540 lines
14 KiB
Lua
540 lines
14 KiB
Lua
if not Cursive.superwow then
|
|
return
|
|
end
|
|
|
|
local utils = Cursive.utils
|
|
local filter = Cursive.filter
|
|
|
|
local ui = CreateFrame("Frame", nil, UIParent)
|
|
|
|
ui.border = {
|
|
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
|
|
tile = true, tileSize = 16, edgeSize = 8,
|
|
insets = { left = 2, right = 2, top = 2, bottom = 2 }
|
|
}
|
|
|
|
ui.background = {
|
|
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
|
|
tile = true, tileSize = 16, edgeSize = 8,
|
|
insets = { left = 0, right = 0, top = 0, bottom = 0 }
|
|
}
|
|
|
|
ui.rootBarFrame = nil
|
|
ui.targetIndicatorSize = 8
|
|
ui.padding = 2
|
|
|
|
local function GetBarFirstSectionWidth()
|
|
local config = Cursive.db.profile
|
|
|
|
local size = 1
|
|
if config.showraidicons then
|
|
size = size + config.raidiconsize
|
|
end
|
|
if config.showtargetindicator then
|
|
size = size + ui.targetIndicatorSize
|
|
end
|
|
if size > 0 then
|
|
size = size + ui.padding
|
|
end
|
|
|
|
return size
|
|
end
|
|
|
|
local function GetBarSecondSectionWidth()
|
|
local config = Cursive.db.profile
|
|
|
|
if config.showhealthbar == false and config.showunitname == false then
|
|
return 1
|
|
end
|
|
|
|
return config.healthwidth + ui.padding
|
|
end
|
|
|
|
local function GetBarThirdSectionWidth()
|
|
local config = Cursive.db.profile
|
|
|
|
return config.maxcurses * (config.curseiconsize + ui.padding)
|
|
end
|
|
|
|
local function GetBarWidth()
|
|
return GetBarFirstSectionWidth() +
|
|
GetBarSecondSectionWidth() +
|
|
GetBarThirdSectionWidth()
|
|
end
|
|
|
|
local function UpdateRootBarFrame()
|
|
local config = Cursive.db.profile
|
|
|
|
if config.showbackdrop then
|
|
ui.rootBarFrame:SetBackdrop(ui.background)
|
|
else
|
|
ui.rootBarFrame:SetBackdrop(nil)
|
|
end
|
|
|
|
ui.rootBarFrame:EnableMouse(not config.clickthrough)
|
|
|
|
ui.rootBarFrame.pos = config.anchor .. config.x .. config.y .. config.scale
|
|
ui.rootBarFrame:ClearAllPoints()
|
|
ui.rootBarFrame:SetPoint(config.anchor, config.x, config.y)
|
|
|
|
ui.rootBarFrame:SetScale(config.scale)
|
|
|
|
ui.rootBarFrame.caption:SetFont(STANDARD_TEXT_FONT, Cursive.db.profile.textsize, "THINOUTLINE")
|
|
ui.rootBarFrame.caption:SetText(Cursive.db.profile.caption)
|
|
if Cursive.db.profile.showtitle then
|
|
ui.rootBarFrame.caption:Show()
|
|
else
|
|
ui.rootBarFrame.caption:Hide()
|
|
end
|
|
|
|
ui.rootBarFrame:SetWidth(config.maxcol * GetBarWidth())
|
|
ui.rootBarFrame:SetHeight(config.maxrow * config.height)
|
|
end
|
|
|
|
local function CreateRoot()
|
|
local frame = CreateFrame("Frame", Cursive.db.profile.caption, UIParent)
|
|
ui.rootBarFrame = frame
|
|
|
|
frame.id = Cursive.db.profile.caption
|
|
|
|
frame:RegisterForDrag("LeftButton")
|
|
frame:SetMovable(true)
|
|
|
|
frame:SetScript("OnDragStart", function()
|
|
this.lock = true
|
|
this:StartMoving()
|
|
end)
|
|
|
|
frame:SetScript("OnDragStop", function()
|
|
-- convert to best anchor depending on position
|
|
local new_anchor = utils.GetBestAnchor(this)
|
|
local anchor, x, y = utils.ConvertFrameAnchor(this, new_anchor)
|
|
