mirror of
https://codeberg.org/Duvelcorp/MetaHunt.git
synced 2026-09-22 07:36:58 +00:00
v1.4.1 event leak fixes, chronometer trap fix, profile memory, autostrip alloc fix
This commit is contained in:
@@ -2,10 +2,32 @@
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All notable changes to MetaHunt will be documented in this file.
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## [1.4.1] - 2026-03-24
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### Added
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- **zTrack**: added `Find Trees` in tracking spells.
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### Changed
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- **Performance — MM Widget / ExpAmmo**: Replaced tooltip-based aura scanning (which triggered hidden tooltip rendering on every aura check) with direct texture/icon comparison via `UnitBuff`/`UnitDebuff`. Added a 150 ms throttle on `PLAYER_AURAS_CHANGED`, which fires 10–50+ times per second in combat. Lock and Load detection and ammo cycle recovery after `/reload` both updated to use the new zero-cost texture path.
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- **Performance — event frame leaks**: Some addon features were registering WoW game events at load time and never unregistering them when the feature was disabled from the options, causing their `OnEvent` handlers to fire even with the option turned off. Fixed for: Auto-Strip (`PLAYER_REGEN_*`), Smart Ammo (`SPELLCAST_*`, `START/STOP_AUTOREPEAT_SPELL`), and some zButton frames (Pet, Mounts, Track, Trap, Toys). Events are now properly registered on enable and unregistered on disable.
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- **Chronometer — trap effects from other hunters**: Trap effect bars (`Immolation Trap Effect`, `Explosive Trap Effect`, `Freezing Trap Effect`, `Frost Trap Aura`) were incorrectly appearing when another hunter's trap triggered on a mob you were also targeting. .
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- **Version check broadcast interval**: Increased update notification broadcast cooldown from 10 minutes to 1 hour to reduce channel traffic now that the user base has grown.
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- **Profile snapshot memory**: The auto `BuildSnapshot` (called on every `/reload` via `PLAYER_LOGOUT`) was deep-copying `feedomatic.legacy`, a large migration table mirroring `FOM_Cooking`, `FOM_QuestFood`, `FOM_AddedFoods` etc. These are runtime/operational blobs, not user configuration settings, and should never be included in a profile. Introduced `MTH_Profile_CopyModules` which skips `legacy` and `history` keys, reducing the snapshot allocation from ~1 MB to a few KB.
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## [1.4.0] - 2026-03-23
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### TWoW 1.18.1 "Nightmares of Ursol" support
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### Added
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- **Complete beast database overhaul**: The MTH beast datastore was reconstructed from scratch, based on a full (beasts) 1.18.1 extract from live DB, gladly provided by Twow staff (thanks @Haaxor!). The beast data should now be 100% accurate, and notably all spawn coordinates, respawn times and pet abilities learnable on all beasts in the world.
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- The **Beast Lore** page of the Book now allows to filter the list by Zone. Additionally, the beast inspector has been reformatted and all meaningful beast's data is displayed nicely.
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+1
-1
@@ -1,5 +1,5 @@
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## Interface: 11200
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## Version: 1.4.0
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## Version: 1.4.1
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## Title: MetaHunt - |cff00ff00Hunter
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## Author: Metasploit and his Copilot ;)
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## Notes: Unified addon suite for huntards making old addons compatible with TurtleWoW, and adding an arsenal of never seen Hunter's utilities.
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@@ -1,12 +1,12 @@
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# MetaHunt
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MetaHunt is a Turtle WoW Hunter toolkit.
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It is a modern modular addon that combines never-seen features, and improves/fixes a few old hunter add-ons.
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It provides a bunch useful tools for all huntards, wheter they are still levelling, lone-wolf, or HL raider.
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It is a modern modular addon compiling brand new features, and improving a few old hunter add-ons, that were broken on twow.
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It provides a bunch of useful tools for all huntards, wheter they are still levelling, lone-wolf, or HL raider.
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## Twow Data
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MetaHunt ships with large up-to-date datastores for all Turtle WOW data a hunter needs :
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MetaHunt ships with large Turtle WOW datastores :
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- 100% accurate beasts' data, their locations, and the abilities they can learn you
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- All Pet families, their abilities and their diet
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@@ -31,7 +31,7 @@ MetaHunt ships with large up-to-date datastores for all Turtle WOW data a hunter
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- Vendors : Shows if a vendor sells Arrows and/or Bullets.
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- Your pet : Shows your pet's XP, loyalty, happiness and how much you fed it this session.
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## zBouttons
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## zButtons
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Old zHunterMod addon on steroids. Fully compatible with Twow, and enhanced with new functionalities
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@@ -63,6 +63,9 @@ Define your own simple rules for auto buy ammo and pet food when you open a vend
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Just spam SHIFT-click on the NPC to validate quests Scorpok and Thorium arrows. Additionally you can have an enhanced tooltip that display your actual Scorpok-related items when you mouseover the mobs involved.
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## Beast model Viewer
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Display the model of all beasts in the world. Always know what you are going to tame exactly before running there ! You can also browse all skin models of the same pet family to find the best-looking pet according to your tastes.
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## The Great Book of Huntards
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+18
-6
@@ -150,6 +150,10 @@ function AutoStrip_SetAutoStripToggle(enabled, silent)
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if enabled then
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saved["autostrip"] = 1
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AutoStrip_On = 1
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if AutoStrip_Frame then
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AutoStrip_Frame:RegisterEvent("PLAYER_REGEN_DISABLED")
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AutoStrip_Frame:RegisterEvent("PLAYER_REGEN_ENABLED")
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end
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if AutoStripDisplay and AutoStripDisplay:IsVisible() and AutoStripDisplayAutoCast then
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AutoStripDisplayAutoCast:Show()
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end
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@@ -159,6 +163,10 @@ function AutoStrip_SetAutoStripToggle(enabled, silent)
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else
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saved["autostrip"] = nil
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AutoStrip_On = nil
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if AutoStrip_Frame then
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AutoStrip_Frame:UnregisterEvent("PLAYER_REGEN_DISABLED")
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AutoStrip_Frame:UnregisterEvent("PLAYER_REGEN_ENABLED")
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end
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if AutoStripDisplayAutoCast then
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AutoStripDisplayAutoCast:Hide()
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end
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@@ -252,10 +260,12 @@ function AutoStrip_UnequipAll(weaponsOnly)
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end
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local function AutoStrip_OnEvent()
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AutoStrip_Trace("OnEvent evt=" .. tostring(event or "")
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.. " runtime=" .. tostring(AutoStrip_On and 1 or 0)
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.. " wasInCombat=" .. tostring(AutoStrip_WasInCombat and 1 or 0)
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.. " playerInCombat=" .. tostring((type(UnitAffectingCombat) == "function" and UnitAffectingCombat("player")) and 1 or 0))
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if AutoStrip_TraceEnabled then
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AutoStrip_Trace("OnEvent evt=" .. tostring(event or "")
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.. " runtime=" .. tostring(AutoStrip_On and 1 or 0)
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.. " wasInCombat=" .. tostring(AutoStrip_WasInCombat and 1 or 0)
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.. " playerInCombat=" .. tostring((type(UnitAffectingCombat) == "function" and UnitAffectingCombat("player")) and 1 or 0))
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end
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if event == "VARIABLES_LOADED" then
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local saved = AutoStrip_GetSaved()
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AutoStrip_Trace("VARIABLES_LOADED saved.autostrip=" .. tostring(saved["autostrip"] and 1 or 0)
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@@ -318,9 +328,11 @@ end
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AutoStrip_Frame = CreateFrame("Frame", "MTH_AutoStripEvent")
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if AutoStrip_Frame then
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-- PLAYER_REGEN_DISABLED / PLAYER_REGEN_ENABLED are intentionally NOT registered here.
