mirror of
https://github.com/brues-code/SuperCleveRoidMacros.git
synced 2026-09-16 03:38:00 +00:00
no superwow required, update for nampower 3
This commit is contained in:
@@ -190,8 +190,7 @@ function Extension.HookPfUILibdebuff()
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-- Check if this is the current target
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if UnitName("target") == unit then
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local _, guid = UnitExists("target")
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unitGUID = CleveRoids.NormalizeGUID(guid)
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unitGUID = CleveRoids.GetGUID("target")
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end
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-- If we couldn't match to current target, check guidToName mapping
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@@ -360,7 +359,7 @@ function Extension.SyncComboDurationToPfUI(guid, spellID, duration)
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local unitLevel = 0
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-- Check if this is the current target
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local _, targetGUID = UnitExists("target")
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local targetGUID = CleveRoids.GetGUID("target")
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if targetGUID == guid then
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unitName = UnitName("target")
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unitLevel = UnitLevel("target") or 0
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+169
-121
@@ -48,23 +48,30 @@ function CleveRoids.GetCachedTime()
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end
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function CleveRoids.GetCachedPlayerHealthPercent()
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local max = UnitHealthMax("player")
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return max > 0 and (100 * UnitHealth("player") / max) or 0
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local API = CleveRoids.NampowerAPI
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local hp = API and API.GetUnitHealth and API.GetUnitHealth("player") or UnitHealth("player")
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local max = API and API.GetUnitMaxHealth and API.GetUnitMaxHealth("player") or UnitHealthMax("player")
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return max > 0 and (100 * hp / max) or 0
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end
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function CleveRoids.GetCachedPlayerPowerPercent()
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local max = UnitManaMax("player")
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return max > 0 and (100 * UnitMana("player") / max) or 0
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local API = CleveRoids.NampowerAPI
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local power = API and API.GetUnitPower and API.GetUnitPower("player") or UnitMana("player")
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local max = API and API.GetUnitMaxPower and API.GetUnitMaxPower("player") or UnitManaMax("player")
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return max > 0 and (100 * power / max) or 0
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end
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function CleveRoids.GetCachedPlayerPower()
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return UnitMana("player")
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local API = CleveRoids.NampowerAPI
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return API and API.GetUnitPower and API.GetUnitPower("player") or UnitMana("player")
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end
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function CleveRoids.GetCachedTargetHealthPercent()
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if not UnitExists("target") then return 0 end
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local max = UnitHealthMax("target")
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return max > 0 and (100 * UnitHealth("target") / max) or 0
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local API = CleveRoids.NampowerAPI
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local hp = API and API.GetUnitHealth and API.GetUnitHealth("target") or UnitHealth("target")
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local max = API and API.GetUnitMaxHealth and API.GetUnitMaxHealth("target") or UnitHealthMax("target")
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return max > 0 and (100 * hp / max) or 0
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end
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-- Cooldown uses original function directly
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@@ -994,7 +1001,7 @@ end
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local function OnAutoAttackOther(attackerGuid, targetGuid, totalDamage, hitInfo, victimState,
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subDamageCount, blockedAmount, totalAbsorb, totalResist)
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-- Check if player is the attacker
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local _, playerGuid = UnitExists("player")
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local playerGuid = CleveRoids.GetGUID("player")
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if not playerGuid or attackerGuid ~= playerGuid then
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return -- Not player's attack, ignore
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end
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@@ -1007,6 +1014,44 @@ local function OnAutoAttackOther(attackerGuid, targetGuid, totalDamage, hitInfo,
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CleveRoids.LastSwing.absorbAmount = totalAbsorb or 0
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CleveRoids.LastSwing.resistAmount = totalResist or 0
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CleveRoids.LastSwing.targetGuid = targetGuid
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-- Paladin: refresh active Judgements on melee hit (Nampower fallback for UNIT_CASTEVENT)
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if CleveRoids.playerClass == "PALADIN" and targetGuid then
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local lib = type(CleveRoids.libdebuff) == "table" and CleveRoids.libdebuff or nil
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if lib and lib.objects then
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local normalizedTarget = CleveRoids.NormalizeGUID(targetGuid)
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if normalizedTarget and lib.objects[normalizedTarget] then
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for spellID, rec in pairs(lib.objects[normalizedTarget]) do
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if lib.judgementSpells and lib.judgementSpells[spellID] and rec.start and rec.duration then
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local remaining = rec.duration + rec.start - GetTime()
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if remaining > 0 and rec.caster == "player" then
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rec.start = GetTime()
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if CleveRoids.debug then
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local spellName = SpellInfo and SpellInfo(spellID) or "Unknown"
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local baseName = spellName and string.gsub(spellName, "%s*%(Rank %d+%)", "") or "Unknown"
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DEFAULT_CHAT_FRAME:AddMessage(
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string.format("|cff00ffaa[Judgement Refresh]|r Refreshed %s (ID:%d) on melee hit - new duration: %ds",
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baseName, spellID, rec.duration)
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)
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end
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-- Sync to pfUI if loaded (pre-7.6 only)
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if not CleveRoids.hasPfUI76 and pfUI and pfUI.api and pfUI.api.libdebuff then
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local spellName = SpellInfo and SpellInfo(spellID) or nil
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local baseName = spellName and string.gsub(spellName, "%s*%(Rank %d+%)", "")
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local targetName = (lib.guidToName and lib.guidToName[normalizedTarget]) or UnitName("target")
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local targetLevel = UnitLevel("target") or 0
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if targetName and baseName then
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pfUI.api.libdebuff:AddEffect(targetName, targetLevel, baseName, rec.duration, "player")
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end
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end
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end
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end
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end
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end
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end
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end
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end
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-- Process AUTO_ATTACK_SELF event (player being attacked)
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@@ -1104,8 +1149,7 @@ local function OnAuraCastSelf(spellId, casterGuid, targetGuid, effect, effectAur
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if isBuffNotDebuff and spellId and durationMs and durationMs > 0 and lib and not lib.hasPfUIEnhanced then
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local spellName = SpellInfo and SpellInfo(spellId)
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if spellName then
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local _, playerGuidRaw = UnitExists("player")
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local playerGuid = playerGuidRaw and CleveRoids.NormalizeGUID(playerGuidRaw)
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local playerGuid = CleveRoids.GetGUID("player")
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if playerGuid then
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lib.ownBuffCasts[playerGuid] = lib.ownBuffCasts[playerGuid] or {}
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lib.ownBuffCasts[playerGuid][spellName] = {
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@@ -1285,7 +1329,7 @@ autoAttackFrame:SetScript("OnEvent", function()
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end
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if spellId and spellId > 0 and durationMs and durationMs > 0 then
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local _, playerGUID = UnitExists("player")
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local playerGUID = CleveRoids.GetGUID("player")
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if playerGUID then
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if not CleveRoids.AllCasterAuraTracking[playerGUID] then
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CleveRoids.AllCasterAuraTracking[playerGUID] = {}
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@@ -1328,7 +1372,7 @@ autoAttackFrame:SetScript("OnEvent", function()
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elseif event == "BUFF_REMOVED_OTHER" or event == "DEBUFF_REMOVED_OTHER" then
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-- Instant cleanup of AllCasterAuraTracking when auras are removed
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-- arg1=targetGuid, arg2=spellName, arg3=spellId, arg7=state (v2.32+: 0=added, 1=removed, 2=modified)
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-- arg1=targetGuid, arg2=luaSlot, arg3=spellId, arg4=stackCount, arg5=auraLevel, arg6=auraSlot, arg7=state (v2.32+: 0=added, 1=removed, 2=modified)
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local guid = arg1
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local spellId = arg3
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local state = arg7
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@@ -1505,7 +1549,7 @@ function CleveRoids.IsTargetDebuffCapped(unit)
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if not UnitExists(unit) then return false end
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-- Check cached AURA_CAST data by GUID
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local _, guid = UnitExists(unit)
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local guid = CleveRoids.GetGUID(unit)
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if guid then
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local capData = CleveRoids.AuraCapStatus.targetCapStatus[guid]
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if capData and (GetTime() - capData.timestamp) < 30 then
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@@ -1515,20 +1559,6 @@ function CleveRoids.IsTargetDebuffCapped(unit)
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-- Fallback: count debuffs on target manually
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-- For NPCs: check up to 48 slots (16 debuff + 32 overflow in buff slots)
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if not CleveRoids.hasSuperwow then
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-- Without SuperWoW, can only see 16 debuff slots
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local count = 0
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for i = 1, 16 do
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if UnitDebuff(unit, i) then
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count = count + 1
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else
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break
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end
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end
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return count >= 16
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end
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-- With SuperWoW: count all debuffs including overflow
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local debuffCount = 0
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-- Count regular debuff slots (1-16, dense)
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@@ -1553,7 +1583,7 @@ function CleveRoids.IsTargetBuffCapped(unit)
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unit = unit or "target"
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if not UnitExists(unit) then return false end
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local _, guid = UnitExists(unit)
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local guid = CleveRoids.GetGUID(unit)
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if guid then
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local capData = CleveRoids.AuraCapStatus.targetCapStatus[guid]
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if capData and (GetTime() - capData.timestamp) < 30 then
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@@ -1614,8 +1644,7 @@ local function IsPendingDebuffCast(spellName, targetUnit)
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-- Get target GUID for verification (only count as pending if casting AT this target)
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local targetGuid = nil
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if targetUnit and UnitExists(targetUnit) then
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local _, guid = UnitExists(targetUnit)
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targetGuid = guid
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targetGuid = CleveRoids.GetGUID(targetUnit)
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end
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-- Check if currently CASTING this spell
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@@ -1686,29 +1715,7 @@ local function _get_debuff_timeleft(unitToken, auraName)
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auraName = string.gsub(auraName, "_", " ")
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end
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-- SuperWoW path: GUID-based lookup
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-- SuperWoW debuff slots: 1-16 are regular debuffs, 17-48 overflow to buff slots 1-32
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if CleveRoids.hasSuperwow and lib then
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local _, guid = UnitExists(unitToken)
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if guid and lib.objects and lib.objects[guid] then
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-- Check 1-48: debuff slots 1-16 + overflow debuffs in buff slots 1-32
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-- NOTE: Slots 1-16 are dense (break on nil), slots 17-48 are sparse (continue on nil)
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-- Overflow debuffs in buff slots are mixed with regular buffs, so we can't break early
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for i = 1, 48 do
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local effect, _, _, _, _, duration, timeleft = lib:UnitDebuff(unitToken, i)
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-- Only break for slots 1-16 (regular debuffs are dense)
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-- For overflow slots 17-48, nil means "regular buff filtered out", not "end of list"
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if not effect and i <= 16 then break end
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-- Strip rank from effect name for comparison
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local effectBase = effect and string.gsub(effect, "%s*%(%s*Rank%s+%d+%s*%)", "")
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if effectBase and effectBase == auraName and timeleft and timeleft >= 0 then
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return timeleft, duration
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end
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end
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end
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end
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-- Non-SuperWoW fallback
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-- GUID-based debuff lookup via libdebuff (works with SuperWoW or Nampower)
