64 lines
1.5 KiB
YAML
64 lines
1.5 KiB
YAML
#foo 10000 base
|
|
|
|
### test: arrow rings on shields ###########
|
|
# SpellVisualKit.dbc:
|
|
# - type: copy
|
|
# key: 653
|
|
# values:
|
|
# ID: 10000
|
|
# BaseEffect: 4810 #12y arrow ring
|
|
# - type: copy
|
|
# key: 653
|
|
# values:
|
|
# ID: 10001
|
|
# BaseEffect: 4811 #40y arrow ring
|
|
|
|
# SpellVisual.dbc:
|
|
# - type: copy
|
|
# key: 277
|
|
# values:
|
|
# ID: 10000
|
|
# StateKit: 10000
|
|
# - type: copy
|
|
# key: 277
|
|
# values:
|
|
# ID: 10001
|
|
# StateKit: 10001
|
|
|
|
# Spell.dbc:
|
|
# - type: update
|
|
# key: 51536 # water shield r5
|
|
# values:
|
|
# SpellVisualID_1: 10000
|
|
# - type: update
|
|
# key: 51526 # earth shield r3
|
|
# values:
|
|
# SpellVisualID_1: 10001
|
|
##################################################
|
|
|
|
### test: point flamestrike r1 + blizzard r1 at the poison cloud
|
|
### visual (SpellVisualID 8851 from 4-zg-aq20.yaml) so we can
|
|
### iterate on the poison cloud texture with easy cast testing.
|
|
# Spell.dbc:
|
|
# - type: update
|
|
# key: 2120 # flamestrike rank 1
|
|
# values:
|
|
# SpellVisualID_1: 8851
|
|
# Speed: 255.0 # enable missile travel so AreaKit fires on impact
|
|
# - type: update
|
|
# key: 10 # blizzard rank 1
|
|
# values:
|
|
# SpellVisualID_1: 8851
|
|
# Speed: 255.0
|
|
|
|
# - type: update
|
|
# key: 5740 # warlock rain of fire rank 1 (testing projection-off ring)
|
|
# values:
|
|
# SpellVisualID_1: 8853
|
|
|
|
# - type: update
|
|
# key: 6219 # warlock rain of fire rank 2 (testing timbermaw poison cloud)
|
|
# values:
|
|
# SpellVisualID_1: 8851
|
|
##################################################
|