mirror of
https://codeberg.org/Duvelcorp/MetaHunt.git
synced 2026-10-16 05:10:49 +00:00
1.5.0
This commit is contained in:
+157
-23
@@ -2,13 +2,16 @@ if type(MTH_HUNTERBOOK_TABS) ~= "table" then MTH_HUNTERBOOK_TABS = {} end
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MTH_HUNTERBOOK_TABS.families = {
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headerLabel = "Families",
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columnLabels = { "Family", "Named", "Coords", "Abilities", "Diet" },
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columnLabels = { "Family", "Named", "Coords", "Abilities", "Diet", "HP", "dmg", "Arm" },
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columnLayout = {
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{ x = 10, width = 106, align = "LEFT" },
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{ x = 122, width = 52, align = "LEFT" },
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{ x = 176, width = 52, align = "LEFT" },
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{ x = 232, width = 364, align = "LEFT" },
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{ x = 532, width = 112, align = "LEFT" },
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{ x = 10, width = 100, align = "LEFT" },
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{ x = 114, width = 38, align = "LEFT" },
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{ x = 154, width = 38, align = "LEFT" },
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{ x = 196, width = 364, align = "LEFT" },
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{ x = 496, width = 102, align = "LEFT" },
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{ x = 602, width = 30, align = "CENTER" },
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{ x = 636, width = 36, align = "CENTER" },
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{ x = 674, width = 38, align = "CENTER" },
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},
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}
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@@ -26,6 +29,28 @@ local function MTH_BOOKTAB_FamiliesTrim(value)
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return text
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end
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local function MTH_BOOKTAB_FormatFamilyStat(value)
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local numeric = tonumber(value)
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if not numeric then
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return "-"
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end
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local colorPrefix = "|cFF4DA6FF"
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if numeric < 1 then
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colorPrefix = "|cFFFF4040"
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elseif numeric > 1 then
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colorPrefix = "|cFF40FF40"
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end
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local text = nil
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if MTH_BOOK_STATE and MTH_BOOK_STATE.familyStatsPercent == true then
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text = tostring(math.floor((numeric * 100) + 0.5)) .. "%"
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return colorPrefix .. text .. "|r"
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end
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text = string.format("%.3f", numeric)
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text = string.gsub(text, "(%..-)0+$", "%1")
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text = string.gsub(text, "%.$", "")
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return colorPrefix .. text .. "|r"
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end
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local function MTH_BOOKTAB_ShouldDisplayAllDiet(familyName)
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local token = MTH_BOOKTAB_FamiliesSafeLower(MTH_BOOKTAB_FamiliesTrim(familyName))
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return token == "bears" or token == "boars"
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@@ -51,12 +76,41 @@ end
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function MTH_BOOKTAB_BuildFamiliesRows()
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local results = {}
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local families = MTH_DS_Families
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local beasts = MTH_DS_Beasts
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if type(families) ~= "table" then
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return results
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end
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local abilityCounts = {}
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local canonicalMap = {}
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local familyCounts = {}
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if type(beasts) == "table" then
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for _, beastRow in pairs(beasts) do
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if type(beastRow) == "table" then
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local familyName = MTH_BOOKTAB_FamiliesTrim(beastRow.family)
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if familyName ~= "" then
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local counts = familyCounts[familyName]
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if not counts then
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counts = { named = 0, coords = 0 }
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familyCounts[familyName] = counts
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end
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counts.named = counts.named + 1
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if type(beastRow.coords) == "table" then
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for coordIndex = 1, table.getn(beastRow.coords) do
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local coord = beastRow.coords[coordIndex]
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if type(coord) == "table" then
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if coord[1] ~= nil and coord[2] ~= nil then
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counts.coords = counts.coords + 1
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end
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end
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end
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end
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end
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end
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end
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end
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for _, familyRow in pairs(families) do
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if type(familyRow) == "table" and type(familyRow.abilities) == "table" then
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@@ -82,6 +136,7 @@ function MTH_BOOKTAB_BuildFamiliesRows()
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for familyName, familyRow in pairs(families) do
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if type(familyRow) == "table" then
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local beastCounts = familyCounts[familyName] or nil
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MTH_BOOKTAB_FamiliesTrace("BUILD " .. tostring(familyName) .. " icon=" .. tostring(familyRow.icon))
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local abilities = {}
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local seen = {}
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@@ -171,6 +226,10 @@ function MTH_BOOKTAB_BuildFamiliesRows()
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end)
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local dietText = ""
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local stats = type(familyRow.stats) == "table" and familyRow.stats or nil
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local healthStat = stats and tonumber(stats.health) or nil
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local damageStat = stats and tonumber(stats.damage) or nil
