -->
this:SetBackdropBorderColor( TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g, TOOLTIP_DEFAULT_COLOR.b );
this:SetBackdropColor( TOOLTIP_DEFAULT_BACKGROUND_COLOR.r, TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b );
</OnLoad>
<OnUpdate>
ICU_Popup_OnUpdate();
</OnUpdate>
</Scripts>
</Frame>
<Frame name="ICU_UpdateFrame" hidden="true">
<Scripts>
<OnUpdate>
ICU_MouseOverUpdate();
</OnUpdate>
</Scripts>
</Frame>
</Ui>
+8
View File
@@ -0,0 +1,8 @@
<!--
ICU Module Loader
Loads ICU runtime and wraps it in the MetaHunt module system.
-->
<Ui xmlns="http://www.blizzard.com/wow/ui/">
<Include file="MTH_ICU.xml"/>
<Include file="module.lua"/>
</Ui>
+52
View File
@@ -0,0 +1,52 @@
------------------------------------------------------
-- MetaHunt: ICU Module Wrapper
-- Safe wrapper for ICU minimap targeting utilities
------------------------------------------------------
local MTH_ICU = {
name = "icu",
enabled = false,
version = "1.1.0",
events = {
"VARIABLES_LOADED",
},
initialized = false,
}
local function ICU_Log(message, severity)
if type(MTH_Log) == "function" then
MTH_Log("[ICU] " .. tostring(message or ""), severity)
end
end
function MTH_ICU:init()
self.initialized = true
if type(ICU_SetEnabled) == "function" then
ICU_SetEnabled(self.enabled and true or false)
end
end
function MTH_ICU:setEnabled(enabled)
if not self.initialized then
self:init()
end
if type(ICU_SetEnabled) == "function" then
ICU_SetEnabled(enabled and true or false)
else
ICU_Log("runtime not loaded; cannot change enabled state", "error")
end
end
function MTH_ICU:onEvent(eventName)
if eventName == "VARIABLES_LOADED" and type(ICU_SetEnabled) == "function" then
ICU_SetEnabled(self.enabled and true or false)
end
end
function MTH_ICU:cleanup()
if type(ICU_SetEnabled) == "function" then
ICU_SetEnabled(false)
end
end
MTH:RegisterModule("icu", MTH_ICU)
+1 -1
View File
@@ -7,7 +7,7 @@ MTH_SA_MANAGED_HOOKS = true
local MTH_SmartAmmo = {
name = "smartammo",
enabled = true,
version = "1.0.6",
version = "1.1.0",
events = {
"VARIABLES_LOADED",
"PLAYER_ENTERING_WORLD",
+240 -2
View File
@@ -6,7 +6,7 @@
local MTH_Tooltips = {
name = "tooltips",
enabled = true,
version = "1.0.6",
version = "1.1.0",
events = {
"UPDATE_MOUSEOVER_UNIT",
"UNIT_NAME_UPDATE",
@@ -115,6 +115,55 @@ local function MTH_TT_IsOwnPetTooltipsEnabled()
return false
end
local function MTH_TT_GetAutoQuestStore()
if type(MTH_CharSavedVariables) ~= "table" then
return nil
end
local store = MTH_CharSavedVariables.autoquest
if type(store) ~= "table" then
store = MTH_CharSavedVariables.questautomation
end
if type(store) ~= "table" then
return nil
end
if store.scorpokDrazial == nil then
store.scorpokDrazial = false
end
if store.scorpokTooltip == nil then
store.scorpokTooltip = false
end
return store
end
local function MTH_TT_IsScorpokAutomationEnabled()
local store = MTH_TT_GetAutoQuestStore()
if type(store) ~= "table" then
return false
end
return store.scorpokDrazial and true or false
end
local function MTH_TT_IsScorpokTooltipEnabled()
local store = MTH_TT_GetAutoQuestStore()
if type(store) ~= "table" then
return false
end
return store.scorpokTooltip and true or false
end
local function MTH_TT_IsAutoQuestModuleEnabled()