this:ClearAllPoints()
|
|
this:SetPoint(anchor, UIParent, anchor, x, y)
|
|
|
|
-- save new position
|
|
anchor, _, _, x, y = this:GetPoint()
|
|
Cursive.db.profile.anchor, Cursive.db.profile.x, Cursive.db.profile.y = anchor, x, y
|
|
|
|
-- stop drag
|
|
this:StopMovingOrSizing()
|
|
this.lock = false
|
|
|
|
this:ClearAllPoints()
|
|
this:SetPoint(anchor, x, y)
|
|
end)
|
|
|
|
-- create title text
|
|
frame.caption = frame:CreateFontString(nil, "HIGH", "GameFontWhite")
|
|
frame.caption:SetPoint("TOPLEFT", frame, "TOPLEFT", 10, -2)
|
|
frame.caption:SetTextColor(1, 1, 1, 1)
|
|
|
|
UpdateRootBarFrame()
|
|
|
|
frame:Show()
|
|
|
|
return frame
|
|
end
|
|
|
|
ui.unitFrames = {} -- holds all unitFrames for all guids
|
|
|
|
Cursive.UpdateFramesFromConfig = function()
|
|
for guid, frame in pairs(ui.unitFrames) do
|
|
frame:Hide()
|
|
ui.unitFrames[guid] = nil
|
|
end
|
|
|
|
if ui.rootBarFrame then
|
|
UpdateRootBarFrame()
|
|
end
|
|
end
|
|
|
|
ui.BarEnter = function()
|
|
if this.healthBar then
|
|
this.healthBar.border:SetBackdropBorderColor(1, 1, 1, 1)
|
|
end
|
|
this.hover = true
|
|
|
|
GameTooltip_SetDefaultAnchor(GameTooltip, this)
|
|
GameTooltip:SetUnit(this.guid)
|
|
GameTooltip:Show()
|
|
end
|
|
|
|
ui.BarLeave = function()
|
|
this.hover = false
|
|
GameTooltip:Hide()
|
|
end
|
|
|
|
ui.BarUpdate = function()
|
|
if not this.guid then
|
|
return
|
|
end
|
|
|
|
-- update statusbar values if it exists
|
|
if this.healthBar then
|
|
this.healthBar:SetMinMaxValues(0, UnitHealthMax(this.guid))
|
|
this.healthBar:SetValue(UnitHealth(this.guid))
|
|
|
|
-- update health bar color
|
|
local hex, r, g, b, a = utils.GetUnitColor(this.guid)
|
|
this.healthBar:SetStatusBarColor(r, g, b, a)
|
|
|
|
-- update health bar border
|
|
if this.healthBar.border then
|
|
if this.hover then
|
|
this.healthBar.border:SetBackdropBorderColor(1, 1, 1, 1)
|
|
elseif UnitAffectingCombat(this.guid) then
|
|
this.healthBar.border:SetBackdropBorderColor(.8, .2, .2, 1)
|
|
else
|
|
this.healthBar.border:SetBackdropBorderColor(.2, .2, .2, 1)
|
|
end
|
|
end
|
|
end
|
|
|
|
-- update caption text
|
|
local name = UnitName(this.guid)
|
|
if name and this.nameText then
|
|
this.nameText:SetText(name)
|
|
end
|
|
|
|
if this.hpText then
|
|
local hp = UnitHealth(this.guid)
|
|
if GetLocale() == "zhCN" then
|
|
if hp then
|
|
if hp >= 10000 then
|
|
hp = math.floor(hp / 1000) / 10 .. "万"
|
|
-- elseif hp >= 1000 then
|
|
-- hp = math.floor(hp / 100) / 10 .. "k"
|
|
end
|
|
end
|
|
else
|
|
-- convert hp to k if > 1000
|
|
if hp then
|
|
if hp >= 1000000 then
|
|
hp = math.floor(hp / 100000) / 10 .. "m"
|
|
elseif hp >= 1000 then
|
|
hp = math.floor(hp / 100) / 10 .. "k"
|
|
end
|
|
end
|
|
end
|
|
|
|
if hp then
|
|
this.hpText:SetText(hp)
|
|
end
|
|
end
|
|
|
|
-- show raid icon if existing
|
|
if this.icon then
|
|
if GetRaidTargetIndex(this.guid) and Cursive.filter.alive(this.guid) then
|
|
SetRaidTargetIconTexture(this.icon, GetRaidTargetIndex(this.guid))
|
|
this.icon:Show()
|
|
else
|
|
this.icon:Hide()
|
|
end
|
|
end
|
|
|
|
-- update target indicator
|
|
if this.target_left then
|