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-- They are registered only when the feature is enabled via AutoStrip_SetAutoStripToggle(true),
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-- and unregistered when it is disabled. This prevents any combat event overhead when the
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-- feature is off.
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AutoStrip_Frame:RegisterEvent("VARIABLES_LOADED")
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AutoStrip_Frame:RegisterEvent("PLAYER_REGEN_DISABLED")
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AutoStrip_Frame:RegisterEvent("PLAYER_REGEN_ENABLED")
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AutoStrip_Frame:RegisterEvent("PLAYER_ENTERING_WORLD")
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AutoStrip_Frame:RegisterEvent("PLAYER_LOGOUT")
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AutoStrip_Frame:SetScript("OnEvent", AutoStrip_OnEvent)
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+1
-1
@@ -1,5 +1,5 @@
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MTH_CONST = MTH_CONST or {}
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MTH_CONST.version = MTH_CONST.version or "1.4.0"
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MTH_CONST.version = MTH_CONST.version or "1.4.1"
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MTH_CONST.WEAPON_TYPES = {
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BOWS = "Bows",
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@@ -1,5 +1,5 @@
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MTH = MTH or {
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version = "1.4.0",
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version = "1.4.1",
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name = "MetaHunt",
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modules = {},
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config = {},
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+26
-2
@@ -19,6 +19,30 @@ local function MTH_Profile_DeepCopy(orig)
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return copy
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end
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-- Shallow-copy a module's saved data, skipping keys that hold large operational
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-- blobs (e.g. feedomatic's "legacy" table which mirrors FOM_Cooking, FOM_QuestFood
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-- etc.) — those are runtime migration artifacts, not user configuration settings.
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local MTH_PROFILE_SKIP_KEYS = { legacy = true, history = true }
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local function MTH_Profile_CopyModules(src)
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if type(src) ~= "table" then return {} end
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local out = {}
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for modName, modData in src do
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if type(modData) == "table" then
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local modCopy = {}
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for k, v in modData do
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if not MTH_PROFILE_SKIP_KEYS[k] then
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modCopy[MTH_Profile_DeepCopy(k)] = MTH_Profile_DeepCopy(v)
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end
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end
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out[modName] = modCopy
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else
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out[modName] = modData
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end
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end
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return out
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end
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local function MTH_Profile_EnsureStore()
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if type(MTH_SavedVariables) ~= "table" then
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MTH_SavedVariables = {}
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@@ -47,13 +71,13 @@ local function MTH_Profile_BuildSnapshot()
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-- Account-wide module option values (e.g. feedomatic)
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snap.config = (type(MTH_SavedVariables) == "table"
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and type(MTH_SavedVariables.modules) == "table")
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and MTH_Profile_DeepCopy(MTH_SavedVariables.modules)
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and MTH_Profile_CopyModules(MTH_SavedVariables.modules)
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or {}
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-- Per-character module option values (ICU, Chronometer, AutoBuy, SmartAmmo, etc.)
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snap.charConfig = (type(MTH_CharSavedVariables) == "table"
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and type(MTH_CharSavedVariables.modules) == "table")
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and MTH_Profile_DeepCopy(MTH_CharSavedVariables.modules)
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and MTH_Profile_CopyModules(MTH_CharSavedVariables.modules)
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or {}
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-- Per-character module enabled/disabled states
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@@ -221,8 +221,8 @@ end
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function VC:ResetPublishDelay()
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local now = VC_GetTimeNow()
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if self.lastPublishedAt and (now - self.lastPublishedAt) < 600 then
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return -- 10-minute cooldown between publishes
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if self.lastPublishedAt and (now - self.lastPublishedAt) < 3600 then
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return -- 1-hour cooldown between publishes
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end
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self.nextPublishAt = now + math.random(10, 20)
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end
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@@ -6,7 +6,7 @@
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local MTH_AutoBuy = {
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name = "autobuy",
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enabled = false,
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version = "1.4.0",
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version = "1.4.1",
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events = {
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"VARIABLES_LOADED",
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"MERCHANT_SHOW",
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@@ -6,7 +6,7 @@
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local MTH_AutoQuest = {
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name = "autoquest",
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enabled = false,
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version = "1.4.0",
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version = "1.4.1",
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events = {
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"GOSSIP_SHOW",
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"QUEST_GREETING",
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@@ -40,10 +40,13 @@ function MTH_ChronometerHunterInstallData(engine)
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engine:AddTimer(engine.SPELL, BS["Wyvern Sting"], 12, 1, 0, 0, { gr = 2, cr = "MAROON", rc = true })
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engine:AddTimer(engine.SPELL, BS["Feed Pet"], 20, 0, 0, 0, { cr = "MAROON" })
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engine:AddTimer(engine.EVENT, BS["Explosive Trap Effect"], 20, 1, 0, 1, { gr = 1, cr = "ORANGE", a = 1, xn = BS["Explosive Trap"] })
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engine:AddTimer(engine.EVENT, BS["Freezing Trap Effect"], 10, 1, 0, 1, { gr = 1, cr = "CYAN", a = 1, d = { rs = 5, tn = BS["Clever Traps"], tb = 0.15, tp = 1 }, xn = BS["Freezing Trap"] })
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engine:AddTimer(engine.EVENT, BS["Frost Trap Aura"], 30, 0, 0, 0, { gr = 1, cr = "CYAN", a = 1, d = { tn = BS["Clever Traps"], tb = 0.15, tp = 1 }, xn = BS["Frost Trap"] })
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engine:AddTimer(engine.EVENT, BS["Immolation Trap Effect"], 15, 1, 0, 1, { gr = 1, cr = "ORANGE", a = 1, xn = BS["Immolation Trap"] })
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-- Trap effects: no "a=1" here — primed by the SPELL timer's "ea" chain (cast hook sets timer.v
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-- and timer.t). Using "a=1" would trigger on any hunter's affliction message since
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-- CHAT_MSG_SPELL_PERIODIC_CREATURE_BUFFS never embeds a caster name.