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if lib and lib.UnitDebuff then
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for idx = 1, 48 do
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local effect, _, _, _, _, duration, timeleft = lib:UnitDebuff(unitToken, idx)
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@@ -1803,17 +1810,32 @@ function CleveRoids.CancelAura(auraName)
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-- v2.34+ path: cancel by spell ID (works for buff-capped overflow auras too)
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local API = CleveRoids.NampowerAPI
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if API and API.features.hasCancelPlayerAuraSpellId and CleveRoids.hasSuperwow then
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-- First scan visible buffs via GetPlayerBuff (fast, covers normal case)
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while true do
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local aura_ix = GetPlayerBuff(ix, "HELPFUL")
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ix = ix + 1
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if aura_ix == -1 then break end
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local bid = GetPlayerBuffID(aura_ix)
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bid = (bid < -1) and (bid + 65536) or bid
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if string.lower(SpellInfo(bid)) == auraName then
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_G.CancelPlayerAuraSpellId(bid, 1)
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return true
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if API and API.features.hasCancelPlayerAuraSpellId then
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-- First scan visible buffs via GetPlayerBuff
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if CleveRoids.hasSuperwow then
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-- SuperWoW path: GetPlayerBuffID provides spell ID directly
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while true do
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local aura_ix = GetPlayerBuff(ix, "HELPFUL")
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ix = ix + 1
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if aura_ix == -1 then break end
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local bid = GetPlayerBuffID(aura_ix)
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bid = (bid < -1) and (bid + 65536) or bid
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if string.lower(SpellInfo(bid)) == auraName then
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_G.CancelPlayerAuraSpellId(bid, 1)
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return true
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end
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end
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elseif API.features.hasGetPlayerAuraDuration and _G.GetPlayerAuraDuration then
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-- Nampower path: scan buff aura slots 0-31 for spell IDs
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for slot = 0, 31 do
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local spellId = _G.GetPlayerAuraDuration(slot)
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if spellId and spellId > 0 then
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local name = SpellInfo(spellId)
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if name and string.lower(name) == auraName then
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_G.CancelPlayerAuraSpellId(spellId, 1)
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return true
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end
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end
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end
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end
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@@ -2751,8 +2773,7 @@ function CleveRoids.CountEnemiesMatching(checkFunc)
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-- Save current target for restoration
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local currentTargetGuid = nil
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if UnitExists("target") then
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local _, guid = UnitExists("target")
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currentTargetGuid = guid
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currentTargetGuid = CleveRoids.GetGUID("target")
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end
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local count = 0
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@@ -2774,7 +2795,7 @@ function CleveRoids.CountEnemiesMatching(checkFunc)
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if not found then break end
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if not UnitExists("target") then break end
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local _, currentGuid = UnitExists("target")
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local currentGuid = CleveRoids.GetGUID("target")
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if not currentGuid then break end
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-- Cycle detection: stop when we see the first target again
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@@ -2956,7 +2977,7 @@ function CleveRoids.GetCursiveTimeRemaining(unit, spellName)
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if not CleveRoids.HasCursive() then return nil end
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if not unit or not UnitExists(unit) then return nil end
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local _, guid = UnitExists(unit)
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local guid = CleveRoids.GetGUID(unit)
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if not guid then return nil end
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-- Normalize spell name (lowercase, no rank) to match Cursive's format
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@@ -2978,7 +2999,7 @@ function CleveRoids.ValidateCursiveDebuff(unit, spellName, operator, amount)
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if not CleveRoids.HasCursive() then return false end
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if not unit or not UnitExists(unit) then return false end
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local _, guid = UnitExists(unit)
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local guid = CleveRoids.GetGUID(unit)
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if not guid then return false end
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-- Normalize spell name for Cursive lookup
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@@ -3009,7 +3030,7 @@ function CleveRoids.HasAnyCursiveDebuff(unit)
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if not CleveRoids.HasCursive() then return false end
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if not unit or not UnitExists(unit) then return false end
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local _, guid = UnitExists(unit)
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local guid = CleveRoids.GetGUID(unit)
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if not guid then return false end
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return Cursive.curses:HasAnyCurse(guid) == true
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@@ -3095,9 +3116,12 @@ end
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-- returns: True or false
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function CleveRoids.ValidatePower(unit, operator, amount)
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if not unit or not operator or not amount then return false end
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local powerPercent = 100 / UnitManaMax(unit) * UnitMana(unit)
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local API = CleveRoids.NampowerAPI
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local power = API and API.GetUnitPower and API.GetUnitPower(unit) or UnitMana(unit)
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local maxPower = API and API.GetUnitMaxPower and API.GetUnitMaxPower(unit) or UnitManaMax(unit)
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local powerPercent = maxPower > 0 and (100 * power / maxPower) or 0
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if powerPercent and CleveRoids.operators[operator] then
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if CleveRoids.operators[operator] then
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return CleveRoids.comparators[operator](powerPercent, amount)
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end
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@@ -3111,7 +3135,8 @@ end
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-- returns: True or false
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function CleveRoids.ValidateRawPower(unit, operator, amount)
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if not unit or not operator or not amount then return false end
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local power = UnitMana(unit)
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local API = CleveRoids.NampowerAPI
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local power = API and API.GetUnitPower and API.GetUnitPower(unit) or UnitMana(unit)
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if power and CleveRoids.operators[operator] then
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return CleveRoids.comparators[operator](power, amount)
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@@ -3149,7 +3174,10 @@ end
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-- returns: True or false
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function CleveRoids.ValidatePowerLost(unit, operator, amount)
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if not unit or not operator or not amount then return false end
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local powerLost = UnitManaMax(unit) - UnitMana(unit)
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local API = CleveRoids.NampowerAPI
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local maxPower = API and API.GetUnitMaxPower and API.GetUnitMaxPower(unit) or UnitManaMax(unit)
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local power = API and API.GetUnitPower and API.GetUnitPower(unit) or UnitMana(unit)
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local powerLost = maxPower - power
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if CleveRoids.operators[operator] then
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return CleveRoids.comparators[operator](powerLost, amount)
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@@ -3165,7 +3193,10 @@ end
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-- returns: True or false
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function CleveRoids.ValidateHp(unit, operator, amount)
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if not unit or not operator or not amount then return false end
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local hpPercent = 100 / UnitHealthMax(unit) * UnitHealth(unit)
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local API = CleveRoids.NampowerAPI
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local hp = API and API.GetUnitHealth and API.GetUnitHealth(unit) or UnitHealth(unit)
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local maxHp = API and API.GetUnitMaxHealth and API.GetUnitMaxHealth(unit) or UnitHealthMax(unit)
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local hpPercent = maxHp > 0 and (100 * hp / maxHp) or 0
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if CleveRoids.operators[operator] then
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return CleveRoids.comparators[operator](hpPercent, amount)
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@@ -3181,7 +3212,8 @@ end
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-- returns: True or false
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function CleveRoids.ValidateRawHp(unit, operator, amount)
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if not unit or not operator or not amount then return false end
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local rawhp = UnitHealth(unit)
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local API = CleveRoids.NampowerAPI
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local rawhp = API and API.GetUnitHealth and API.GetUnitHealth(unit) or UnitHealth(unit)
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if CleveRoids.operators[operator] then
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return CleveRoids.comparators[operator](rawhp, amount)
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@@ -3197,7 +3229,10 @@ end
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-- returns: True or false
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function CleveRoids.ValidateHpLost(unit, operator, amount)
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if not unit or not operator or not amount then return false end
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local hpLost = UnitHealthMax(unit) - UnitHealth(unit)
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local API = CleveRoids.NampowerAPI
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local maxHp = API and API.GetUnitMaxHealth and API.GetUnitMaxHealth(unit) or UnitHealthMax(unit)
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local hp = API and API.GetUnitHealth and API.GetUnitHealth(unit) or UnitHealth(unit)
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local hpLost = maxHp - hp
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if CleveRoids.operators[operator] then
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return CleveRoids.comparators[operator](hpLost, amount)
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@@ -3287,7 +3322,17 @@ function CleveRoids.GetPlayerAura(index, isbuff)
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local bid = GetPlayerBuff(index, buffType)
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if bid < 0 then return end
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local spellID = CleveRoids.hasSuperwow and GetPlayerBuffID(bid)
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local spellID
|
||||
if CleveRoids.hasSuperwow then
|
||||
spellID = GetPlayerBuffID(bid)
|
||||
elseif _G.GetPlayerAuraDuration then
|
||||
-- Nampower v2.30+: GetPlayerAuraDuration uses same raw aura slot numbering as GetPlayerBuff
|
||||
-- (0-31 for buffs, 32-47 for debuffs)
|
||||
local sid = _G.GetPlayerAuraDuration(bid)
|
||||
if sid and sid > 0 then
|
||||
spellID = sid
|
||||
end
|
||||
end
|
||||
|
||||
return GetPlayerBuffTexture(bid), GetPlayerBuffApplications(bid), spellID, GetPlayerBuffTimeLeft(bid)
|
||||
end
|
||||
@@ -3363,10 +3408,6 @@ end
|
||||
function CleveRoids.ValidateAura(unit, args, isbuff)
|
||||
if not args or not UnitExists(unit) then return false end
|
||||
|
||||
if not CleveRoids.hasSuperwow then
|
||||
return false
|
||||
end
|
||||
|
||||
if type(args) ~= "table" then
|
||||
args = {name = args}
|
||||
end
|
||||
@@ -3527,8 +3568,7 @@ function CleveRoids.ValidateAura(unit, args, isbuff)
|
||||
if found and remaining == nil and isPlayer and isbuff and searchName then
|
||||
local lib = type(CleveRoids.libdebuff) == "table" and CleveRoids.libdebuff or nil
|
||||
if lib and lib.allBuffAuras then
|
||||
local _, playerGuidRaw = UnitExists("player")
|
||||
local playerGuid = CleveRoids.NormalizeGUID(playerGuidRaw)
|
||||
local playerGuid = CleveRoids.GetGUID("player")
|
||||
if playerGuid and lib.allBuffAuras[playerGuid] then
|
||||
-- Try exact name match first
|
||||
local casters = lib.allBuffAuras[playerGuid][args.name]
|
||||
@@ -3558,7 +3598,7 @@ function CleveRoids.ValidateAura(unit, args, isbuff)
|
||||
-- Guard: verify the spell isn't a visible debuff on the target (AllCasterAuraTracking
|
||||
-- stores both buffs and debuffs, so without this check [buff:DebuffName] could false-positive).
|
||||
if not found and not isPlayer and isbuff and (searchID or searchName) then
|
||||
local _, targetGuid = UnitExists(unit)
|
||||
local targetGuid = CleveRoids.GetGUID(unit)
|
||||
if targetGuid then
|
||||
-- Check if the spell is in a visible debuff slot — if so, it's a debuff, not a buff
|
||||
local isDebuff = false
|
||||
@@ -3610,8 +3650,7 @@ function CleveRoids.ValidateAura(unit, args, isbuff)
|
||||
if nonPlayerAuraTimeRemaining == nil and isbuff then
|
||||
local lib = type(CleveRoids.libdebuff) == "table" and CleveRoids.libdebuff or nil
|
||||
if lib and lib.allBuffAuras then
|
||||
local _, targetGuid = UnitExists(unit)
|
||||
targetGuid = targetGuid and CleveRoids.NormalizeGUID(targetGuid)
|
||||
local targetGuid = CleveRoids.GetGUID(unit)
|
||||
if targetGuid then
|
||||
local buffEntries = lib.allBuffAuras[targetGuid]
|
||||
if buffEntries then
|
||||
@@ -3648,7 +3687,7 @@ function CleveRoids.ValidateAura(unit, args, isbuff)
|
||||
-- Second try: All-caster tracking from AURA_CAST events (works for any caster)
|
||||
-- Only use if libdebuff didn't find it (libdebuff has more accurate timing for player casts)
|
||||
if nonPlayerAuraTimeRemaining == nil then
|
||||
local _, targetGuid = UnitExists(unit)
|
||||
local targetGuid = CleveRoids.GetGUID(unit)
|
||||
if targetGuid then
|
||||
local remaining, casterGuid = CleveRoids.FindAllCasterAuraByName(targetGuid, args.name)
|
||||
|
||||
@@ -3740,21 +3779,12 @@ function CleveRoids.ValidateUnitDebuff(unit, args)
|
||||
local texture, stacks, spellID, remaining
|
||||
local i
|
||||
|
||||
-- PERFORMANCE: For non-SuperWoW, early return if no texture registered
|
||||
if not searchID and not CleveRoids.hasSuperwow and not CleveRoids.auraTextures[args.name] then
|
||||
return false
|
||||
end
|
||||
|
||||
-- For non-player units, check tracking table directly
|
||||
-- SIMPLE: Did the player cast this spell? Is the timer still valid?
|
||||
-- Defensive: verify libdebuff is a table before accessing properties
|
||||
local lib = type(CleveRoids.libdebuff) == "table" and CleveRoids.libdebuff or nil
|
||||
if unit ~= "player" and lib and lib.objects then
|
||||
local _, guid = UnitExists(unit)
|
||||
if not guid then return false end
|
||||
|
||||
-- Normalize GUID to string for consistent table key lookups
|
||||
guid = CleveRoids.NormalizeGUID(guid)
|
||||
local guid = CleveRoids.GetGUID(unit)
|
||||
if not guid then return false end
|
||||
|
||||
-- PERFORMANCE: Use cached spell name -> ID mapping instead of iterating every call
|
||||
@@ -3846,7 +3876,7 @@ function CleveRoids.ValidateUnitDebuff(unit, args)
|
||||
-- Includes stack/time checks (e.g., [debuff:Sunder_Armor>#3]) not just existence.