|
if UnitIsUnit("target", this.guid) then
|
|
this.target_left:Show()
|
|
else
|
|
this.target_left:Hide()
|
|
end
|
|
end
|
|
end
|
|
|
|
ui.BarClick = function()
|
|
TargetUnit(this.guid)
|
|
end
|
|
|
|
local function CreateBarFirstSection(unitFrame, guid)
|
|
local config = Cursive.db.profile
|
|
local firstSection = CreateFrame("Frame", nil, unitFrame)
|
|
firstSection:SetPoint("LEFT", unitFrame, "LEFT", 0, 0)
|
|
firstSection:SetWidth(GetBarFirstSectionWidth())
|
|
firstSection:SetHeight(config.height)
|
|
unitFrame.firstSection = firstSection
|
|
|
|
-- create target indicator
|
|
if config.showtargetindicator then
|
|
local targetLeft = firstSection:CreateTexture(nil, "OVERLAY")
|
|
targetLeft:SetWidth(ui.targetIndicatorSize)
|
|
targetLeft:SetHeight(8)
|
|
targetLeft:SetPoint("LEFT", unitFrame, "LEFT", 0, 0)
|
|
targetLeft:SetTexture("Interface\\AddOns\\Cursive\\img\\target-left")
|
|
targetLeft:Hide()
|
|
unitFrame.target_left = targetLeft
|
|
end
|
|
|
|
-- create raid icon textures
|
|
if config.showraidicons then
|
|
local icon = firstSection:CreateTexture(nil, "OVERLAY")
|
|
icon:SetWidth(config.raidiconsize)
|
|
icon:SetHeight(config.raidiconsize)
|
|
icon:SetPoint("RIGHT", firstSection, "RIGHT", 0, 0)
|
|
icon:SetTexture("Interface\\TargetingFrame\\UI-RaidTargetingIcons")
|
|
icon:Hide()
|
|
unitFrame.icon = icon
|
|
end
|
|
end
|
|
|
|
local function CreateBarSecondSection(unitFrame, guid)
|
|
local config = Cursive.db.profile
|
|
local secondSection = CreateFrame("Frame", nil, unitFrame)
|
|
secondSection:SetPoint("LEFT", unitFrame.firstSection, "RIGHT", 0, 0)
|
|
secondSection:SetWidth(GetBarSecondSectionWidth())
|
|
secondSection:SetHeight(config.height)
|
|
unitFrame.secondSection = secondSection
|
|
|
|
-- create health bar
|
|
if config.showhealthbar then
|
|
local healthBar = CreateFrame("StatusBar", nil, secondSection)
|
|
healthBar:SetStatusBarTexture("Interface\\TargetingFrame\\UI-StatusBar")
|
|
healthBar:SetStatusBarColor(1, .8, .2, 1)
|
|
healthBar:SetMinMaxValues(0, 100)
|
|
healthBar:SetValue(20)
|
|
healthBar:SetPoint("LEFT", secondSection, "LEFT", ui.padding, 0)
|
|
healthBar:SetWidth(config.healthwidth)
|
|
healthBar:SetHeight(config.height)
|
|
unitFrame.healthBar = healthBar
|
|
|
|
local hp = healthBar:CreateFontString(nil, "HIGH", "GameFontWhite")
|
|
hp:SetPoint("TOPRIGHT", healthBar, "TOPRIGHT", -2, -2)
|
|
hp:SetWidth(30)
|
|
hp:SetHeight(config.height - 4)
|
|
hp:SetFont(STANDARD_TEXT_FONT, config.textsize, "THINOUTLINE")
|
|
hp:SetJustifyH("RIGHT")
|
|
unitFrame.hpText = hp
|
|
|
|
if config.showunitname then
|
|
local name = healthBar:CreateFontString(nil, "HIGH", "GameFontWhite")
|
|
name:SetPoint("TOPLEFT", healthBar, "TOPLEFT", 2, -2)
|
|
name:SetPoint("BOTTOMRIGHT", hp, "BOTTOMLEFT", 2, 0)
|
|
name:SetFont(STANDARD_TEXT_FONT, config.textsize, "THINOUTLINE")
|
|
name:SetJustifyH("LEFT")
|
|
unitFrame.nameText = name
|
|
end
|
|
|
|
-- create health bar backdrops
|
|
if pfUI and pfUI.uf then
|
|
pfUI.api.CreateBackdrop(healthBar)
|
|
healthBar.border = healthBar.backdrop
|
|
else
|
|
healthBar:SetBackdrop(ui.background)
|
