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Relationship
2026-07-10 10:28:47 +01:00
committed by GitHub
parent 2c6a429188
commit ab59d1edf3
3 changed files with 180 additions and 18 deletions
+79 -17
View File
@@ -81,6 +81,47 @@ local function Count(t)
return n
end
-----------------------------------------------------------------------
-- Sound-CVar snapshot / restore.
--
-- Every CVar this addon writes to (MasterSoundEffects, EnableMusic,
-- MasterVolume, ...) is snapshotted into SavedVariables the FIRST time
-- we change it in a session, and restored on PLAYER_LOGOUT.
--
-- Why SavedVariables and not just an in-memory table:
-- KillAllSounds() sets MasterSoundEffects="0" and re-enables it ~50ms
-- later from the ticker. If the player /reloads, logs out, or the
-- client crashes inside that window, "0" is what WoW persists to
-- Config.wtf and every sound effect is muted on the next login with
-- no obvious cause. Persisting the pre-mute value lets us recover
-- on the very next VARIABLES_LOADED even after a hard crash.
-----------------------------------------------------------------------
local function SnapshotCVar(name)
if type(RelationshipsJukeboxDB) ~= "table" then RelationshipsJukeboxDB = {} end
if type(RelationshipsJukeboxDB.savedCVars) ~= "table" then
RelationshipsJukeboxDB.savedCVars = {}
end
if RelationshipsJukeboxDB.savedCVars[name] ~= nil then
return -- already snapshotted this session (or from a previous crashed session)
end
local cv = GetCVar or function() return nil end
local ok, val = pcall(cv, name)
if ok and val ~= nil then
RelationshipsJukeboxDB.savedCVars[name] = tostring(val)
end
end
local function RestoreSavedCVars()
if type(RelationshipsJukeboxDB) ~= "table" then return end
local saved = RelationshipsJukeboxDB.savedCVars
if type(saved) ~= "table" then return end
local sc = SetCVar or function() end
for name, value in pairs(saved) do
pcall(sc, name, value)
end
RelationshipsJukeboxDB.savedCVars = nil
end
local function Trim(s)
if not s then return "" end
return (string.gsub(s, "^%s*(.-)%s*$", "%1"))
@@ -366,6 +407,10 @@ end
local function KillAllSounds(afterReenableCallback)
local sc = SetCVar or function() end
-- Snapshot MasterSoundEffects BEFORE muting, so if the player /reloads
-- or crashes before the ticker re-enables it, we can restore it on
-- the next login instead of leaving Config.wtf with SFX muted.
SnapshotCVar("MasterSoundEffects")
-- Kill ALL currently playing sounds by disabling the master sound CVar.
pcall(sc, "MasterSoundEffects", "0")
-- Also stop any PlayMusic track as a fallback.
@@ -1352,9 +1397,12 @@ local function CreateUI()
slider:SetScript("OnValueChanged", function()
local pct = this:GetValue()
local sc = SetCVar or function() end
-- Snapshot MasterVolume once so we can restore the player's
-- original master output level on logout.
SnapshotCVar("MasterVolume")
-- MasterVolume is 0..1, slider is 0..100
pcall(sc, "MasterVolume", string.format("%.2f", pct / 100))
-- Persist to SavedVariables
-- Persist slider position (not applied at login — see VARIABLES_LOADED)
RelationshipsJukeboxDB.volume = pct
end)
end)
@@ -1438,6 +1486,7 @@ local function CreateUI()
-- Reset volume slider to default (100%)
do
local sc = SetCVar or function() end
SnapshotCVar("MasterVolume")
pcall(sc, "MasterVolume", "1.0")
RelationshipsJukeboxDB.volume = 100
if RJ.volumeSlider then
@@ -1911,16 +1960,18 @@ logoutHandler:SetScript("OnEvent", function()
RJ.pausedElapsed = nil
RJ.currentDuration = 0
end
-- Always restore the player's original EnableMusic on logout,
-- even if no track was playing.
if RJ._originalEnableMusic then
local sc = SetCVar or function() end
pcall(sc, "EnableMusic", RJ._originalEnableMusic)
RJ._originalEnableMusic = nil
end
-- Suppress any remaining pending state
-- Suppress the pending MasterSoundEffects re-enable — we're about to
-- restore it explicitly from the snapshot below, and the ticker will
-- not fire again this session.
