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https://codeberg.org/Duvelcorp/MetaHunt.git
synced 2026-09-30 03:26:06 +00:00
1.5.0
This commit is contained in:
+116
-45
@@ -5,6 +5,7 @@ MTH_Map = {
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activeSource = "focus",
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providers = {},
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nodesByZone = {},
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minimapNodesByZone = {},
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worldPins = {},
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minimapPins = {},
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zoneNameToId = {},
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@@ -24,7 +25,7 @@ MTH_Map = {
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nodeRevision = 0,
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minimapForceRefreshInterval = 1.0,
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verboseMiniReasons = false,
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minimapTickActive = 0.20,
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minimapTickActive = 0.05,
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minimapTickIdle = 0.75,
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}
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@@ -122,15 +123,47 @@ local function MTH_Map_StripThePrefix(name)
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return nil
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end
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local function MTH_Map_WmaToPfq(zoneId)
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if type(MTH_MAP_WMA_TO_PFQ) == "table" then
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return MTH_MAP_WMA_TO_PFQ[zoneId] or zoneId
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end
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return zoneId
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end
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local function MTH_Map_PfqToWma(pfqId)
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if type(MTH_MAP_PFQ_TO_WMA) == "table" then
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return MTH_MAP_PFQ_TO_WMA[pfqId] or pfqId
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end
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return pfqId
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end
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local function MTH_Map_GetMinimapSizes()
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if pfDB and pfDB["minimap"] and MTH_DS_MinimapSizes then
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if not MTH_Map._mergedMinimapSizes then
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local merged = {}
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for zoneId, size in pairs(pfDB["minimap"]) do
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merged[zoneId] = size
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end
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for zoneId, size in pairs(MTH_DS_MinimapSizes) do
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if merged[zoneId] == nil then
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merged[zoneId] = size
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end
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end
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MTH_Map._mergedMinimapSizes = merged
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end
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return MTH_Map._mergedMinimapSizes
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elseif pfDB and pfDB["minimap"] then
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return pfDB["minimap"]
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end
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return MTH_DS_MinimapSizes or {}
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end
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local function MTH_Map_GetZoneNameById(zoneId)
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local normalizedId = tonumber(zoneId) or zoneId
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if not normalizedId then return nil end
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-- Translate WMA→pfQ first so WMA IDs don't accidentally hit wrong pfQ entries.
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local pfqId = normalizedId
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if type(MTH_MAP_WMA_TO_PFQ) == "table" then
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pfqId = MTH_MAP_WMA_TO_PFQ[normalizedId] or normalizedId
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end
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local pfqId = MTH_Map_WmaToPfq(normalizedId)
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if MTH_DS_ZoneNamesFallback and MTH_DS_ZoneNamesFallback[pfqId] then
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return MTH_DS_ZoneNamesFallback[pfqId]
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@@ -364,6 +397,8 @@ end
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function MTH_Map:ResolveZoneHierarchy(zoneId)
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local inputId = tonumber(zoneId)
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local pfqInputId = MTH_Map_WmaToPfq(inputId)
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local inputIsWma = inputId and pfqInputId ~= inputId or false
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local resolved = {
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inputId = inputId,
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zoneId = inputId,
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@@ -377,9 +412,9 @@ function MTH_Map:ResolveZoneHierarchy(zoneId)
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return resolved
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end
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local sizes = MTH_DS_MinimapSizes or (pfDB and pfDB["minimap"]) or {}
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local sizes = MTH_Map_GetMinimapSizes()
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local visited = {}
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local cursor = inputId
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local cursor = pfqInputId
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local depth = 0
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while cursor and not visited[cursor] and depth < 8 do
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@@ -390,15 +425,17 @@ function MTH_Map:ResolveZoneHierarchy(zoneId)
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end
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local parent = tonumber(row.parent or row.continent)
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local outputCursor = inputIsWma and MTH_Map_PfqToWma(cursor) or cursor
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local outputParent = parent and (inputIsWma and MTH_Map_PfqToWma(parent) or parent) or nil
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if parent and not resolved.continentId then
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resolved.continentId = parent
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resolved.continentId = outputParent
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end
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if parent and parent > 0 and parent ~= cursor then
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resolved.subzoneId = resolved.subzoneId or cursor
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resolved.parentId = parent
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resolved.subzoneId = resolved.subzoneId or outputCursor
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resolved.parentId = outputParent
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cursor = parent
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resolved.zoneId = cursor
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resolved.zoneId = inputIsWma and MTH_Map_PfqToWma(cursor) or cursor
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depth = depth + 1
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else
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break
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@@ -406,11 +443,17 @@ function MTH_Map:ResolveZoneHierarchy(zoneId)
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end
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local renderZoneId = resolved.zoneId
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local pfqRenderId = tonumber(cursor or pfqInputId)
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local pfqParentId = resolved.parentId and MTH_Map_WmaToPfq(resolved.parentId) or nil
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if not sizes[renderZoneId] then
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if sizes[inputId] then
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renderZoneId = inputId
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elseif resolved.parentId and sizes[resolved.parentId] then
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renderZoneId = resolved.parentId
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elseif pfqRenderId and sizes[pfqRenderId] then
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renderZoneId = pfqRenderId
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elseif pfqParentId and sizes[pfqParentId] then
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renderZoneId = pfqParentId
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end
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end
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@@ -419,21 +462,13 @@ function MTH_Map:ResolveZoneHierarchy(zoneId)
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return resolved
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end
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-- Translate a pfQ AreaTable ID to a WMA ID (for zone matching against coord tuples).