|
healthBar:SetBackdropColor(0, 0, 0, 1)
|
|
|
|
local border = CreateFrame("Frame", nil, healthBar.bar)
|
|
border:SetBackdrop(ui.border)
|
|
border:SetBackdropColor(.2, .2, .2, 1)
|
|
border:SetPoint("TOPLEFT", healthBar.bar, "TOPLEFT", -2, 2)
|
|
border:SetPoint("BOTTOMRIGHT", healthBar.bar, "BOTTOMRIGHT", 2, -2)
|
|
healthBar.border = border
|
|
end
|
|
else
|
|
if config.showunitname then
|
|
local name = secondSection:CreateFontString(nil, "HIGH", "GameFontWhite")
|
|
name:SetPoint("TOPLEFT", secondSection, "TOPLEFT", 2, -2)
|
|
name:SetPoint("BOTTOMRIGHT", secondSection, "BOTTOMRIGHT", 2, 0)
|
|
name:SetFont(STANDARD_TEXT_FONT, config.textsize, "THINOUTLINE")
|
|
name:SetWidth(config.healthwidth)
|
|
name:SetHeight(config.height - 4)
|
|
name:SetJustifyH("LEFT")
|
|
unitFrame.nameText = name
|
|
end
|
|
end
|
|
end
|
|
|
|
local function CreateBarThirdSection(unitFrame, guid)
|
|
local config = Cursive.db.profile
|
|
|
|
local thirdSection = CreateFrame("Frame", nil, unitFrame)
|
|
thirdSection:SetPoint("LEFT", unitFrame.secondSection, "RIGHT", 0, 0)
|
|
thirdSection:SetWidth(GetBarThirdSectionWidth())
|
|
thirdSection:SetHeight(config.height)
|
|
unitFrame.thirdSection = thirdSection
|
|
|
|
-- display up to maxcurses curses
|
|
for i = 1, config.maxcurses do
|
|
local curse = thirdSection:CreateTexture(nil, "OVERLAY")
|
|
curse:SetWidth(config.curseiconsize)
|
|
curse:SetHeight(config.curseiconsize)
|
|
curse:SetPoint("LEFT", thirdSection, "LEFT", i * ui.padding + ((i - 1) * config.curseiconsize), 0)
|
|
|
|
curse.timer = thirdSection:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
|
curse.timer:SetFontObject(GameFontHighlight)
|
|
curse.timer:SetFont(STANDARD_TEXT_FONT, 11, "OUTLINE")
|
|
curse.timer:SetTextColor(1, 1, 1)
|
|
curse.timer:SetAllPoints(curse)
|
|
|
|
curse.timer:Hide()
|
|
curse:Hide()
|
|
unitFrame["curse" .. i] = curse
|
|
end
|
|
end
|
|
|
|
local function CreateBar(guid)
|
|
local unitFrame = CreateFrame("Button", nil, ui.rootBarFrame)
|
|
unitFrame.guid = guid
|
|
|
|
unitFrame:SetScript("OnClick", ui.BarClick)
|
|
unitFrame:SetScript("OnEnter", ui.BarEnter)
|
|
unitFrame:SetScript("OnLeave", ui.BarLeave)
|
|
unitFrame:SetScript("OnUpdate", ui.BarUpdate)
|
|
|
|
local config = Cursive.db.profile
|
|
local width = GetBarWidth()
|
|
unitFrame:SetWidth(width)
|
|
unitFrame:SetHeight(config.height)
|
|
|
|
CreateBarFirstSection(unitFrame, guid)
|
|
CreateBarSecondSection(unitFrame, guid)
|
|
CreateBarThirdSection(unitFrame, guid)
|
|
|
|
ui.unitFrames[guid] = unitFrame
|
|
return unitFrame
|
|
end
|
|
|
|
local function GetBarCords(row, col)
|
|
local config = Cursive.db.profile
|
|
local x = (col - 1) * GetBarWidth()
|
|
local y = row * (config.height + config.spacing) -- don't subtract 1 to account for header
|
|
return x, y
|
|
end
|
|
|
|
local function DisplayGuid(guid, row, col)
|
|
local unitFrame = ui.unitFrames[guid] or CreateBar(guid)
|
|
|
|
local x, y = GetBarCords(row, col)
|
|
|
|
-- update position if required
|
|
if not unitFrame.pos or unitFrame.pos ~= x .. -y then
|
|
unitFrame:ClearAllPoints()
|
|
