+4
-1
@@ -1,7 +1,9 @@
|
||||
## Interface: 11200
|
||||
## Title: Cursive
|
||||
## Title: [|CFF33AAFFSUPERWOW|R] Cursive
|
||||
## Title-zhCN: [|CFF33AAFFSUPERWOW|R] Cursive
|
||||
## Author: Pepopo
|
||||
## Notes: Uses SuperWoW GUIDs to show units in combat and track curses
|
||||
## Notes-zhCN: 使用SuperWoW的GUID功能来显示战斗中的单位并监视诅咒等
|
||||
## Version: 1.0
|
||||
## SavedVariablesPerCharacter: CursiveDB
|
||||
## X-Embeds: Ace2, FuBarPlugin-2.0, CompostLib, DewDropLib, TabletLib
|
||||
@@ -21,6 +23,7 @@ Libs\Dewdrop\Dewdrop-2.0.lua
|
||||
Libs\Tablet\Tablet-2.0.lua
|
||||
Libs\FuBarPlugin\FuBarPlugin-2.0.lua
|
||||
|
||||
Localization.lua
|
||||
global.lua
|
||||
utils.lua
|
||||
settings.lua
|
||||
|
||||
@@ -0,0 +1,272 @@
|
||||
local L = AceLibrary("AceLocale-2.2"):new("Cursive")
|
||||
|
||||
L:RegisterTranslations("enUS", function() return {
|
||||
["|cffffcc00Cursive:|cffffaaaa Commands:"] = true,
|
||||
["|cffffcc00Priority choices:"] = true,
|
||||
["|cffffcc00Options (separate with ,):"] = true,
|
||||
["Display text warnings when a curse fails to cast."] = true,
|
||||
["Play a sound when a curse is resisted."] = true,
|
||||
["Play a sound when a curse is about to expire."] = true,
|
||||
["Allow out of combat targets to be multicursed. Would only consider using this solo to avoid potentially griefing raids/dungeons by pulling unintended mobs."] = true,
|
||||
["Minimum HP for a target to be considered. Example usage minhp=10000. "] = true,
|
||||
["Time threshold at which to allow refreshing a curse. Default is 0 seconds."] = true,
|
||||
["/cursive curse <spellName:str>|<guid?:str>|<options?:List<str>>: Casts spell if not already on target/guid"] = true,
|
||||
["/cursive multicurse <spellName:str>|<priority?:str>|<options?:List<str>>: Picks target based on priority and casts spell if not already on target"] = true,
|
||||
["Target with the highest HP."] = true,
|
||||
["Target with the highest raid mark."] = true,
|
||||
["Target with the highest raid mark with Cross set to -1 and Skull set to -2 (Square highest prio at 6)."] = true,
|
||||
["Target with the lowest raid mark."] = true,
|
||||
["Target with the highest HP and raid mark."] = true,
|
||||
["Same as HIGHEST_HP_RAID_MARK but with RAID_MARK_SQUARE mark prio."] = true,
|
||||
["Same as HIGHEST_HP_RAID_MARK but with INVERSE_RAID_MARK mark prio."] = true,
|
||||
["|cffffcc00Cursive:|cffffaaaa Couldn't find a target to curse."] = true,
|
||||
|
||||
-- global
|
||||
["|cffffcc00Cursive:|cffffaaaa Couldn't detect SuperWoW."] = true,
|
||||
["|cffffcc00Cursive:|cffffaaaa Loaded. /cursive for commands and minimap icon for options."] = true,
|
||||
|
||||
|
||||
-- settings
|
||||
["Cursive"] = true,
|
||||
["Health Bar Width"] = true,
|
||||
["Health Bar Height"] = true,
|
||||
["Raid Icon Size"] = true,
|
||||
["Curse Icon Size"] = true,
|
||||
["Spacing"] = true,
|
||||
["Text Size"] = true,
|
||||
["Scale"] = true,
|
||||
["In Combat"] = true,
|
||||
["Hostile"] = true,
|
||||
["Attackable"] = true,
|
||||
["Within 28 Range"] = true,
|
||||
["Has Raid Mark"] = true,
|
||||
["Has Curse"] = true,
|
||||
["Only show units you have cursed"] = true,
|
||||
["Enabled"] = true,
|
||||
["Enable/Disable Cursive"] = true,
|
||||
["Show Title"] = true,
|
||||
["Show the title of the frame"] = true,
|
||||
["Allow clickthrough"] = true,
|
||||
["This will allow you to click through the frame to target mobs behind it, but prevents dragging the frame."] = true,
|
||||
["Show Frame Background"] = true,
|
||||
["Toggle the frame background to help with positioning"] = true,
|
||||
["Reset Frame"] = true,
|
||||
["Move the frame back to the default position"] = true,
|
||||
["Bar Display Settings"] = true,
|
||||
["Mob filters"] = true,
|
||||
["Target and Raid Marks always shown"] = true,
|
||||
["Max Curses"] = true,
|
||||
["Max Rows"] = true,
|
||||
["Max Columns"] = true,
|
||||
|
||||
|
||||
-- spells
|
||||
["Rank 1"] = true,
|
||||
["Rank 2"] = true,
|
||||
["Rank 3"] = true,
|
||||
["Rank 4"] = true,
|
||||
|
||||
-- druid
|
||||
["Entangling Roots"] = true,
|
||||
["Sleep"] = true,
|
||||
["Faerie Fire"] = true,
|
||||
["Faerie Fire (Bear)"] = true,
|
||||
["Faerie Fire (Feral)"] = true,
|
||||
["Hibernate"] = true,
|
||||
["Insect Swarm"] = true,
|
||||
["Moonfire"] = true,
|
||||
["Rake"] = true,
|
||||
["Rip"] = true,
|
||||
["Soothe Animal"] = true,
|
||||
["Bash"] = true,
|
||||
["Maim"] = true,
|
||||
["Demoralizing Roar"] = true,
|
||||
["Challenging Roar"] = true,
|
||||
|
||||
-- hunter
|
||||
["Scorpid Sting"] = true,
|
||||
["Serpent Sting"] = true,
|
||||
["Viper Sting"] = true,
|
||||
["Wing Clip"] = true,
|
||||
["Concussive Shot"] = true,
|
||||
["Wyvern Sting"] = true,
|
||||
["Counterattack"] = true,
|
||||
["Hunter\'s Mark"] = true,
|
||||
["Freezing Trap"] = true,
|
||||
|
||||
-- mage
|
||||
["Polymorph"] = true,
|
||||
["Polymorph: Cow"] = true,
|
||||
["Polymorph: Turtle"] = true,
|
||||
["Polymorph: Pig"] = true,
|
||||
|
||||
-- priest
|
||||
["Shackle Undead"] = true,
|
||||
["Mind Soothe"] = true,
|
||||
["Mind Control"] = true,
|
||||
["Devouring Plague"] = true,
|
||||
["Hex of Weakness"] = true,
|
||||
["Shadow Word: Pain"] = true,
|
||||
["Vampiric Embrace"] = true,
|
||||
["Holy Fire"] = true,
|
||||
|
||||
-- Paladin
|
||||
["Turn Undead"] = true,
|
||||
|
||||
-- rogue
|
||||
["Blind"] = true,
|
||||
["Sap"] = true,
|
||||
["Gouge"] = true,
|
||||
|
||||
-- warlock
|
||||
["Corruption"] = true,
|
||||
["Curse of Agony"] = true,
|
||||
["Curse of Doom"] = true,
|
||||
["Curse of Recklessness"] = true,
|
||||
["Curse of Shadow"] = true,
|
||||
["Curse of the Elements"] = true,
|
||||
["Curse of Tongues"] = true,
|
||||
["Curse of Weakness"] = true,
|
||||
["Curse of Exhaustion"] = true,
|
||||
["Immolate"] = true,
|
||||
["Death Coil"] = true,
|
||||
["Banish"] = true,
|
||||
["Siphon Life"] = true,
|
||||
["Fear"] = true,
|
||||
}
|
||||
end)
|
||||
|
||||
|
||||
L:RegisterTranslations("zhCN", function() return {
|
||||
["|cffffcc00Cursive:|cffffaaaa Commands:"] = "|cffffcc00Cursive:|cffffaaaa 命令:",
|
||||
["|cffffcc00Priority choices:"] = "|cffffcc00优先级选择:",
|
||||
["|cffffcc00Options (separate with ,):"] = "|cffffcc00选项 (用半角逗号分隔):",
|
||||
["Display text warnings when a curse fails to cast."] = "当诅咒施放失败时显示文本警告.",
|
||||
["Play a sound when a curse is resisted."] = "当诅咒被抵抗时播放声音.",
|
||||
["Play a sound when a curse is about to expire."] = "当诅咒即将到期时播放声音.\n 详细使用说明及示例请查看readme文件",
|
||||
["Allow out of combat targets to be multicursed. Would only consider using this solo to avoid potentially griefing raids/dungeons by pulling unintended mobs."] = "允许战斗外目标被多重诅咒。只有在单人游戏中才会考虑使用这个选项,以避免在副本中意外拉到怪物而造成困扰.",
|
||||
["Minimum HP for a target to be considered. Example usage minhp=10000. "] = "目标考虑的最小生命值。例如:minhp=10000.",
|
||||
["Time threshold at which to allow refreshing a curse. Default is 0 seconds."] = "允许刷新诅咒的时间阈值。默认是0秒.例如:refreshtime=2",
|
||||
["/cursive curse <spellName:str>|<guid?:str>|<options?:List<str>>: Casts spell if not already on target/guid"] = "/cursive curse <法术名称>|<目标ID>|<选项列表,用半角逗号分隔>: 如果目标/ID身上没有此法术,目标ID可以是以下内容(mouseover), (player), (pet), (party)(%d), (partypet)(%d), (raid)(%d+), (raidpet)(%d+), (target), (targettarget)",
|
||||
["/cursive multicurse <spellName:str>|<priority?:str>|<options?:List<str>>: Picks target based on priority and casts spell if not already on target"] = "/cursive multicurse <法术名称>|<优先级>|<选项列表,用半角逗号分隔>: 根据优先级选择目标并施放法术,如果目标上没有",
|
||||
["Target with the highest HP."] = "选择生命值最高的目标.",
|
||||
["Target with the highest raid mark."] = "选择团队标记最高的目标.",
|
||||
["Target with the highest raid mark with Cross set to -1 and Skull set to -2 (Square highest prio at 6)."] = "选择团队标记最高的目标,但是将红叉设为-1,骷髅设为-2(方块标记最高优先级为6).",