RJ._pendingReenableAt = nil
RJ._pendingReenableCallback = nil
-- Clear legacy in-memory copy (superseded by SavedVariables snapshot).
RJ._originalEnableMusic = nil
-- Restore every sound CVar the addon ever changed this session
-- (EnableMusic, MasterSoundEffects, MasterVolume, ...) back to the
-- value the player had before the addon loaded, and clear the
-- snapshot so the next login starts clean.
RestoreSavedCVars()
end)
-----------------------------------------------------------------------
@@ -2085,21 +2136,32 @@ loader:SetScript("OnEvent", function()
EnsureDB()
-- CRASH-RECOVERY: if a previous session ended (logout, /reload, or crash)
-- without our PLAYER_LOGOUT handler firing — for example inside the ~50ms
-- window where KillAllSounds() has MasterSoundEffects="0" — restore the
-- pre-mute values from SavedVariables FIRST, before we do anything else.
-- This guarantees the player logs in with their real sound settings even
-- after a hard crash mid-mute.
RestoreSavedCVars()
-- Save the player's original EnableMusic value and disable game engine
-- music so it does not overlap with jukebox playback. This is restored
-- on logout or when the Reset button is pressed.
-- music so it does not overlap with jukebox playback. Restored on
-- PLAYER_LOGOUT via RestoreSavedCVars() (and on Reset).
--
-- IMPORTANT: We deliberately do NOT touch MasterVolume here. MasterVolume
-- is the global master output CVar and controls ALL game audio (SFX,
-- ambience, jukebox, everything). A previous version applied the saved
-- jukebox slider value to MasterVolume at login, which muted every game
-- sound whenever the slider had been dragged down. The only thing that
-- should be silenced when this addon loads is the in-game music ("the
-- music box"), which is what EnableMusic="0" does.
do
local cv = GetCVar or function() return "1" end
local sc = SetCVar or function() end
SnapshotCVar("EnableMusic")
local ok, val = pcall(cv, "EnableMusic")
RJ._originalEnableMusic = (ok and val) or "1"
pcall(sc, "EnableMusic", "0")
-- Apply saved MasterVolume (master output volume). If the
-- player has never set it, the CVar default (1.0) remains.
if RelationshipsJukeboxDB.volume then
pcall(sc, "MasterVolume",
string.format("%.2f", RelationshipsJukeboxDB.volume / 100))
end
end
imported, updated = MergeAutoPlaylist()
+100
View File
@@ -771,6 +771,106 @@ if ($renameSkipped -gt 0) {
Write-Host ""
}
# -- Rename numeric-only MP3 filenames using embedded ID3 title --------------
# Some MP3s have filenames that are just numbers (e.g. "01.mp3", "1234.mp3",
# "01 02 03.mp3"). These are useless in the playlist UI. When we detect such
# a file, read the embedded ID3 title tag via Shell.Application and rename the
# file to "<Title>.mp3" (sanitized for WoW 1.12 path compatibility).
function Get-Mp3EmbeddedTitle {
param([Parameter(Mandatory=$true)][string]$FilePath)
try {
$shell = New-Object -ComObject Shell.Application
$folder = $shell.Namespace((Split-Path -Parent $FilePath))
if ($null -eq $folder) { return $null }
$item = $folder.ParseName((Split-Path -Leaf $FilePath))