unitFrame:SetPoint("TOPLEFT", ui.rootBarFrame, "TOPLEFT", x, -y)
|
|
unitFrame.pos = x .. -y
|
|
end
|
|
|
|
-- update curses
|
|
local curseNumber = 1
|
|
|
|
-- make sure old curses are hidden
|
|
for i = 1, Cursive.db.profile.maxcurses do
|
|
local curse = unitFrame["curse" .. i]
|
|
curse:Hide()
|
|
curse.timer:Hide()
|
|
end
|
|
|
|
local guidCurses = Cursive.curses.guids[guid]
|
|
if guidCurses then
|
|
for curseName, curseData in pairs(guidCurses) do
|
|
if curseNumber > Cursive.db.profile.maxcurses then
|
|
break
|
|
end
|
|
|
|
local remaining = Cursive.curses:TimeRemaining(curseData)
|
|
local curse = unitFrame["curse" .. curseNumber]
|
|
if remaining >= 0 then
|
|
curse:SetTexture(Cursive.curses.trackedCurseIds[curseData.spellID].texture)
|
|
-- curse:SetTexCoord(.078, .92, .079, .937) rounded icons
|
|
curse.timer:SetText(remaining)
|
|
curse.timer:Show()
|
|
curse:Show()
|
|
|
|
if remaining < 1 then
|
|
if Cursive.curses:ShouldPlayExpiringSound(curseName, guid) then
|
|
PlaySoundFile("Interface\\AddOns\\Cursive\\sounds\\expiring.mp3")
|
|
end
|
|
elseif Cursive.curses:HasRequestedExpiringSound(curseName, guid) then
|
|
Cursive.curses:EnableExpiringSound(curseName, guid)
|
|
end
|
|
end
|
|
curseNumber = curseNumber + 1
|
|
end
|
|
end
|
|
|
|
unitFrame:Show()
|
|
end
|
|
|
|
local function HideGuid(guid, time)
|
|
if ui.unitFrames[guid] then
|
|
ui.unitFrames[guid]:Hide()
|
|
ui.unitFrames[guid] = nil
|
|
end
|
|
|
|
local active = UnitExists(guid) and Cursive.filter.alive(guid)
|
|
if active then
|
|
local old = GetTime() - time >= 900 -- >= 15 minutes old
|
|
if old and not UnitIsVisible(guid) then
|
|
active = false
|
|
end
|
|
end
|
|
|
|
if not active then
|
|
-- remove from core
|
|
Cursive.core.remove(guid)
|
|
-- remove from curses
|
|
Cursive.curses:RemoveGuid(guid)
|
|
end
|
|
end
|
|
|
|
ui:SetAllPoints()
|
|
ui:SetScript("OnUpdate", function()
|
|
local config = Cursive.db.profile
|
|
|
|
if not config.enabled then
|
|
return
|
|
end
|
|
|
|
if (this.tick or 1) > GetTime() then
|
|
return
|
|
else
|
|
this.tick = GetTime() + .2
|
|
end
|
|
|
|
if not ui.rootBarFrame then
|
|
ui.rootBarFrame = CreateRoot()
|
|
end
|
|
|
|
-- skip if locked (due to moving)
|
|
if ui.rootBarFrame.lock then
|
|
return
|
|
end
|
|
|
|
-- run through all guids and fill with bars
|
|
local title_size = 12 + config.spacing
|
|
|
|
local row = 1
|
|
local col = 1
|
|
local maxBarsDisplayed = false
|
|
|
|
for i = 1, 2 do
|
|
for guid, time in pairs(Cursive.core.guids) do
|
|
-- apply filters
|
|
local shouldDisplay = Cursive:ShouldDisplayGuid(guid)
|
|
|
|
local hasIcon = filter.icon(guid)
|
|
|
|
if (i == 1 and hasIcon) or (i == 2 and not hasIcon) then
|
|
-- display element if filters allow it
|
|
if shouldDisplay and not maxBarsDisplayed then
|
|
-- display guid
|
|
DisplayGuid(guid, row, col)
|
|
|
|
-- update row/col
|
|
row = row + 1
|
|
if row > config.maxrow then
|
|
row = 1
|
|
col = col + 1
|
|
if col > config.maxcol then
|
|
maxBarsDisplayed = true
|
|
end
|
|
end
|
|
else
|
|
HideGuid(guid, time)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end)
|
|
|
|
Cursive.ui = ui
|