|
||||
["Target with the lowest raid mark."] = "选择团队标记优先级最低的目标.(与RAID_MARK顺序相反)",
|
||||
["Target with the highest HP and raid mark."] = "选择生命值和团队标记最高的目标.",
|
||||
["Same as HIGHEST_HP_RAID_MARK but with RAID_MARK_SQUARE mark prio."] = "与HIGHEST_HP_RAID_MARK相同,但是RAID_MARK_SQUARE标记优先.",
|
||||
["Same as HIGHEST_HP_RAID_MARK but with INVERSE_RAID_MARK mark prio."] = "与HIGHEST_HP_RAID_MARK相同,但是INVERSE_RAID_MARK标记优先.",
|
||||
["|cffffcc00Cursive:|cffffaaaa Couldn't find a target to curse."] = "|cffffcc00Cursive:|cffffaaaa 找不到要诅咒的目标.",
|
||||
|
||||
-- global
|
||||
["|cffffcc00Cursive:|cffffaaaa Couldn't detect SuperWoW."] = "|cffffcc00Cursive:|cffffaaaa 无法检测到SuperWoW.",
|
||||
["|cffffcc00Cursive:|cffffaaaa Loaded. /cursive for commands and minimap icon for options."] = "|cffffcc00Cursive:|cffffaaaa 已加载。/cursive 用于查看帮助命令,小地图图标打开设置选项.",
|
||||
|
||||
-- settings
|
||||
["Cursive"] = "Cursive",
|
||||
["Health Bar Width"] = "生命条宽度",
|
||||
["Health Bar Height"] = "生命条高度",
|
||||
["Raid Icon Size"] = "团队标记大小",
|
||||
["Curse Icon Size"] = "诅咒图标大小",
|
||||
["Spacing"] = "间距",
|
||||
["Text Size"] = "文本大小",
|
||||
["Scale"] = "缩放",
|
||||
["In Combat"] = "战斗中",
|
||||
["Hostile"] = "敌对",
|
||||
["Attackable"] = "可攻击",
|
||||
["Within 28 Range"] = "在28范围内",
|
||||
["Has Raid Mark"] = "有团队标记",
|
||||
["Has Curse"] = "有诅咒",
|
||||
["Only show units you have cursed"] = "只显示你诅咒过的单位",
|
||||
["Enabled"] = "启用",
|
||||
["Enable/Disable Cursive"] = "启用/禁用 Cursive",
|
||||
["Show Title"] = "显示标题",
|
||||
["Show the title of the frame"] = "显示框架的标题",
|
||||
["Allow clickthrough"] = "允许点击穿透",
|
||||
["This will allow you to click through the frame to target mobs behind it, but prevents dragging the frame."] = "这将允许你点击穿透框架选中其背后的怪物,但会禁用拖动框架.",
|
||||
["Show Frame Background"] = "显示框架背景",
|
||||
["Toggle the frame background to help with positioning"] = "切换框架背景以帮助定位",
|
||||
["Reset Frame"] = "重置框架",
|
||||
["Move the frame back to the default position"] = "将框架移回默认位置",
|
||||
["Bar Display Settings"] = "条形显示设置",
|
||||
["Mob filters"] = "怪物过滤器",
|
||||
["Target and Raid Marks always shown"] = "目标和团队标记始终显示",
|
||||
["Max Curses"] = "最大诅咒数",
|
||||
["Max Rows"] = "最大行数",
|
||||
["Max Columns"] = "最大列数",
|
||||
|
||||
-- spells
|
||||
["Rank 1"] = "等级 1",
|
||||
["Rank 2"] = "等级 2",
|
||||
["Rank 3"] = "等级 3",
|
||||
["Rank 4"] = "等级 4",
|
||||
|
||||
-- druid
|
||||
["Entangling Roots"] = "纠缠根须",
|
||||
["Sleep"] = "沉睡",
|
||||
["Faerie Fire"] = "精灵之火",
|
||||
["Faerie Fire (Bear)"] = "精灵之火(熊形态)",
|
||||
["Faerie Fire (Feral)"] = "精灵之火(野性形态)",
|
||||
["Hibernate"] = "休眠",
|
||||
["Insect Swarm"] = "虫群",
|
||||
["Moonfire"] = "月火术",
|
||||
["Rake"] = "扫击",
|
||||
["Rip"] = "撕扯",
|
||||
["Soothe Animal"] = "安抚动物",
|
||||
["Bash"] = "重击",
|
||||
["Maim"] = "致残",
|
||||
["Demoralizing Roar"] = "挫志咆哮",
|
||||
["Challenging Roar"] = "挑战咆哮",
|
||||
|
||||
-- hunter
|
||||
["Scorpid Sting"] = "毒蝎钉刺",
|
||||
["Serpent Sting"] = "毒蛇钉刺",
|
||||
["Viper Sting"] = "蝰蛇钉刺",
|
||||
["Wing Clip"] = "摔绊",
|
||||
["Concussive Shot"] = "震荡射击",
|
||||
["Wyvern Sting"] = "翼龙钉刺",
|
||||
["Counterattack"] = "反击",
|
||||
["Hunter's Mark"] = "猎人印记",
|
||||
["Freezing Trap"] = "冰冻陷阱",
|
||||
|
||||
-- mage
|
||||
["Polymorph"] = "变形术",
|
||||
["Polymorph: Cow"] = "变形术:奶牛",
|
||||
["Polymorph: Turtle"] = "变形术:龟",
|
||||
["Polymorph: Pig"] = "变形术:猪",
|
||||
|
||||
-- priest
|
||||
["Shackle Undead"] = "束缚亡灵",
|
||||
["Mind Soothe"] = "安抚心灵",
|
||||
["Mind Control"] = "心灵控制",
|
||||
["Devouring Plague"] = "吞噬瘟疫",
|
||||
["Hex of Weakness"] = "虚弱妖术",
|
||||
["Shadow Word: Pain"] = "暗言术:痛",
|
||||
["Vampiric Embrace"] = "吸血鬼的拥抱",
|
||||
["Holy Fire"] = "神圣之火",
|
||||
|
||||
-- Paladin
|
||||
["Turn Undead"] = "超度亡灵",
|
||||
|
||||
-- rogue
|
||||
["Blind"] = "致盲",
|
||||
["Sap"] = "闷棍",
|
||||
["Gouge"] = "凿击",
|
||||
|
||||
-- warlock
|
||||
["Corruption"] = "腐蚀术",
|
||||
["Curse of Agony"] = "痛苦诅咒",
|
||||
["Curse of Doom"] = "末日诅咒",
|
||||
["Curse of Recklessness"] = "鲁莽诅咒",
|
||||
["Curse of Shadow"] = "暗影诅咒",
|
||||
["Curse of the Elements"] = "元素诅咒",
|
||||
["Curse of Tongues"] = "语言诅咒",
|
||||
["Curse of Weakness"] = "虚弱诅咒",
|
||||
["Curse of Exhaustion"] = "疲劳诅咒",
|
||||
["Immolate"] = "献祭",
|
||||
["Death Coil"] = "死亡缠绕",
|
||||
["Banish"] = "放逐",
|
||||
["Siphon Life"] = "生命虹吸",
|
||||
["Fear"] = "恐惧",
|
||||
}
|
||||
end)
|
||||
+63
-62
@@ -1,19 +1,20 @@
|
||||
local curseCommands = "|cffffcc00Cursive:|cffffaaaa Commands:"
|
||||
local priorityChoices = "Priority choices:"
|
||||
local curseOptions = "Options (separate with ,):"
|
||||
local L = AceLibrary("AceLocale-2.2"):new("Cursive")
|
||||
local curseCommands = L["|cffffcc00Cursive:|cffffaaaa Commands:"]
|
||||
local priorityChoices = L["|cffffcc00Priority choices:"]
|
||||
local curseOptions = L["|cffffcc00Options (separate with ,):"]
|
||||
|
||||
local commandOptions = {
|
||||
warnings = "Display text warnings when a curse fails to cast.",
|
||||
resistsound = "Play a sound when a curse is resisted.",
|
||||
expiringsound = "Play a sound when a curse is about to expire.",
|
||||
allowooc = "Allow out of combat targets to be multicursed. Would only consider using this solo to avoid potentially griefing raids/dungeons by pulling unintended mobs.",
|
||||
minhp = "Minimum HP for a target to be considered. Example usage minhp=10000. ",
|
||||
refreshtime = "Time threshold at which to allow refreshing a curse. Default is 0 seconds."
|
||||
warnings = L["Display text warnings when a curse fails to cast."],
|
||||
resistsound = L["Play a sound when a curse is resisted."],
|
||||
expiringsound = L["Play a sound when a curse is about to expire."],
|
||||
allowooc = L["Allow out of combat targets to be multicursed. Would only consider using this solo to avoid potentially griefing raids/dungeons by pulling unintended mobs."],
|
||||
minhp = L["Minimum HP for a target to be considered. Example usage minhp=10000. "],
|
||||
refreshtime = L["Time threshold at which to allow refreshing a curse. Default is 0 seconds."]
|
||||
}
|
||||
|
||||
local commands = {
|
||||
["curse"] = "/cursive curse <spellName:str>|<guid?:str>|<options?:List<str>>: Casts spell if not already on target/guid",
|
||||
["multicurse"] = "/cursive multicurse <spellName:str>|<priority?:str>|<options?:List<str>>: Picks target based on priority and casts spell if not already on target",
|
||||
["curse"] = L["/cursive curse <spellName:str>|<guid?:str>|<options?:List<str>>: Casts spell if not already on target/guid"],
|
||||
["multicurse"] = L["/cursive multicurse <spellName:str>|<priority?:str>|<options?:List<str>>: Picks target based on priority and casts spell if not already on target"],
|
||||
}
|
||||
|
||||
local PRIORITY_HIGHEST_HP = "HIGHEST_HP"
|
||||
@@ -25,16 +26,16 @@ local PRIORITY_HIGHEST_HP_RAID_MARK_SQUARE = "HIGHEST_HP_RAID_MARK_SQUARE"
|
||||
local PRIORITY_HIGHEST_HP_INVERSE_RAID_MARK = "HIGHEST_HP_INVERSE_RAID_MARK"
|
||||
|
||||
local priorities = {
|
||||
[PRIORITY_HIGHEST_HP] = "Target with the highest HP.",
|
||||
[PRIORITY_RAID_MARK] = "Target with the highest raid mark.",
|
||||
[PRIORITY_RAID_MARK_SQUARE] = "Target with the highest raid mark with Cross set to -1 and Skull set to -2 (Square highest prio at 6).",
|
||||
[PRIORITY_INVERSE_RAID_MARK] = "Target with the lowest raid mark.",
|
||||
[PRIORITY_HIGHEST_HP_RAID_MARK] = "Target with the highest HP and raid mark.",
|
||||
[PRIORITY_HIGHEST_HP_RAID_MARK_SQUARE] = "Same as HIGHEST_HP_RAID_MARK but with RAID_MARK_SQUARE mark prio.",
|
||||
[PRIORITY_HIGHEST_HP_INVERSE_RAID_MARK] = "Same as HIGHEST_HP_RAID_MARK but with INVERSE_RAID_MARK mark prio."
