Files
Cursive/spells/rogue.lua
T

76 lines
3.4 KiB
Lua

function getGougeDuration()
-- Improved Gouge: +.5s per talent
local _, _, _, _, count = GetTalentInfo(2, 1)
if count and count > 0 then
return 4 + (count * .5)
end
return 4
end
function getRuptureDuration()
local duration = 6 + Cursive.curses.GetComboPointsUsed() * 2
local _, _, _, _, count = GetTalentInfo(1, 10)
if count and count > 0 then
return duration + (count * 2)
end
return duration
end
function getKidneyShotDuration()
return 1 + Cursive.curses.GetComboPointsUsed()
end
local L = AceLibrary("AceLocale-2.2"):new("Cursive")
function getRogueSpells()
return {
[2094] = { name = L["blind"], rank = 1, duration = 10 },
[21060] = { name = L["blind"], rank = 1, duration = 10 },
[6770] = { name = L["sap"], rank = 1, duration = 25 },
[2070] = { name = L["sap"], rank = 2, duration = 35 },
[11297] = { name = L["sap"], rank = 3, duration = 45 },
[1776] = { name = L["gouge"], rank = 1, duration = 4, calculateDuration = getGougeDuration },
[1777] = { name = L["gouge"], rank = 2, duration = 4, calculateDuration = getGougeDuration },
[8629] = { name = L["gouge"], rank = 3, duration = 4, calculateDuration = getGougeDuration },
[11285] = { name = L["gouge"], rank = 4, duration = 4, calculateDuration = getGougeDuration },
[11286] = { name = L["gouge"], rank = 5, duration = 4, calculateDuration = getGougeDuration },
[1943] = { name = L["rupture"], rank = 1, duration = 6, calculateDuration = getRuptureDuration },
[8639] = { name = L["rupture"], rank = 2, duration = 6, calculateDuration = getRuptureDuration },
[8640] = { name = L["rupture"], rank = 3, duration = 6, calculateDuration = getRuptureDuration },
[11273] = { name = L["rupture"], rank = 4, duration = 6, calculateDuration = getRuptureDuration },
[11274] = { name = L["rupture"], rank = 5, duration = 6, calculateDuration = getRuptureDuration },
[11275] = { name = L["rupture"], rank = 6, duration = 6, calculateDuration = getRuptureDuration },
[408] = { name = L["kidney shot"], rank = 1, duration = 1, calculateDuration = getKidneyShotDuration },
[8643] = { name = L["kidney shot"], rank = 2, duration = 1, calculateDuration = getKidneyShotDuration },
[8647] = { name = L["expose armor"], rank = 1, duration = 30 }, -- this is a shared debuff but almost always only done by 1 rogue
[8649] = { name = L["expose armor"], rank = 2, duration = 30 },
[8650] = { name = L["expose armor"], rank = 3, duration = 30 },
[11197] = { name = L["expose armor"], rank = 4, duration = 30 },
[11198] = { name = L["expose armor"], rank = 5, duration = 30 },
[703] = { name = L["garrote"], rank = 1, duration = 18 },
[8631] = { name = L["garrote"], rank = 2, duration = 18 },
[8632] = { name = L["garrote"], rank = 3, duration = 18 },
[8633] = { name = L["garrote"], rank = 4, duration = 18 },
[11289] = { name = L["garrote"], rank = 5, duration = 18 },
[11290] = { name = L["garrote"], rank = 6, duration = 18 },
[2818] = { name = L["deadly poison"], rank = 1, duration = 12 },
[2819] = { name = L["deadly poison ii"], rank = 2, duration = 12 },
[11353] = { name = L["deadly poison iii"], rank = 3, duration = 12 },
[11354] = { name = L["deadly poison iv"], rank = 4, duration = 12 },
[25349] = { name = L["deadly poison v"], rank = 5, duration = 12 },
[16511] = { name = L["hemorrhage"], rank = 1, duration = 15 },
[1833] = { name = L["cheap shot"], rank = 1, duration = 4 },
[14902] = { name = L["cheap shot"], rank = 1, duration = 4 },
}
end