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-- Falls back to the pfQ ID itself if no mapping exists (sub-zones, custom zones).
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local function MTH_Map_PfqToWma(pfqId)
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if type(MTH_MAP_PFQ_TO_WMA) == "table" then
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return MTH_MAP_PFQ_TO_WMA[pfqId] or pfqId
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end
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return pfqId
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end
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function MTH_Map:GetCurrentMapID()
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function MTH_Map:GetCurrentMapID(space)
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local continent = GetCurrentMapContinent and GetCurrentMapContinent() or nil
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local zone = GetCurrentMapZone and GetCurrentMapZone() or nil
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local zoneName = nil
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local mapId = nil
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local worldMapShown = WorldMapFrame and WorldMapFrame.IsShown and WorldMapFrame:IsShown() or false
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local preferPfq = space == "pfq"
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if continent and zone and continent > 0 and zone > 0 and GetMapZones then
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if not self.mapZoneCache[continent] then
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@@ -444,7 +479,9 @@ function MTH_Map:GetCurrentMapID()
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if mapId then
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local resolved = self:ResolveZoneHierarchy(mapId)
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local normalized = resolved.zoneId or mapId
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normalized = MTH_Map_PfqToWma(normalized)
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if not preferPfq then
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normalized = MTH_Map_PfqToWma(normalized)
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end
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self.lastMapContext = string.format("continent=%s zone=%s mapZone='%s' real=nil mapId=%s normalized=%s", tostring(continent), tostring(zone), tostring(zoneName), tostring(mapId), tostring(normalized))
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return normalized
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end
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@@ -460,7 +497,9 @@ function MTH_Map:GetCurrentMapID()
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mapId = self:GetMapIDByName(real)
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local resolved = self:ResolveZoneHierarchy(mapId)
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local normalized = resolved.zoneId or mapId
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normalized = MTH_Map_PfqToWma(normalized)
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if not preferPfq then
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normalized = MTH_Map_PfqToWma(normalized)
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end
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self.lastMapContext = string.format("continent=%s zone=%s mapZone='%s' real='%s' mapId=%s normalized=%s", tostring(continent), tostring(zone), tostring(zoneName), tostring(real), tostring(mapId), tostring(normalized))
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return normalized
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end
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@@ -470,6 +509,30 @@ function MTH_Map:GetCurrentMapID()
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return nil
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end
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function MTH_Map:GetCurrentMinimapMapID()
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local realZoneName = GetRealZoneText and GetRealZoneText() or nil
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if realZoneName and realZoneName ~= "" then
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local mapId = self:GetMapIDByName(realZoneName)
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if mapId then
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return mapId
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end
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end
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local continent = GetCurrentMapContinent and GetCurrentMapContinent() or nil
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local zone = GetCurrentMapZone and GetCurrentMapZone() or nil
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if continent and zone and continent > 0 and zone > 0 and GetMapZones then
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if not self.mapZoneCache[continent] then
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self.mapZoneCache[continent] = { GetMapZones(continent) }
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end
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local zoneName = self.mapZoneCache[continent][zone]
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if zoneName and zoneName ~= "" then
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return self:GetMapIDByName(zoneName)
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end
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end
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return nil
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end
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function MTH_Map:RegisterProvider(key, provider)
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if not key or type(key) ~= "string" then return false end
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if type(provider) ~= "table" or type(provider.buildNodes) ~= "function" then return false end
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@@ -886,6 +949,7 @@ end
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function MTH_Map:RebuildNodes()
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self:BuildZoneLookup()
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self.nodesByZone = {}
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self.minimapNodesByZone = {}
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self.nodeRevision = (tonumber(self.nodeRevision) or 0) + 1
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self._lastWorldRenderKey = nil
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self._lastMiniState = nil
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@@ -899,15 +963,22 @@ function MTH_Map:RebuildNodes()
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local node = allNodes[i]
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if node and node.zoneId then
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local sourceZoneId = tonumber(node.zoneId)
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local resolved = self:ResolveZoneHierarchy(sourceZoneId)
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local zoneId = tonumber(resolved.zoneId or sourceZoneId)
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if zoneId then
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local worldResolved = self:ResolveZoneHierarchy(sourceZoneId)
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local worldZoneId = tonumber(worldResolved.zoneId or sourceZoneId)
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local pfqSourceZoneId = MTH_Map_WmaToPfq(sourceZoneId)
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local minimapZoneId = tonumber(pfqSourceZoneId)
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if worldZoneId then