|
||||
[PRIORITY_HIGHEST_HP] = L["Target with the highest HP."],
|
||||
[PRIORITY_RAID_MARK] = L["Target with the highest raid mark."],
|
||||
[PRIORITY_RAID_MARK_SQUARE] = L["Target with the highest raid mark with Cross set to -1 and Skull set to -2 (Square highest prio at 6)."],
|
||||
[PRIORITY_INVERSE_RAID_MARK] = L["Target with the lowest raid mark."],
|
||||
[PRIORITY_HIGHEST_HP_RAID_MARK] = L["Target with the highest HP and raid mark."],
|
||||
[PRIORITY_HIGHEST_HP_RAID_MARK_SQUARE] = L["Same as HIGHEST_HP_RAID_MARK but with RAID_MARK_SQUARE mark prio."],
|
||||
[PRIORITY_HIGHEST_HP_INVERSE_RAID_MARK] = L["Same as HIGHEST_HP_RAID_MARK but with INVERSE_RAID_MARK mark prio."]
|
||||
}
|
||||
|
||||
local curseNoTarget = "|cffffcc00Cursive:|cffffaaaa Couldn't find a target to curse."
|
||||
local curseNoTarget = L["|cffffcc00Cursive:|cffffaaaa Couldn't find a target to curse."]
|
||||
|
||||
local function parseOptions(optionsStr)
|
||||
local options = { }
|
||||
@@ -69,12 +70,12 @@ local function handleSlashCommands(msg, editbox)
|
||||
end
|
||||
DEFAULT_CHAT_FRAME:AddMessage(priorityChoices)
|
||||
for priority, description in pairs(priorities) do
|
||||
DEFAULT_CHAT_FRAME:AddMessage(priority .. ": " .. description)
|
||||
DEFAULT_CHAT_FRAME:AddMessage("|CFFFFFF00"..priority .. "|R: " .. description)
|
||||
end
|
||||
|
||||
DEFAULT_CHAT_FRAME:AddMessage(curseOptions)
|
||||
for option, description in pairs(commandOptions) do
|
||||
DEFAULT_CHAT_FRAME:AddMessage(option .. ": " .. description)
|
||||
DEFAULT_CHAT_FRAME:AddMessage("|CFFFFFF00"..option .. "|R: " .. description)
|
||||
end
|
||||
return
|
||||
end
|
||||
@@ -92,58 +93,58 @@ local function handleSlashCommands(msg, editbox)
|
||||
end
|
||||
|
||||
local crowdControlledSpellIds = {
|
||||
[700] = { name = "Sleep", rank = 1, duration = 20 },
|
||||
[1090] = { name = "Sleep", rank = 2, duration = 30 },
|
||||
[2937] = { name = "Sleep", rank = 3, duration = 40 },
|
||||
[700] = { name = L["Sleep"], rank = 1, duration = 20 },
|
||||
[1090] = { name = L["Sleep"], rank = 2, duration = 30 },
|
||||
[2937] = { name = L["Sleep"], rank = 3, duration = 40 },
|
||||
|
||||
[339] = { name = "Entangling Roots", rank = 1, duration = 12 },
|
||||
[1062] = { name = "Entangling Roots", rank = 2, duration = 15 },
|
||||
[5195] = { name = "Entangling Roots", rank = 3, duration = 18 },
|
||||
[5196] = { name = "Entangling Roots", rank = 4, duration = 21 },
|
||||
[9852] = { name = "Entangling Roots", rank = 5, duration = 24 },
|
||||
[9853] = { name = "Entangling Roots", rank = 6, duration = 27 },
|
||||
[339] = { name = L["Entangling Roots"], rank = 1, duration = 12 },
|
||||
[1062] = { name = L["Entangling Roots"], rank = 2, duration = 15 },
|
||||
[5195] = { name = L["Entangling Roots"], rank = 3, duration = 18 },
|
||||
[5196] = { name = L["Entangling Roots"], rank = 4, duration = 21 },
|
||||
[9852] = { name = L["Entangling Roots"], rank = 5, duration = 24 },
|
||||
[9853] = { name = L["Entangling Roots"], rank = 6, duration = 27 },
|
||||
|
||||
[2637] = { name = "Hibernate", rank = 1, duration = 20 },
|
||||
[18657] = { name = "Hibernate", rank = 2, duration = 30 },
|
||||
[18658] = { name = "Hibernate", rank = 3, duration = 40 },
|
||||
[2637] = { name = L["Hibernate"], rank = 1, duration = 20 },
|
||||
[18657] = { name = L["Hibernate"], rank = 2, duration = 30 },
|
||||
[18658] = { name = L["Hibernate"], rank = 3, duration = 40 },
|
||||
|
||||
[1425] = { name = "Shackle Undead", rank = 1, duration = 30 },
|
||||
[9486] = { name = "Shackle Undead", rank = 2, duration = 40 },
|
||||
[10956] = { name = "Shackle Undead", rank = 3, duration = 50 },
|
||||
[1425] = { name = L["Shackle Undead"], rank = 1, duration = 30 },
|
||||
[9486] = { name = L["Shackle Undead"], rank = 2, duration = 40 },
|
||||
[10956] = { name = L["Shackle Undead"], rank = 3, duration = 50 },
|
||||
|
||||
-- polymorph
|
||||
[118] = { name = "Polymorph", rank = "Rank 1", duration = 20 },
|
||||
[12824] = { name = "Polymorph", rank = "Rank 2", duration = 30 },
|
||||
[12825] = { name = "Polymorph", rank = "Rank 3", duration = 40 },
|
||||
[12826] = { name = "Polymorph", rank = "Rank 4", duration = 50 },
|
||||
[118] = { name = L["Polymorph"], rank = L["Rank 1"], duration = 20 },
|
||||
[12824] = { name = L["Polymorph"], rank = L["Rank 2"], duration = 30 },
|
||||
[12825] = { name = L["Polymorph"], rank = L["Rank 3"], duration = 40 },
|
||||
[12826] = { name = L["Polymorph"], rank = L["Rank 4"], duration = 50 },
|
||||
|
||||
[28270] = { name = "Polymorph: Cow", rank = "Rank 1", duration = 50 },
|
||||
[28271] = { name = "Polymorph: Turtle", rank = "Rank 1", duration = 50 },
|
||||
[28272] = { name = "Polymorph: Pig", rank = "Rank 1", duration = 50 },
|
||||
[28270] = { name = L["Polymorph: Cow"], rank = L["Rank 1"], duration = 50 },
|
||||
[28271] = { name = L["Polymorph: Turtle"], rank = L["Rank 1"], duration = 50 },
|
||||
[28272] = { name = L["Polymorph: Pig"], rank = L["Rank 1"], duration = 50 },
|
||||
|
||||
[2878] = { name = "Turn Undead", rank = 1, duration = 10 },
|
||||
[5627] = { name = "Turn Undead", rank = 2, duration = 15 },
|
||||
[10326] = { name = "Turn Undead", rank = 3, duration = 20 },
|
||||
[2878] = { name = L["Turn Undead"], rank = 1, duration = 10 },
|
||||
[5627] = { name = L["Turn Undead"], rank = 2, duration = 15 },
|
||||
[10326] = { name = L["Turn Undead"], rank = 3, duration = 20 },
|
||||
|
||||
[2094] = { name = "Blind", rank = 1, duration = 10 },
|
||||
[21060] = { name = "Blind", rank = 1, duration = 10 },
|
||||
[2094] = { name = L["Blind"], rank = 1, duration = 10 },
|
||||
[21060] = { name = L["Blind"], rank = 1, duration = 10 },
|
||||
|
||||
[6770] = { name = "Sap", rank = 1, duration = 25 },
|
||||
[2070] = { name = "Sap", rank = 2, duration = 35 },
|
||||
[11297] = { name = "Sap", rank = 3, duration = 45 },
|
||||
[6770] = { name = L["Sap"], rank = 1, duration = 25 },
|
||||
[2070] = { name = L["Sap"], rank = 2, duration = 35 },
|
||||
[11297] = { name = L["Sap"], rank = 3, duration = 45 },
|
||||
|
||||
[1776] = { name = "Gouge", rank = 1, duration = 4 },
|
||||
[1777] = { name = "Gouge", rank = 2, duration = 4 },
|
||||
[8629] = { name = "Gouge", rank = 3, duration = 4 },
|
||||
[11285] = { name = "Gouge", rank = 4, duration = 4 },
|
||||
[11286] = { name = "Gouge", rank = 5, duration = 4 },
|
||||
[1776] = { name = L["Gouge"], rank = 1, duration = 4 },
|
||||
[1777] = { name = L["Gouge"], rank = 2, duration = 4 },
|
||||
[8629] = { name = L["Gouge"], rank = 3, duration = 4 },
|
||||
[11285] = { name = L["Gouge"], rank = 4, duration = 4 },
|
||||
[11286] = { name = L["Gouge"], rank = 5, duration = 4 },
|
||||
|
||||
[3355] = { name = "Freezing Trap", rank = 1, duration = 10 },
|
||||
[14308] = { name = "Freezing Trap", rank = 2, duration = 15 },
|
||||
[14309] = { name = "Freezing Trap", rank = 3, duration = 20 },
|
||||
[3355] = { name = L["Freezing Trap"], rank = 1, duration = 10 },
|
||||
[14308] = { name = L["Freezing Trap"], rank = 2, duration = 15 },
|
||||
[14309] = { name = L["Freezing Trap"], rank = 3, duration = 20 },
|
||||
|
||||
[710] = { name = "Banish", rank = 1, duration = 30 },
|
||||
[18647] = { name = "Banish", rank = 2, duration = 30 },
|
||||
[710] = { name = L["Banish"], rank = 1, duration = 30 },
|
||||
[18647] = { name = L["Banish"], rank = 2, duration = 30 },
|
||||
}
|
||||
|
||||
local function isMobCrowdControlled(guid)
|
||||
@@ -317,7 +318,7 @@ function Cursive:Multicurse(spellName, priority, options)
|
||||
if priority and not priorities[priority] then
|
||||
DEFAULT_CHAT_FRAME:AddMessage(priorityChoices)
|
||||
for choice, description in pairs(priorities) do
|
||||
DEFAULT_CHAT_FRAME:AddMessage(choice .. ": " .. description)
|
||||
DEFAULT_CHAT_FRAME:AddMessage("|CFFFFFF00"..choice .. "|R: " .. description)
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
+3
-2
@@ -1,10 +1,11 @@
|
||||
local L = AceLibrary("AceLocale-2.2"):new("Cursive")
|
||||
Cursive = AceLibrary("AceAddon-2.0"):new("AceEvent-2.0", "AceDebug-2.0", "AceModuleCore-2.0", "AceConsole-2.0", "AceDB-2.0", "AceHook-2.1")
|
||||
Cursive.superwow = true
|
||||
|
||||
if not GetPlayerBuffID or not CombatLogAdd or not SpellInfo then
|
||||
local notify = CreateFrame("Frame", nil, UIParent)
|
||||
notify:SetScript("OnUpdate", function()
|
||||
DEFAULT_CHAT_FRAME:AddMessage("|cffffcc00Cursive:|cffffaaaa Couldn't detect SuperWoW.")
