mirror of
https://codeberg.org/Duvelcorp/MetaHunt.git
synced 2026-09-27 01:56:04 +00:00
v1.4.1 event leak fixes, chronometer trap fix, profile memory, autostrip alloc fix
This commit is contained in:
+18
-6
@@ -150,6 +150,10 @@ function AutoStrip_SetAutoStripToggle(enabled, silent)
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if enabled then
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saved["autostrip"] = 1
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AutoStrip_On = 1
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if AutoStrip_Frame then
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AutoStrip_Frame:RegisterEvent("PLAYER_REGEN_DISABLED")
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AutoStrip_Frame:RegisterEvent("PLAYER_REGEN_ENABLED")
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end
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if AutoStripDisplay and AutoStripDisplay:IsVisible() and AutoStripDisplayAutoCast then
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AutoStripDisplayAutoCast:Show()
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end
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@@ -159,6 +163,10 @@ function AutoStrip_SetAutoStripToggle(enabled, silent)
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else
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saved["autostrip"] = nil
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AutoStrip_On = nil
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if AutoStrip_Frame then
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AutoStrip_Frame:UnregisterEvent("PLAYER_REGEN_DISABLED")
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AutoStrip_Frame:UnregisterEvent("PLAYER_REGEN_ENABLED")
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end
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if AutoStripDisplayAutoCast then
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AutoStripDisplayAutoCast:Hide()
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end
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@@ -252,10 +260,12 @@ function AutoStrip_UnequipAll(weaponsOnly)
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end
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local function AutoStrip_OnEvent()
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AutoStrip_Trace("OnEvent evt=" .. tostring(event or "")
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.. " runtime=" .. tostring(AutoStrip_On and 1 or 0)
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.. " wasInCombat=" .. tostring(AutoStrip_WasInCombat and 1 or 0)
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.. " playerInCombat=" .. tostring((type(UnitAffectingCombat) == "function" and UnitAffectingCombat("player")) and 1 or 0))
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if AutoStrip_TraceEnabled then
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AutoStrip_Trace("OnEvent evt=" .. tostring(event or "")
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.. " runtime=" .. tostring(AutoStrip_On and 1 or 0)
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.. " wasInCombat=" .. tostring(AutoStrip_WasInCombat and 1 or 0)
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.. " playerInCombat=" .. tostring((type(UnitAffectingCombat) == "function" and UnitAffectingCombat("player")) and 1 or 0))
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end
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if event == "VARIABLES_LOADED" then
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local saved = AutoStrip_GetSaved()
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AutoStrip_Trace("VARIABLES_LOADED saved.autostrip=" .. tostring(saved["autostrip"] and 1 or 0)
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@@ -318,9 +328,11 @@ end
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AutoStrip_Frame = CreateFrame("Frame", "MTH_AutoStripEvent")
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if AutoStrip_Frame then
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-- PLAYER_REGEN_DISABLED / PLAYER_REGEN_ENABLED are intentionally NOT registered here.
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-- They are registered only when the feature is enabled via AutoStrip_SetAutoStripToggle(true),
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-- and unregistered when it is disabled. This prevents any combat event overhead when the
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-- feature is off.
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AutoStrip_Frame:RegisterEvent("VARIABLES_LOADED")
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AutoStrip_Frame:RegisterEvent("PLAYER_REGEN_DISABLED")
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AutoStrip_Frame:RegisterEvent("PLAYER_REGEN_ENABLED")
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AutoStrip_Frame:RegisterEvent("PLAYER_ENTERING_WORLD")
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AutoStrip_Frame:RegisterEvent("PLAYER_LOGOUT")
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AutoStrip_Frame:SetScript("OnEvent", AutoStrip_OnEvent)
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+1
-1
@@ -1,5 +1,5 @@
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MTH_CONST = MTH_CONST or {}
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MTH_CONST.version = MTH_CONST.version or "1.4.0"
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MTH_CONST.version = MTH_CONST.version or "1.4.1"
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MTH_CONST.WEAPON_TYPES = {
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BOWS = "Bows",
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@@ -1,5 +1,5 @@
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MTH = MTH or {
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version = "1.4.0",
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version = "1.4.1",
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name = "MetaHunt",
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modules = {},
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config = {},
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+26
-2
@@ -19,6 +19,30 @@ local function MTH_Profile_DeepCopy(orig)
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return copy
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end
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-- Shallow-copy a module's saved data, skipping keys that hold large operational
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-- blobs (e.g. feedomatic's "legacy" table which mirrors FOM_Cooking, FOM_QuestFood
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-- etc.) — those are runtime migration artifacts, not user configuration settings.
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local MTH_PROFILE_SKIP_KEYS = { legacy = true, history = true }
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local function MTH_Profile_CopyModules(src)
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if type(src) ~= "table" then return {} end
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local out = {}
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for modName, modData in src do
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if type(modData) == "table" then
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local modCopy = {}
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for k, v in modData do
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if not MTH_PROFILE_SKIP_KEYS[k] then
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modCopy[MTH_Profile_DeepCopy(k)] = MTH_Profile_DeepCopy(v)
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end
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end
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out[modName] = modCopy
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else
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out[modName] = modData
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end
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end
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return out
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end
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local function MTH_Profile_EnsureStore()
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if type(MTH_SavedVariables) ~= "table" then
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MTH_SavedVariables = {}
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@@ -47,13 +71,13 @@ local function MTH_Profile_BuildSnapshot()
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-- Account-wide module option values (e.g. feedomatic)
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snap.config = (type(MTH_SavedVariables) == "table"
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and type(MTH_SavedVariables.modules) == "table")
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and MTH_Profile_DeepCopy(MTH_SavedVariables.modules)
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and MTH_Profile_CopyModules(MTH_SavedVariables.modules)
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or {}
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-- Per-character module option values (ICU, Chronometer, AutoBuy, SmartAmmo, etc.)
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snap.charConfig = (type(MTH_CharSavedVariables) == "table"
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and type(MTH_CharSavedVariables.modules) == "table")
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and MTH_Profile_DeepCopy(MTH_CharSavedVariables.modules)
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and MTH_Profile_CopyModules(MTH_CharSavedVariables.modules)
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or {}
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-- Per-character module enabled/disabled states
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@@ -221,8 +221,8 @@ end
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function VC:ResetPublishDelay()
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local now = VC_GetTimeNow()
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if self.lastPublishedAt and (now - self.lastPublishedAt) < 600 then
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return -- 10-minute cooldown between publishes
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if self.lastPublishedAt and (now - self.lastPublishedAt) < 3600 then
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return -- 1-hour cooldown between publishes
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end
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self.nextPublishAt = now + math.random(10, 20)
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end
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