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node.sourceZoneId = sourceZoneId
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node.zoneId = zoneId
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node.parentZoneId = resolved.parentId
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node.subzoneId = resolved.subzoneId
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if not self.nodesByZone[zoneId] then self.nodesByZone[zoneId] = {} end
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table.insert(self.nodesByZone[zoneId], node)
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node.zoneId = worldZoneId
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node.parentZoneId = worldResolved.parentId
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node.subzoneId = worldResolved.subzoneId
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node.minimapZoneId = minimapZoneId
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if not self.nodesByZone[worldZoneId] then self.nodesByZone[worldZoneId] = {} end
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table.insert(self.nodesByZone[worldZoneId], node)
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if minimapZoneId then
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if not self.minimapNodesByZone[minimapZoneId] then self.minimapNodesByZone[minimapZoneId] = {} end
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table.insert(self.minimapNodesByZone[minimapZoneId], node)
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end
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end
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end
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end
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@@ -996,8 +1067,8 @@ function MTH_Map:UpdateMinimap()
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return
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end
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local mapId = self:GetCurrentMapID()
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local nodes = mapId and self.nodesByZone[mapId] or nil
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local mapId = self:GetCurrentMinimapMapID()
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local nodes = mapId and self.minimapNodesByZone[mapId] or nil
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if not mapId or not nodes then
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self.lastMiniReason = "no-mapid-or-nodes"
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self._lastMiniState = nil
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@@ -1030,20 +1101,17 @@ function MTH_Map:UpdateMinimap()
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and miniState.zoom == zoom
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and miniState.nodeRevision == (self.nodeRevision or 0)
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then
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local dx = math.abs((xPlayer or 0) - (miniState.xPlayer or 0))
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local dy = math.abs((yPlayer or 0) - (miniState.yPlayer or 0))
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if dx < 0.05 and dy < 0.05 and now < (miniState.nextForceAt or 0) then
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self.lastMiniReason = self.verboseMiniReasons and "throttled-small-move" or "throttle"
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if xPlayer == miniState.xPlayer and yPlayer == miniState.yPlayer and now < (miniState.nextForceAt or 0) then
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self.lastMiniReason = self.verboseMiniReasons and "throttled-still" or "throttle"
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return
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end
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end
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local minimapSizes = MTH_DS_MinimapSizes or (pfDB and pfDB["minimap"])
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local minimapSizes = MTH_Map_GetMinimapSizes()
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local mapSize = minimapSizes and minimapSizes[mapId]
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if not mapSize and type(MTH_MAP_WMA_TO_PFQ) == "table" then
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-- Fallback: try the pfQ key (for sub-zones not yet mapped to WMA)
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local pfqId = MTH_MAP_WMA_TO_PFQ[mapId]
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mapSize = pfqId and minimapSizes and minimapSizes[pfqId]
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if not mapSize then
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local wmaId = MTH_Map_PfqToWma(mapId)
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mapSize = wmaId and minimapSizes and minimapSizes[wmaId]
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end
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if not mapSize then
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self.lastMiniReason = self.verboseMiniReasons and "missing-minimap-size" or "missing-size"
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@@ -1278,6 +1346,9 @@ function MTH_Map:Init()
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self.controller:SetScript("OnEvent", function(frame, eventName)
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eventName = eventName or event
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if eventName == "WORLD_MAP_UPDATE" and MTH_Map._syncingMapContext then
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return
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end
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if eventName == "PLAYER_ENTERING_WORLD" or eventName == "ZONE_CHANGED" or eventName == "ZONE_CHANGED_NEW_AREA" or eventName == "MINIMAP_ZONE_CHANGED" then
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if SetMapToCurrentZone and (not WorldMapFrame or not WorldMapFrame:IsShown()) then
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SetMapToCurrentZone()
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@@ -1320,15 +1391,15 @@ function MTH_Map:Init()
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end
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if MTH_Map.enabled and MTH_Map.showMinimap then
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local mapId = MTH_Map:GetCurrentMapID()
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local mapId = MTH_Map:GetCurrentMinimapMapID()
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if not mapId and (frame._mthMapRecoverAt or 0) <= now then
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frame._mthMapRecoverAt = now + 2.0
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if SetMapToCurrentZone and (not WorldMapFrame or not WorldMapFrame:IsShown()) then
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SetMapToCurrentZone()
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mapId = MTH_Map:GetCurrentMapID()
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mapId = MTH_Map:GetCurrentMinimapMapID()
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end
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end
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local nodes = mapId and MTH_Map.nodesByZone and MTH_Map.nodesByZone[mapId] or nil
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local nodes = mapId and MTH_Map.minimapNodesByZone and MTH_Map.minimapNodesByZone[mapId] or nil
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local hasNodes = nodes and table.getn(nodes) > 0
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frame._mthTick = now + (hasNodes and (tonumber(MTH_Map.minimapTickActive) or 0.20) or (tonumber(MTH_Map.minimapTickIdle) or 0.75))
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if hasNodes then
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