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engine:AddTimer(engine.EVENT, BS["Explosive Trap Effect"], 20, 1, 0, 1, { gr = 1, cr = "ORANGE", xn = BS["Explosive Trap"] })
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engine:AddTimer(engine.EVENT, BS["Freezing Trap Effect"], 10, 1, 0, 1, { gr = 1, cr = "CYAN", d = { rs = 5, tn = BS["Clever Traps"], tb = 0.15, tp = 1 }, xn = BS["Freezing Trap"] })
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engine:AddTimer(engine.EVENT, BS["Frost Trap Aura"], 30, 0, 0, 0, { gr = 1, cr = "CYAN", d = { tn = BS["Clever Traps"], tb = 0.15, tp = 1 }, xn = BS["Frost Trap"] })
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engine:AddTimer(engine.EVENT, BS["Immolation Trap Effect"], 15, 1, 0, 1, { gr = 1, cr = "ORANGE", xn = BS["Immolation Trap"] })
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engine:AddTimer(engine.EVENT, BS["Improved Concussive Shot"], 3, 1, 0, 0, { a = 1, cr = "BLUE", xn = BS["Concussive Shot"] })
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engine:AddTimer(engine.EVENT, BS["Improved Wing Clip"], 5, 1, 0, 0, { a = 1, cr = "MAROON", xn = BS["Wing Clip"] })
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engine:AddTimer(engine.EVENT, BS["Lock and Load"], 10, 0, 1, 1, { a = 1, cr = "MAROON", tx = "Interface\\Icons\\ability_hunter_lockandload" }) -- 10s (tooltip confirmed; expires on Aimed Shot cast)
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@@ -580,14 +580,18 @@ function Chronometer:OnEnable()
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self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_AURA_GONE_SELF", function(event, info) self:SPELL_FADE(event, info) end)
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self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_AURA_GONE_OTHER", function(event, info) self:SPELL_FADE(event, info) end)
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-- Registered events:
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-- SELF_BUFFS / SELF_DAMAGE → our own procs & self-damage (source == ParserLib_SELF confirmed)
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-- CREATURE_DAMAGE → DOT ticks on creatures ("from your X" embeds source; filtered in SPELL_PERIODIC)
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-- CREATURE_BUFFS → debuff APPLICATION on creatures ("X is afflicted by Y"; no source embedded).
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-- Needed for non-ticking debuffs: Poisonous/Enchanted Ammunition, Piercing Shot.
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-- Foreign-bar risk is mitigated in SPELL_PERIODIC by requiring victim == target
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-- when source is nil and no confirmed cast record exists.
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-- FRIENDLYPLAYER_*, HOSTILEPLAYER_* are other players' events → intentionally NOT registered.
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self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_PERIODIC_CREATURE_DAMAGE", function(event, info) self:SPELL_PERIODIC(event, info) end)
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self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_PERIODIC_CREATURE_BUFFS", function(event, info) self:SPELL_PERIODIC(event, info) end)
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self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_PERIODIC_HOSTILEPLAYER_BUFFS", function(event, info) self:SPELL_PERIODIC(event, info) end)
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self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_PERIODIC_HOSTILEPLAYER_DAMAGE", function(event, info) self:SPELL_PERIODIC(event, info) end)
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self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_PERIODIC_SELF_BUFFS", function(event, info) self:SPELL_PERIODIC(event, info) end)
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self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_PERIODIC_SELF_DAMAGE", function(event, info) self:SPELL_PERIODIC(event, info) end)
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self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_BUFFS", function(event, info) self:SPELL_PERIODIC(event, info) end)
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self.parser:RegisterEvent(PARSER_OWNER, "CHAT_MSG_SPELL_PERIODIC_FRIENDLYPLAYER_DAMAGE", function(event, info) self:SPELL_PERIODIC(event, info) end)
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local enableRoM = false
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for _, timer in pairs(self.timers[self.SPELL] or {}) do
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@@ -1274,11 +1278,20 @@ end
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function Chronometer:SPELL_PERIODIC(event, info)
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local aura, rank, unit, isgain
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-- Ignore events not caused by the player (e.g. other players' DOTs/traps nearby)
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||||
-- Primary filter: explicit non-self source → always ignore (other player's confirmed event)
|
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if info.source and info.source ~= ParserLib_SELF then return end
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||||
|
||||
-- Secondary filter: creature/friendly periodic events do NOT embed a caster name,
|
||||
-- so info.source is nil even for other players' effects. Track whether this event
|
||||
-- was provably ours (SELF_BUFFS / SELF_DAMAGE events give source == ParserLib_SELF).
|
||||
local sourceIsConfirmedSelf = (info.source == ParserLib_SELF)
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||||
|
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if info.type == "buff" then
|
||||
isgain = 1
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||||
-- Buff gained by someone other than self with no source confirmation → another player's proc
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||||
if not sourceIsConfirmedSelf and info.victim ~= nil and info.victim ~= ParserLib_SELF then
|
||||
return
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end
|
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elseif info.type == "debuff" then
|
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isgain = nil
|
||||
elseif not info.isDOT then
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@@ -1306,7 +1319,27 @@ function Chronometer:SPELL_PERIODIC(event, info)
|
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if timer.k.t then
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if not unit then unit = UnitName("player") end
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if timer.k.s then
|
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if timer.t and timer.t ~= unit then return end
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-- Selforselect: four-tier confirmation.
|
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-- 1. Confirmed cast record (timer.t set by CastSpell hook): require target match.
|
||||
-- 2. Confirmed self source (SELF_BUFFS / SELF_DAMAGE events, source == SELF): accept.
|
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-- 3. Cast-window confirmed (timer.v fresh, timer.t nil): untargeted spells like traps
|
||||
-- where the caster is known but the trigger victim cannot be predicted in advance.
|
||||
-- Accept unconditionally — the mob that walked into the trap may not be our target.
|
||||
-- 4. Source unconfirmed AND no cast record (CREATURE_BUFFS affliction messages never
|
||||
-- embed a caster name): fall back to target-check. This lets non-ticking debuffs
|
||||
-- (Poisonous Ammo, Enchanted Ammo, Piercing Shot…) show when applied to our current
|
||||
-- target, while blocking the same debuff on a mob we are NOT targeting (i.e. another
|
||||
-- player's debuff on a different dummy).