|
||||
-- The isShared gate below ensures personal debuffs still require tracking table data.
|
||||
|
||||
if not found and CleveRoids.hasSuperwow then
|
||||
if not found then
|
||||
-- FALLBACK: Only scan for SHARED debuffs (Sunder, Faerie Fire, etc.)
|
||||
-- Personal debuffs (Rip, Rake, Rupture, etc.) MUST be in tracking table
|
||||
-- to be considered "found" - this ensures [nodebuff] only finds YOUR debuffs
|
||||
@@ -3954,7 +3984,7 @@ function CleveRoids.ValidateUnitDebuff(unit, args)
|
||||
found = true
|
||||
break
|
||||
end
|
||||
elseif CleveRoids.hasSuperwow then
|
||||
elseif spellID then
|
||||
local baseName, fullName = GetSpellNames(spellID)
|
||||
if baseName and (baseName == args.name or fullName == args.name) then
|
||||
found = true
|
||||
@@ -3979,7 +4009,7 @@ function CleveRoids.ValidateUnitDebuff(unit, args)
|
||||
found = true
|
||||
break
|
||||
end
|
||||
elseif CleveRoids.hasSuperwow then
|
||||
elseif spellID then
|
||||
local baseName, fullName = GetSpellNames(spellID)
|
||||
if baseName and (baseName == args.name or fullName == args.name) then
|
||||
found = true
|
||||
@@ -4646,9 +4676,7 @@ function CleveRoids.CheckSpellCast(unit, spell)
|
||||
end
|
||||
end
|
||||
|
||||
-- Legacy fallback: UNIT_CASTEVENT-based spell_tracking (requires SuperWoW)
|
||||
if not CleveRoids.hasSuperwow then return false end
|
||||
|
||||
-- Legacy fallback: UNIT_CASTEVENT-based spell_tracking (SuperWoW or Nampower SPELL_START_SELF)
|
||||
if not CleveRoids.spell_tracking[guid] then
|
||||
return false
|
||||
else
|
||||
@@ -4934,7 +4962,7 @@ end
|
||||
function CleveRoids.ValidateUnitCCSingleMechanic(unit, mechanic)
|
||||
-- Use BuffLib if available (most accurate - tracks overflow debuffs and hidden auras)
|
||||
if CleveRoids.HasBuffLib() then
|
||||
local _, guid = UnitExists(unit)
|
||||
local guid = CleveRoids.GetGUID(unit)
|
||||
if not guid then return false end
|
||||
|
||||
if unit == "player" then
|
||||
@@ -4955,7 +4983,7 @@ function CleveRoids.ValidateUnitAnyCrowdControl(unit)
|
||||
|
||||
-- Use BuffLib if available
|
||||
if CleveRoids.HasBuffLib() then
|
||||
local _, guid = UnitExists(unit)
|
||||
local guid = CleveRoids.GetGUID(unit)
|
||||
if not guid then return false end
|
||||
|
||||
if unit == "player" then
|
||||
@@ -4984,10 +5012,9 @@ function CleveRoids.ValidateUnitAnyCrowdControl(unit)
|
||||
return false
|
||||
end
|
||||
|
||||
-- Direct CC check - scans unit debuffs using SuperWoW API
|
||||
-- Direct CC check - scans unit debuffs for spell IDs to determine CC mechanics
|
||||
-- Works without BuffLib by using built-in spell mechanic table
|
||||
function CleveRoids.ValidateUnitCCDirect(unit, mechanic)
|
||||
if not CleveRoids.hasSuperwow then return false end
|
||||
|
||||
-- Players only have 16 debuff slots, no overflow
|
||||
-- Non-player units can have overflow debuffs in buff slots (17-48)
|
||||
@@ -6646,6 +6673,30 @@ CleveRoids.Keywords = {
|
||||
return PlayerIsSwimming() ~= 1
|
||||
end,
|
||||
|
||||
-- [rooted] - Player is currently rooted (Nampower v2.36+)
|
||||
rooted = function(conditionals)
|
||||
if not CleveRoids.NampowerAPI.features.hasPlayerIsRooted then
|
||||
if not CleveRoids._rootedErrorShown then
|
||||
DEFAULT_CHAT_FRAME:AddMessage("|cffff0000[SuperCleveRoidMacros]|r The [rooted] conditional requires Nampower v2.36.0 or newer.", 1, 0.5, 0.5)
|
||||
CleveRoids._rootedErrorShown = true
|
||||
end
|
||||
return false
|
||||
end
|
||||
return PlayerIsRooted() == 1
|
||||
end,
|
||||
|
||||
-- [norooted] - Player is NOT rooted (Nampower v2.36+)
|
||||
norooted = function(conditionals)
|
||||
if not CleveRoids.NampowerAPI.features.hasPlayerIsRooted then
|
||||
if not CleveRoids._rootedErrorShown then
|
||||
DEFAULT_CHAT_FRAME:AddMessage("|cffff0000[SuperCleveRoidMacros]|r The [rooted] conditional requires Nampower v2.36.0 or newer.", 1, 0.5, 0.5)
|
||||
CleveRoids._rootedErrorShown = true
|
||||
end
|
||||
return false
|
||||
end
|
||||
return PlayerIsRooted() ~= 1
|
||||
end,
|
||||
|
||||
distance = function(conditionals)
|
||||
if not CleveRoids.hasUnitXP then return false end
|
||||
|
||||
@@ -7923,6 +7974,7 @@ CleveRoids.STATIC_CONDITIONALS = {
|
||||
mod = true, nomod = true,
|
||||
keydown = true, nokeydown = true,
|
||||
swimming = true, noswimming = true,
|
||||
rooted = true, norooted = true,
|
||||
resting = true, noresting = true,
|
||||
}
|
||||
|
||||
@@ -7940,7 +7992,7 @@ function CleveRoids.GetMultiscanScore(unit, priority, currentTargetGuid, specifi
|
||||
if not UnitCanAttack("player", unit) then return nil end
|
||||
|
||||
-- Combat check: must be in combat with player, UNLESS it's current target OR specified @unit
|
||||
local _, unitGuid = UnitExists(unit)
|
||||
local unitGuid = CleveRoids.GetGUID(unit)
|
||||
local isCurrentTarget = currentTargetGuid and unitGuid == currentTargetGuid
|
||||
local isSpecifiedUnit = specifiedUnitGuid and unitGuid == specifiedUnitGuid
|
||||
if not isCurrentTarget and not isSpecifiedUnit and not UnitAffectingCombat(unit) then
|
||||
@@ -8062,15 +8114,13 @@ function CleveRoids.ResolveMultiscanTarget(conditionals, specifiedUnit)
|
||||
-- Save current target for restoration and combat-check exemption
|
||||
local currentTargetGuid = nil
|
||||
if UnitExists("target") then
|
||||
local _, guid = UnitExists("target")
|
||||
currentTargetGuid = guid
|
||||
currentTargetGuid = CleveRoids.GetGUID("target")
|
||||
end
|
||||
|
||||
-- Resolve specified @unit GUID (also exempt from combat check)
|
||||
local specifiedUnitGuid = nil
|
||||
if specifiedUnit and UnitExists(specifiedUnit) then
|
||||
local _, guid = UnitExists(specifiedUnit)
|
||||
specifiedUnitGuid = guid
|
||||
specifiedUnitGuid = CleveRoids.GetGUID(specifiedUnit)
|
||||
end
|
||||
|
||||
-- Handle raid mark priorities (direct unit reference)
|
||||
@@ -8079,8 +8129,7 @@ function CleveRoids.ResolveMultiscanTarget(conditionals, specifiedUnit)
|
||||
if UnitExists(markUnit) and UnitCanAttack("player", markUnit) then
|
||||
-- Validate against target-dependent conditionals
|
||||
if CleveRoids.ValidateMultiscanCandidate(conditionals, markUnit) then
|
||||
local _, guid = UnitExists(markUnit)
|
||||
return guid
|
||||
return CleveRoids.GetGUID(markUnit)
|
||||
end
|
||||
end
|
||||
return nil -- Raid mark not found or doesn't pass conditionals
|
||||
@@ -8094,8 +8143,7 @@ function CleveRoids.ResolveMultiscanTarget(conditionals, specifiedUnit)
|
||||
if UnitExists(markUnit) and UnitCanAttack("player", markUnit) then
|
||||
-- Validate against target-dependent conditionals
|
||||
if CleveRoids.ValidateMultiscanCandidate(conditionals, markUnit) then
|
||||
local _, guid = UnitExists(markUnit)
|
||||
return guid
|
||||
return CleveRoids.GetGUID(markUnit)
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -8108,7 +8156,7 @@ function CleveRoids.ResolveMultiscanTarget(conditionals, specifiedUnit)
|
||||
if not specifiedUnitGuid then
|
||||
local found = UnitXP("target", "nearestEnemy")
|
||||
if found and UnitExists("target") then
|
||||
local _, foundGuid = UnitExists("target")
|
||||
local foundGuid = CleveRoids.GetGUID("target")
|
||||
-- Restore original target
|
||||
if currentTargetGuid then
|
||||
TargetUnit(currentTargetGuid)
|
||||
@@ -8136,7 +8184,7 @@ function CleveRoids.ResolveMultiscanTarget(conditionals, specifiedUnit)
|
||||
if not specifiedUnitGuid then
|
||||
local found = UnitXP("target", "mostHP")
|
||||
if found and UnitExists("target") then
|
||||
local _, foundGuid = UnitExists("target")
|
||||
local foundGuid = CleveRoids.GetGUID("target")
|
||||
-- Restore original target
|
||||
if currentTargetGuid then
|
||||
TargetUnit(currentTargetGuid)
|
||||
@@ -8167,7 +8215,7 @@ function CleveRoids.ResolveMultiscanTarget(conditionals, specifiedUnit)
|
||||
local function evaluateCandidate(unit)
|
||||
if not UnitExists(unit) then return end
|
||||
|
||||
local _, guid = UnitExists(unit)
|
||||
local guid = CleveRoids.GetGUID(unit)
|
||||
if not guid or seenGuids[guid] then return end
|
||||
seenGuids[guid] = true
|
||||
|
||||
@@ -8213,7 +8261,7 @@ function CleveRoids.ResolveMultiscanTarget(conditionals, specifiedUnit)
|
||||
if not found then break end
|
||||
|
||||
if not UnitExists("target") then break end
|
||||
local _, currentGuid = UnitExists("target")
|
||||
local currentGuid = CleveRoids.GetGUID("target")
|
||||
if not currentGuid then break end
|
||||
|
||||
if firstGuid == nil then
|
||||
|
||||
@@ -106,16 +106,11 @@ requirementCheckFrame:SetScript("OnEvent", function()
|
||||
if arg1 ~= "SuperCleveRoidMacros" then return end
|
||||
|
||||
-- Check requirements immediately when our addon loads
|
||||
local hasSuperwow = CleveRoids.hasSuperwow
|
||||
local hasNampower = (IsSpellInRange ~= nil)
|
||||
local hasUnitXP = pcall(UnitXP, "nop", "nop")
|
||||
|
||||
if not hasSuperwow or not hasNampower or not hasUnitXP then
|
||||
if not hasNampower or not hasUnitXP then
|
||||
-- Show errors
|
||||
if not hasSuperwow then
|
||||
CleveRoids.Print("|cFFFF0000SuperCleveRoidMacros|r requires |cFF00FFFFbalakethelock's SuperWoW|r:")
|
||||
CleveRoids.Print("https://github.com/balakethelock/SuperWoW")
|
||||
end
|
||||
if not hasNampower then
|
||||
CleveRoids.Print("|cFFFF0000SuperCleveRoidMacros|r requires |cFF00FFFFAvitasia's Nampower|r:")
|
||||
CleveRoids.Print("https://gitea.com/avitasia/nampower")
|
||||
@@ -2670,7 +2665,7 @@ function CleveRoids.DoTarget(msg)
|
||||
end
|
||||
|
||||
-- Save original target GUID for potential restoration (SuperWoW returns GUID as 2nd value)
|
||||
local _, originalTargetGuid = UnitExists("target")
|
||||
local originalTargetGuid = CleveRoids.GetGUID("target")
|
||||
|
||||
-- Handle [multiscan:priority] - use ResolveMultiscanTarget for enemy scanning
|
||||
-- ResolveMultiscanTarget handles its own target save/restore internally
|
||||
@@ -2829,7 +2824,7 @@ function CleveRoids.DoTarget(msg)
|
||||
found = UnitXP("target", scanMode)
|
||||
if not found then break end
|
||||
|
||||
local _, currentGuid = UnitExists("target")
|
||||
local currentGuid = CleveRoids.GetGUID("target")
|
||||
if not currentGuid then break end
|
||||
|
||||
-- Check if we've cycled back to start
|
||||
@@ -3728,10 +3723,6 @@ function CleveRoids.DoNoFirstAction(msg)
|
||||
end
|
||||
|
||||
function CleveRoids.DoCastSequence(sequence)
|
||||
if not CleveRoids.hasSuperwow then
|
||||
CleveRoids.Print("|cFFFF0000/castsequence|r requires |cFF00FFFFSuperWoW|r.")
