4 Commits
Author SHA1 Message Date
OEVGandClaude Opus 5.5 b6f11dd7a2 README: nameplate screenshot
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019W3rwt9h1xUUU9i4jeoHC1
2026-11-02 11:19:31 -04:00
OEVGandClaude Opus 5.5 326b156fbe README: tracking options screenshot
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019W3rwt9h1xUUU9i4jeoHC1
2026-11-02 11:18:24 -04:00
OEVGandClaude Opus 5.5 0fe5e4471f README: screenshots
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019W3rwt9h1xUUU9i4jeoHC1
2026-11-02 11:14:18 -04:00
OEVGandClaude Opus 5.5 802ee8f733 README: client mod badges
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019W3rwt9h1xUUU9i4jeoHC1
2026-11-02 10:58:41 -04:00
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# DoesItDie — 1.12 / 1.18.1
[![ClassicAPI](https://img.shields.io/badge/ClassicAPI-Required-purple.svg)](https://github.com/brues-code/ClassicAPI)
[![Nampower](https://img.shields.io/badge/Nampower-Optional-yellow.svg)](https://github.com/brues-code/nampower)
DoesItDie estimates the damage your active damage-over-time spells have left to deal, shades that damage on enemy health bars, and shows a skull when your DoTs are estimated to finish the enemy.
Made for **1.12 / 1.18.1 clients** with ClassicAPI. **Tested only on 1.18.1** (build 7272). Current release: **v0.2.6-alpha**.
## Screenshots
![DoesItDie in game](https://i.imgur.com/jpSIMz0.png)
![Nameplate with the lethal skull, shaded DoT damage and the DoTs label](docs/images/nameplate.png)
| Options: target frame | Options: tracking | Options categories |
| :---: | :---: | :---: |
| ![DoesItDie target frame options](docs/images/options-target-frame.png) | ![DoesItDie tracking options](docs/images/options-tracking.png) | ![DoesItDie options categories: Nameplates, Focus frame, Tracking](docs/images/options-categories.png) |
## Features
- Target-frame and nameplate damage shading and remaining-damage labels.
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