|
||||
if timer.t then
|
||||
if timer.t ~= unit then return end
|
||||
elseif sourceIsConfirmedSelf then
|
||||
-- source confirmed → accept unconditionally
|
||||
elseif timer.v and timer.v > GetTime() then
|
||||
-- cast-window confirmed, timer.t nil → untargeted cast (e.g. trap placed on ground)
|
||||
-- victim unknown at cast time; accept whatever mob triggered it
|
||||
elseif not UnitExists("target") or unit ~= UnitName("target") then
|
||||
return
|
||||
end
|
||||
else
|
||||
if not UnitExists("target") or unit ~= UnitName("target") then return end
|
||||
end
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
local MTH_ChronometerModule = {
|
||||
name = "chronometer",
|
||||
enabled = true,
|
||||
version = "1.4.0",
|
||||
version = "1.4.1",
|
||||
events = {},
|
||||
initialized = false,
|
||||
}
|
||||
|
||||
+81
-46
@@ -169,28 +169,66 @@ local function MTH_EA_GetLnLRemaining()
|
||||
return nil
|
||||
end
|
||||
|
||||
-- Scan all player auras (buffs then debuffs) for an active ammo state.
|
||||
-- Returns the matching STATE_ORDER key, or nil if none found.
|
||||
local function MTH_EA_FindAmmoAura()
|
||||
-- Try buffs first
|
||||
-- ── Fast texture-based aura scanners (no tooltip, no pcall) ─────────────────
|
||||
-- UnitBuff("player", i) → icon texture path for buff slot i (nil = end)
|
||||
-- UnitDebuff("player", i) → icon texture path for debuff slot i (nil = end)
|
||||
-- We match by icon basename instead of buff name: zero rendering cost.
|
||||
|
||||
-- Known icon basenames (lower-case, no path prefix, no extension):
|
||||
local MTH_EA_AMMO_TEX = {
|
||||
[EXPLOSIVE] = "ability_searingarrow",
|
||||
[POISONOUS] = "ability_poisonarrow",
|
||||
[ENCHANTED] = "ability_theblackarrow",
|
||||
}
|
||||
local MTH_EA_LNL_TEX = "lockandload" -- matches "ability_hunter_lockandload"
|
||||
|
||||
local function MTH_EA_IconBasename(texturePath)
|
||||
if not texturePath then return "" end
|
||||
local s = string.lower(tostring(texturePath))
|
||||
local _, _, base = string.find(s, "([^\\]+)$")
|
||||
return base or s
|
||||
end
|
||||
|
||||
-- Scan player buffs+debuffs for an active ammo state via texture comparison.
|
||||
local function MTH_EA_FindAmmoStateByTexture()
|
||||
for i = 1, 32 do
|
||||
local name = MTH_EA_GetAuraName(false, i)
|
||||
if not name then break end
|
||||
for _, stateKey in ipairs(STATE_ORDER) do
|
||||
if name == STATE_BUFF[stateKey] then return stateKey end
|
||||
local t = UnitBuff("player", i)
|
||||
if not t then break end
|
||||
local base = MTH_EA_IconBasename(t)
|
||||
for stateKey, frag in pairs(MTH_EA_AMMO_TEX) do
|
||||
if base == frag then return stateKey end
|
||||
end
|
||||
end
|
||||
-- Fall back to debuffs ("You are afflicted by" = player debuff)
|
||||
for i = 1, 16 do
|
||||
local name = MTH_EA_GetAuraName(true, i)
|
||||
if not name then break end
|
||||
for _, stateKey in ipairs(STATE_ORDER) do
|
||||
if name == STATE_BUFF[stateKey] then return stateKey end
|
||||
local t = UnitDebuff("player", i)
|
||||
if not t then break end
|
||||
local base = MTH_EA_IconBasename(t)
|
||||
for stateKey, frag in pairs(MTH_EA_AMMO_TEX) do
|
||||
if base == frag then return stateKey end
|
||||
end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
-- Returns true if LnL buff is currently on the player.
|
||||
local function MTH_EA_HasLnLByTexture()
|
||||
for i = 1, 32 do
|
||||
local t = UnitBuff("player", i)
|
||||
if not t then break end
|
||||
if string.find(MTH_EA_IconBasename(t), MTH_EA_LNL_TEX, 1, true) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
-- Scan all player auras (buffs then debuffs) for an active ammo state.
|
||||
-- Returns the matching STATE_ORDER key, or nil if none found.
|
||||
-- (Delegates to the fast texture path; tooltip path kept for debug use only.)
|
||||
local function MTH_EA_FindAmmoAura()
|
||||
return MTH_EA_FindAmmoStateByTexture()
|
||||
end
|
||||
|
||||
-- Restore cycle state from active auras (survives /reload within session).
|
||||
local function MTH_EA_RecoverStateFromBuffs()
|
||||
local stateKey = MTH_EA_FindAmmoAura()
|
||||
@@ -234,6 +272,10 @@ end
|
||||
-- Combat state flag (avoids needing InCombatLockdown, which doesn't exist in 1.12)
|
||||
local inCombat = false
|
||||
|
||||
-- Throttle for PLAYER_AURAS_CHANGED: even with the fast texture path this event
|
||||
-- fires 10-50+/sec in combat, so cap processing at ~6/sec.
|
||||
local MTH_EA_AurasChangedLastTime = 0
|
||||
|
||||
-- UI frame handles — declared here so MTH_EA_RefreshVisibility (and every
|
||||
-- function defined below) all close over the SAME locals.
|
||||
local strip = nil -- root drag frame (sized to 3×1 row)
|
||||
@@ -834,47 +876,40 @@ frame:SetScript("OnEvent", function()
|
||||
|
||||
if event == "PLAYER_AURAS_CHANGED" then
|
||||
if not MTH_EA_IsEnabled() then return end
|
||||
-- Pending LnL icon capture: buff is now on the unit, do the diff.
|
||||
|
||||
-- Throttle: cap processing at ~6/sec. Chat-message handlers cover all
|
||||
-- real-time state transitions; this path is only for /reload recovery
|
||||
-- and LnL sync, so a 150 ms gate is perfectly safe.
|
||||
local now = GetTime()
|
||||
if (now - MTH_EA_AurasChangedLastTime) < 0.15 then return end
|
||||
MTH_EA_AurasChangedLastTime = now
|
||||
|
||||
-- Pending LnL icon capture (no-op stub; kept to avoid errors).
|
||||
if lnlPendingCapture then
|
||||
MTH_EA_TryCaptureNewBuffIcon()
|
||||
end
|
||||
-- ── LnL detection: always sync timer from tooltip ────────────────
|
||||
-- PLAYER_AURAS_CHANGED fires for every buff change (unrelated to LnL),
|
||||
-- so we CANNOT just reset to DURATION on each fire. Instead we read
|
||||
-- the actual remaining time from the game's own buff tooltip — this
|
||||
-- gives correct values for both initial proc AND mid-buff refresh.