|
||||
DEFAULT_CHAT_FRAME:AddMessage(L["|cffffcc00Cursive:|cffffaaaa Couldn't detect SuperWoW."])
|
||||
this:Hide()
|
||||
end)
|
||||
|
||||
@@ -12,7 +13,7 @@ if not GetPlayerBuffID or not CombatLogAdd or not SpellInfo then
|
||||
end
|
||||
|
||||
function Cursive:OnEnable()
|
||||
DEFAULT_CHAT_FRAME:AddMessage("|cffffcc00Cursive:|cffffaaaa Loaded. /cursive for commands and minimap icon for options.")
|
||||
DEFAULT_CHAT_FRAME:AddMessage(L["|cffffcc00Cursive:|cffffaaaa Loaded. /cursive for commands and minimap icon for options."])
|
||||
|
||||
Cursive.curses:LoadCurses()
|
||||
if Cursive.db.profile.enabled then
|
||||
|
||||
+48
-47
@@ -2,9 +2,10 @@ if not Cursive.superwow then
|
||||
return
|
||||
end
|
||||
|
||||
local L = AceLibrary("AceLocale-2.2"):new("Cursive")
|
||||
Cursive:RegisterDB("CursiveDB")
|
||||
Cursive:RegisterDefaults("profile", {
|
||||
caption = "Cursive",
|
||||
caption = L["Cursive"],
|
||||
anchor = "CENTER",
|
||||
x = -240,
|
||||
y = 120,
|
||||
@@ -37,8 +38,8 @@ Cursive:RegisterDefaults("profile", {
|
||||
local barOptions = {
|
||||
["barwidth"] = {
|
||||
type = "range",
|
||||
name = "Health Bar Width",
|
||||
desc = "Health Bar Width",
|
||||
name = L["Health Bar Width"],
|
||||
desc = L["Health Bar Width"],
|
||||
order = 10,
|
||||
min = 30,
|
||||
max = 150,
|
||||
@@ -55,8 +56,8 @@ local barOptions = {
|
||||
},
|
||||
["barheight"] = {
|
||||
type = "range",
|
||||
name = "Health Bar Height",
|
||||
desc = "Health Bar Height",
|
||||
name = L["Health Bar Height"],
|
||||
desc = L["Health Bar Height"],
|
||||
order = 20,
|
||||
min = 10,
|
||||
max = 30,
|
||||
@@ -73,8 +74,8 @@ local barOptions = {
|
||||
},
|
||||
["raidiconsize"] = {
|
||||
type = "range",
|
||||
name = "Raid Icon Size",
|
||||
desc = "Raid Icon Size",
|
||||
name = L["Raid Icon Size"],
|
||||
desc = L["Raid Icon Size"],
|
||||
order = 30,
|
||||
min = 10,
|
||||
max = 30,
|
||||
@@ -91,8 +92,8 @@ local barOptions = {
|
||||
},
|
||||
["curseiconsize"] = {
|
||||
type = "range",
|
||||
name = "Curse Icon Size",
|
||||
desc = "Curse Icon Size",
|
||||
name = L["Curse Icon Size"],
|
||||
desc = L["Curse Icon Size"],
|
||||
order = 40,
|
||||
min = 10,
|
||||
max = 30,
|
||||
@@ -109,8 +110,8 @@ local barOptions = {
|
||||
},
|
||||
["spacing"] = {
|
||||
type = "range",
|
||||
name = "Spacing",
|
||||
desc = "Spacing",
|
||||
name = L["Spacing"],
|
||||
desc = L["Spacing"],
|
||||
order = 50,
|
||||
min = 0,
|
||||
max = 10,
|
||||
@@ -127,8 +128,8 @@ local barOptions = {
|
||||
},
|
||||
["textsize"] = {
|
||||
type = "range",
|
||||
name = "Text Size",
|
||||
desc = "Text Size",
|
||||
name = L["Text Size"],
|
||||
desc = L["Text Size"],
|
||||
order = 60,
|
||||
min = 8,
|
||||
max = 20,
|
||||
@@ -145,8 +146,8 @@ local barOptions = {
|
||||
},
|
||||
["scale"] = {
|
||||
type = "range",
|
||||
name = "Scale",
|
||||
desc = "Scale",
|
||||
name = L["Scale"],
|
||||
desc = L["Scale"],
|
||||
order = 70,
|
||||
min = 0.5,
|
||||
max = 2,
|
||||
@@ -166,8 +167,8 @@ local barOptions = {
|
||||
local mobFilters = {
|
||||
["incombat"] = {
|
||||
type = "toggle",
|
||||
name = "In Combat",
|
||||
desc = "In Combat",
|
||||
name = L["In Combat"],
|
||||
desc = L["In Combat"],
|
||||
order = 1,
|
||||
get = function()
|
||||
return Cursive.db.profile.filterincombat
|
||||
@@ -178,8 +179,8 @@ local mobFilters = {
|
||||
},
|
||||
["hostile"] = {
|
||||
type = "toggle",
|
||||
name = "Hostile",
|
||||
desc = "Hostile",
|
||||
name = L["Hostile"],
|
||||
desc = L["Hostile"],
|
||||
order = 2,
|
||||
get = function()
|
||||
return Cursive.db.profile.filterhostile
|
||||
@@ -190,8 +191,8 @@ local mobFilters = {
|
||||
},
|
||||
["attackable"] = {
|
||||
type = "toggle",
|
||||
name = "Attackable",
|
||||
desc = "Attackable",
|
||||
name = L["Attackable"],
|
||||
desc = L["Attackable"],
|
||||
order = 3,
|
||||
get = function()
|
||||
return Cursive.db.profile.filterattackable
|
||||
@@ -202,8 +203,8 @@ local mobFilters = {
|
||||
},
|
||||
["range"] = {
|
||||
type = "toggle",
|
||||
name = "Within 28 Range",
|
||||
desc = "Within 28 Range",
|
||||
name = L["Within 28 Range"],
|
||||
desc = L["Within 28 Range"],
|
||||
order = 4,
|
||||
get = function()
|
||||
return Cursive.db.profile.filterrange
|
||||
@@ -214,8 +215,8 @@ local mobFilters = {
|
||||
},
|
||||
["raidmark"] = {
|
||||
type = "toggle",
|
||||
name = "Has Raid Mark",
|
||||
desc = "Has Raid Mark",
|
||||
name = L["Has Raid Mark"],
|
||||
desc = L["Has Raid Mark"],
|
||||
order = 5,
|
||||
get = function()
|
||||
return Cursive.db.profile.filterraidmark
|
||||
@@ -226,8 +227,8 @@ local mobFilters = {
|
||||
},
|
||||
["hascurse"] = {
|
||||
type = "toggle",
|
||||
name = "Has Curse",
|
||||
desc = "Only show units you have cursed",
|
||||
name = L["Has Curse"],
|
||||
desc = L["Only show units you have cursed"],
|
||||
order = 6,
|
||||
get = function()
|
||||
return Cursive.db.profile.filterhascurse
|
||||
@@ -244,8 +245,8 @@ Cursive.cmdtable = {
|
||||
args = {
|
||||
["enabled"] = {
|
||||
type = "toggle",
|
||||
name = "Enabled",
|
||||
desc = "Enable/Disable Cursive",
|
||||
name = L["Enabled"],
|
||||
desc = L["Enable/Disable Cursive"],
|
||||
order = 1,
|
||||
get = function()
|
||||
return Cursive.db.profile.enabled
|
||||
@@ -261,8 +262,8 @@ Cursive.cmdtable = {
|
||||
},
|
||||
["showtitle"] = {
|
||||
type = "toggle",
|
||||
name = "Show Title",
|
||||
desc = "Show the title of the frame",
|
||||
name = L["Show Title"],
|
||||
desc = L["Show the title of the frame"],
|
||||
order = 3,
|
||||
get = function()
|
||||
return Cursive.db.profile.showtitle
|
||||
@@ -274,8 +275,8 @@ Cursive.cmdtable = {
|
||||
},
|
||||
["clickthrough"] = {
|
||||
type = "toggle",
|
||||
name = "Allow clickthrough",
|
||||
desc = "This will allow you to click through the frame to target mobs behind it, but prevents dragging the frame.",
|
||||
name = L["Allow clickthrough"],
|
||||
desc = L["This will allow you to click through the frame to target mobs behind it, but prevents dragging the frame."],
|
||||
order = 5,
|
||||
get = function()
|
||||
return Cursive.db.profile.clickthrough
|
||||
@@ -287,8 +288,8 @@ Cursive.cmdtable = {
|
||||
},
|
||||
["showbackdrop"] = {
|
||||
type = "toggle",
|
||||
name = "Show Frame Background",
|
||||
desc = "Toggle the frame background to help with positioning",
|
||||
name = L["Show Frame Background"],
|
||||
desc = L["Toggle the frame background to help with positioning"],
|
||||
order = 7,
|
||||
get = function()
|
||||
return Cursive.db.profile.showbackdrop
|
||||
@@ -300,8 +301,8 @@ Cursive.cmdtable = {
|
||||
},
|
||||
["resetframe"] = {
|
||||
type = "execute",
|
||||
name = "Reset Frame",
|
||||
desc = "Move the frame back to the default position",
|
||||
name = L["Reset Frame"],
|
||||
desc = L["Move the frame back to the default position"],
|
||||
order = 9,
|
||||
func = function()
|
||||
Cursive.db.profile.anchor = "CENTER"
|
||||
@@ -317,15 +318,15 @@ Cursive.cmdtable = {
|
||||
},
|
||||
["bardisplay"] = {
|
||||
type = "group",
|
||||
name = "Bar Display Settings",
|
||||
desc = "Bar Display Settings",
|
||||
name = L["Bar Display Settings"],
|
||||
desc = L["Bar Display Settings"],
|
||||
order = 13,
|
||||
args = barOptions
|
||||
},
|
||||
["filters"] = {
|
||||
type = "group",
|
||||
name = "Mob filters",
|
||||
desc = "Target and Raid Marks always shown",
|
||||
name = L["Mob filters"],
|
||||
desc = L["Target and Raid Marks always shown"],
|
||||
order = 20,
|
||||
args = mobFilters
|
||||
},
|
||||
@@ -336,8 +337,8 @@ Cursive.cmdtable = {
|
||||
},
|
||||
["maxcurses"] = {
|
||||
type = "range",
|
||||
name = "Max Curses",
|
||||
desc = "Max Curses",
|
||||
name = L["Max Curses"],
|