if MTH and type(MTH.GetModule) == "function" then
local module = MTH:GetModule("autoquest")
if type(module) == "table" and module.enabled ~= nil then
return module.enabled and true or false
end
end
if MTH and type(MTH.IsModuleEnabled) == "function" then
return MTH:IsModuleEnabled("autoquest", false) and true or false
end
return false
end
local function MTH_TT_Loc(key, fallback)
if MTH and MTH.GetLocalization then
return MTH:GetLocalization(key, fallback)
@@ -558,6 +607,191 @@ local function MTH_TT_ColorizeDigitsBlue(text)
return string.gsub(source, "(%d+)", "|cff73bfff%1|r")
end
local MTH_TT_SCORPOK_NPC_NAME = "Bloodmage Drazial"
local MTH_TT_SCORPOK_TARGET_NPC_IDS = {
[7505] = true,
[5988] = true,
[5982] = true,
[5992] = true,
[5993] = true,
}
local MTH_TT_SCORPOK_TARGET_NPC_NAMES = {
[MTH_TT_NormalizeName("Bloodmage Drazial")] = true,
[MTH_TT_NormalizeName("Scorpok Stinger")] = true,
[MTH_TT_NormalizeName("Black Slayer")] = true,
[MTH_TT_NormalizeName("Ashmane Boar")] = true,
[MTH_TT_NormalizeName("Helboar")] = true,
}
local MTH_TT_ITEM_SCORPOK_PINCER_ID = 8393
local MTH_TT_ITEM_VULTURE_GIZZARD_ID = 8396
local MTH_TT_ITEM_BLASTED_BOAR_LUNG_ID = 8392
local MTH_TT_ITEM_GROUND_SCORPOK_ASSAY_ID = 8412
local function MTH_TT_ParseNpcIdFromGuid(guid)
if type(guid) ~= "string" or guid == "" then
return nil
end
local _, _, _, _, _, npcId = string.find(guid, "^Creature%-%d+%-%d+%-%d+%-%d+%-(%d+)%-%x+$")
if npcId then
return tonumber(npcId)
end
if string.sub(guid, 1, 2) == "0x" and string.len(guid) >= 12 then
local hex = string.sub(guid, 9, 12)
local parsed = tonumber(hex, 16)
if parsed and parsed > 0 then
return parsed
end
end
return nil
end
local function MTH_TT_GetBagItemCount(itemId)
local getContainerNumSlots = _G and _G["GetContainerNumSlots"] or nil
local getContainerItemLink = _G and _G["GetContainerItemLink"] or nil
local getContainerItemInfo = _G and _G["GetContainerItemInfo"] or nil
if type(getContainerNumSlots) ~= "function" or type(getContainerItemLink) ~= "function" then
return 0
end
local total = 0
for bag = 0, 4 do
local slots = math.floor(tonumber(getContainerNumSlots(bag)) or 0)
for slot = 1, slots do
local link = getContainerItemLink(bag, slot)
if type(link) == "string" and link ~= "" then
local _, _, foundText = string.find(link, "item:(%d+)")
local found = tonumber(foundText)
if found and tonumber(found) == tonumber(itemId) then
local count = 1
if type(getContainerItemInfo) == "function" then
local _, stackCount = getContainerItemInfo(bag, slot)
count = math.floor(tonumber(stackCount) or 1)
end
total = total + count
end
end
end
end
return total
end
local function MTH_TT_ColorCountByThreshold(value, threshold)
local n = math.floor(tonumber(value) or 0)
if n <= 0 then
return "|cffff0000" .. tostring(n) .. "|r"
end
local modFn = nil
if type(rawget) == "function" and type(math) == "table" then
modFn = rawget(math, "mod") or rawget(math, "fmod")
elseif type(math) == "table" then
modFn = math.fmod
end
if threshold > 0 and type(modFn) == "function" and modFn(n, threshold) == 0 then
return "|cff00ff00" .. tostring(n) .. "|r"
end
return "|cffffa500" .. tostring(n) .. "|r"
end
local function MTH_TT_ColorAssayCount(value)