|
||||
local lnlBuffIndex = nil
|
||||
for i = 1, 32 do
|
||||
local name = MTH_EA_GetAuraName(false, i)
|
||||
if not name then break end
|
||||
if string.find(name, "Lock and Load", 1, true) then
|
||||
lnlBuffIndex = i
|
||||
break
|
||||
end
|
||||
end
|
||||
if lnlBuffIndex then
|
||||
local rem = MTH_EA_GetLnLRemaining()
|
||||
if rem and rem > 0 then
|
||||
-- Sync to game's real remaining time (handles refresh correctly too).
|
||||
|
||||
-- ── LnL sync: texture-based, zero tooltip cost ───────────────────
|
||||
-- We only SET active here (initial gain / missed chat message).
|
||||
-- LOSS is authoritative from the AURA_GONE_SELF chat handler + OnUpdate
|
||||
-- expiry, so we deliberately do NOT clear lnl.active when not found —
|
||||
-- AURAS_CHANGED fires for every unrelated buff change and a transient
|
||||
-- miss during slot reordering would prematurely kill the timer.
|
||||
if MTH_EA_HasLnLByTexture() then
|
||||
if not lnl.active then
|
||||
lnl.active = true
|
||||
lnl.expiresAt = GetTime() + rem
|
||||
elseif not lnl.active then
|
||||
-- Tooltip parse failed; first-gain fallback only.
|
||||
lnl.active = true
|
||||
lnl.expiresAt = GetTime() + lnl.DURATION
|
||||
lnl.expiresAt = now + lnl.DURATION
|
||||
end
|
||||
-- If already active and parse failed: leave expiresAt as-is.
|
||||
lnlPendingCapture = false
|
||||
end
|
||||
-- NOTE: do NOT set lnl.active=false here when the buff is not found.
|
||||
-- AURAS_CHANGED fires for every unrelated buff change and the tooltip
|
||||
-- scan can transiently miss LnL during slot reordering.
|
||||
-- Loss is handled by the "fades from you" chat handler + OnUpdate expiry.
|
||||
-- Recovery path: resync ammo state after /reload.
|
||||
|
||||
-- ── Recovery: resync ammo state after /reload ─────────────────────
|
||||
if rt.state == IDLE then
|
||||
local before = rt.state
|
||||
MTH_EA_RecoverStateFromBuffs()
|
||||
if MTH_EA_DebugMode and rt.state ~= before then
|
||||
local stateKey = MTH_EA_FindAmmoStateByTexture()
|
||||
if stateKey then
|
||||
rt.state = stateKey
|
||||
rt.expiresAt = now + CYCLE_DURATION
|
||||
rt.consumed = false
|
||||
end
|
||||
MTH_EA_UpdateUI()
|
||||
end
|
||||
|
||||
@@ -926,7 +926,7 @@ function FOM_OnEvent(event, arg1)
|
||||
end
|
||||
if (foodID) then
|
||||
FOM_LastFood = GFWUtils.ItemLink(foodID);
|
||||
GFWUtils.DebugLog("Manually fed "..FOM_LastFood);
|
||||
FOM_DebugLog("Manually fed "..FOM_LastFood);
|
||||
end
|
||||
end
|
||||
return;
|
||||
@@ -1245,31 +1245,31 @@ end
|
||||
function FOM_CanFeed()
|
||||
local petInfo = MTH_FOM_GetCorePetInfo();
|
||||
if ( not (petInfo and petInfo.liveExists) ) then
|
||||
GFWUtils.DebugLog("Can't feed; pet doesn't exist.");
|
||||
FOM_DebugLog("Can't feed; pet doesn't exist.");
|
||||
return false;
|
||||
end
|
||||
if ( tonumber(petInfo.health) and tonumber(petInfo.health) <= 0 ) then
|
||||
GFWUtils.DebugLog("Can't feed; pet is dead.");
|
||||
FOM_DebugLog("Can't feed; pet is dead.");
|
||||
return false;
|
||||
end
|
||||
if ( UnitHealth("player") <= 0 ) then
|
||||
GFWUtils.DebugLog("Can't feed; I'm dead.");
|
||||
FOM_DebugLog("Can't feed; I'm dead.");
|
||||
return false;
|
||||
end
|
||||
if ( CastingBarFrameStatusBar:IsVisible() ) then
|
||||
GFWUtils.DebugLog("Can't feed; casting a spell / tradeksill.");
|
||||
FOM_DebugLog("Can't feed; casting a spell / tradeksill.");
|
||||
return false;
|
||||
end
|
||||
if ( UnitOnTaxi("player") ) then
|
||||
GFWUtils.DebugLog("Can't feed; flying.");
|
||||
FOM_DebugLog("Can't feed; flying.");
|
||||
return false;
|
||||
end
|
||||
if ( FOM_State.InCombat ) or ( PlayerFrame.inCombat ) then
|
||||
GFWUtils.DebugLog("Can't feed; in combat.");
|
||||
FOM_DebugLog("Can't feed; in combat.");
|
||||
return false;
|
||||
end
|
||||
if ( LootFrame:IsVisible() ) then
|
||||
GFWUtils.DebugLog("Shouldn't feed; loot window is open.");
|
||||
FOM_DebugLog("Shouldn't feed; loot window is open.");
|
||||
return false;
|
||||
end
|
||||
|
||||
@@ -1290,7 +1290,7 @@ function FOM_CanFeed()
|
||||
if ( buff ~= nil) then
|
||||
for _, buffTexture in dontFeedBuffTextures do
|
||||
if ( buff == buffTexture ) then
|
||||
GFWUtils.DebugLog("Can't feed; currently, eating, drinking, or feigning death.");
|
||||
FOM_DebugLog("Can't feed; currently, eating, drinking, or feigning death.");
|
||||
return false;
|
||||
end
|
||||
end
|
||||
@@ -1303,7 +1303,7 @@ function FOM_CanFeed()
|
||||
msg = string.lower(msg);
|
||||
for _, mountName in FOM_MOUNT_NAME_SUBSTRINGS do
|
||||
if (string.find(msg, mountName)) then
|
||||
GFWUtils.DebugLog("Can't feed; mounted.");
|
||||
FOM_DebugLog("Can't feed; mounted.");
|
||||
return false;
|
||||
end
|
||||
end
|
||||
@@ -1856,13 +1856,13 @@ end
|
||||
function FOM_AddFood(diet, food)
|
||||
|
||||
if (FOM_Foods[diet] == nil) then
|
||||
GFWUtils.DebugLog("FOM_Foods[diet] == nil");
|
||||
FOM_DebugLog("FOM_Foods[diet] == nil");
|
||||
end
|
||||
if (FOM_AddedFoods == nil or FOM_AddedFoods[diet] == nil) then
|
||||
GFWUtils.DebugLog("FOM_AddedFoods == nil or FOM_AddedFoods[diet] == nil");
|
||||
FOM_DebugLog("FOM_AddedFoods == nil or FOM_AddedFoods[diet] == nil");
|
||||
end
|
||||
if (FOM_RemovedFoods == nil or FOM_RemovedFoods[diet] == nil) then
|
||||
GFWUtils.DebugLog("FOM_RemovedFoods == nil or FOM_RemovedFoods[diet] == nil");
|
||||
FOM_DebugLog("FOM_RemovedFoods == nil or FOM_RemovedFoods[diet] == nil");
|
||||
end
|
||||
if ( GFWTable.IndexOf(FOM_Foods[diet], food) == 0 ) then
|
||||