|
||||
return
|
||||
end
|
||||
if type(sequence) == "string" then
|
||||
sequence = CleveRoids.GetSequence(sequence)
|
||||
if not sequence then return end
|
||||
@@ -3788,7 +3779,7 @@ function CleveRoids.DoCastSequence(sequence)
|
||||
|
||||
-- Capture target GUID for reset=target (only resets on NEW target, not same target)
|
||||
if sequence.reset and sequence.reset.target and UnitExists("target") then
|
||||
local _, targetGuid = UnitExists("target")
|
||||
local targetGuid = CleveRoids.GetGUID("target")
|
||||
sequence.lastTargetGuid = targetGuid
|
||||
end
|
||||
|
||||
@@ -4927,9 +4918,18 @@ CleveRoids.Frame:RegisterEvent("PLAYER_REGEN_DISABLED") -- Entered actual combat
|
||||
CleveRoids.Frame:RegisterEvent("PLAYER_REGEN_ENABLED") -- Left actual combat (no threat)
|
||||
CleveRoids.Frame:RegisterEvent("UPDATE_SHAPESHIFT_FORM")
|
||||
CleveRoids.Frame:RegisterEvent("SPELL_UPDATE_COOLDOWN")
|
||||
CleveRoids.Frame:RegisterEvent("UNIT_AURA")
|
||||
CleveRoids.Frame:RegisterEvent("UNIT_HEALTH")
|
||||
CleveRoids.Frame:RegisterEvent("UNIT_POWER")
|
||||
-- Use GUID events when available (v2.39+), fall back to standard per-token events
|
||||
if CleveRoids.NampowerAPI.features.hasUnitGuidEvents then
|
||||
CleveRoids.Frame:RegisterEvent("UNIT_AURA_GUID")
|
||||
CleveRoids.Frame:RegisterEvent("UNIT_HEALTH_GUID")
|
||||
CleveRoids.Frame:RegisterEvent("UNIT_MANA_GUID")
|
||||
CleveRoids.Frame:RegisterEvent("UNIT_RAGE_GUID")
|
||||
CleveRoids.Frame:RegisterEvent("UNIT_ENERGY_GUID")
|
||||
else
|
||||
CleveRoids.Frame:RegisterEvent("UNIT_AURA")
|
||||
CleveRoids.Frame:RegisterEvent("UNIT_HEALTH")
|
||||
CleveRoids.Frame:RegisterEvent("UNIT_POWER")
|
||||
end
|
||||
if CleveRoids.hasSuperwow then
|
||||
CleveRoids.Frame:RegisterEvent("UNIT_CASTEVENT")
|
||||
end
|
||||
@@ -4946,11 +4946,17 @@ CleveRoids.Frame:RegisterEvent("SPELLCAST_STOP")
|
||||
CleveRoids.Frame:RegisterEvent("SPELLCAST_FAILED")
|
||||
CleveRoids.Frame:RegisterEvent("SPELLCAST_INTERRUPTED")
|
||||
|
||||
-- Nampower SPELL_CAST_EVENT for reliable channel tracking
|
||||
-- Nampower SPELL_CAST_EVENT for reliable channel tracking + cast sequence + spell_tracking
|
||||
if GetCurrentCastingInfo then
|
||||
CleveRoids.Frame:RegisterEvent("SPELL_CAST_EVENT")
|
||||
end
|
||||
|
||||
-- Nampower v2.25+: SPELL_START_SELF for spell_tracking and cast sequence (Nampower fallback for UNIT_CASTEVENT)
|
||||
if CleveRoids.NampowerAPI and CleveRoids.NampowerAPI.features and CleveRoids.NampowerAPI.features.hasSpellStartEvents then
|
||||
CleveRoids.Frame:RegisterEvent("SPELL_START_SELF")
|
||||
CleveRoids.Frame:RegisterEvent("SPELL_FAILED_SELF")
|
||||
end
|
||||
|
||||
-- Nampower v2.41+: keyboard input events for [keydown:X] conditional
|
||||
if CleveRoids.NampowerAPI.features.hasKeyEvents then
|
||||
CleveRoids.Frame:RegisterEvent("KEY_DOWN")
|
||||
@@ -5250,7 +5256,7 @@ function CleveRoids.Frame:UNIT_CASTEVENT(caster,target,action,spell_id,cast_time
|
||||
end
|
||||
|
||||
-- Nampower SPELL_CAST_EVENT handler for reliable channel tracking
|
||||
-- This is the PRIMARY source of truth for channel state (not GetCurrentCastingInfo polling)
|
||||
-- Also handles spell_tracking clearing and cast sequence advancement (Nampower fallback for UNIT_CASTEVENT)
|
||||
function CleveRoids.Frame:SPELL_CAST_EVENT(success, spellId, castType, targetGuid, itemId)
|
||||
local CHANNEL = 4
|
||||
|
||||
@@ -5267,6 +5273,147 @@ function CleveRoids.Frame:SPELL_CAST_EVENT(success, spellId, castType, targetGui
|
||||
-- Force immediate action update
|
||||
CleveRoids.TestForAllActiveActions()
|
||||
end
|
||||
|
||||
-- Nampower fallback: spell_tracking and cast sequence (when SuperWoW not available)
|
||||
if not CleveRoids.hasSuperwow and spellId then
|
||||
local playerGuid = CleveRoids.playerGuid or CleveRoids.GetGUID("player")
|
||||
|
||||
-- Clear spell_tracking on success or failure
|
||||
if success == 1 or success == 0 then
|
||||
local cast = CleveRoids.spell_tracking[playerGuid]
|
||||
if cast and cast.spell_id == spellId then
|
||||
CleveRoids.spell_tracking[playerGuid] = nil
|
||||
CleveRoids.spell_tracking["player"] = nil
|
||||
end
|
||||
end
|
||||
|
||||
-- Cast sequence advancement
|
||||
if CleveRoids.currentSequence and success == 1 then
|
||||
local active = CleveRoids.GetCurrentSequenceAction(CleveRoids.currentSequence)
|
||||
if active and active.action then
|
||||
local name, rank = SpellInfo(spellId)
|
||||
local nameRank = (rank and rank ~= "") and (name .. "(" .. rank .. ")") or nil
|
||||
local isSeqSpell = (active.action == name or (nameRank and active.action == nameRank))
|
||||
|
||||
if isSeqSpell then
|
||||
CleveRoids.currentSequence.status = 2
|
||||
CleveRoids.currentSequence.lastUpdate = GetTime()
|
||||
CleveRoids.AdvanceSequence(CleveRoids.currentSequence)
|
||||
CleveRoids.currentSequence = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Cast sequence failure handling
|
||||
if CleveRoids.currentSequence and success == 0 then
|
||||
local active = CleveRoids.GetCurrentSequenceAction(CleveRoids.currentSequence)
|
||||
if active and active.action then
|
||||
local name = SpellInfo(spellId)
|
||||
local isSeqSpell = (active.action == name)
|
||||
if isSeqSpell then
|
||||
CleveRoids.currentSequence.status = 1 -- Reset to retry
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if CleveRoidMacros.realtime == 0 then
|
||||
CleveRoids.QueueActionUpdate()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Nampower SPELL_START_SELF handler (v2.25+)
|
||||
-- Handles spell_tracking population and cast sequence START detection (Nampower fallback for UNIT_CASTEVENT)
|
||||
function CleveRoids.Frame:SPELL_START_SELF(casterGuid, targetGuid, spellId, castTimeMs, durationMs, spellType, ...)
|
||||
-- Skip if SuperWoW is handling this via UNIT_CASTEVENT
|
||||
if CleveRoids.hasSuperwow then return end
|
||||
if not spellId then return end
|
||||
|
||||
local playerGuid = CleveRoids.playerGuid or CleveRoids.GetGUID("player")
|
||||
if casterGuid ~= playerGuid then return end
|
||||
|
||||
-- Populate spell_tracking (equivalent to UNIT_CASTEVENT START/CHANNEL)
|
||||
local isChannel = (spellType == 1)
|
||||
local action = isChannel and "CHANNEL" or "START"
|
||||
|
||||
if castTimeMs and castTimeMs > 0 then
|
||||
CleveRoids.spell_tracking[casterGuid] = {
|
||||
spell_id = spellId,
|
||||
expires = GetTime() + castTimeMs / 1000,
|
||||
type = action
|
||||
}
|
||||
CleveRoids.spell_tracking["player"] = CleveRoids.spell_tracking[casterGuid]
|
||||
|
||||
-- Channel duration capture (equivalent to UNIT_CASTEVENT CHANNEL)
|
||||
if isChannel then
|
||||
CleveRoids.channelStartTime = GetTime()
|
||||
local tooltipDuration = CleveRoids.GetChannelDurationFromTooltipByID(spellId)
|
||||
if tooltipDuration then
|
||||
CleveRoids.channelDuration = tooltipDuration
|
||||
else
|
||||
CleveRoids.channelDuration = castTimeMs / 1000
|
||||
end
|
||||
end
|
||||
|
||||
-- Cast duration capture (equivalent to UNIT_CASTEVENT START)
|
||||
if not isChannel then
|
||||
CleveRoids.castStartTime = GetTime()
|
||||
CleveRoids.castDuration = castTimeMs / 1000
|
||||
end
|
||||
end
|
||||
|
||||
-- Cast sequence: set status=1 (casting) for cast-time spells
|
||||
if CleveRoids.currentSequence and castTimeMs and castTimeMs > 0 then
|
||||
local active = CleveRoids.GetCurrentSequenceAction(CleveRoids.currentSequence)
|
||||
if active and active.action then
|
||||
local name, rank = SpellInfo(spellId)
|
||||
local nameRank = (rank and rank ~= "") and (name .. "(" .. rank .. ")") or nil
|
||||
local isSeqSpell = (active.action == name or (nameRank and active.action == nameRank))
|
||||
|
||||
if isSeqSpell and CleveRoids.currentSequence.status == 0 then
|
||||
CleveRoids.currentSequence.status = 1
|
||||
CleveRoids.currentSequence.expires = GetTime() + (castTimeMs / 1000) - 2
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if CleveRoidMacros.realtime == 0 then
|
||||
CleveRoids.QueueActionUpdate()
|
||||
end
|
||||
end
|
||||
|
||||
-- Nampower SPELL_FAILED_SELF handler (v2.25+)
|
||||
-- Clears spell_tracking on failure (Nampower fallback for UNIT_CASTEVENT FAIL)
|
||||
function CleveRoids.Frame:SPELL_FAILED_SELF(casterGuid, targetGuid, spellId, ...)