local n = math.floor(tonumber(value) or 0)
if n > 0 then
return "|cff73bfff" .. tostring(n) .. "|r"
end
return tostring(n)
end
local function MTH_TT_HasScorpokTooltipLine()
if not GameTooltip or not GameTooltip.NumLines then return false end
for i = 1, GameTooltip:NumLines() do
local left = getglobal("GameTooltipTextLeft" .. i)
if left and left.GetText then
local text = tostring(left:GetText() or "")
if string.find(text, "MTH Auto Quest", 1, true)
or string.find(text, "Ground Scorpok Assay", 1, true) then
return true
end
end
end
return false
end
local function MTH_TT_IsScorpokTooltipZoneAllowed()
local getRealZoneText = _G and _G["GetRealZoneText"] or nil
local getZoneText = _G and _G["GetZoneText"] or nil
local zoneName = ""
if type(getRealZoneText) == "function" then
zoneName = tostring(getRealZoneText() or "")
end
if zoneName == "" and type(getZoneText) == "function" then
zoneName = tostring(getZoneText() or "")
end
if zoneName == "" then
return true
end
return MTH_TT_NormalizeName(zoneName) == MTH_TT_NormalizeName("Blasted Lands")
end
local function MTH_TT_AddScorpokTargetsTooltip(unit, unitName)
if not MTH_TT_IsAutoQuestModuleEnabled() then
return false
end
if not MTH_TT_IsScorpokAutomationEnabled() or not MTH_TT_IsScorpokTooltipEnabled() then
return false
end
if not MTH_TT_IsScorpokTooltipZoneAllowed() then
return false
end
if MTH_TT_HasScorpokTooltipLine() then
return false
end
local npcId = nil
if type(UnitGUID) == "function" then
npcId = MTH_TT_ParseNpcIdFromGuid(UnitGUID(unit))
end
local isDrazial = false
if tonumber(npcId) == 7505 then
isDrazial = true
elseif MTH_TT_Lower(unitName) == MTH_TT_Lower(MTH_TT_SCORPOK_NPC_NAME) then
isDrazial = true
end
local isTargetNpc = false
if npcId and MTH_TT_SCORPOK_TARGET_NPC_IDS[tonumber(npcId)] then
isTargetNpc = true
end
if not isTargetNpc then
local normalizedName = MTH_TT_NormalizeName(unitName)
isTargetNpc = MTH_TT_SCORPOK_TARGET_NPC_NAMES[normalizedName] and true or false
if not isTargetNpc then
isTargetNpc = MTH_TT_Lower(unitName) == MTH_TT_Lower(MTH_TT_SCORPOK_NPC_NAME)
end
end
if not isTargetNpc then
return false
end
local pincer = MTH_TT_GetBagItemCount(MTH_TT_ITEM_SCORPOK_PINCER_ID)
local gizzard = MTH_TT_GetBagItemCount(MTH_TT_ITEM_VULTURE_GIZZARD_ID)
local lung = MTH_TT_GetBagItemCount(MTH_TT_ITEM_BLASTED_BOAR_LUNG_ID)
local assayInBag = MTH_TT_GetBagItemCount(MTH_TT_ITEM_GROUND_SCORPOK_ASSAY_ID)
local assaysToGet = math.floor(math.min((pincer / 3), (gizzard / 2), lung))
GameTooltip:AddLine(" ")
GameTooltip:AddLine("|cffffff00MTH Auto Quest|r")
GameTooltip:AddLine(" - Scorpok Pincer - " .. MTH_TT_ColorCountByThreshold(pincer, 3), 1, 1, 1)
GameTooltip:AddLine(" - Vulture Gizzard - " .. MTH_TT_ColorCountByThreshold(gizzard, 2), 1, 1, 1)
GameTooltip:AddLine(" - Blasted Boar Lung - " .. MTH_TT_ColorCountByThreshold(lung, 1), 1, 1, 1)
local assaysToGetText = "|cff73bfff" .. tostring(assaysToGet) .. "|r"
GameTooltip:AddLine(
"Assays to get : " .. assaysToGetText .. " | Assays in bag : " .. MTH_TT_ColorAssayCount(assayInBag),
1, 1, 1
)
if isDrazial then
GameTooltip:AddLine("Spam SHIFT-click!", 0.7, 0.9, 1)
end
GameTooltip:AddLine("Recipes: 3x Pincer, 2x Gizzard, 1x Lung", 0.7, 0.7, 0.7)