if (FOM_AddedFoods == nil) then
|
||||
@@ -1898,13 +1898,13 @@ end
|
||||
function FOM_RemoveFood(diet, food)
|
||||
|
||||
if (FOM_Foods[diet] == nil) then
|
||||
GFWUtils.DebugLog("FOM_Foods[diet] == nil");
|
||||
FOM_DebugLog("FOM_Foods[diet] == nil");
|
||||
end
|
||||
if (FOM_AddedFoods == nil or FOM_AddedFoods[diet] == nil) then
|
||||
GFWUtils.DebugLog("FOM_AddedFoods == nil or FOM_AddedFoods[diet] == nil");
|
||||
FOM_DebugLog("FOM_AddedFoods == nil or FOM_AddedFoods[diet] == nil");
|
||||
end
|
||||
if (FOM_RemovedFoods == nil or FOM_RemovedFoods[diet] == nil) then
|
||||
GFWUtils.DebugLog("FOM_RemovedFoods == nil or FOM_RemovedFoods[diet] == nil");
|
||||
FOM_DebugLog("FOM_RemovedFoods == nil or FOM_RemovedFoods[diet] == nil");
|
||||
end
|
||||
if ( GFWTable.IndexOf(FOM_Foods[diet], food) ~= 0 ) then
|
||||
if (FOM_RemovedFoods == nil) then
|
||||
@@ -2341,7 +2341,7 @@ function FOM_Feed(aFood, options)
|
||||
foodLevel = selectedFoodLevel,
|
||||
})
|
||||
|
||||
GFWUtils.DebugLog("Picked "..FOM_LastFood.." (bag "..foodBag..", slot "..foodItem..") for feeding.");
|
||||
FOM_DebugLog("Picked "..FOM_LastFood.." (bag "..foodBag..", slot "..foodItem..") for feeding.");
|
||||
if (FOM_Config.Debug) then
|
||||
-- don't actually feed anything, just show what we would choose
|
||||
return false;
|
||||
@@ -2708,12 +2708,12 @@ end
|
||||
function FOM_IsUsefulFood(itemID, quantity)
|
||||
local foodName = GetItemInfo(itemID);
|
||||
if (foodName == nil) then
|
||||
GFWUtils.DebugLog("Can't get info for item ID "..itemID..", assuming it's OK to eat.");
|
||||
FOM_DebugLog("Can't get info for item ID "..itemID..", assuming it's OK to eat.");
|
||||
return false;
|
||||
end
|
||||
if (FOM_Cooking and FOM_Cooking[FOM_RealmPlayer] and FOM_Cooking[FOM_RealmPlayer][itemID]) then
|
||||
if (FOM_Cooking[FOM_RealmPlayer][itemID] >= FOM_Config.SaveForCookingLevel) then
|
||||
GFWUtils.DebugLog("Skipping "..quantity.."x "..foodName.."; is good for cooking.");
|
||||
FOM_DebugLog("Skipping "..quantity.."x "..foodName.."; is good for cooking.");
|
||||
return true;
|
||||
end
|
||||
end
|
||||
@@ -2725,19 +2725,19 @@ function FOM_IsUsefulFood(itemID, quantity)
|
||||
FOM_Quantity[foodName] = FOM_Quantity[foodName] + quantity;
|
||||
end
|
||||
if (FOM_Quantity[foodName] > FOM_QuestFood[FOM_RealmPlayer][foodName]) then
|
||||
GFWUtils.DebugLog("Not skipping "..quantity.."x "..foodName.."; is needed for quest, but we have more than enough.");
|
||||
FOM_DebugLog("Not skipping "..quantity.."x "..foodName.."; is needed for quest, but we have more than enough.");
|
||||
return false;
|
||||
else
|
||||
GFWUtils.DebugLog("Skipping "..quantity.."x "..foodName.."; is needed for quest.");
|
||||
FOM_DebugLog("Skipping "..quantity.."x "..foodName.."; is needed for quest.");
|
||||
return true;
|
||||
end
|
||||
end
|
||||
end
|
||||
if (FOM_Config.AvoidBonusFood and FOM_IsInDiet(itemID, FOM_DIET_BONUS)) then
|
||||
GFWUtils.DebugLog("Skipping "..quantity.."x "..foodName.."; has bonus effect when eaten by player.");
|
||||
FOM_DebugLog("Skipping "..quantity.."x "..foodName.."; has bonus effect when eaten by player.");
|
||||
return true;
|
||||
end
|
||||
--GFWUtils.DebugLog("Not skipping "..quantity.."x "..foodName.."; doesn't have other uses.");
|
||||
--FOM_DebugLog("Not skipping "..quantity.."x "..foodName.."; doesn't have other uses.");
|
||||
return false;
|
||||
end
|
||||
|
||||
@@ -2775,7 +2775,7 @@ function FOM_IsInDiet(food, dietList)
|
||||
diet = "";
|
||||
end
|
||||
if (FOM_Foods[diet] == nil) then
|
||||
GFWUtils.DebugLog("FOM_Foods[diet] == nil");
|
||||
FOM_DebugLog("FOM_Foods[diet] == nil");
|
||||
end
|
||||
if (FOM_RemovedFoods ~= nil and FOM_RemovedFoods[diet] ~= nil and GFWTable.IndexOf(FOM_RemovedFoods[diet], food) ~= 0) then
|
||||
return false;
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
local MTH_FeedOMatic = {
|
||||
name = "feedomatic",
|
||||
enabled = false,
|
||||
version = "1.4.0",
|
||||
version = "1.4.1",
|
||||
events = {
|
||||
"VARIABLES_LOADED",
|
||||
"MERCHANT_SHOW",
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
local MTH_ICU = {
|
||||
name = "icu",
|
||||
enabled = false,
|
||||
version = "1.4.0",
|
||||
version = "1.4.1",
|
||||
events = {
|
||||
"VARIABLES_LOADED",
|
||||
},
|
||||
|
||||
@@ -48,10 +48,25 @@ end
|
||||
local MTHSmartAmmo_InitializeHooks
|
||||
MTHSmartAmmo_EnsureHooks = nil
|
||||
|
||||
local MTH_SA_SPELL_EVENTS = {
|
||||
"START_AUTOREPEAT_SPELL",
|
||||
"STOP_AUTOREPEAT_SPELL",
|
||||
"SPELLCAST_INTERRUPTED",
|
||||
"SPELLCAST_FAILED",
|
||||
"SPELLCAST_STOP",
|
||||
"SPELLCAST_DELAYED",
|
||||
}
|
||||
|
||||
function MTHSmartAmmo_SetSmartEnabled(enabled, silent)
|
||||
local saved = MTHSmartAmmo_GetSaved()
|
||||
if enabled then
|
||||
saved["enabled"] = 1
|
||||
local evFrame = getglobal("MTH_SA_EventFrame")
|
||||
if evFrame then
|
||||
for _, ev in ipairs(MTH_SA_SPELL_EVENTS) do
|
||||
evFrame:RegisterEvent(ev)
|
||||
end
|
||||
end
|
||||
if MTHSmartAmmo_InitializeHooks then
|
||||
MTHSmartAmmo_InitializeHooks()
|
||||
end
|
||||
@@ -63,6 +78,12 @@ function MTHSmartAmmo_SetSmartEnabled(enabled, silent)
|
||||
end
|
||||
else
|
||||
saved["enabled"] = false
|
||||
local evFrame = getglobal("MTH_SA_EventFrame")
|
||||
if evFrame then
|
||||
for _, ev in ipairs(MTH_SA_SPELL_EVENTS) do
|
||||
evFrame:UnregisterEvent(ev)
|
||||
end
|
||||
end
|
||||
if not silent and DEFAULT_CHAT_FRAME then
|
||||
MTH_SA_Print("Smart Ammo Disabled.")