||||
desc = L["Max Curses"],
|
||||
order = 22,
|
||||
min = 1,
|
||||
max = 8,
|
||||
@@ -354,8 +355,8 @@ Cursive.cmdtable = {
|
||||
},
|
||||
["maxrow"] = {
|
||||
type = "range",
|
||||
name = "Max Rows",
|
||||
desc = "Max Rows",
|
||||
name = L["Max Rows"],
|
||||
desc = L["Max Rows"],
|
||||
order = 30,
|
||||
min = 1,
|
||||
max = 20,
|
||||
@@ -372,8 +373,8 @@ Cursive.cmdtable = {
|
||||
},
|
||||
["maxcol"] = {
|
||||
type = "range",
|
||||
name = "Max Columns",
|
||||
desc = "Max Columns",
|
||||
name = L["Max Columns"],
|
||||
desc = L["Max Columns"],
|
||||
order = 40,
|
||||
min = 1,
|
||||
max = 20,
|
||||
|
||||
+65
-64
@@ -1,82 +1,83 @@
|
||||
local L = AceLibrary("AceLocale-2.2"):new("Cursive")
|
||||
function getDruidSpells()
|
||||
return {
|
||||
[339] = { name = "Entangling Roots", rank = 1, duration = 12 },
|
||||
[1062] = { name = "Entangling Roots", rank = 2, duration = 15 },
|
||||
[5195] = { name = "Entangling Roots", rank = 3, duration = 18 },
|
||||
[5196] = { name = "Entangling Roots", rank = 4, duration = 21 },
|
||||
[9852] = { name = "Entangling Roots", rank = 5, duration = 24 },
|
||||
[9853] = { name = "Entangling Roots", rank = 6, duration = 27 },
|
||||
[339] = { name = L["Entangling Roots"], rank = 1, duration = 12 },
|
||||
[1062] = { name = L["Entangling Roots"], rank = 2, duration = 15 },
|
||||
[5195] = { name = L["Entangling Roots"], rank = 3, duration = 18 },
|
||||
[5196] = { name = L["Entangling Roots"], rank = 4, duration = 21 },
|
||||
[9852] = { name = L["Entangling Roots"], rank = 5, duration = 24 },
|
||||
[9853] = { name = L["Entangling Roots"], rank = 6, duration = 27 },
|
||||
|
||||
[700] = { name = "Sleep", rank = 1, duration = 20 },
|
||||
[1090] = { name = "Sleep", rank = 2, duration = 30 },
|
||||
[2937] = { name = "Sleep", rank = 3, duration = 40 },
|
||||
[700] = { name = L["Sleep"], rank = 1, duration = 20 },
|
||||
[1090] = { name = L["Sleep"], rank = 2, duration = 30 },
|
||||
[2937] = { name = L["Sleep"], rank = 3, duration = 40 },
|
||||
|
||||
[770] = { name = "Faerie Fire", rank = 1, duration = 40 },
|
||||
[778] = { name = "Faerie Fire", rank = 2, duration = 40 },
|
||||
[9749] = { name = "Faerie Fire", rank = 3, duration = 40 },
|
||||
[9907] = { name = "Faerie Fire", rank = 4, duration = 40 },
|
||||
[770] = { name = L["Faerie Fire"], rank = 1, duration = 40 },
|
||||
[778] = { name = L["Faerie Fire"], rank = 2, duration = 40 },
|
||||
[9749] = { name = L["Faerie Fire"], rank = 3, duration = 40 },
|
||||
[9907] = { name = L["Faerie Fire"], rank = 4, duration = 40 },
|
||||
|
||||
[16855] = { name = "Faerie Fire (Bear)", rank = 1, duration = 40 },
|
||||
[17387] = { name = "Faerie Fire (Bear)", rank = 2, duration = 40 },
|
||||
[17388] = { name = "Faerie Fire (Bear)", rank = 3, duration = 40 },
|
||||
[17389] = { name = "Faerie Fire (Bear)", rank = 4, duration = 40 },
|
||||
[16855] = { name = L["Faerie Fire (Bear)"], rank = 1, duration = 40 },
|
||||
[17387] = { name = L["Faerie Fire (Bear)"], rank = 2, duration = 40 },
|
||||
[17388] = { name = L["Faerie Fire (Bear)"], rank = 3, duration = 40 },
|
||||
[17389] = { name = L["Faerie Fire (Bear)"], rank = 4, duration = 40 },
|
||||
|
||||
[16857] = { name = "Faerie Fire (Feral)", rank = 1, duration = 40 },
|
||||
[17390] = { name = "Faerie Fire (Feral)", rank = 2, duration = 40 },
|
||||
[17391] = { name = "Faerie Fire (Feral)", rank = 3, duration = 40 },
|
||||
[17392] = { name = "Faerie Fire (Feral)", rank = 4, duration = 40 },
|
||||
[16857] = { name = L["Faerie Fire (Feral)"], rank = 1, duration = 40 },
|
||||
[17390] = { name = L["Faerie Fire (Feral)"], rank = 2, duration = 40 },
|
||||
[17391] = { name = L["Faerie Fire (Feral)"], rank = 3, duration = 40 },
|
||||
[17392] = { name = L["Faerie Fire (Feral)"], rank = 4, duration = 40 },
|
||||
|
||||
[2637] = { name = "Hibernate", rank = 1, duration = 20 },
|
||||
[18657] = { name = "Hibernate", rank = 2, duration = 30 },
|
||||
[18658] = { name = "Hibernate", rank = 3, duration = 40 },
|
||||
[2637] = { name = L["Hibernate"], rank = 1, duration = 20 },
|
||||
[18657] = { name = L["Hibernate"], rank = 2, duration = 30 },
|
||||
[18658] = { name = L["Hibernate"], rank = 3, duration = 40 },
|
||||
|
||||
[5570] = { name = "Insect Swarm", rank = 1, duration = 12 },
|
||||
[24974] = { name = "Insect Swarm", rank = 2, duration = 12 },
|
||||
[24975] = { name = "Insect Swarm", rank = 3, duration = 12 },
|
||||
[24976] = { name = "Insect Swarm", rank = 4, duration = 12 },
|
||||
[24977] = { name = "Insect Swarm", rank = 5, duration = 12 },
|
||||
[5570] = { name = L["Insect Swarm"], rank = 1, duration = 12 },
|
||||
[24974] = { name = L["Insect Swarm"], rank = 2, duration = 12 },
|
||||
[24975] = { name = L["Insect Swarm"], rank = 3, duration = 12 },
|
||||
[24976] = { name = L["Insect Swarm"], rank = 4, duration = 12 },
|
||||
[24977] = { name = L["Insect Swarm"], rank = 5, duration = 12 },
|
||||
|
||||
[8921] = { name = "Moonfire", rank = 1, duration = 9 },
|
||||
[8924] = { name = "Moonfire", rank = 2, duration = 12 },
|
||||
[8925] = { name = "Moonfire", rank = 3, duration = 12 },
|
||||
[8926] = { name = "Moonfire", rank = 4, duration = 12 },
|
||||
[8927] = { name = "Moonfire", rank = 5, duration = 12 },
|
||||
[8928] = { name = "Moonfire", rank = 6, duration = 12 },
|
||||
[8929] = { name = "Moonfire", rank = 7, duration = 12 },
|
||||
[9833] = { name = "Moonfire", rank = 8, duration = 12 },
|
||||
[9834] = { name = "Moonfire", rank = 9, duration = 12 },
|
||||
[9835] = { name = "Moonfire", rank = 10, duration = 12 },
|
||||
[8921] = { name = L["Moonfire"], rank = 1, duration = 9 },
|
||||
[8924] = { name = L["Moonfire"], rank = 2, duration = 12 },
|
||||
[8925] = { name = L["Moonfire"], rank = 3, duration = 12 },
|
||||
[8926] = { name = L["Moonfire"], rank = 4, duration = 12 },
|
||||
[8927] = { name = L["Moonfire"], rank = 5, duration = 12 },
|
||||
[8928] = { name = L["Moonfire"], rank = 6, duration = 12 },
|
||||
[8929] = { name = L["Moonfire"], rank = 7, duration = 12 },
|
||||
[9833] = { name = L["Moonfire"], rank = 8, duration = 12 },
|
||||
[9834] = { name = L["Moonfire"], rank = 9, duration = 12 },
|
||||
[9835] = { name = L["Moonfire"], rank = 10, duration = 12 },
|
||||
|
||||
[1822] = { name = "Rake", rank = 1, duration = 9 },
|
||||
[1823] = { name = "Rake", rank = 2, duration = 9 },
|
||||
[1824] = { name = "Rake", rank = 3, duration = 9 },
|
||||
[9904] = { name = "Rake", rank = 4, duration = 9 },
|
||||
[1822] = { name = L["Rake"], rank = 1, duration = 9 },
|
||||
[1823] = { name = L["Rake"], rank = 2, duration = 9 },
|
||||
[1824] = { name = L["Rake"], rank = 3, duration = 9 },
|
||||
[9904] = { name = L["Rake"], rank = 4, duration = 9 },
|
||||
|
||||
[1079] = { name = "Rip", rank = 1, duration = 12 },
|
||||
[9492] = { name = "Rip", rank = 2, duration = 12 },
|
||||
[9493] = { name = "Rip", rank = 3, duration = 12 },
|
||||
[9752] = { name = "Rip", rank = 4, duration = 12 },
|
||||
[9894] = { name = "Rip", rank = 5, duration = 12 },
|
||||
[9896] = { name = "Rip", rank = 6, duration = 12 },
|
||||
[1079] = { name = L["Rip"], rank = 1, duration = 12 },
|
||||
[9492] = { name = L["Rip"], rank = 2, duration = 12 },
|
||||
[9493] = { name = L["Rip"], rank = 3, duration = 12 },
|
||||
[9752] = { name = L["Rip"], rank = 4, duration = 12 },
|
||||
[9894] = { name = L["Rip"], rank = 5, duration = 12 },
|
||||
[9896] = { name = L["Rip"], rank = 6, duration = 12 },
|
||||
|
||||
[2908] = { name = "Soothe Animal", rank = 1, duration = 15 },
|
||||
[8955] = { name = "Soothe Animal", rank = 2, duration = 15 },
|
||||
[9901] = { name = "Soothe Animal", rank = 3, duration = 15 },
|
||||
[2908] = { name = L["Soothe Animal"], rank = 1, duration = 15 },