return true
end
local function MTH_TT_AddOwnPetTooltipHint()
if not (MTH_Tooltips and MTH_Tooltips.enabled) then
return
@@ -1251,7 +1485,8 @@ local function MTH_TT_AddTooltip(unit)
local ammoVendorTooltipsEnabled = MTH_TT_IsAmmoVendorTooltipsEnabled()
local vendorInfo = ammoVendorTooltipsEnabled and MTH_TT_FindVendorInfo(name) or nil
local row = beastTooltipsEnabled and MTH_TT_FindBeastRow(name) or nil
if not row and not vendorInfo then
local scorpokAdded = MTH_TT_AddScorpokTargetsTooltip(unit, name)
if not row and not vendorInfo and not scorpokAdded then
state.lookupMiss = (state.lookupMiss or 0) + 1
MTH_TT_StateSet("lookup-miss", name, normalized)
MTH_TT_Log("lookup miss: unit='" .. tostring(name) .. "' normalized='" .. tostring(normalized) .. "'")
@@ -1259,6 +1494,9 @@ local function MTH_TT_AddTooltip(unit)
end
local addedAnything = nil
if scorpokAdded then
addedAnything = 1
end
if vendorInfo and (vendorInfo.arrows or vendorInfo.bullets) and not MTH_TT_HasExistingVendorTooltipLine() then
if vendorInfo.arrows and vendorInfo.bullets then
+67
View File
@@ -14,6 +14,71 @@ BINDING_HEADER_ZToysHeader = "ZToys Buttons"
ZHunterModTooltip = CreateFrame("GameTooltip", "ZHunterModScan", nil, "GameTooltipTemplate")
ZHunterModTooltipTextLeft1 = getglobal("ZHunterModScanTextLeft1")
MTH_ZH_TRACE_ENABLED = false
local function MTH_ZH_DescribePoint(frame)
if not (frame and frame.GetPoint) then
return "<no-frame>"
end
local point, relTo, relPoint, x, y = frame:GetPoint()
local relName = "nil"
if type(relTo) == "table" and relTo.GetName then
relName = tostring(relTo:GetName() or "<anon>")
elseif relTo then
relName = tostring(relTo)
end
return tostring(point or "nil")
.. "->" .. relName
.. ":" .. tostring(relPoint or "nil")
.. " @(" .. tostring(x) .. "," .. tostring(y) .. ")"
end
function MTH_ZH_Trace(msg)
if not MTH_ZH_TRACE_ENABLED then
return
end
if MTH and MTH.Print then
MTH:Print("[ZHTRACE] " .. tostring(msg), "debug")
elseif DEFAULT_CHAT_FRAME and DEFAULT_CHAT_FRAME.AddMessage then
DEFAULT_CHAT_FRAME:AddMessage("[ZHTRACE] " .. tostring(msg))
end
end
function MTH_ZH_TraceButtonPoint(frame, reason)
if not MTH_ZH_TRACE_ENABLED then
return
end
if not frame then
MTH_ZH_Trace("point " .. tostring(reason or "") .. " frame=nil")
return
end
local name = frame.GetName and frame:GetName() or "<unnamed>"
MTH_ZH_Trace("point " .. tostring(reason or "") .. " " .. tostring(name) .. " " .. MTH_ZH_DescribePoint(frame))
end
function MTH_ZH_TraceAllButtonPoints(reason)
if not MTH_ZH_TRACE_ENABLED then
return
end
local names = {
"zButtonAspect",
"zButtonAmmo",
"zButtonTrack",
"zButtonTrap",
"zButtonRanged",
"zButtonPet",
"zButtonMounts",
"zButtonCompanions",
"zButtonToys",
}
MTH_ZH_Trace("snapshot begin reason=" .. tostring(reason or ""))
for i = 1, table.getn(names) do
local frame = getglobal(names[i])
MTH_ZH_TraceButtonPoint(frame, tostring(reason or "") .. ":" .. tostring(names[i]))
end
MTH_ZH_Trace("snapshot end reason=" .. tostring(reason or ""))
end
function MTH_ZH_IsModuleEnabled()
if not (MTH and MTH.IsModuleEnabled) then
return true
@@ -105,6 +170,7 @@ function MTH_ZH_HandleDisabledSlash(message, tableKey, fieldKey)
end
function ZHunterMod_AlignButtons()
