Group fork changes under their own README section
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[](https://github.com/brues-code/ClassicAPI)
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[](https://github.com/balakethelock/SuperWoW)
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This fork adds appearance options to Wurmschwanz's original [Blizz Nameplates+](https://github.com/Wurmschwanz/BlizzNameplatesPlus).
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In **Nameplates**, enable **Recolored Border** to follow your ShaguTweaks UI theme.
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**Modern Class Colors** independently enables the retail health texture and modern player class palette (off by default).
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Keep **Class Colors** enabled for player class tinting. NPCs retain their native red/yellow/green reaction colors. Tank Mode and foreign-tag grey retain priority.
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Recolored Border also themes debuff and crowd-control icon rims, preserving the spell artwork and timer text. The level-number background uses a fixed dark olive-black inspired by WoW Forever, independent of health and border colors. Test both normal and bold target borders, changing targets and toggling both new appearance settings in game. Local checks do not validate in-game rendering.
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**Blizz Nameplates+** enhances the original Blizzard nameplates for **Vanilla WoW / WoW 1.12** while preserving their classic look and feel.
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It adds reliable multi-target aura tracking, Crowd Control, PvP immunities, castbars, Combo Points, Personal Nameplates, quest indicators, totem icons, Raid Marks and extensive customization — without replacing the original Blizzard nameplate system.
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**Names & Level → Level Number Scale:** resize the level number from 50% to 150% (default 100%), independently of the rest of the nameplate. Changes apply immediately.
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**Required:** `SuperWoW.dll` + `ClassicAPI.dll`
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**Current version:** `v2.0.2-oevg.7`
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[Changelog](CHANGELOG.md)
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## What's different in this fork
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This fork adds appearance options to Wurmschwanz's original [Blizz Nameplates+](https://github.com/Wurmschwanz/BlizzNameplatesPlus).
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In **Nameplates**, enable **Recolored Border** to follow your ShaguTweaks UI theme.
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**Modern Class Colors** independently enables the retail health texture and modern player class palette (off by default).
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Keep **Class Colors** enabled for player class tinting. NPCs retain their native red/yellow/green reaction colors. Tank Mode and foreign-tag grey retain priority.
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Recolored Border also themes debuff and crowd-control icon rims, preserving the spell artwork and timer text. The level-number background uses a fixed dark olive-black inspired by WoW Forever, independent of health and border colors. Test both normal and bold target borders, changing targets and toggling both new appearance settings in game. Local checks do not validate in-game rendering.
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**Names & Level → Level Number Scale:** resize the level number from 50% to 150% (default 100%), independently of the rest of the nameplate. Changes apply immediately.
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---
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## ✨ Features
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