|
||||
[8955] = { name = L["Soothe Animal"], rank = 2, duration = 15 },
|
||||
[9901] = { name = L["Soothe Animal"], rank = 3, duration = 15 },
|
||||
|
||||
[5211] = { name = "Bash", rank = 1, duration = 2 },
|
||||
[6798] = { name = "Bash", rank = 2, duration = 3 },
|
||||
[8983] = { name = "Bash", rank = 3, duration = 4 },
|
||||
[5211] = { name = L["Bash"], rank = 1, duration = 2 },
|
||||
[6798] = { name = L["Bash"], rank = 2, duration = 3 },
|
||||
[8983] = { name = L["Bash"], rank = 3, duration = 4 },
|
||||
|
||||
[22570] = { name = "Maim", rank = 1, duration = 5 },
|
||||
[49802] = { name = "Maim", rank = 2, duration = 5 },
|
||||
[49803] = { name = "Maim", rank = 3, duration = 5 },
|
||||
[22570] = { name = L["Maim"], rank = 1, duration = 5 },
|
||||
[49802] = { name = L["Maim"], rank = 2, duration = 5 },
|
||||
[49803] = { name = L["Maim"], rank = 3, duration = 5 },
|
||||
|
||||
[99] = { name = "Demoralizing Roar", rank = 1, duration = 30 },
|
||||
[1735] = { name = "Demoralizing Roar", rank = 2, duration = 30 },
|
||||
[9490] = { name = "Demoralizing Roar", rank = 3, duration = 30 },
|
||||
[9747] = { name = "Demoralizing Roar", rank = 4, duration = 30 },
|
||||
[9898] = { name = "Demoralizing Roar", rank = 5, duration = 30 },
|
||||
[99] = { name = L["Demoralizing Roar"], rank = 1, duration = 30 },
|
||||
[1735] = { name = L["Demoralizing Roar"], rank = 2, duration = 30 },
|
||||
[9490] = { name = L["Demoralizing Roar"], rank = 3, duration = 30 },
|
||||
[9747] = { name = L["Demoralizing Roar"], rank = 4, duration = 30 },
|
||||
[9898] = { name = L["Demoralizing Roar"], rank = 5, duration = 30 },
|
||||
|
||||
[5209] = { name = "Challenging Roar", rank = 1, duration = 6 },
|
||||
[5209] = { name = L["Challenging Roar"], rank = 1, duration = 6 },
|
||||
}
|
||||
end
|
||||
|
||||
+31
-30
@@ -1,41 +1,42 @@
|
||||
local L = AceLibrary("AceLocale-2.2"):new("Cursive")
|
||||
function getHunterSpells()
|
||||
return {
|
||||
[3043] = { name = "Scorpid Sting", rank = 1, duration = 20 },
|
||||
[14275] = { name = "Scorpid Sting", rank = 2, duration = 20 },
|
||||
[14276] = { name = "Scorpid Sting", rank = 3, duration = 20 },
|
||||
[14277] = { name = "Scorpid Sting", rank = 4, duration = 20 },
|
||||
[3043] = { name = L["Scorpid Sting"], rank = 1, duration = 20 },
|
||||
[14275] = { name = L["Scorpid Sting"], rank = 2, duration = 20 },
|
||||
[14276] = { name = L["Scorpid Sting"], rank = 3, duration = 20 },
|
||||
[14277] = { name = L["Scorpid Sting"], rank = 4, duration = 20 },
|
||||
|
||||
[1978] = { name = "Serpent Sting", rank = 1, duration = 15 },
|
||||
[13549] = { name = "Serpent Sting", rank = 2, duration = 15 },
|
||||
[13550] = { name = "Serpent Sting", rank = 3, duration = 15 },
|
||||
[13551] = { name = "Serpent Sting", rank = 4, duration = 15 },
|
||||
[13552] = { name = "Serpent Sting", rank = 5, duration = 15 },
|
||||
[13553] = { name = "Serpent Sting", rank = 6, duration = 15 },
|
||||
[13554] = { name = "Serpent Sting", rank = 7, duration = 15 },
|
||||
[13555] = { name = "Serpent Sting", rank = 8, duration = 15 },
|
||||
[25295] = { name = "Serpent Sting", rank = 9, duration = 15 },
|
||||
[1978] = { name = L["Serpent Sting"], rank = 1, duration = 15 },
|
||||
[13549] = { name = L["Serpent Sting"], rank = 2, duration = 15 },
|
||||
[13550] = { name = L["Serpent Sting"], rank = 3, duration = 15 },
|
||||
[13551] = { name = L["Serpent Sting"], rank = 4, duration = 15 },
|
||||
[13552] = { name = L["Serpent Sting"], rank = 5, duration = 15 },
|
||||
[13553] = { name = L["Serpent Sting"], rank = 6, duration = 15 },
|
||||
[13554] = { name = L["Serpent Sting"], rank = 7, duration = 15 },
|
||||
[13555] = { name = L["Serpent Sting"], rank = 8, duration = 15 },
|
||||
[25295] = { name = L["Serpent Sting"], rank = 9, duration = 15 },
|
||||
|
||||
[3034] = { name = "Viper Sting", rank = 1, duration = 8 },
|
||||
[14279] = { name = "Viper Sting", rank = 2, duration = 8 },
|
||||
[14280] = { name = "Viper Sting", rank = 3, duration = 8 },
|
||||
[3034] = { name = L["Viper Sting"], rank = 1, duration = 8 },
|
||||
[14279] = { name = L["Viper Sting"], rank = 2, duration = 8 },
|
||||
[14280] = { name = L["Viper Sting"], rank = 3, duration = 8 },
|
||||
|
||||
[2974] = { name = "Wing Clip", rank = 1, duration = 10 },
|
||||
[14267] = { name = "Wing Clip", rank = 2, duration = 10 },
|
||||
[14268] = { name = "Wing Clip", rank = 3, duration = 10 },
|
||||
[2974] = { name = L["Wing Clip"], rank = 1, duration = 10 },
|
||||
[14267] = { name = L["Wing Clip"], rank = 2, duration = 10 },
|
||||
[14268] = { name = L["Wing Clip"], rank = 3, duration = 10 },
|
||||
|
||||
[5116] = { name = "Concussive Shot", rank = 1, duration = 4 },
|
||||
[5116] = { name = L["Concussive Shot"], rank = 1, duration = 4 },
|
||||
|
||||
[19386] = { name = "Wyvern Sting", rank = 1, duration = 12 },
|
||||
[24132] = { name = "Wyvern Sting", rank = 2, duration = 12 },
|
||||
[24133] = { name = "Wyvern Sting", rank = 3, duration = 12 },
|
||||
[19386] = { name = L["Wyvern Sting"], rank = 1, duration = 12 },
|
||||
[24132] = { name = L["Wyvern Sting"], rank = 2, duration = 12 },
|
||||
[24133] = { name = L["Wyvern Sting"], rank = 3, duration = 12 },
|
||||
|
||||
[19306] = { name = "Counterattack", rank = 1, duration = 5 },
|
||||
[20909] = { name = "Counterattack", rank = 2, duration = 5 },
|
||||
[20910] = { name = "Counterattack", rank = 3, duration = 5 },
|
||||
[19306] = { name = L["Counterattack"], rank = 1, duration = 5 },
|
||||
[20909] = { name = L["Counterattack"], rank = 2, duration = 5 },
|
||||
[20910] = { name = L["Counterattack"], rank = 3, duration = 5 },
|
||||
|
||||
[1130] = { name = "Hunter\'s Mark", rank = 1, duration = 120 },
|
||||
[14323] = { name = "Hunter\'s Mark", rank = 2, duration = 120 },
|
||||
[14324] = { name = "Hunter\'s Mark", rank = 3, duration = 120 },
|
||||
[14325] = { name = "Hunter\'s Mark", rank = 4, duration = 120 },
|
||||
[1130] = { name = L["Hunter\'s Mark"], rank = 1, duration = 120 },
|
||||
[14323] = { name = L["Hunter\'s Mark"], rank = 2, duration = 120 },
|
||||
[14324] = { name = L["Hunter\'s Mark"], rank = 3, duration = 120 },
|
||||
[14325] = { name = L["Hunter\'s Mark"], rank = 4, duration = 120 },
|
||||
}
|
||||
end
|
||||
|
||||
+8
-7
@@ -1,12 +1,13 @@
|
||||
local L = AceLibrary("AceLocale-2.2"):new("Cursive")
|
||||
function getMageSpells()
|
||||
return {
|
||||
[118] = { name = "Polymorph", rank = "Rank 1", duration = 20 },
|
||||
[12824] = { name = "Polymorph", rank = "Rank 2", duration = 30 },
|
||||
[12825] = { name = "Polymorph", rank = "Rank 3", duration = 40 },
|
||||
[12826] = { name = "Polymorph", rank = "Rank 4", duration = 50 },
|
||||
[118] = { name = L["Polymorph"], rank = L["Rank 1"], duration = 20 },
|
||||
[12824] = { name = L["Polymorph"], rank = L["Rank 2"], duration = 30 },
|
||||
[12825] = { name = L["Polymorph"], rank = L["Rank 3"], duration = 40 },
|
||||
[12826] = { name = L["Polymorph"], rank = L["Rank 4"], duration = 50 },
|
||||
|
||||
[28270] = { name = "Polymorph: Cow", rank = "Rank 1", duration = 50 },
|
||||
[28271] = { name = "Polymorph: Turtle", rank = "Rank 1", duration = 50 },
|
||||
[28272] = { name = "Polymorph: Pig", rank = "Rank 1", duration = 50 },
|
||||
[28270] = { name = L["Polymorph: Cow"], rank = L["Rank 1"], duration = 50 },
|
||||
[28271] = { name = L["Polymorph: Turtle"], rank = L["Rank 1"], duration = 50 },
|
||||
[28272] = { name = L["Polymorph: Pig"], rank = L["Rank 1"], duration = 50 },
|
||||
}
|
||||
end
|
||||
|
||||
+39
-38
@@ -1,49 +1,50 @@
|
||||
local L = AceLibrary("AceLocale-2.2"):new("Cursive")
|
||||
function getPriestSpells()
|
||||
return {
|
||||
