v1.4.1 event leak fixes, chronometer trap fix, profile memory, autostrip alloc fix

This commit is contained in:
DuvelCorp
2026-03-24 14:21:58 +01:00
parent 8d80d0663c
commit 680ddcba8a
27 changed files with 298 additions and 117 deletions
+18 -6
View File
@@ -150,6 +150,10 @@ function AutoStrip_SetAutoStripToggle(enabled, silent)
if enabled then
saved["autostrip"] = 1
AutoStrip_On = 1
if AutoStrip_Frame then
AutoStrip_Frame:RegisterEvent("PLAYER_REGEN_DISABLED")
AutoStrip_Frame:RegisterEvent("PLAYER_REGEN_ENABLED")
end
if AutoStripDisplay and AutoStripDisplay:IsVisible() and AutoStripDisplayAutoCast then
AutoStripDisplayAutoCast:Show()
end
@@ -159,6 +163,10 @@ function AutoStrip_SetAutoStripToggle(enabled, silent)
else
saved["autostrip"] = nil
AutoStrip_On = nil
if AutoStrip_Frame then
AutoStrip_Frame:UnregisterEvent("PLAYER_REGEN_DISABLED")
AutoStrip_Frame:UnregisterEvent("PLAYER_REGEN_ENABLED")
end
if AutoStripDisplayAutoCast then
AutoStripDisplayAutoCast:Hide()
end
@@ -252,10 +260,12 @@ function AutoStrip_UnequipAll(weaponsOnly)
end
local function AutoStrip_OnEvent()
AutoStrip_Trace("OnEvent evt=" .. tostring(event or "")
.. " runtime=" .. tostring(AutoStrip_On and 1 or 0)
.. " wasInCombat=" .. tostring(AutoStrip_WasInCombat and 1 or 0)
.. " playerInCombat=" .. tostring((type(UnitAffectingCombat) == "function" and UnitAffectingCombat("player")) and 1 or 0))
if AutoStrip_TraceEnabled then
AutoStrip_Trace("OnEvent evt=" .. tostring(event or "")
.. " runtime=" .. tostring(AutoStrip_On and 1 or 0)
.. " wasInCombat=" .. tostring(AutoStrip_WasInCombat and 1 or 0)
.. " playerInCombat=" .. tostring((type(UnitAffectingCombat) == "function" and UnitAffectingCombat("player")) and 1 or 0))
end
if event == "VARIABLES_LOADED" then
local saved = AutoStrip_GetSaved()
AutoStrip_Trace("VARIABLES_LOADED saved.autostrip=" .. tostring(saved["autostrip"] and 1 or 0)
@@ -318,9 +328,11 @@ end
AutoStrip_Frame = CreateFrame("Frame", "MTH_AutoStripEvent")
if AutoStrip_Frame then
-- PLAYER_REGEN_DISABLED / PLAYER_REGEN_ENABLED are intentionally NOT registered here.
-- They are registered only when the feature is enabled via AutoStrip_SetAutoStripToggle(true),
-- and unregistered when it is disabled. This prevents any combat event overhead when the
-- feature is off.
AutoStrip_Frame:RegisterEvent("VARIABLES_LOADED")
AutoStrip_Frame:RegisterEvent("PLAYER_REGEN_DISABLED")
AutoStrip_Frame:RegisterEvent("PLAYER_REGEN_ENABLED")
AutoStrip_Frame:RegisterEvent("PLAYER_ENTERING_WORLD")
AutoStrip_Frame:RegisterEvent("PLAYER_LOGOUT")
AutoStrip_Frame:SetScript("OnEvent", AutoStrip_OnEvent)
+1 -1
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@@ -1,5 +1,5 @@
MTH_CONST = MTH_CONST or {}
MTH_CONST.version = MTH_CONST.version or "1.4.0"
MTH_CONST.version = MTH_CONST.version or "1.4.1"
MTH_CONST.WEAPON_TYPES = {
BOWS = "Bows",
+1 -1
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@@ -1,5 +1,5 @@
MTH = MTH or {
version = "1.4.0",
version = "1.4.1",
name = "MetaHunt",
modules = {},
config = {},
+26 -2
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@@ -19,6 +19,30 @@ local function MTH_Profile_DeepCopy(orig)
return copy
end
-- Shallow-copy a module's saved data, skipping keys that hold large operational
-- blobs (e.g. feedomatic's "legacy" table which mirrors FOM_Cooking, FOM_QuestFood
-- etc.) — those are runtime migration artifacts, not user configuration settings.
local MTH_PROFILE_SKIP_KEYS = { legacy = true, history = true }
local function MTH_Profile_CopyModules(src)
if type(src) ~= "table" then return {} end
local out = {}
for modName, modData in src do
if type(modData) == "table" then
local modCopy = {}
for k, v in modData do
if not MTH_PROFILE_SKIP_KEYS[k] then
modCopy[MTH_Profile_DeepCopy(k)] = MTH_Profile_DeepCopy(v)
end
end
out[modName] = modCopy
else
out[modName] = modData
end
end
return out
end
local function MTH_Profile_EnsureStore()
if type(MTH_SavedVariables) ~= "table" then
MTH_SavedVariables = {}
@@ -47,13 +71,13 @@ local function MTH_Profile_BuildSnapshot()
-- Account-wide module option values (e.g. feedomatic)
snap.config = (type(MTH_SavedVariables) == "table"
and type(MTH_SavedVariables.modules) == "table")
and MTH_Profile_DeepCopy(MTH_SavedVariables.modules)
and MTH_Profile_CopyModules(MTH_SavedVariables.modules)
or {}
-- Per-character module option values (ICU, Chronometer, AutoBuy, SmartAmmo, etc.)
snap.charConfig = (type(MTH_CharSavedVariables) == "table"
and type(MTH_CharSavedVariables.modules) == "table")
and MTH_Profile_DeepCopy(MTH_CharSavedVariables.modules)
and MTH_Profile_CopyModules(MTH_CharSavedVariables.modules)
or {}
-- Per-character module enabled/disabled states
+2 -2
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@@ -221,8 +221,8 @@ end
function VC:ResetPublishDelay()
local now = VC_GetTimeNow()
if self.lastPublishedAt and (now - self.lastPublishedAt) < 600 then
return -- 10-minute cooldown between publishes
if self.lastPublishedAt and (now - self.lastPublishedAt) < 3600 then
return -- 1-hour cooldown between publishes
end
self.nextPublishAt = now + math.random(10, 20)
end