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local armorStat = stats and tonumber(stats.armor) or nil
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if MTH_BOOKTAB_ShouldDisplayAllDiet(familyName) then
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dietText = "ALL"
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else
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@@ -178,7 +237,8 @@ function MTH_BOOKTAB_BuildFamiliesRows()
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if type(familyRow.food) == "table" then
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for i = 1, table.getn(familyRow.food) do
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local food = MTH_BOOKTAB_FamiliesTrim(familyRow.food[i])
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if food ~= "" then
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local token = MTH_BOOKTAB_FamiliesSafeLower(food)
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if food ~= "" and token ~= "raw fish" and token ~= "raw meat" then
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table.insert(dietItems, string.upper(string.sub(food, 1, 1)) .. string.sub(food, 2))
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end
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end
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@@ -186,16 +246,22 @@ function MTH_BOOKTAB_BuildFamiliesRows()
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return MTH_BOOKTAB_FamiliesSafeLower(a) < MTH_BOOKTAB_FamiliesSafeLower(b)
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end)
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end
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dietText = table.concat(dietItems, ", ")
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dietText = table.concat(dietItems, "|")
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end
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table.insert(results, {
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family = tostring(familyName),
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icon = familyRow.icon or nil,
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named = tonumber(familyRow.named) or 0,
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coords = tonumber(familyRow.coords) or 0,
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named = beastCounts and (tonumber(beastCounts.named) or 0) or 0,
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coords = beastCounts and (tonumber(beastCounts.coords) or 0) or 0,
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abilities = abilities,
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dietText = dietText,
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healthStat = healthStat,
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healthText = MTH_BOOKTAB_FormatFamilyStat(healthStat),
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damageStat = damageStat,
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damageText = MTH_BOOKTAB_FormatFamilyStat(damageStat),
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armorStat = armorStat,
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armorText = MTH_BOOKTAB_FormatFamilyStat(armorStat),
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})
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end
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end
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@@ -253,31 +319,76 @@ function MTH_BOOKTAB_EnsureFamiliesUI()
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ui.frame:SetPoint("BOTTOMRIGHT", listParent, "BOTTOMRIGHT", -6, 6)
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ui.frame:Hide()
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local statsText = getglobal("MTH_BOOK_StatsText")
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local statsParent = statsText and statsText:GetParent() or nil
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if statsParent then
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ui.percentCheckbox = CreateFrame("CheckButton", "MTH_BOOK_FamiliesPercentCheckbox", statsParent, "UICheckButtonTemplate")
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ui.percentCheckbox:SetFrameStrata(statsParent:GetFrameStrata())
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ui.percentCheckbox:SetFrameLevel((statsParent:GetFrameLevel() or 0) + 20)
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ui.percentCheckbox:ClearAllPoints()
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if statsText then
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ui.percentCheckbox:SetPoint("LEFT", statsText, "RIGHT", 260, 0)
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else
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ui.percentCheckbox:SetPoint("TOPLEFT", statsParent, "TOPLEFT", 538, -526)
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end
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ui.percentCheckbox.label = ui.percentCheckbox:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
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ui.percentCheckbox.label:SetPoint("LEFT", ui.percentCheckbox, "RIGHT", 4, 0)
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ui.percentCheckbox.label:SetTextColor(1.00, 0.82, 0.00)
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ui.percentCheckbox.label:SetText("Show modifiers in %")
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ui.percentCheckbox:SetScript("OnClick", function()
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if not this then return end
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MTH_BOOK_STATE.familyStatsPercent = this:GetChecked() == 1
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MTH_BOOKTAB_RenderFamiliesList()
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end)
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ui.percentCheckbox:Hide()
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end
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ui.headerFamily = ui.frame:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
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ui.headerFamily:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 4, -2)
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ui.headerFamily:SetTextColor(1.00, 0.82, 0.00)
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ui.headerFamily:SetText("Family")
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ui.headerNamed = ui.frame:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
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ui.headerNamed:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 122, -2)
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ui.headerNamed:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 114, -2)
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ui.headerNamed:SetTextColor(1.00, 0.82, 0.00)
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ui.headerNamed:SetText("Named")
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ui.headerCoords = ui.frame:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
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ui.headerCoords:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 176, -2)
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ui.headerCoords:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 154, -2)
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ui.headerCoords:SetTextColor(1.00, 0.82, 0.00)
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ui.headerCoords:SetText("Coords")
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ui.headerAbilities = ui.frame:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
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ui.headerAbilities:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 232, -2)
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ui.headerAbilities:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 196, -2)
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ui.headerAbilities:SetTextColor(1.00, 0.82, 0.00)
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ui.headerAbilities:SetText("Abilities")
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ui.headerDiet = ui.frame:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
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ui.headerDiet:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 532, -2)
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ui.headerDiet:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 496, -2)