MTH_ZH_TraceAllButtonPoints("AlignButtons:before")
zButtonAmmo:ClearAllPoints()
zButtonAmmo:SetPoint("TOP", zButtonAspect, "BOTTOM", 0, -15)
zButtonTrack:ClearAllPoints()
@@ -123,6 +189,7 @@ function ZHunterMod_AlignButtons()
AutoStripDisplay:ClearAllPoints()
AutoStripDisplay:SetPoint("TOP", zButtonToys, "BOTTOM", 0, -10)
end
MTH_ZH_TraceAllButtonPoints("AlignButtons:after")
end
function ZMarkTarget()
+128
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@@ -377,6 +377,94 @@ function ZSpellButton_ApplyChildrenExpanded(parent)
ZSpellButton_SetChildrenExpanded(parent, ZSpellButton_GetChildrenExpanded(parent))
end
local function ZSpellButton_SaveParentPosition(parent)
if not (parent and parent.GetPoint) then
return
end
if type(MTH_ZH_GetSavedTable) ~= "function" then
return
end
local key = parent.name
if (type(key) ~= "string" or key == "") and parent.GetName then
key = parent:GetName()
end
if type(key) ~= "string" or key == "" then
return
end
local saved = MTH_ZH_GetSavedTable(key)
if type(saved) ~= "table" then
return
end
if type(saved["parent"]) ~= "table" then
saved["parent"] = {}
end
local point, _, relPoint, x, y = parent:GetPoint()
x = tonumber(x)
y = tonumber(y)
if not (point and relPoint and x and y) then
return
end
saved["parent"]["point"] = tostring(point)
saved["parent"]["relativePoint"] = tostring(relPoint)
saved["parent"]["x"] = math.floor(x + 0.5)
saved["parent"]["y"] = math.floor(y + 0.5)
if type(MTH_ZH_Trace) == "function" then
MTH_ZH_Trace("persist-parent-position key=" .. tostring(key)
.. " point=" .. tostring(saved["parent"]["point"])
.. " rel=" .. tostring(saved["parent"]["relativePoint"])
.. " x=" .. tostring(saved["parent"]["x"])
.. " y=" .. tostring(saved["parent"]["y"]))
end
end
local function ZSpellButton_RestoreParentPosition(parent)
if not (parent and parent.ClearAllPoints and parent.SetPoint) then
return false
end
if type(MTH_ZH_GetSavedTable) ~= "function" then
return false
end
local key = parent.name
if (type(key) ~= "string" or key == "") and parent.GetName then
key = parent:GetName()
end
if type(key) ~= "string" or key == "" then
return false
end
local saved = MTH_ZH_GetSavedTable(key)
if type(saved) ~= "table" or type(saved["parent"]) ~= "table" then
return false
end
local parentSaved = saved["parent"]
local px = tonumber(parentSaved["x"])
local py = tonumber(parentSaved["y"])
local point = parentSaved["point"]
local relPoint = parentSaved["relativePoint"]
if not (px and py and type(point) == "string" and point ~= "") then
return false
end
if type(relPoint) ~= "string" or relPoint == "" then
relPoint = point
end
parent:ClearAllPoints()
parent:SetPoint(point, UIParent, relPoint, px, py)
if type(MTH_ZH_Trace) == "function" then
MTH_ZH_Trace("restore-parent-position key=" .. tostring(key)
.. " point=" .. tostring(point)
.. " rel=" .. tostring(relPoint)
.. " x=" .. tostring(px)
.. " y=" .. tostring(py))
end
return true
end
function ZSpellButton_OnEnter()
ZSpellButton_EnsureParentFlags(this.parent)
if this.parent.tooltip then
@@ -479,6 +567,46 @@ function ZSpellButtonParent_OnLoad()
this.circle = getglobal(name.."Circle")
-- Keep enabled so empty buttons can be moved on low-level characters.