[1425] = { name = "Shackle Undead", rank = 1, duration = 30 },
|
||||
[9486] = { name = "Shackle Undead", rank = 2, duration = 40 },
|
||||
[10956] = { name = "Shackle Undead", rank = 3, duration = 50 },
|
||||
[1425] = { name = L["Shackle Undead"], rank = 1, duration = 30 },
|
||||
[9486] = { name = L["Shackle Undead"], rank = 2, duration = 40 },
|
||||
[10956] = { name = L["Shackle Undead"], rank = 3, duration = 50 },
|
||||
|
||||
[453] = { name = "Mind Soothe", rank = 1, duration = 15 },
|
||||
[8192] = { name = "Mind Soothe", rank = 2, duration = 15 },
|
||||
[10953] = { name = "Mind Soothe", rank = 3, duration = 15 },
|
||||
[453] = { name = L["Mind Soothe"], rank = 1, duration = 15 },
|
||||
[8192] = { name = L["Mind Soothe"], rank = 2, duration = 15 },
|
||||
[10953] = { name = L["Mind Soothe"], rank = 3, duration = 15 },
|
||||
|
||||
[605] = { name = "Mind Control", rank = 1, duration = 60 },
|
||||
[10911] = { name = "Mind Control", rank = 2, duration = 30 },
|
||||
[10912] = { name = "Mind Control", rank = 3, duration = 30 },
|
||||
[605] = { name = L["Mind Control"], rank = 1, duration = 60 },
|
||||
[10911] = { name = L["Mind Control"], rank = 2, duration = 30 },
|
||||
[10912] = { name = L["Mind Control"], rank = 3, duration = 30 },
|
||||
|
||||
[2944] = { name = "Devouring Plague", rank = 1, duration = 24 },
|
||||
[19276] = { name = "Devouring Plague", rank = 2, duration = 24 },
|
||||
[19277] = { name = "Devouring Plague", rank = 3, duration = 24 },
|
||||
[19278] = { name = "Devouring Plague", rank = 4, duration = 24 },
|
||||
[19279] = { name = "Devouring Plague", rank = 5, duration = 24 },
|
||||
[19280] = { name = "Devouring Plague", rank = 6, duration = 24 },
|
||||
[2944] = { name = L["Devouring Plague"], rank = 1, duration = 24 },
|
||||
[19276] = { name = L["Devouring Plague"], rank = 2, duration = 24 },
|
||||
[19277] = { name = L["Devouring Plague"], rank = 3, duration = 24 },
|
||||
[19278] = { name = L["Devouring Plague"], rank = 4, duration = 24 },
|
||||
[19279] = { name = L["Devouring Plague"], rank = 5, duration = 24 },
|
||||
[19280] = { name = L["Devouring Plague"], rank = 6, duration = 24 },
|
||||
|
||||
[9035] = { name = "Hex of Weakness", rank = 1, duration = 120 },
|
||||
[19281] = { name = "Hex of Weakness", rank = 2, duration = 120 },
|
||||
[19282] = { name = "Hex of Weakness", rank = 3, duration = 120 },
|
||||
[19283] = { name = "Hex of Weakness", rank = 4, duration = 120 },
|
||||
[19284] = { name = "Hex of Weakness", rank = 5, duration = 120 },
|
||||
[19285] = { name = "Hex of Weakness", rank = 6, duration = 120 },
|
||||
[9035] = { name = L["Hex of Weakness"], rank = 1, duration = 120 },
|
||||
[19281] = { name = L["Hex of Weakness"], rank = 2, duration = 120 },
|
||||
[19282] = { name = L["Hex of Weakness"], rank = 3, duration = 120 },
|
||||
[19283] = { name = L["Hex of Weakness"], rank = 4, duration = 120 },
|
||||
[19284] = { name = L["Hex of Weakness"], rank = 5, duration = 120 },
|
||||
[19285] = { name = L["Hex of Weakness"], rank = 6, duration = 120 },
|
||||
|
||||
[589] = { name = "Shadow Word: Pain", rank = 1, duration = 24 }, -- assume they have talent
|
||||
[594] = { name = "Shadow Word: Pain", rank = 2, duration = 24 },
|
||||
[970] = { name = "Shadow Word: Pain", rank = 3, duration = 24 },
|
||||
[992] = { name = "Shadow Word: Pain", rank = 4, duration = 24 },
|
||||
[2767] = { name = "Shadow Word: Pain", rank = 5, duration = 24 },
|
||||
[10892] = { name = "Shadow Word: Pain", rank = 6, duration = 24 },
|
||||
[10893] = { name = "Shadow Word: Pain", rank = 7, duration = 24 },
|
||||
[10894] = { name = "Shadow Word: Pain", rank = 8, duration = 24 },
|
||||
[589] = { name = L["Shadow Word: Pain"], rank = 1, duration = 24 }, -- assume they have talent
|
||||
[594] = { name = L["Shadow Word: Pain"], rank = 2, duration = 24 },
|
||||
[970] = { name = L["Shadow Word: Pain"], rank = 3, duration = 24 },
|
||||
[992] = { name = L["Shadow Word: Pain"], rank = 4, duration = 24 },
|
||||
[2767] = { name = L["Shadow Word: Pain"], rank = 5, duration = 24 },
|
||||
[10892] = { name = L["Shadow Word: Pain"], rank = 6, duration = 24 },
|
||||
[10893] = { name = L["Shadow Word: Pain"], rank = 7, duration = 24 },
|
||||
[10894] = { name = L["Shadow Word: Pain"], rank = 8, duration = 24 },
|
||||
|
||||
[15286] = { name = "Vampiric Embrace", rank = 1, duration = 60 },
|
||||
[15286] = { name = L["Vampiric Embrace"], rank = 1, duration = 60 },
|
||||
|
||||
[14914] = { name = "Holy Fire", rank = 1, duration = 10 },
|
||||
[15262] = { name = "Holy Fire", rank = 2, duration = 10 },
|
||||
[15263] = { name = "Holy Fire", rank = 3, duration = 10 },
|
||||
[15264] = { name = "Holy Fire", rank = 4, duration = 10 },
|
||||
[15265] = { name = "Holy Fire", rank = 5, duration = 10 },
|
||||
[15266] = { name = "Holy Fire", rank = 6, duration = 10 },
|
||||
[15267] = { name = "Holy Fire", rank = 7, duration = 10 },
|
||||
[15261] = { name = "Holy Fire", rank = 8, duration = 10 },
|
||||
[14914] = { name = L["Holy Fire"], rank = 1, duration = 10 },
|
||||
[15262] = { name = L["Holy Fire"], rank = 2, duration = 10 },
|
||||
[15263] = { name = L["Holy Fire"], rank = 3, duration = 10 },
|
||||
[15264] = { name = L["Holy Fire"], rank = 4, duration = 10 },
|
||||
[15265] = { name = L["Holy Fire"], rank = 5, duration = 10 },
|
||||
[15266] = { name = L["Holy Fire"], rank = 6, duration = 10 },
|
||||
[15267] = { name = L["Holy Fire"], rank = 7, duration = 10 },
|
||||
[15261] = { name = L["Holy Fire"], rank = 8, duration = 10 },
|
||||
}
|
||||
end
|
||||
|
||||
+11
-10
@@ -1,16 +1,17 @@
|
||||
local L = AceLibrary("AceLocale-2.2"):new("Cursive")
|
||||
function getRogueSpells()
|
||||
return {
|
||||
[2094] = { name = "Blind", rank = 1, duration = 10 },
|
||||
[21060] = { name = "Blind", rank = 1, duration = 10 },
|
||||
[2094] = { name = L["Blind"], rank = 1, duration = 10 },
|
||||
[21060] = { name = L["Blind"], rank = 1, duration = 10 },
|
||||
|
||||
[6770] = { name = "Sap", rank = 1, duration = 25 },
|
||||
[2070] = { name = "Sap", rank = 2, duration = 35 },
|
||||
[11297] = { name = "Sap", rank = 3, duration = 45 },
|
||||
[6770] = { name = L["Sap"], rank = 1, duration = 25 },
|
||||
[2070] = { name = L["Sap"], rank = 2, duration = 35 },
|
||||
[11297] = { name = L["Sap"], rank = 3, duration = 45 },
|
||||
|
||||
[1776] = { name = "Gouge", rank = 1, duration = 4 },
|
||||
[1777] = { name = "Gouge", rank = 2, duration = 4 },
|
||||
[8629] = { name = "Gouge", rank = 3, duration = 4 },
|
||||
[11285] = { name = "Gouge", rank = 4, duration = 4 },
|
||||
[11286] = { name = "Gouge", rank = 5, duration = 4 },
|
||||
[1776] = { name = L["Gouge"], rank = 1, duration = 4 },
|
||||
[1777] = { name = L["Gouge"], rank = 2, duration = 4 },
|
||||
[8629] = { name = L["Gouge"], rank = 3, duration = 4 },
|
||||
[11285] = { name = L["Gouge"], rank = 4, duration = 4 },
|
||||
[11286] = { name = L["Gouge"], rank = 5, duration = 4 },
|
||||
}
|
||||
end
|
||||
|
||||
+53
-52
@@ -1,69 +1,70 @@
|
||||
local L = AceLibrary("AceLocale-2.2"):new("Cursive")
|
||||
function getWarlockSpells()
|
||||
return {
|
||||
[172] = { name = "Corruption", rank = 1, duration = 12 },
|
||||
[6222] = { name = "Corruption", rank = 2, duration = 15 },
|
||||
[6223] = { name = "Corruption", rank = 3, duration = 18 },
|
||||
[7648] = { name = "Corruption", rank = 4, duration = 18 },
|
||||
[11671] = { name = "Corruption", rank = 5, duration = 18 },
|
||||
[11672] = { name = "Corruption", rank = 6, duration = 18 },
|
||||
[25311] = { name = "Corruption", rank = 7, duration = 18 },
|
||||
[172] = { name = L["Corruption"], rank = 1, duration = 12 },
|
||||
[6222] = { name = L["Corruption"], rank = 2, duration = 15 },
|
||||
