update rogue spells
This commit is contained in:
+5
-1
@@ -163,6 +163,8 @@ L:RegisterTranslations("enUS", function()
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["blind"] = true,
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["sap"] = true,
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["gouge"] = true,
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["rupture"] = true,
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["kidney shot"] = true,
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["expose armor"] = true,
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["garrote"] = true,
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["deadly poison"] = true,
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@@ -363,7 +365,9 @@ L:RegisterTranslations("zhCN", function()
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["blind"] = "致盲",
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["sap"] = "闷棍",
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["gouge"] = "凿击",
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["expose armor"] = "破甲", -- no idea if right
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["rupture"] = "割裂", -- no idea if right
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["kidney shot"] = "肾击", -- no idea if right
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["expose armor"] = "破甲", -- no idea if right
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["garrote"] = "锁喉", -- no idea if right
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["deadly poison"] = "致命毒药", -- no idea if right
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["deadly poison II"] = "致命毒药 II",
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+5
-3
@@ -139,6 +139,8 @@ end
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function curses:GetCurseDuration(curseSpellID)
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if curses.trackedCurseIds[curseSpellID].variableDuration then
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return curses:ScanTooltipForDuration(curseSpellID)
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elseif curses.trackedCurseIds[curseSpellID].calculateDuration then
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return curses.trackedCurseIds[curseSpellID].calculateDuration()
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end
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return curses.trackedCurseIds[curseSpellID].duration
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@@ -207,7 +209,8 @@ Cursive:RegisterEvent("UNIT_CASTEVENT", function(casterGuid, targetGuid, event,
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if curses.trackedCurseIds[spellID] then
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lastGuid = targetGuid
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Cursive:ScheduleEvent("addCurse" .. targetGuid .. curses.trackedCurseIds[spellID].name, curses.ApplyCurse, 0.2, self, spellID, targetGuid, GetTime())
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local duration = curses:GetCurseDuration(spellID) - 0.2
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Cursive:ScheduleEvent("addCurse" .. targetGuid .. curses.trackedCurseIds[spellID].name, curses.ApplyCurse, 0.2, self, spellID, targetGuid, GetTime(), duration)
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elseif curses.conflagrateSpellIds[spellID] then
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Cursive:ScheduleEvent("updateCurse" .. targetGuid .. L["conflagrate"], curses.UpdateCurse, 0.2, self, spellID, targetGuid, GetTime())
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end
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@@ -500,13 +503,12 @@ function curses:ApplySharedCurse(sharedDebuffKey, spellID, targetGuid, startTime
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end
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-- Apply curse from player
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function curses:ApplyCurse(spellID, targetGuid, startTime)
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function curses:ApplyCurse(spellID, targetGuid, startTime, duration)
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-- clear pending cast
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curses.pendingCast = {}
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local name = curses.trackedCurseIds[spellID].name
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local rank = curses.trackedCurseIds[spellID].rank
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local duration = curses:GetCurseDuration(spellID)
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if not curses.guids[targetGuid] then
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curses.guids[targetGuid] = {}
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+33
-5
@@ -1,3 +1,21 @@
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function getGougeDuration()
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-- Improved Gouge: +.5s per talent
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local _, _, _, _, count = GetTalentInfo(2, 1)
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if count and count > 0 then
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return 4 + (count * .5)
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end
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return 4
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end
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function getRuptureDuration()
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return 6 + GetComboPoints() * 2
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end
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function getKidneyShotDuration()
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return 1 + GetComboPoints()
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end
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local L = AceLibrary("AceLocale-2.2"):new("Cursive")
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function getRogueSpells()
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return {
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@@ -8,11 +26,21 @@ function getRogueSpells()
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[2070] = { name = L["sap"], rank = 2, duration = 35 },
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[11297] = { name = L["sap"], rank = 3, duration = 45 },
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[1776] = { name = L["gouge"], rank = 1, duration = 4 },
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[1777] = { name = L["gouge"], rank = 2, duration = 4 },
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[8629] = { name = L["gouge"], rank = 3, duration = 4 },
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[11285] = { name = L["gouge"], rank = 4, duration = 4 },
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[11286] = { name = L["gouge"], rank = 5, duration = 4 },
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[1776] = { name = L["gouge"], rank = 1, duration = 4, calculateDuration = getGougeDuration },
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[1777] = { name = L["gouge"], rank = 2, duration = 4, calculateDuration = getGougeDuration },
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[8629] = { name = L["gouge"], rank = 3, duration = 4, calculateDuration = getGougeDuration },
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[11285] = { name = L["gouge"], rank = 4, duration = 4, calculateDuration = getGougeDuration },
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[11286] = { name = L["gouge"], rank = 5, duration = 4, calculateDuration = getGougeDuration },
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[1943] = { name = L["rupture"], rank = 1, duration = 6, calculateDuration = getRuptureDuration },
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[8639] = { name = L["rupture"], rank = 2, duration = 6, calculateDuration = getRuptureDuration },
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[8640] = { name = L["rupture"], rank = 3, duration = 6, calculateDuration = getRuptureDuration },
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[11273] = { name = L["rupture"], rank = 4, duration = 6, calculateDuration = getRuptureDuration },
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[11274] = { name = L["rupture"], rank = 5, duration = 6, calculateDuration = getRuptureDuration },
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[11275] = { name = L["rupture"], rank = 6, duration = 6, calculateDuration = getRuptureDuration },
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[408] = { name = L["kidney shot"], rank = 1, duration = 1, calculateDuration = getKidneyShotDuration },
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[8643] = { name = L["kidney shot"], rank = 2, duration = 1, calculateDuration = getKidneyShotDuration },
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[8647] = { name = L["expose armor"], rank = 1, duration = 30 }, -- this is a shared debuff but almost always only done by 1 rogue
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[8649] = { name = L["expose armor"], rank = 2, duration = 30 },
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