|
||||
-- Skip if SuperWoW is handling this via UNIT_CASTEVENT
|
||||
if CleveRoids.hasSuperwow then return end
|
||||
if not spellId then return end
|
||||
|
||||
local playerGuid = CleveRoids.playerGuid or CleveRoids.GetGUID("player")
|
||||
if casterGuid ~= playerGuid then return end
|
||||
|
||||
-- Clear spell_tracking
|
||||
local cast = CleveRoids.spell_tracking[casterGuid]
|
||||
if cast and cast.spell_id == spellId then
|
||||
CleveRoids.spell_tracking[casterGuid] = nil
|
||||
CleveRoids.spell_tracking["player"] = nil
|
||||
end
|
||||
|
||||
-- Cast sequence failure handling
|
||||
if CleveRoids.currentSequence then
|
||||
local active = CleveRoids.GetCurrentSequenceAction(CleveRoids.currentSequence)
|
||||
if active and active.action then
|
||||
local name = SpellInfo(spellId)
|
||||
local isSeqSpell = name and (active.action == name)
|
||||
if isSeqSpell then
|
||||
CleveRoids.currentSequence.status = 1 -- Reset to retry
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if CleveRoidMacros.realtime == 0 then
|
||||
CleveRoids.QueueActionUpdate()
|
||||
end
|
||||
end
|
||||
|
||||
function CleveRoids.Frame:SPELLCAST_CHANNEL_START()
|
||||
@@ -5488,8 +5635,7 @@ function CleveRoids.Frame:PLAYER_TARGET_CHANGED()
|
||||
-- Instead of resetting, we remember each target's progress in the sequence
|
||||
local currentGuid = nil
|
||||
if UnitExists("target") then
|
||||
local _, guid = UnitExists("target")
|
||||
currentGuid = guid
|
||||
currentGuid = CleveRoids.GetGUID("target")
|
||||
end
|
||||
|
||||
for _, sequence in pairs(CleveRoids.Sequences) do
|
||||
@@ -5733,6 +5879,39 @@ function CleveRoids.Frame:UNIT_POWER()
|
||||
end
|
||||
end
|
||||
|
||||
-- GUID event handlers (v2.39+): fire once per unit state change instead of per-token
|
||||
function CleveRoids.Frame:UNIT_AURA_GUID()
|
||||
if CleveRoidMacros.realtime == 0 then
|
||||
local now = GetTime()
|
||||
if (now - CleveRoids.lastUnitAuraUpdate) >= CleveRoids.EVENT_THROTTLE then
|
||||
CleveRoids.lastUnitAuraUpdate = now
|
||||
CleveRoids.QueueActionUpdate()
|
||||
end
|
||||
end
|
||||
end
|
||||
function CleveRoids.Frame:UNIT_HEALTH_GUID()
|
||||
if CleveRoidMacros.realtime == 0 then
|
||||
local now = GetTime()
|
||||
if (now - CleveRoids.lastUnitHealthUpdate) >= CleveRoids.EVENT_THROTTLE then
|
||||
CleveRoids.lastUnitHealthUpdate = now
|
||||
CleveRoids.QueueActionUpdate()
|
||||
end
|
||||
end
|
||||
end
|
||||
-- All power GUID events share the same handler
|
||||
local function OnPowerGuidEvent()
|
||||
if CleveRoidMacros.realtime == 0 then
|
||||
local now = GetTime()
|
||||
if (now - CleveRoids.lastUnitPowerUpdate) >= CleveRoids.EVENT_THROTTLE then
|
||||
CleveRoids.lastUnitPowerUpdate = now
|
||||
CleveRoids.QueueActionUpdate()
|
||||
end
|
||||
end
|
||||
end
|
||||
CleveRoids.Frame.UNIT_MANA_GUID = OnPowerGuidEvent
|
||||
CleveRoids.Frame.UNIT_RAGE_GUID = OnPowerGuidEvent
|
||||
CleveRoids.Frame.UNIT_ENERGY_GUID = OnPowerGuidEvent
|
||||
|
||||
function CleveRoids.Frame:SPELL_QUEUE_EVENT()
|
||||
if event == "SPELL_QUEUE_EVENT" then
|
||||
local eventCode = arg1
|
||||
@@ -5980,11 +6159,9 @@ SlashCmdList["CLEVEROID"] = function(msg)
|
||||
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid realtime 0 or 1 - Force realtime updates")
|
||||
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid refresh X - Set refresh rate (1-10 updates/sec)")
|
||||
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid macrocheck 0 or 1 - Enable/disable macro syntax checker")
|
||||
if CleveRoids.hasSuperwow then
|
||||
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid learn <spellID> <duration> - Manually set spell duration")
|
||||
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid forget <spellID|all> - Forget learned duration(s)")
|
||||
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid debug [0|1] - Toggle learning debug messages")
|
||||
end
|
||||
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid learn <spellID> <duration> - Manually set spell duration")
|
||||
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid forget <spellID|all> - Forget learned duration(s)")
|
||||
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid debug [0|1] - Toggle learning debug messages")
|
||||
DEFAULT_CHAT_FRAME:AddMessage("|cffffaa00Spell Schools:|r")
|
||||
DEFAULT_CHAT_FRAME:AddMessage('/cleveroid listschools - List all learned spell schools')
|
||||
DEFAULT_CHAT_FRAME:AddMessage('/cleveroid clearschools - Clear learned spell school data')
|
||||
@@ -6067,14 +6244,10 @@ SlashCmdList["CLEVEROID"] = function(msg)
|
||||
|
||||
-- learn (manual set duration)
|
||||
if cmd == "learn" then
|
||||
if not CleveRoids.hasSuperwow then
|
||||
CleveRoids.Print("Learning system requires SuperWoW client!")
|
||||
return
|
||||
end
|
||||
local spellID = tonumber(val)
|
||||
local duration = tonumber(val2)
|
||||
if spellID and duration then
|
||||
local _, playerGUID = UnitExists("player")
|
||||
local playerGUID = CleveRoids.GetGUID("player")
|
||||
CleveRoids_LearnedDurations = CleveRoids_LearnedDurations or {}
|
||||
CleveRoids_LearnedDurations[spellID] = CleveRoids_LearnedDurations[spellID] or {}
|
||||
CleveRoids_LearnedDurations[spellID][playerGUID] = duration
|
||||
@@ -6089,10 +6262,6 @@ SlashCmdList["CLEVEROID"] = function(msg)
|
||||
|
||||
-- forget (delete learned duration)
|
||||
if cmd == "forget" or cmd == "unlearn" then
|
||||
if not CleveRoids.hasSuperwow then
|
||||
CleveRoids.Print("Learning system requires SuperWoW client!")
|
||||
return
|
||||
end
|
||||
if val == "all" then
|
||||
CleveRoids_LearnedDurations = {}
|
||||
CleveRoids.Print("Forgot all learned spell durations")
|
||||
@@ -6466,14 +6635,13 @@ SlashCmdList["CLEVEROID"] = function(msg)
|
||||
|
||||
CleveRoids.Print("|cff88ff88=== Debuff Tracking Debug ===|r")
|
||||
|
||||
local _, guid = UnitExists("target")
|
||||
local guid = CleveRoids.GetGUID("target")
|
||||
if not guid then
|
||||
CleveRoids.Print("|cffff0000No target selected!|r")
|
||||
return
|
||||
end
|
||||
|
||||
local targetName = UnitName("target") or "Unknown"
|
||||
guid = CleveRoids.NormalizeGUID(guid)
|
||||
CleveRoids.Print("Target: " .. targetName .. " (GUID: " .. tostring(guid) .. ")")
|
||||
|
||||
-- Show tracking table for this target
|
||||
@@ -6755,7 +6923,7 @@ SlashCmdList["CLEVEROID"] = function(msg)
|
||||
if UnitExists("target") then
|
||||
CleveRoids.Print(" ")
|
||||
CleveRoids.Print("|cffffaa00Target Buff Check:|r")
|
||||
local _, targetGuid = UnitExists("target")
|
||||
local targetGuid = CleveRoids.GetGUID("target")
|
||||
CleveRoids.Print(" Target GUID: " .. tostring(targetGuid))
|
||||
local targetData = CleveRoids.AllCasterAuraTracking[targetGuid]
|
||||
if targetData then
|
||||
@@ -6824,11 +6992,9 @@ SlashCmdList["CLEVEROID"] = function(msg)
|
||||
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid - Show current settings")
|
||||
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid realtime 0 or 1 - Force realtime updates (Default: 0. 1 = on, increases CPU load)")
|
||||
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid refresh X - Set refresh rate (1 to 10 updates per second. Default: 5)")
|
||||
if CleveRoids.hasSuperwow then
|
||||
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid learn <spellID> <duration> - Manually set spell duration")
|
||||
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid forget <spellID|all> - Forget learned duration(s)")
|
||||
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid debug [0|1] - Toggle learning debug messages")
|
||||
end
|
||||
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid learn <spellID> <duration> - Manually set spell duration")
|
||||
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid forget <spellID|all> - Forget learned duration(s)")
|
||||
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid debug [0|1] - Toggle learning debug messages")
|
||||
DEFAULT_CHAT_FRAME:AddMessage("|cffffaa00Immunity Tracking:|r")
|
||||
DEFAULT_CHAT_FRAME:AddMessage('/cleveroid listimmune [school] - List immunity data')
|
||||
DEFAULT_CHAT_FRAME:AddMessage('/cleveroid addimmune "<NPC>" <school> [buff] - Add immunity')
|
||||
|
||||
@@ -340,7 +340,7 @@ local function HookJudgementDetection()
|
||||
if event ~= "CAST" or spellID ~= JUDGEMENT_SPELL_ID then return end
|
||||
|
||||
-- Check if it's the player casting
|
||||
local _, playerGuid = UnitExists("player")
|
||||
local playerGuid = CleveRoids.GetGUID("player")
|
||||
if casterGuid ~= playerGuid then return end
|
||||
|
||||
-- Detect which seal is active and get full judgement info
|
||||
@@ -448,7 +448,7 @@ meleeRefreshFrame:SetScript("OnEvent", function()
|
||||
-- Check if current target matches the hit target
|
||||
local currentTargetName = UnitName("target")
|
||||
if currentTargetName and currentTargetName == targetName then
|
||||
local _, targetGuid = UnitExists("target")
|
||||
local targetGuid = CleveRoids.GetGUID("target")
|
||||
if targetGuid then
|
||||
RefreshJudgementsOnTarget(targetGuid)
|
||||
end
|
||||
@@ -465,7 +465,7 @@ meleeAbilityFrame:SetScript("OnEvent", function()
|
||||
if event ~= "CAST" then return end
|
||||
|
||||
-- Check if it's the player casting
|
||||
local _, playerGuid = UnitExists("player")
|
||||
local playerGuid = CleveRoids.GetGUID("player")
|
||||
if casterGuid ~= playerGuid then return end
|
||||
|
||||
-- Skip Judgement itself (20271) - it applies, doesn't refresh
|
||||
|
||||
@@ -222,7 +222,10 @@ local function GetPlayerOverflowBuffs()
|
||||
|
||||
local now = GetTime()
|
||||
for spellId, entry in pairs(overflowBuffs) do
|
||||
if entry.timestamp and entry.durationSec then
|
||||
-- v3.0+: Skip hidden auras (not real overflow)
|
||||
if _G.IsAuraHidden and _G.IsAuraHidden(spellId) == 1 then
|
||||
-- Hidden aura, don't show in overflow UI
|
||||
elseif entry.timestamp and entry.durationSec then
|
||||
local remaining = entry.durationSec - (now - entry.timestamp)
|
||||
if remaining > 0 then
|
||||
table.insert(results, {
|
||||
@@ -244,7 +247,7 @@ local function GetTargetOverflowBuffs()
|
||||
if not UnitExists("target") then return results end
|
||||
if not testMode and not (UnitInParty("target") or UnitInRaid("target")) then return results end
|
||||
|
||||
local _, targetGuid = UnitExists("target")
|
||||
local targetGuid = CleveRoids.GetGUID("target")
|
||||
if not targetGuid then return results end
|
||||
|
||||
local trackingData = CleveRoids.AllCasterAuraTracking
|
||||
@@ -267,7 +270,10 @@ local function GetTargetOverflowBuffs()
|
||||
local lib = CleveRoids.libdebuff
|
||||
|
||||
for spellId, auraData in pairs(trackingData[targetGuid]) do
|
||||
if auraData.start and auraData.duration then
|
||||
-- v3.0+: Skip hidden auras (not real overflow)
|
||||
if _G.IsAuraHidden and _G.IsAuraHidden(spellId) == 1 then
|
||||
-- Hidden aura, skip
|
||||
elseif auraData.start and auraData.duration then
|
||||
local remaining = auraData.duration + auraData.start - now
|
||||
if remaining > 0 then
|
||||
local isVisible = false
|
||||
@@ -410,11 +416,7 @@ local function RefreshDurations()
|
||||
|
||||
-- Target durations
|
||||
if targetFrame and targetFrame:IsVisible() then
|
||||
local targetGuid = nil
|
||||
if UnitExists("target") then
|
||||
local _, guid = UnitExists("target")
|
||||
targetGuid = guid
|
||||
end
|
||||
local targetGuid = CleveRoids.GetGUID("target")
|
||||
for i = 1, lastTargetCount do
|
||||
local data = targetIcons[i]
|
||||
if data.spellId and targetGuid then
|
||||
@@ -499,7 +501,7 @@ end
|
||||
-- Inject test entries for the current target
|
||||
local function InjectTestTargetData()
|
||||
if not UnitExists("target") then return end
|
||||
local _, targetGuid = UnitExists("target")
|
||||
local targetGuid = CleveRoids.GetGUID("target")
|
||||
if not targetGuid then return end
|
||||
|
||||
-- Clean up old test target if it changed
|
||||
|
||||
+139
-1
@@ -157,7 +157,15 @@
|
||||
Suffix matching is case-insensitive.