[6223] = { name = L["Corruption"], rank = 3, duration = 18 },
|
||||
[7648] = { name = L["Corruption"], rank = 4, duration = 18 },
|
||||
[11671] = { name = L["Corruption"], rank = 5, duration = 18 },
|
||||
[11672] = { name = L["Corruption"], rank = 6, duration = 18 },
|
||||
[25311] = { name = L["Corruption"], rank = 7, duration = 18 },
|
||||
|
||||
[980] = { name = "Curse of Agony", rank = 1, duration = 24 },
|
||||
[1014] = { name = "Curse of Agony", rank = 2, duration = 24 },
|
||||
[6217] = { name = "Curse of Agony", rank = 3, duration = 24 },
|
||||
[11711] = { name = "Curse of Agony", rank = 4, duration = 24 },
|
||||
[11712] = { name = "Curse of Agony", rank = 5, duration = 24 },
|
||||
[11713] = { name = "Curse of Agony", rank = 6, duration = 24 },
|
||||
[980] = { name = L["Curse of Agony"], rank = 1, duration = 24 },
|
||||
[1014] = { name = L["Curse of Agony"], rank = 2, duration = 24 },
|
||||
[6217] = { name = L["Curse of Agony"], rank = 3, duration = 24 },
|
||||
[11711] = { name = L["Curse of Agony"], rank = 4, duration = 24 },
|
||||
[11712] = { name = L["Curse of Agony"], rank = 5, duration = 24 },
|
||||
[11713] = { name = L["Curse of Agony"], rank = 6, duration = 24 },
|
||||
|
||||
[603] = { name = "Curse of Doom", rank = 1, duration = 60 },
|
||||
[603] = { name = L["Curse of Doom"], rank = 1, duration = 60 },
|
||||
|
||||
[704] = { name = "Curse of Recklessness", rank = 1, duration = 120 },
|
||||
[7658] = { name = "Curse of Recklessness", rank = 2, duration = 120 },
|
||||
[7659] = { name = "Curse of Recklessness", rank = 3, duration = 120 },
|
||||
[11717] = { name = "Curse of Recklessness", rank = 4, duration = 120 },
|
||||
[704] = { name = L["Curse of Recklessness"], rank = 1, duration = 120 },
|
||||
[7658] = { name = L["Curse of Recklessness"], rank = 2, duration = 120 },
|
||||
[7659] = { name = L["Curse of Recklessness"], rank = 3, duration = 120 },
|
||||
[11717] = { name = L["Curse of Recklessness"], rank = 4, duration = 120 },
|
||||
|
||||
[17862] = { name = "Curse of Shadow", rank = 1, duration = 300 },
|
||||
[17937] = { name = "Curse of Shadow", rank = 2, duration = 300 },
|
||||
[17862] = { name = L["Curse of Shadow"], rank = 1, duration = 300 },
|
||||
[17937] = { name = L["Curse of Shadow"], rank = 2, duration = 300 },
|
||||
|
||||
[1490] = { name = "Curse of the Elements", rank = 1, duration = 300 },
|
||||
[11721] = { name = "Curse of the Elements", rank = 2, duration = 300 },
|
||||
[11722] = { name = "Curse of the Elements", rank = 3, duration = 300 },
|
||||
[1490] = { name = L["Curse of the Elements"], rank = 1, duration = 300 },
|
||||
[11721] = { name = L["Curse of the Elements"], rank = 2, duration = 300 },
|
||||
[11722] = { name = L["Curse of the Elements"], rank = 3, duration = 300 },
|
||||
|
||||
[1714] = { name = "Curse of Tongues", rank = 1, duration = 30 },
|
||||
[11719] = { name = "Curse of Tongues", rank = 2, duration = 30 },
|
||||
[1714] = { name = L["Curse of Tongues"], rank = 1, duration = 30 },
|
||||
[11719] = { name = L["Curse of Tongues"], rank = 2, duration = 30 },
|
||||
|
||||
[702] = { name = "Curse of Weakness", rank = 1, duration = 120 },
|
||||
[1108] = { name = "Curse of Weakness", rank = 2, duration = 120 },
|
||||
[6205] = { name = "Curse of Weakness", rank = 3, duration = 120 },
|
||||
[7646] = { name = "Curse of Weakness", rank = 4, duration = 120 },
|
||||
[11707] = { name = "Curse of Weakness", rank = 5, duration = 120 },
|
||||
[11708] = { name = "Curse of Weakness", rank = 6, duration = 120 },
|
||||
[702] = { name = L["Curse of Weakness"], rank = 1, duration = 120 },
|
||||
[1108] = { name = L["Curse of Weakness"], rank = 2, duration = 120 },
|
||||
[6205] = { name = L["Curse of Weakness"], rank = 3, duration = 120 },
|
||||
[7646] = { name = L["Curse of Weakness"], rank = 4, duration = 120 },
|
||||
[11707] = { name = L["Curse of Weakness"], rank = 5, duration = 120 },
|
||||
[11708] = { name = L["Curse of Weakness"], rank = 6, duration = 120 },
|
||||
|
||||
[18223] = { name = "Curse of Exhaustion", rank = 1, duration = 12 },
|
||||
[18223] = { name = L["Curse of Exhaustion"], rank = 1, duration = 12 },
|
||||
|
||||
[348] = { name = "Immolate", rank = 1, duration = 15 },
|
||||
[707] = { name = "Immolate", rank = 2, duration = 15 },
|
||||
[1094] = { name = "Immolate", rank = 3, duration = 15 },
|
||||
[2941] = { name = "Immolate", rank = 4, duration = 15 },
|
||||
[11665] = { name = "Immolate", rank = 5, duration = 15 },
|
||||
[11667] = { name = "Immolate", rank = 6, duration = 15 },
|
||||
[11668] = { name = "Immolate", rank = 7, duration = 15 },
|
||||
[25309] = { name = "Immolate", rank = 8, duration = 15 },
|
||||
[348] = { name = L["Immolate"], rank = 1, duration = 15 },
|
||||
[707] = { name = L["Immolate"], rank = 2, duration = 15 },
|
||||
[1094] = { name = L["Immolate"], rank = 3, duration = 15 },
|
||||
[2941] = { name = L["Immolate"], rank = 4, duration = 15 },
|
||||
[11665] = { name = L["Immolate"], rank = 5, duration = 15 },
|
||||
[11667] = { name = L["Immolate"], rank = 6, duration = 15 },
|
||||
[11668] = { name = L["Immolate"], rank = 7, duration = 15 },
|
||||
[25309] = { name = L["Immolate"], rank = 8, duration = 15 },
|
||||
|
||||
[6789] = { name = "Death Coil", rank = 1, duration = 3 },
|
||||
[17925] = { name = "Death Coil", rank = 2, duration = 3 },
|
||||
[17926] = { name = "Death Coil", rank = 3, duration = 3 },
|
||||
[6789] = { name = L["Death Coil"], rank = 1, duration = 3 },
|
||||
[17925] = { name = L["Death Coil"], rank = 2, duration = 3 },
|
||||
[17926] = { name = L["Death Coil"], rank = 3, duration = 3 },
|
||||
|
||||
[710] = { name = "Banish", rank = 1, duration = 20 },
|
||||
[18647] = { name = "Banish", rank = 2, duration = 30 },
|
||||
[710] = { name = L["Banish"], rank = 1, duration = 20 },
|
||||
[18647] = { name = L["Banish"], rank = 2, duration = 30 },
|
||||
|
||||
[18265] = { name = "Siphon Life", rank = 1, duration = 30 },
|
||||
[18879] = { name = "Siphon Life", rank = 2, duration = 30 },
|
||||
[18880] = { name = "Siphon Life", rank = 3, duration = 30 },
|
||||
[18881] = { name = "Siphon Life", rank = 4, duration = 30 },
|
||||
[18265] = { name = L["Siphon Life"], rank = 1, duration = 30 },
|
||||
[18879] = { name = L["Siphon Life"], rank = 2, duration = 30 },
|
||||
[18880] = { name = L["Siphon Life"], rank = 3, duration = 30 },
|
||||
[18881] = { name = L["Siphon Life"], rank = 4, duration = 30 },
|
||||
|
||||
[5782] = { name = "Fear", rank = 1, duration = 10 },
|
||||
[6213] = { name = "Fear", rank = 2, duration = 15 },
|
||||
[6215] = { name = "Fear", rank = 3, duration = 20 },
|
||||
[5782] = { name = L["Fear"], rank = 1, duration = 10 },
|
||||
[6213] = { name = L["Fear"], rank = 2, duration = 15 },
|
||||
[6215] = { name = L["Fear"], rank = 3, duration = 20 },
|
||||
}
|
||||
end
|
||||
|
||||
@@ -149,12 +149,22 @@ ui.BarUpdate = function()
|
||||
-- update caption text
|
||||
local name = UnitName(this.guid)
|
||||
local hp = UnitHealth(this.guid)
|
||||
if GetLocale() == "zhCN" then
|
||||
if hp then
|
||||
if hp >= 10000 then
|
||||
hp = math.floor(hp / 1000) / 10 .. "万"
|
||||
-- elseif hp >= 1000 then
|
||||
-- hp = math.floor(hp / 100) / 10 .. "k"
|
||||
end
|
||||
end
|
||||
else
|
||||
-- convert hp to k if > 1000
|
||||
if hp then
|
||||
if hp >= 1000000 then
|
||||
hp = math.floor(hp / 100000) / 10 .. "m"
|
||||
elseif hp >= 1000 then
|
||||
hp = math.floor(hp / 100) / 10 .. "k"
|
||||
if hp then
|
||||
if hp >= 1000000 then
|
||||
hp = math.floor(hp / 100000) / 10 .. "m"
|
||||
elseif hp >= 1000 then
|
||||
hp = math.floor(hp / 100) / 10 .. "k"
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
Reference in New Issue
Block a user