this:Enable()
ZSpellButton_RestoreParentPosition(this)
if this.SetScript then
this:SetScript("OnDragStart", function(self)
self = self or this
if IsAltKeyDown() then
if type(MTH_ZH_TraceButtonPoint) == "function" then
MTH_ZH_TraceButtonPoint(self, "drag-start")
end
self:StartMoving()
self.isMoving = true
end
end)
this:SetScript("OnDragStop", function(self)
self = self or this
if not self then
return
end
if self.StopMovingOrSizing then
self:StopMovingOrSizing()
end
ZSpellButton_SaveParentPosition(self)
self.isMoving = false
if type(MTH_ZH_TraceButtonPoint) == "function" then
MTH_ZH_TraceButtonPoint(self, "drag-stop")
end
end)
this:SetScript("OnMouseUp", function(self)
self = self or this
if self and self.isMoving then
if self.StopMovingOrSizing then
self:StopMovingOrSizing()
end
ZSpellButton_SaveParentPosition(self)
self.isMoving = false
if type(MTH_ZH_TraceButtonPoint) == "function" then
MTH_ZH_TraceButtonPoint(self, "mouse-up-stop")
end
end
end)
end
end
function ZSpellButtonParent_OnEvent()
+35 -2
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@@ -8,7 +8,7 @@ MTH_ZH_MANAGED_HOOKS = true
local MTH_ZHunter = {
name = "zhunter",
enabled = true,
version = "1.0.6",
version = "1.1.0",
events = {
"VARIABLES_LOADED",
"PLAYER_ENTERING_WORLD",
@@ -31,6 +31,12 @@ local function MTH_ZH_Log(msg)
MTH:Print("[ZH MODULE] " .. tostring(msg), "debug")
end
local function MTH_ZH_TraceLocal(msg)
if type(MTH_ZH_Trace) == "function" then
MTH_ZH_Trace(msg)
end
end
local MTH_ZH_PostLoginRestoreFrame = nil
local MTH_ZH_BootstrapFrame = nil
local MTH_ZH_SyncSavedVariables
@@ -105,7 +111,6 @@ function MTH_ZH_OnDeferredInitComplete()
return
end
MTH_ZH_SyncSavedVariables()
MTH_ZH_ApplyDefaultWidgetSpawnLayoutOnce()
MTH_ZH_RestoreRuntimeFeatureFlags()
MTH_ZH_QueuePostLoginRestore("deferred-init")
end
@@ -132,6 +137,9 @@ MTH_ZH_QueuePostLoginRestore = function(tag)
MTH_ZH_SyncSavedVariables()
MTH_ZH_RestoreRuntimeFeatureFlags()
if type(MTH_ZH_TraceAllButtonPoints) == "function" then
MTH_ZH_TraceAllButtonPoints("post-login-restore:" .. tostring(tag))
end
MTH_ZH_Log("post-login restore applied: " .. tostring(tag))
end)
end
@@ -170,10 +178,17 @@ local function MTH_ZH_EnsureBootstrapRestoreFrame()
end
MTH_ZH_ApplyEnabledRuntimeState = function(source)
MTH_ZH_TraceLocal("apply-enabled-runtime-state source=" .. tostring(source or ""))
if type(MTH_ZH_TraceAllButtonPoints) == "function" then
MTH_ZH_TraceAllButtonPoints("apply-enabled:before:" .. tostring(source or ""))
end
MTH_ZH_SyncSavedVariables()
MTH_ZH_SetButtonsVisible(true)
MTH_ZH_SetAuxFramesVisible(true)
MTH_ZH_RestoreRuntimeFeatureFlags()
if type(MTH_ZH_TraceAllButtonPoints) == "function" then
MTH_ZH_TraceAllButtonPoints("apply-enabled:after:" .. tostring(source or ""))
end
end
MTH_ZH_SyncSavedVariables = function()
@@ -182,17 +197,22 @@ MTH_ZH_SyncSavedVariables = function()
end
local moduleStore = MTH:GetModuleCharSavedVariables("zhunter")
MTH_ZH_TraceLocal("sync-saved begin zhuntermod_saved=" .. tostring(type(ZHunterMod_Saved)))
if type(ZHunterMod_Saved) == "table" then
if MTH_CharSavedVariables and MTH_CharSavedVariables.modules then
MTH_CharSavedVariables.modules.zhunter = ZHunterMod_Saved
MTH_ZH_TraceLocal("sync-saved wrote ZHunterMod_Saved -> MTH_CharSavedVariables.modules.zhunter")
end