|
||||
Note: GetGUIDFromName is an internal C++ helper, NOT a new Lua global.
|
||||
|
||||
Current version: v2.41.0
|
||||
GetUnitGUID Rename, IsAuraHidden, Hidden Aura luaSlot Fix (v3.0+):
|
||||
- UnitGUID renamed to GetUnitGUID (global function). The addon uses SuperWoW's
|
||||
UnitExists for GUIDs so this rename is not breaking, but GetUnitGUID supports
|
||||
extended tokens (mark1-mark8, <base>owner/target/pet suffixes).
|
||||
- IsAuraHidden(spellId): returns 1 if the spell's aura is hidden from Lua aura
|
||||
APIs (UnitBuff/UnitDebuff won't show it). Useful for detecting hidden CC spells.
|
||||
- luaSlot in BUFF/DEBUFF events now returns 0 for hidden auras (was incorrect before).
|
||||
|
||||
Current version: v3.0.0
|
||||
]]
|
||||
|
||||
local _G = _G or getfenv(0)
|
||||
@@ -170,6 +178,12 @@ if type(CleveRoids.NampowerAPI) ~= "table" then
|
||||
end
|
||||
local API = CleveRoids.NampowerAPI
|
||||
|
||||
-- Provide SpellInfo globally when SuperWoW is not available
|
||||
-- GetSpellNameAndRankForId (Nampower v2.12+) is functionally identical
|
||||
if not _G.SpellInfo and _G.GetSpellNameAndRankForId then
|
||||
_G.SpellInfo = _G.GetSpellNameAndRankForId
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- VERSION DETECTION AND FEATURE FLAGS
|
||||
--------------------------------------------------------------------------------
|
||||
@@ -352,6 +366,11 @@ API.VERSION_REQUIREMENTS = {
|
||||
-- v2.41+ - Keyboard events and extended unit token support
|
||||
["KeyEvents"] = { 2, 41, 0 }, -- KEY_DOWN / KEY_UP events (keyboard input events)
|
||||
["ExtendedUnitTokens"] = { 2, 41, 0 }, -- Internal unit token resolution now supports "owner"/"target"/"pet"/"mark" in all Nampower functions (SetMouseoverUnit, UseItemIdOrName, etc.)
|
||||
|
||||
-- v3.0+ - GetUnitGUID rename, IsAuraHidden, hidden aura luaSlot fix
|
||||
["GetUnitGUID"] = { 3, 0, 0, "GetUnitGUID" },
|
||||
["IsAuraHidden"] = { 3, 0, 0, "IsAuraHidden" },
|
||||
["HiddenAuraLuaSlotFix"] = { 3, 0, 0 },
|
||||
}
|
||||
|
||||
-- Check if a specific feature is available
|
||||
@@ -530,6 +549,11 @@ local function InitializeFeatures()
|
||||
f.hasKeyEvents = API.HasFeature("KeyEvents")
|
||||
f.hasExtendedUnitTokens = API.HasFeature("ExtendedUnitTokens")
|
||||
|
||||
-- v3.0+ GetUnitGUID, IsAuraHidden, hidden aura luaSlot fix
|
||||
f.hasGetUnitGUID = API.HasFeature("GetUnitGUID")
|
||||
f.hasIsAuraHidden = API.HasFeature("IsAuraHidden")
|
||||
f.hasHiddenAuraLuaSlotFix = API.HasFeature("HiddenAuraLuaSlotFix")
|
||||
|
||||
-- Runtime detection for enhanced spell functions (verify by testing)
|
||||
if f.hasEnhancedSpellFunctions and GetSpellTexture then
|
||||
local success, result = pcall(function()
|
||||
@@ -2691,11 +2715,60 @@ end
|
||||
-- INITIALIZATION
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
-- Hook UnitBuff/UnitDebuff to append spell IDs when SuperWoW is not available
|
||||
-- SuperWoW extends these to return spell IDs as extra return values.
|
||||
-- Without SuperWoW, we use GetUnitField(unit, "aura") to look up spell IDs.
|
||||
-- GetUnitField "aura" returns [1-32]=buff spellIDs, [33-48]=debuff spellIDs
|
||||
local function InstallAuraSpellIdHooks()
|
||||
if CleveRoids.hasSuperwow then return end -- SuperWoW already provides spell IDs
|
||||
if not _G.GetUnitField then return end -- Need GetUnitField for aura data
|
||||
|
||||
local _origUnitBuff = _G.UnitBuff
|
||||
local _origUnitDebuff = _G.UnitDebuff
|
||||
|
||||
-- UnitBuff(unit, index) => texture, stacks, spellID
|
||||
-- SuperWoW returns: texture, stacks, spellID
|
||||
_G.UnitBuff = function(unit, index)
|
||||
local texture, stacks = _origUnitBuff(unit, index)
|
||||
if not texture then return nil end
|
||||
|
||||
local spellID = nil
|
||||
local auras = _G.GetUnitField(unit, "aura")
|
||||
if auras then
|
||||
-- Buff index i maps to aura slot i (1-based)
|
||||
spellID = auras[index]
|
||||
if spellID and spellID <= 0 then spellID = nil end
|
||||
end
|
||||
|
||||
return texture, stacks, spellID
|
||||
end
|
||||
|
||||
-- UnitDebuff(unit, index) => texture, stacks, debuffType, spellID
|
||||
-- SuperWoW returns: texture, stacks, debuffType, spellID
|
||||
_G.UnitDebuff = function(unit, index)
|
||||
local texture, stacks, debuffType = _origUnitDebuff(unit, index)
|
||||
if not texture then return nil end
|
||||
|
||||
local spellID = nil
|
||||
local auras = _G.GetUnitField(unit, "aura")
|
||||
if auras then
|
||||
-- Debuff index i maps to aura slot 32 + i (1-based)
|
||||
spellID = auras[32 + index]
|
||||
if spellID and spellID <= 0 then spellID = nil end
|
||||
end
|
||||
|
||||
return texture, stacks, debuffType, spellID
|
||||
end
|
||||
end
|
||||
|
||||
-- Initialize the API module
|
||||
function API.Initialize()
|
||||
-- Detect enhanced spell functions
|
||||
DetectEnhancedSpellFunctions()
|
||||
|
||||
-- Install UnitBuff/UnitDebuff spell ID hooks (when SuperWoW not available)
|
||||
InstallAuraSpellIdHooks()
|
||||
|
||||
-- Auto-enable required Nampower event CVars.
|
||||
-- Nampower reads CVars at DLL load time, so changes take effect on next reload.
|
||||
-- We set them now so every subsequent session works automatically.
|
||||
@@ -3247,5 +3320,70 @@ function API.LearnTalentRank(talentPage, talentIndex, rank)
|
||||
return true
|
||||
end
|
||||
|
||||
-- Get unit GUID by token (v3.0+)
|
||||
-- Supports extended tokens: mark1-mark8, <base>owner/target/pet suffixes
|
||||
function API.GetUnitGUID(unitToken)
|
||||
if not API.features.hasGetUnitGUID or not _G.GetUnitGUID then
|
||||
return nil
|
||||
end
|
||||
return _G.GetUnitGUID(unitToken)
|
||||
end
|
||||
|
||||
-- Check if a spell's aura would be hidden from Lua aura APIs (v3.0+)
|
||||
function API.IsAuraHidden(spellId)
|
||||
if not API.features.hasIsAuraHidden or not _G.IsAuraHidden then
|
||||
return nil
|
||||
end
|
||||
return _G.IsAuraHidden(spellId)
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
-- HEALTH/POWER WRAPPERS (GetUnitField extended token support with fallback)
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
-- Get unit health via GetUnitField (extended token support) with standard API fallback
|
||||
function API.GetUnitHealth(unitToken)
|
||||
if API.features.hasGetUnitField and GetUnitField then
|
||||
local val = GetUnitField(unitToken, "health")
|
||||
if val then return val end
|
||||
end
|
||||
return UnitHealth(unitToken)
|
||||
end
|
||||
|
||||
function API.GetUnitMaxHealth(unitToken)
|
||||
if API.features.hasGetUnitField and GetUnitField then
|
||||
local val = GetUnitField(unitToken, "maxHealth")
|
||||
if val then return val end
|
||||
end
|
||||
return UnitHealthMax(unitToken)
|
||||
end
|
||||
|
||||
-- powerType: nil=current, 0=mana, 1=rage, 2=focus, 3=energy
|
||||
-- GetUnitField uses power1-power4 fields
|
||||
local POWER_FIELDS = { [0] = "power1", [1] = "power2", [2] = "power3", [3] = "power4" }
|
||||
local MAX_POWER_FIELDS = { [0] = "maxPower1", [1] = "maxPower2", [2] = "maxPower3", [3] = "maxPower4" }
|
||||
|
||||
function API.GetUnitPower(unitToken, powerType)
|
||||
if API.features.hasGetUnitField and GetUnitField and powerType then
|
||||
local field = POWER_FIELDS[powerType]
|
||||
if field then
|
||||
local val = GetUnitField(unitToken, field)
|
||||
if val then return val end
|
||||
end
|
||||
end
|
||||
return UnitMana(unitToken)
|
||||
end
|
||||
|
||||
function API.GetUnitMaxPower(unitToken, powerType)
|
||||
if API.features.hasGetUnitField and GetUnitField and powerType then
|
||||
local field = MAX_POWER_FIELDS[powerType]
|
||||
if field then
|
||||
local val = GetUnitField(unitToken, field)
|
||||
if val then return val end
|
||||
end
|
||||
end
|
||||
return UnitManaMax(unitToken)
|
||||
end
|
||||
|
||||
-- Expose API globally for other addons
|
||||
_G.CleveRoidsNampowerAPI = API
|
||||
|
||||
+402
-130
@@ -51,6 +51,18 @@ function CleveRoids.NormalizeGUID(guid)
|
||||
return tostring(guid)
|
||||
end
|
||||
|
||||
-- Get GUID for a unit token (prefers Nampower GetUnitGUID for extended token support)
|
||||
-- Returns: normalized GUID string, or nil
|
||||
function CleveRoids.GetGUID(unit)
|
||||
if _G.GetUnitGUID then
|
||||
local guid = _G.GetUnitGUID(unit)
|
||||
if guid then return tostring(guid) end
|
||||
end
|
||||
local _, guid = UnitExists(unit)
|
||||
if guid then return tostring(guid) end
|
||||
return nil
|
||||
end
|
||||
|
||||
-- Hidden tooltip for scanning spell info
|
||||
local SpellScanTooltip = nil
|
||||
|
||||
@@ -838,6 +850,42 @@ function lib:InitPfUIIntegration()
|
||||
CleveRoidsLibDebuffLearnFrame:UnregisterEvent("CHAT_MSG_SPELL_SELF_DAMAGE")
|
||||
end
|
||||
|
||||
-- Unregister Nampower events from the libdebuff frame that pfUI handles.
|
||||
-- All these handlers early-return when hasPfUIEnhanced, so unregistering
|
||||
-- avoids wasted event dispatch overhead.
|
||||
-- Uses pfUI's external hook system for any supplementary processing instead.