|
||||
end
|
||||
|
||||
@@ -7,7 +7,7 @@ MTH_SA_MANAGED_HOOKS = true
|
||||
local MTH_SmartAmmo = {
|
||||
name = "smartammo",
|
||||
enabled = true,
|
||||
version = "1.4.0",
|
||||
version = "1.4.1",
|
||||
events = {
|
||||
"VARIABLES_LOADED",
|
||||
-- PLAYER_ENTERING_WORLD handled by engine's own frame
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
local MTH_Tooltips = {
|
||||
name = "tooltips",
|
||||
enabled = true,
|
||||
version = "1.4.0",
|
||||
version = "1.4.1",
|
||||
events = {
|
||||
"UPDATE_MOUSEOVER_UNIT",
|
||||
"UNIT_NAME_UPDATE",
|
||||
|
||||
@@ -86,6 +86,7 @@ ZHUNTER_TRACK_GIANTS = "Track Giants"
|
||||
ZHUNTER_TRACK_MINERALS = "Find Minerals"
|
||||
ZHUNTER_TRACK_HERBS = "Find Herbs"
|
||||
ZHUNTER_TRACK_TREASURE = "Find Treasure"
|
||||
ZHUNTER_TRACK_TREES = "Find Trees"
|
||||
|
||||
ZHUNTER_TRAP_FREEZING = "Freezing Trap"
|
||||
ZHUNTER_TRAP_FROST = "Frost Trap"
|
||||
|
||||
@@ -8,7 +8,7 @@ MTH_ZH_MANAGED_HOOKS = true
|
||||
local MTH_ZHunter = {
|
||||
name = "zhunter",
|
||||
enabled = true,
|
||||
version = "1.4.0",
|
||||
version = "1.4.1",
|
||||
events = {
|
||||
"VARIABLES_LOADED",
|
||||
-- PLAYER_ENTERING_WORLD handled by bootstrap frame + adjustment frames
|
||||
|
||||
@@ -249,7 +249,8 @@ end
|
||||
function zButtonMounts_SetupSizeAndPosition()
|
||||
local saved = zButtonMounts_GetSaved()
|
||||
if saved["enabled"] == false or saved["enabled"] == 0 then
|
||||
if MTH_ZH_MountsAdjust and MTH_ZH_MountsAdjust.SetScript then
|
||||
if MTH_ZH_MountsAdjust then
|
||||
MTH_ZH_MountsAdjust:UnregisterAllEvents()
|
||||
MTH_ZH_MountsAdjust:SetScript("OnEvent", nil)
|
||||
end
|
||||
if zButtonMounts and zButtonMounts.Hide then
|
||||
@@ -257,7 +258,9 @@ function zButtonMounts_SetupSizeAndPosition()
|
||||
end
|
||||
return
|
||||
end
|
||||
if MTH_ZH_MountsAdjust and MTH_ZH_MountsAdjust.SetScript then
|
||||
if MTH_ZH_MountsAdjust then
|
||||
MTH_ZH_MountsAdjust:RegisterEvent("SPELLS_CHANGED")
|
||||
MTH_ZH_MountsAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
|
||||
MTH_ZH_MountsAdjust:SetScript("OnEvent", MTH_ZH_MountsAdjust_OnEvent)
|
||||
end
|
||||
local displayCount = zButtonMounts.found or 0
|
||||
|
||||
@@ -235,7 +235,8 @@ end
|
||||
function zButtonPet_SetupSizeAndPosition()
|
||||
local saved = zButtonPet_GetSaved()
|
||||
if saved["enabled"] == false or saved["enabled"] == 0 then
|
||||
if MTH_ZH_PetAdjust and MTH_ZH_PetAdjust.SetScript then
|
||||
if MTH_ZH_PetAdjust then
|
||||
MTH_ZH_PetAdjust:UnregisterAllEvents()
|
||||
MTH_ZH_PetAdjust:SetScript("OnEvent", nil)
|
||||
end
|
||||
if zButtonPet and zButtonPet.Hide then
|
||||
@@ -243,7 +244,14 @@ function zButtonPet_SetupSizeAndPosition()
|
||||
end
|
||||
return
|
||||
end
|
||||
if MTH_ZH_PetAdjust and MTH_ZH_PetAdjust.SetScript then
|
||||
if MTH_ZH_PetAdjust then
|
||||
MTH_ZH_PetAdjust:RegisterEvent("UNIT_HEALTH")
|
||||
MTH_ZH_PetAdjust:RegisterEvent("UNIT_HAPPINESS")
|
||||
MTH_ZH_PetAdjust:RegisterEvent("UNIT_PET")
|
||||
MTH_ZH_PetAdjust:RegisterEvent("PET_BAR_UPDATE")
|
||||
MTH_ZH_PetAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
|
||||
MTH_ZH_PetAdjust:RegisterEvent("SPELLS_CHANGED")
|
||||
MTH_ZH_PetAdjust:RegisterEvent("LEARNED_SPELL_IN_TAB")
|
||||
MTH_ZH_PetAdjust:SetScript("OnEvent", MTH_ZH_PetAdjust_OnEvent)
|
||||
end
|
||||
local displayCount = zButtonPet.found or ZHUNTER_PET_MAX
|
||||
|
||||
@@ -249,7 +249,8 @@ end
|
||||
function zButtonToys_SetupSizeAndPosition()
|
||||
local saved = zButtonToys_GetSaved()
|
||||
if saved["enabled"] == false or saved["enabled"] == 0 then
|
||||
if MTH_ZH_ToysAdjust and MTH_ZH_ToysAdjust.SetScript then
|
||||
if MTH_ZH_ToysAdjust then
|
||||
MTH_ZH_ToysAdjust:UnregisterAllEvents()
|
||||