elseif type(moduleStore) == "table" then
ZHunterMod_Saved = moduleStore
MTH_ZH_TraceLocal("sync-saved loaded moduleStore -> ZHunterMod_Saved")
end
MTH_ZH_TraceLocal("sync-saved end")
end
MTH_ZH_SetButtonsVisible = function(visible)
MTH_ZH_TraceLocal("set-buttons-visible visible=" .. tostring(visible and true or false))
local buttonNames = {
"zButtonAspect",
"zButtonTrack",
@@ -274,12 +294,18 @@ MTH_ZH_SetButtonsVisible = function(visible)
for _, buttonName in ipairs(buttonNames) do
local button = getglobal(buttonName)
if button then
if type(MTH_ZH_TraceButtonPoint) == "function" then
MTH_ZH_TraceButtonPoint(button, "set-buttons-visible:before:" .. tostring(buttonName))
end
MTH_ZH_SetChildButtonsVisible(button, buttonName, visible)
if visible then
button:Show()
else
button:Hide()
end
if type(MTH_ZH_TraceButtonPoint) == "function" then
MTH_ZH_TraceButtonPoint(button, "set-buttons-visible:after:" .. tostring(buttonName))
end
end
end
end
@@ -358,6 +384,7 @@ function MTH_ZHunter:init()
end
function MTH_ZHunter:setEnabled(enabled)
MTH_ZH_TraceLocal("module setEnabled enabled=" .. tostring(enabled and true or false))
MTH_ZH_SyncSavedVariables()
if enabled then
MTH_ZH_EnsureBootstrapRestoreFrame()
@@ -366,8 +393,14 @@ function MTH_ZHunter:setEnabled(enabled)
else
MTH_ZH_ClearRuntimeFeatureFlags()
MTH_ZH_SetAdjustmentHandlersActive(false)
if type(MTH_ZH_TraceAllButtonPoints) == "function" then
MTH_ZH_TraceAllButtonPoints("setEnabled:false:before-hide")
end
MTH_ZH_SetButtonsVisible(false)
MTH_ZH_SetAuxFramesVisible(false)
if type(MTH_ZH_TraceAllButtonPoints) == "function" then
MTH_ZH_TraceAllButtonPoints("setEnabled:false:after-hide")
end
end
end
+11 -1
View File
@@ -30,13 +30,14 @@ local ZHUNTER_AMMO_MAX_COUNT = math.max(table.getn(MTH_AMMO_ARROWS or {}), table
local zButtonAmmo_Cache = {}
local zButtonAmmo_LastCacheSignature = nil
local zButtonAmmo_LastRefreshAt = 0
local zButtonAmmo_MinRefreshInterval = 0.20
local zButtonAmmo_MinRefreshInterval = 0.50
local zButtonAmmo_MinBagRefreshInterval = 0.75
local zButtonAmmo_KnownAmmoTypes = nil
local zButtonAmmo_AmmoBags = {}
local zButtonAmmo_LastFullScanAt = 0
local zButtonAmmo_MinUnknownBagScanInterval = 5.0
local zButtonAmmo_EmptyScanStreak = 0
local zButtonAmmo_LastEquippedAmmoSeen = nil
local zButtonAmmo_GetKnownAmmoTypes
local function zButtonAmmo_BagHasAmmoNow(bagId)
@@ -947,6 +948,14 @@ function zButtonAmmoAdjustment_OnEvent()
if event == "UNIT_INVENTORY_CHANGED" or event == "BAG_UPDATE" or event == "PLAYER_ALIVE" or event == "PLAYER_UNGHOST" then
local now = GetTime and GetTime() or 0
if event == "UNIT_INVENTORY_CHANGED" then
local equippedNow = zButtonAmmo_GetEquippedAmmoName()
if equippedNow == zButtonAmmo_LastEquippedAmmoSeen and now > 0 and zButtonAmmo_LastRefreshAt > 0 and (now - zButtonAmmo_LastRefreshAt) < 1.0 then
zButtonAmmo_UpdateParentCountFast()
return
end
zButtonAmmo_LastEquippedAmmoSeen = equippedNow
end
local bagIsAmmoRelated = false
if event == "BAG_UPDATE" and arg1 ~= nil then
local bagId = tonumber(arg1)
@@ -1070,6 +1079,7 @@ function zButtonAmmoAdjustment_OnEvent()
-- Save the currently equipped ammo for restoration on next reload
if equippedAmmoName then
zButtonAmmo_SaveEquippedAmmo(equippedAmmoName)
zButtonAmmo_LastEquippedAmmoSeen = equippedAmmoName
end
end
end