|
||||
local ev = CleveRoidsLibDebuffFrame
|
||||
if ev then
|
||||
-- Events whose handlers early-return when hasPfUIEnhanced
|
||||
ev:UnregisterEvent("SPELL_GO_SELF")
|
||||
ev:UnregisterEvent("SPELL_GO_OTHER")
|
||||
ev:UnregisterEvent("AURA_CAST_ON_SELF")
|
||||
ev:UnregisterEvent("AURA_CAST_ON_OTHER")
|
||||
ev:UnregisterEvent("DEBUFF_ADDED_OTHER")
|
||||
ev:UnregisterEvent("DEBUFF_REMOVED_OTHER")
|
||||
ev:UnregisterEvent("BUFF_ADDED_OTHER")
|
||||
ev:UnregisterEvent("BUFF_REMOVED_SELF")
|
||||
ev:UnregisterEvent("BUFF_REMOVED_OTHER")
|
||||
|
||||
-- pfUI 7.6+ also handles cast tracking internally
|
||||
if lib.hasPfUI76 then
|
||||
ev:UnregisterEvent("SPELL_START_OTHER")
|
||||
ev:UnregisterEvent("SPELL_FAILED_OTHER")
|
||||
end
|
||||
|
||||
-- Keep registered: SPELL_START_SELF (channel duration capture before early return),
|
||||
-- UNIT_DIED (AllCasterAuraTracking + OverflowBuff cleanup), UNIT_CASTEVENT (SuperWoW),
|
||||
-- PLAYER_TARGET_CHANGED, UNIT_AURA (SeedUnit)
|
||||
|
||||
if CleveRoids.debug then
|
||||
DEFAULT_CHAT_FRAME:AddMessage("|cff33ff99[libdebuff]|r Unregistered redundant events (pfUI handles via hooks)")
|
||||
end
|
||||
end
|
||||
|
||||
-- Register pfUI libdebuff hooks for supplementary processing.
|
||||
-- These fire after pfUI processes each event, avoiding duplicate event listeners.
|
||||
lib:RegisterPfUIHooks()
|
||||
|
||||
if CleveRoids.debug then
|
||||
local v = pfUI.version
|
||||
local tierMsg = lib.hasPfUI76 and " (7.6+ cast tracking)" or ""
|
||||
@@ -879,6 +927,74 @@ function lib:InitPfUIIntegration()
|
||||
return false
|
||||
end
|
||||
|
||||
-- Register pfUI libdebuff external hooks for supplementary processing.
|
||||
-- Hooks fire after pfUI processes each event, letting us react without
|
||||
-- registering duplicate event listeners.
|
||||
--
|
||||
-- Available hooks (registered on pfUI global tables):
|
||||
-- pfUI.libdebuff_spell_go_hooks["key"] = fn(spellId, arg1..arg7)
|
||||
-- pfUI.libdebuff_spell_go_other_hooks["key"] = fn(spellId, casterGuid, targetGuid)
|
||||
-- pfUI.libdebuff_spell_start_self_hooks["key"] = fn(spellId, casterGuid, targetGuid, castTime)
|
||||
-- pfUI.libdebuff_spell_start_other_hooks["key"] = fn(spellId, casterGuid, targetGuid, castTime)
|
||||
-- pfUI.libdebuff_spell_failed_other_hooks["key"] = fn(casterGuid, spellId)
|
||||
-- pfUI.libdebuff_spell_cast_hooks["key"] = fn(success, spellId, castType, targetGuid)
|
||||
-- pfUI.libdebuff_aura_cast_on_self_hooks["key"] = fn(spellId, casterGuid, targetGuid)
|
||||
-- pfUI.libdebuff_aura_cast_on_other_hooks["key"] = fn(spellId, casterGuid, targetGuid)
|
||||
-- pfUI.libdebuff_debuff_added_other_hooks["key"] = fn(guid, luaSlot, spellId, stackCount)
|
||||
-- pfUI.libdebuff_debuff_removed_other_hooks["key"] = fn(guid, luaSlot, spellId, stackCount)
|
||||
-- pfUI.libdebuff_unit_health_hooks["key"] = fn(unitToken)
|
||||
-- pfUI.libdebuff_unit_died_hooks["key"] = fn(guid)
|
||||
-- pfUI.libdebuff_player_target_changed_hooks["key"] = fn()
|
||||
--
|
||||
-- Note: AURA_CAST hooks don't provide durationMs/auraCapStatus, so
|
||||
-- AllCasterAuraTracking and overflow buff tracking remain on their own
|
||||
-- event frame (CleveRoidsAutoAttackFrame in Conditionals.lua).
|
||||
function lib:RegisterPfUIHooks()
|
||||
if not pfUI then return end
|
||||
|
||||
local HOOK_KEY = "SuperCleveRoidMacros"
|
||||
local registered = 0
|
||||
|
||||
-- UNIT_DIED hook: supplementary cleanup for our private tables
|
||||
-- (AllCasterAuraTracking, OverflowBuffs) that pfUI doesn't manage.
|
||||
-- Our UNIT_DIED event handler on the libdebuff frame also does this,
|
||||
-- but the hook provides a second path in case event ordering shifts.
|
||||
if type(pfUI.libdebuff_unit_died_hooks) == "table" then
|
||||
pfUI.libdebuff_unit_died_hooks[HOOK_KEY] = function(guid)
|
||||
if not guid then return end
|
||||
guid = CleveRoids.NormalizeGUID(guid)
|
||||
|
||||
-- Clean up AllCasterAuraTracking (our own table, not shared with pfUI)
|
||||
if CleveRoids.AllCasterAuraTracking and CleveRoids.AllCasterAuraTracking[guid] then
|
||||
CleveRoids.AllCasterAuraTracking[guid] = nil
|
||||
end
|
||||
|
||||
-- Clean up OverflowBuffs on player death
|
||||
local playerGUID = CleveRoids.GetGUID("player")
|
||||
if playerGUID and guid == playerGUID then
|
||||
if CleveRoids.OverflowBuffs then
|
||||
for k in pairs(CleveRoids.OverflowBuffs) do
|
||||
CleveRoids.OverflowBuffs[k] = nil
|
||||
end
|
||||
end
|
||||
if CleveRoids.AuraCapStatus then
|
||||
CleveRoids.AuraCapStatus.playerBuffCapped = false
|
||||
CleveRoids.AuraCapStatus.playerDebuffCapped = false
|
||||
end
|
||||
end
|
||||
end
|
||||
registered = registered + 1
|
||||
end
|
||||
|
||||
lib.pfUIHooksRegistered = registered > 0
|
||||
|
||||
if CleveRoids.debug and registered > 0 then
|
||||
DEFAULT_CHAT_FRAME:AddMessage(
|
||||
string.format("|cff33ff99[libdebuff]|r Registered %d pfUI libdebuff hook(s)", registered)
|
||||
)
|
||||
end
|
||||
end
|
||||
|
||||
-- Unique debuffs: Same spell overwrites itself when cast by different player
|
||||
-- Only one instance can exist on a target (regardless of caster)
|
||||
lib.uniqueDebuffs = lib.uniqueDebuffs or {
|
||||
@@ -1253,17 +1369,12 @@ end
|
||||
function lib:GetDebuffCaster(unit, spellName)
|
||||
if not spellName then return nil end
|
||||
|
||||
local _, guid = UnitExists(unit)
|
||||
local guid = CleveRoids.GetGUID(unit)
|
||||
if not guid then return nil end
|
||||
guid = CleveRoids.NormalizeGUID(guid)
|
||||
|
||||
-- Check own debuffs first
|
||||
if lib.ownDebuffs[guid] and lib.ownDebuffs[guid][spellName] then
|
||||
local playerGuid = nil
|
||||
if UnitExists then
|
||||
local _, pg = UnitExists("player")
|
||||
playerGuid = pg
|
||||
end
|
||||
local playerGuid = CleveRoids.GetGUID("player")
|
||||
return playerGuid
|
||||
end
|
||||
|
||||
@@ -1301,9 +1412,8 @@ end
|
||||
function lib:IsOurDebuff(unit, spellName)
|
||||
if not spellName then return false end
|
||||
|
||||
local _, guid = UnitExists(unit)
|
||||
local guid = CleveRoids.GetGUID(unit)
|
||||
if not guid then return false end
|
||||
guid = CleveRoids.NormalizeGUID(guid)
|
||||
|
||||
-- Check own debuffs
|
||||
if lib.ownDebuffs[guid] and lib.ownDebuffs[guid][spellName] then
|
||||
@@ -2190,12 +2300,9 @@ function lib:AddEffect(guid, unitName, spellID, duration, stacks, caster)
|
||||
end
|
||||
|
||||
function lib:UnitDebuff(unit, id, filterCaster)
|
||||
local _, guid = UnitExists(unit)
|
||||
local guid = CleveRoids.GetGUID(unit)
|
||||
if not guid then return nil end
|
||||
|
||||
-- Normalize GUID to string for consistent table key lookups
|
||||
guid = CleveRoids.NormalizeGUID(guid)
|
||||
|
||||
local texture, stacks, dtype, spellID = nil, nil, nil, nil
|
||||
|
||||
-- SuperWoW debuff slots: 1-16 are regular debuffs, 17-48 overflow to buff slots 1-32
|
||||
@@ -2252,7 +2359,7 @@ end
|
||||
|
||||
-- Query buff data with duration and caster tracking (buff slots only)
|
||||
function lib:UnitBuff(unit, id, filterCaster)
|
||||
local _, guid = UnitExists(unit)
|
||||
local guid = CleveRoids.GetGUID(unit)
|
||||
if not guid then return nil end
|
||||
|
||||
-- Only check buff slots
|
||||
@@ -2290,7 +2397,7 @@ end
|
||||
|
||||
-- Find a player-cast debuff by spell ID (searches all slots including buff slots)
|
||||
function lib:FindPlayerDebuff(unit, spellID)
|
||||
local _, guid = UnitExists(unit)
|
||||
local guid = CleveRoids.GetGUID(unit)
|
||||
if not guid then return nil end
|
||||
|
||||
-- Check if we're tracking this spell for this unit
|
||||
@@ -2342,7 +2449,7 @@ end
|
||||
|
||||
-- Find a player-cast buff by spell ID (searches buff slots only)
|
||||
function lib:FindPlayerBuff(unit, spellID)
|
||||
local _, guid = UnitExists(unit)
|
||||
local guid = CleveRoids.GetGUID(unit)
|
||||
if not guid then return nil end
|
||||
|
||||
-- Check if we're tracking this spell for this unit
|
||||
@@ -2379,7 +2486,7 @@ function lib:FindPlayerBuff(unit, spellID)
|
||||
end
|
||||
|
||||
local function SeedUnit(unit)
|
||||
local _, guid = UnitExists(unit)
|
||||
local guid = CleveRoids.GetGUID(unit)
|
||||
if not guid then return end
|
||||
local unitName = UnitName(unit)
|
||||
|
||||
@@ -2684,8 +2791,7 @@ lib.trackedAfflictions = {
|
||||
function lib.ApplyCarnageRefresh(targetGUID, targetName, biteSpellID)
|
||||
if CleveRoids.debug then
|
||||
-- Compare Carnage GUID with current target GUID
|
||||
local _, currentTargetGUID = UnitExists("target")
|
||||
currentTargetGUID = CleveRoids.NormalizeGUID(currentTargetGUID)
|
||||
local currentTargetGUID = CleveRoids.GetGUID("target")
|
||||
local guidMatch = (targetGUID == currentTargetGUID) and "MATCH" or "MISMATCH"
|
||||
DEFAULT_CHAT_FRAME:AddMessage(
|
||||
string.format("|cffff00ff[Carnage]|r ApplyCarnageRefresh called for %s (GUID:%s, current:%s, %s)",
|
||||
@@ -3028,6 +3134,19 @@ delayedTrackingFrame:SetScript("OnUpdate", function()
|
||||
local hasSuperwow = CleveRoids.hasSuperwow
|
||||
local debug = CleveRoids.debug
|
||||
|
||||
-- Resolve a GUID to a queryable unit token
|
||||
-- SuperWoW: returns GUID directly (SuperWoW extends WoW APIs to accept GUIDs)
|
||||
-- Without SuperWoW: returns "target" if GUID matches current target, nil otherwise
|
||||
local function ResolveGUIDUnit(guid)
|
||||
if not guid then return nil end
|
||||
if hasSuperwow then return guid end
|
||||
local _, ctGUID = _UnitExists("target")
|
||||
if ctGUID and CleveRoids.NormalizeGUID(ctGUID) == guid then
|
||||
return "target"
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
-- Process pending judgement scans to detect actual debuff IDs
|
||||
if hasJudgements then
|
||||
local writeIdx = 0
|
||||
@@ -3045,7 +3164,7 @@ delayedTrackingFrame:SetScript("OnUpdate", function()
|
||||
local _, currentTargetGUID = _UnitExists("target")
|
||||
currentTargetGUID = CleveRoids.NormalizeGUID(currentTargetGUID)
|
||||
|
||||
if currentTargetGUID == pending.targetGUID and hasSuperwow then
|
||||
if currentTargetGUID == pending.targetGUID then
|
||||