if ($null -eq $item) { return $null }
# Property index 21 = Title on Windows; fall back to scanning if empty.
$title = $folder.GetDetailsOf($item, 21)
if ([string]::IsNullOrWhiteSpace($title)) {
for ($i = 0; $i -lt 400; $i++) {
$header = $folder.GetDetailsOf($null, $i)
if ($header -eq 'Title') {
$title = $folder.GetDetailsOf($item, $i)
break
}
}
}
if ([string]::IsNullOrWhiteSpace($title)) { return $null }
return $title.Trim()
} catch {
return $null
}
}
$numericRenamed = 0
$numericSkipped = 0
$mp3Files = @(Get-ChildItem -LiteralPath $Media -Recurse -File |
Where-Object { $_.Extension -match '^(?i)\.mp3$' -and $_.Name -notmatch '\.sanitize\.tmp\.' })
foreach ($mf in $mp3Files) {
$base = [System.IO.Path]::GetFileNameWithoutExtension($mf.Name)
# "Only numbers": digits, optionally separated by spaces / dots / dashes / underscores.
if ($base -notmatch '^[\d\s\.\-_]+$' -or $base -notmatch '\d') { continue }
$title = Get-Mp3EmbeddedTitle -FilePath $mf.FullName
if ([string]::IsNullOrWhiteSpace($title)) {
Write-Host " Skipped (no embedded title): $($mf.Name)"
$numericSkipped++
continue
}
# Sanitize the title for filesystem + WoW 1.12 compatibility.
$safeTitle = $title
foreach ($ch in $problematicChars) { $safeTitle = $safeTitle.Replace($ch, '_') }
foreach ($ch in [System.IO.Path]::GetInvalidFileNameChars()) {
$safeTitle = $safeTitle.Replace([string]$ch, '_')
}
while ($safeTitle.Contains('__')) { $safeTitle = $safeTitle.Replace('__', '_') }
$safeTitle = $safeTitle.Trim(' ', '_', '.')
if ([string]::IsNullOrWhiteSpace($safeTitle)) {
Write-Host " Skipped (title sanitized to empty): $($mf.Name)"
$numericSkipped++
continue
}
$newName = "$safeTitle.mp3"
$newPath = Join-Path $mf.DirectoryName $newName
if ($newPath -eq $mf.FullName) { continue }
# Avoid collisions by appending a numeric suffix.
if (Test-Path -LiteralPath $newPath) {
$n = 2
do {
$candidate = Join-Path $mf.DirectoryName ("$safeTitle ($n).mp3")
$n++
} while (Test-Path -LiteralPath $candidate)
$newPath = $candidate
$newName = Split-Path -Leaf $candidate
}
try {
Rename-Item -LiteralPath $mf.FullName -NewName $newName -Force
Write-Host " Renamed (numeric -> title): $($mf.Name) -> $newName"
$numericRenamed++
} catch {
Write-Host " WARNING: Could not rename $($mf.Name): $_"
$numericSkipped++
}
}
if ($numericRenamed -gt 0) {
Write-Host ""
Write-Host "Renamed $numericRenamed numeric-only MP3 file(s) using embedded ID3 title."
Write-Host ""
}
if ($numericSkipped -gt 0) {
Write-Host ""
Write-Host "$numericSkipped numeric-only MP3 file(s) skipped (no title / collision / error)."
Write-Host ""
}
# ---------------------------------------------------------------------------
# Now that ffmpeg may be available, set up a helper to call it from the
# local ffmpeg folder when the system PATH doesn't have it.
+1 -1
View File
@@ -2,7 +2,7 @@
## Title: Relationships Jukebox
## Notes: Simple in-game MP3/WAV/OGG player with GUI.
## Author: Relationship
## Version: 1.3
## Version: 1.3.2
## SavedVariables: RelationshipsJukeboxDB
## X-Website: https://github.com/Relationship-OctoWoW/RelationshipsJukeBox
## X-GitHub: https://github.com/Relationship-OctoWoW/RelationshipsJukeBox