MTH_ZH_ToysAdjust:SetScript("OnEvent", nil)
|
||||
end
|
||||
if zButtonToys and zButtonToys.Hide then
|
||||
@@ -257,7 +258,9 @@ function zButtonToys_SetupSizeAndPosition()
|
||||
end
|
||||
return
|
||||
end
|
||||
if MTH_ZH_ToysAdjust and MTH_ZH_ToysAdjust.SetScript then
|
||||
if MTH_ZH_ToysAdjust then
|
||||
MTH_ZH_ToysAdjust:RegisterEvent("SPELLS_CHANGED")
|
||||
MTH_ZH_ToysAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
|
||||
MTH_ZH_ToysAdjust:SetScript("OnEvent", MTH_ZH_ToysAdjust_OnEvent)
|
||||
end
|
||||
local displayCount = zButtonToys.found or 0
|
||||
|
||||
@@ -5,7 +5,7 @@ end
|
||||
local root = zButtonTrack_GetRoot()
|
||||
if not root["zButtonTrack"] then
|
||||
root["zButtonTrack"] = {}
|
||||
root["zButtonTrack"]["spells"] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11}
|
||||
root["zButtonTrack"]["spells"] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}
|
||||
root["zButtonTrack"]["rows"] = 1
|
||||
root["zButtonTrack"]["horizontal"] = nil
|
||||
root["zButtonTrack"]["vertical"] = nil
|
||||
@@ -32,7 +32,8 @@ ZHunterMod_Track_Spells = {
|
||||
ZHUNTER_TRACK_GIANTS,
|
||||
ZHUNTER_TRACK_MINERALS,
|
||||
ZHUNTER_TRACK_HERBS,
|
||||
ZHUNTER_TRACK_TREASURE
|
||||
ZHUNTER_TRACK_TREASURE,
|
||||
ZHUNTER_TRACK_TREES
|
||||
}
|
||||
|
||||
local ZHUNTER_TRACK_MAX = table.getn(ZHunterMod_Track_Spells)
|
||||
@@ -311,7 +312,8 @@ function zButtonTrack_SetupSizeAndPosition()
|
||||
zButtonTrack_EnsureConfig()
|
||||
local saved = zButtonTrack_GetSaved()
|
||||
if saved["enabled"] == false or saved["enabled"] == 0 then
|
||||
if MTH_ZH_TrackAdjust and MTH_ZH_TrackAdjust.SetScript then
|
||||
if MTH_ZH_TrackAdjust then
|
||||
MTH_ZH_TrackAdjust:UnregisterAllEvents()
|
||||
MTH_ZH_TrackAdjust:SetScript("OnEvent", nil)
|
||||
end
|
||||
if zButtonTrack and zButtonTrack.Hide then
|
||||
@@ -319,7 +321,12 @@ function zButtonTrack_SetupSizeAndPosition()
|
||||
end
|
||||
return
|
||||
end
|
||||
if MTH_ZH_TrackAdjust and MTH_ZH_TrackAdjust.SetScript then
|
||||
if MTH_ZH_TrackAdjust then
|
||||
MTH_ZH_TrackAdjust:RegisterEvent("MINIMAP_UPDATE_TRACKING")
|
||||
MTH_ZH_TrackAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
|
||||
MTH_ZH_TrackAdjust:RegisterEvent("SPELLS_CHANGED")
|
||||
MTH_ZH_TrackAdjust:RegisterEvent("CHARACTER_POINTS_CHANGED")
|
||||
MTH_ZH_TrackAdjust:RegisterEvent("LEARNED_SPELL_IN_TAB")
|
||||
MTH_ZH_TrackAdjust:SetScript("OnEvent", MTH_ZH_TrackAdjust_OnEvent)
|
||||
end
|
||||
local displayCount = zButtonTrack.found or ZHUNTER_TRACK_MAX
|
||||
|
||||
@@ -154,7 +154,8 @@ function zButtonTrap_SetupSizeAndPosition()
|
||||
zButtonTrap_EnsureConfig()
|
||||
local saved = zButtonTrap_GetSaved()
|
||||
if saved["enabled"] == false or saved["enabled"] == 0 then
|
||||
if MTH_ZH_TrapAdjust and MTH_ZH_TrapAdjust.SetScript then
|
||||
if MTH_ZH_TrapAdjust then
|
||||
MTH_ZH_TrapAdjust:UnregisterAllEvents()
|
||||
MTH_ZH_TrapAdjust:SetScript("OnEvent", nil)
|
||||
end
|
||||
if zButtonTrap and zButtonTrap.Hide then
|
||||
@@ -162,7 +163,12 @@ function zButtonTrap_SetupSizeAndPosition()
|
||||
end
|
||||
return
|
||||
end
|
||||
if MTH_ZH_TrapAdjust and MTH_ZH_TrapAdjust.SetScript then
|
||||
if MTH_ZH_TrapAdjust then
|
||||
MTH_ZH_TrapAdjust:RegisterEvent("PLAYER_REGEN_ENABLED")
|
||||
MTH_ZH_TrapAdjust:RegisterEvent("PLAYER_REGEN_DISABLED")
|
||||
MTH_ZH_TrapAdjust:RegisterEvent("PLAYER_ENTERING_WORLD")
|
||||
MTH_ZH_TrapAdjust:RegisterEvent("SPELLS_CHANGED")
|
||||
MTH_ZH_TrapAdjust:RegisterEvent("CHARACTER_POINTS_CHANGED")
|
||||
MTH_ZH_TrapAdjust:SetScript("OnEvent", MTH_ZH_TrapAdjust_OnEvent)
|
||||
end
|
||||
local displayCount = zButtonTrap.found or ZHUNTER_TRAP_MAX
|
||||
|
||||
Reference in New Issue
Block a user