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ui.headerDiet:SetTextColor(1.00, 0.82, 0.00)
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ui.headerDiet:SetText("Diet")
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ui.headerHP = ui.frame:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
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ui.headerHP:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 602, -2)
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ui.headerHP:SetWidth(30)
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ui.headerHP:SetJustifyH("CENTER")
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ui.headerHP:SetTextColor(1.00, 0.82, 0.00)
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ui.headerHP:SetText("HP")
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ui.headerDmg = ui.frame:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
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ui.headerDmg:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 636, -2)
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ui.headerDmg:SetWidth(36)
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ui.headerDmg:SetJustifyH("CENTER")
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ui.headerDmg:SetTextColor(1.00, 0.82, 0.00)
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ui.headerDmg:SetText("dmg")
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ui.headerArm = ui.frame:CreateFontString(nil, "ARTWORK", "GameFontNormalSmall")
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ui.headerArm:SetPoint("TOPLEFT", ui.frame, "TOPLEFT", 674, -2)
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ui.headerArm:SetWidth(38)
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ui.headerArm:SetJustifyH("CENTER")
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ui.headerArm:SetTextColor(1.00, 0.82, 0.00)
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ui.headerArm:SetText("Arm")
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ui.rows = {}
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for i = 1, 28 do
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local row = CreateFrame("Frame", nil, ui.frame)
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@@ -298,24 +409,39 @@ function MTH_BOOKTAB_EnsureFamiliesUI()
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row.family = row:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
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row.family:SetPoint("LEFT", row, "LEFT", 24, 0)
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row.family:SetWidth(88)
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row.family:SetWidth(82)
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row.family:SetJustifyH("LEFT")
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row.named = row:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
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row.named:SetPoint("LEFT", row, "LEFT", 122, 0)
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row.named:SetWidth(52)
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row.named:SetPoint("LEFT", row, "LEFT", 114, 0)
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row.named:SetWidth(38)
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row.named:SetJustifyH("LEFT")
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row.coords = row:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
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row.coords:SetPoint("LEFT", row, "LEFT", 176, 0)
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row.coords:SetWidth(52)
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row.coords:SetPoint("LEFT", row, "LEFT", 154, 0)
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row.coords:SetWidth(38)
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row.coords:SetJustifyH("LEFT")
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row.diet = row:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
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row.diet:SetPoint("LEFT", row, "LEFT", 532, 0)
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row.diet:SetWidth(112)
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row.diet:SetPoint("LEFT", row, "LEFT", 496, 0)
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row.diet:SetWidth(102)
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row.diet:SetJustifyH("LEFT")
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row.hp = row:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
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row.hp:SetPoint("LEFT", row, "LEFT", 602, 0)
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row.hp:SetWidth(30)
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row.hp:SetJustifyH("CENTER")
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row.dmg = row:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
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row.dmg:SetPoint("LEFT", row, "LEFT", 636, 0)
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row.dmg:SetWidth(36)
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row.dmg:SetJustifyH("CENTER")
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row.arm = row:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
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row.arm:SetPoint("LEFT", row, "LEFT", 674, 0)
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row.arm:SetWidth(38)
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row.arm:SetJustifyH("CENTER")
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row.abilityButtons = {}
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for b = 1, 16 do
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local button = CreateFrame("Button", nil, row)
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@@ -379,9 +505,14 @@ function MTH_BOOKTAB_SetFamiliesUIVisible(visible)
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if detailParent then detailParent:Hide() end
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if detailText then detailText:Hide() end
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if openMapButton then openMapButton:Hide() end
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if ui.percentCheckbox then
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ui.percentCheckbox:SetChecked(MTH_BOOK_STATE and MTH_BOOK_STATE.familyStatsPercent == true and 1 or nil)
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ui.percentCheckbox:Show()
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end
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ui.frame:Show()
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else
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ui.frame:Hide()
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if ui.percentCheckbox then ui.percentCheckbox:Hide() end
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if listParent then listParent:Show() end
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if detailParent then detailParent:Show() end
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if detailText then detailText:Show() end
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@@ -411,9 +542,12 @@ function MTH_BOOKTAB_RenderFamiliesList()
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rowFrame.named:SetText(tostring(row.named or 0))
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rowFrame.coords:SetText(tostring(row.coords or 0))
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rowFrame.diet:SetText(tostring(row.dietText or "-"))
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rowFrame.hp:SetText(MTH_BOOKTAB_FormatFamilyStat(row.healthStat))
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rowFrame.dmg:SetText(MTH_BOOKTAB_FormatFamilyStat(row.damageStat))
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rowFrame.arm:SetText(MTH_BOOKTAB_FormatFamilyStat(row.armorStat))
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local offsetX = 232
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local abilityMaxRight = 526
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local offsetX = 196
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local abilityMaxRight = 490
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for b = 1, table.getn(rowFrame.abilityButtons) do
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local button = rowFrame.abilityButtons[b]
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local ability = row.abilities and row.abilities[b] or nil
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