-- Scan all debuffs on target to find judgement-type debuffs
|
||||
for slot = 1, 16 do
|
||||
local _, _, _, debuffSpellID = _UnitDebuff("target", slot)
|
||||
@@ -3136,14 +3255,14 @@ delayedTrackingFrame:SetScript("OnUpdate", function()
|
||||
)
|
||||
end
|
||||
|
||||
if isBleedSpell and hasSuperwow and pending.targetGUID then
|
||||
local verifyUnit = isBleedSpell and pending.targetGUID and ResolveGUIDUnit(pending.targetGUID) or nil
|
||||
if isBleedSpell and verifyUnit then
|
||||
-- Check if mob is in bleed whitelist (skip verification for known bleeders)
|
||||
local isWhitelisted = CleveRoids.MobsThatBleed and CleveRoids.MobsThatBleed[pending.targetGUID]
|
||||
|
||||
if not isWhitelisted then
|
||||
-- Check if target is dead - requires special handling
|
||||
-- Note: SuperWoW allows GUID-based queries for all unit functions
|
||||
if _UnitIsDead(pending.targetGUID) then
|
||||
if _UnitIsDead(verifyUnit) then
|
||||
-- Target died - check if we saw "afflicted by" message before death
|
||||
if pending.verifiedByAffliction then
|
||||
-- We confirmed bleed landed via combat log before target died
|
||||
@@ -3195,7 +3314,7 @@ delayedTrackingFrame:SetScript("OnUpdate", function()
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif not UnitExists(pending.targetGUID) then
|
||||
elseif not UnitExists(verifyUnit) then
|
||||
-- Target despawned or GUID is invalid - can't verify, skip without recording immunity
|
||||
-- This is similar to one-shot kills: inconclusive result, don't record immunity
|
||||
bleedVerified = false
|
||||
@@ -3209,12 +3328,12 @@ delayedTrackingFrame:SetScript("OnUpdate", function()
|
||||
-- Note: We set bleedVerified = false but DON'T record immunity
|
||||
-- This is intentional - despawned targets are inconclusive
|
||||
else
|
||||
-- Target is alive - check debuffs by GUID (SuperWoW supports GUID-based queries)
|
||||
-- Target is alive - check debuffs for bleed spell
|
||||
bleedVerified = false
|
||||
local totalDebuffs = 0
|
||||
|
||||
for slot = 1, 48 do
|
||||
local _, _, _, debuffSpellID = _UnitDebuff(pending.targetGUID, slot)
|
||||
local _, _, _, debuffSpellID = _UnitDebuff(verifyUnit, slot)
|
||||
if not debuffSpellID then
|
||||
if slot <= 16 then break end -- Regular debuffs are dense, overflow continues on nil
|
||||
else
|
||||
@@ -3383,10 +3502,11 @@ delayedTrackingFrame:SetScript("OnUpdate", function()
|
||||
-- Uses hybrid approach: direct spell ID match OR mechanic-based validation
|
||||
-- (CC debuff IDs often differ from cast IDs, e.g., Pounce cast ≠ Pounce Stun debuff)
|
||||
-- Guard: skip debuff scanning if SPELL_GO already determined outcome
|
||||
if not ccVerified and not pending.spellGoHit and not pending.spellGoMissed
|
||||
and hasSuperwow and pending.targetGUID then
|
||||
local ccVerifyUnit = not ccVerified and not pending.spellGoHit and not pending.spellGoMissed
|
||||
and pending.targetGUID and ResolveGUIDUnit(pending.targetGUID) or nil
|
||||
if ccVerifyUnit then
|
||||
-- Skip verification if target is dead (debuffs are removed on death)
|
||||
if _UnitIsDead(pending.targetGUID) then
|
||||
if _UnitIsDead(ccVerifyUnit) then
|
||||
ccVerified = true -- Assume CC landed, can't verify on dead target
|
||||
if debug then
|
||||
DEFAULT_CHAT_FRAME:AddMessage(
|
||||
@@ -3398,7 +3518,7 @@ delayedTrackingFrame:SetScript("OnUpdate", function()
|
||||
-- Method 1: Direct spell ID matching (scan debuffs for exact spell ID)
|
||||
if pending.spellID then
|
||||
for slot = 1, 48 do
|
||||
local texture, _, _, debuffSpellID = _UnitDebuff(pending.targetGUID, slot)
|
||||
local texture, _, _, debuffSpellID = _UnitDebuff(ccVerifyUnit, slot)
|
||||
if not texture then
|
||||
if slot <= 16 then break end -- Regular debuffs are dense, overflow continues on nil
|
||||
else
|
||||
@@ -3430,7 +3550,7 @@ delayedTrackingFrame:SetScript("OnUpdate", function()
|
||||
pending.ccType)
|
||||
)
|
||||
end
|
||||
ccVerified = CleveRoids.ValidateUnitCC(pending.targetGUID, pending.ccType)
|
||||
ccVerified = CleveRoids.ValidateUnitCC(ccVerifyUnit, pending.ccType)
|
||||
if debug then
|
||||
DEFAULT_CHAT_FRAME:AddMessage(
|
||||
_string_format("|cff00aaff[CC Verify]|r Mechanic check result: %s",
|
||||
@@ -3449,12 +3569,12 @@ delayedTrackingFrame:SetScript("OnUpdate", function()
|
||||
end
|
||||
|
||||
-- If CC didn't land, check if it's immunity or debuff cap
|
||||
if not ccVerified and not _UnitIsDead(pending.targetGUID) then
|
||||
if not ccVerified and ccVerifyUnit and not _UnitIsDead(ccVerifyUnit) then
|
||||
-- totalDebuffs already counted above, reuse it
|
||||
if totalDebuffs == 0 and hasSuperwow and pending.targetGUID then
|
||||
if totalDebuffs == 0 then
|
||||
-- Count wasn't done (dead target check skipped counting), do it now
|
||||
for slot = 1, 48 do
|
||||
local texture, _, _, debuffSpellID = _UnitDebuff(pending.targetGUID, slot)
|
||||
local texture, _, _, debuffSpellID = _UnitDebuff(ccVerifyUnit, slot)
|
||||
if not texture then
|
||||
if slot <= 16 then break end
|
||||
else
|
||||
@@ -3612,9 +3732,10 @@ delayedTrackingFrame:SetScript("OnUpdate", function()
|
||||
|
||||
-- Skip verification if target is dead (debuffs are removed on death)
|
||||
-- Guard: skip debuff scanning if SPELL_GO already determined outcome
|
||||
if not debuffVerified and not pending.spellGoHit and not pending.spellGoMissed
|
||||
and hasSuperwow and pending.targetGUID then
|
||||
if _UnitIsDead(pending.targetGUID) then
|
||||
local sharedVerifyUnit = not debuffVerified and not pending.spellGoHit and not pending.spellGoMissed
|
||||
and pending.targetGUID and ResolveGUIDUnit(pending.targetGUID) or nil
|
||||
if sharedVerifyUnit then
|
||||
if _UnitIsDead(sharedVerifyUnit) then
|
||||
-- Target died - can't verify immunity, assume debuff landed
|
||||
debuffVerified = true
|
||||
if debug then
|
||||
@@ -3627,7 +3748,7 @@ delayedTrackingFrame:SetScript("OnUpdate", function()
|
||||
else
|
||||
-- Target is alive - check if debuff exists
|
||||
for slot = 1, 48 do
|
||||
local _, _, _, debuffSpellID = _UnitDebuff(pending.targetGUID, slot)
|
||||
local _, _, _, debuffSpellID = _UnitDebuff(sharedVerifyUnit, slot)
|
||||
if not debuffSpellID then
|
||||
if slot <= 16 then break end -- Regular debuffs are dense, overflow continues on nil
|
||||
else
|
||||
@@ -3818,7 +3939,7 @@ ev:SetScript("OnEvent", function()
|
||||
|
||||
-- Capture combo points when cast STARTS (before they're consumed)
|
||||
if (eventType == "START" or eventType == "CHANNEL") and spellID then
|
||||
local _, playerGUID = UnitExists("player")
|
||||
local playerGUID = CleveRoids.GetGUID("player")
|
||||
if casterGUID == playerGUID and targetGUID then
|
||||
-- If this is a combo scaling spell OR Ferocious Bite, capture combo points NOW (before consumption)
|
||||
local isComboSpell = CleveRoids.IsComboScalingSpellID and CleveRoids.IsComboScalingSpellID(spellID)
|
||||
@@ -3867,7 +3988,7 @@ ev:SetScript("OnEvent", function()
|
||||
end
|
||||
|
||||
if eventType == "CAST" and spellID then
|
||||
local _, playerGUID = UnitExists("player")
|
||||
local playerGUID = CleveRoids.GetGUID("player")
|
||||
if casterGUID == playerGUID and targetGUID then
|
||||
|
||||
-- DRUID CARNAGE TALENT: Track Ferocious Bite cast for proc detection
|
||||
@@ -3882,8 +4003,7 @@ ev:SetScript("OnEvent", function()
|
||||
if carnageRank >= 1 then
|
||||
local targetName = lib.guidToName[targetGUID]
|
||||
if not targetName then
|
||||
local _, currentTargetGUID = UnitExists("target")
|
||||
currentTargetGUID = CleveRoids.NormalizeGUID(currentTargetGUID)
|
||||
local currentTargetGUID = CleveRoids.GetGUID("target")
|
||||
if currentTargetGUID == targetGUID then
|
||||
targetName = UnitName("target")
|
||||
lib.guidToName[targetGUID] = targetName
|
||||
@@ -3979,12 +4099,15 @@ ev:SetScript("OnEvent", function()
|
||||
-- 2. Combat log "afflicted by" messages confirm successful CC
|
||||
-- 3. If neither detection method finds the CC, we record immunity
|
||||
local isHiddenCC = lib.hiddenCCSpells and lib.hiddenCCSpells[spellID]
|
||||
-- v3.0+: Dynamically detect hidden CC via IsAuraHidden
|
||||
if not isHiddenCC and _G.IsAuraHidden then
|
||||
isHiddenCC = (_G.IsAuraHidden(spellID) == 1)
|
||||
end
|
||||
local spellName = SpellInfo(spellID)
|
||||
-- Get target name from cache or current target
|
||||
local ccTargetName = lib.guidToName[targetGUID]
|
||||
if not ccTargetName then
|
||||
local _, currentTargetGUID = UnitExists("target")
|
||||
currentTargetGUID = CleveRoids.NormalizeGUID(currentTargetGUID)
|
||||
local currentTargetGUID = CleveRoids.GetGUID("target")
|
||||
if currentTargetGUID == targetGUID then
|
||||
ccTargetName = UnitName("target")
|
||||
lib.guidToName[targetGUID] = ccTargetName
|
||||
@@ -4044,9 +4167,7 @@ ev:SetScript("OnEvent", function()
|
||||
if duration and duration > 0 then
|
||||
local targetName = lib.guidToName[targetGUID]
|
||||
if not targetName then
|
||||
local _, currentTargetGUID = UnitExists("target")
|
||||
-- IMPORTANT: Normalize GUID before comparison to avoid type mismatch
|
||||
currentTargetGUID = CleveRoids.NormalizeGUID(currentTargetGUID)
|
||||
local currentTargetGUID = CleveRoids.GetGUID("target")
|
||||
if currentTargetGUID == targetGUID then
|
||||
targetName = UnitName("target")
|
||||
lib.guidToName[targetGUID] = targetName
|
||||
@@ -4167,9 +4288,8 @@ ev:SetScript("OnEvent", function()
|
||||
local newStacks = 0
|
||||
|
||||
-- Check current stacks on target
|
||||
local _, currentTargetGUID = UnitExists("target")
|
||||
currentTargetGUID = CleveRoids.NormalizeGUID(currentTargetGUID)
|
||||
if currentTargetGUID == targetGUID and CleveRoids.hasSuperwow then
|
||||
local currentTargetGUID = CleveRoids.GetGUID("target")
|
||||
if currentTargetGUID == targetGUID then
|
||||
-- Scan debuff slots to find current stacks
|
||||
for i = 1, 16 do
|
||||
local _, existingStacks, _, existingSpellID = UnitDebuff("target", i)
|
||||
@@ -4380,7 +4500,7 @@ ev:SetScript("OnEvent", function()
|
||||
-- SHARED DEBUFFS FROM OTHER PLAYERS: Track when other players cast shared debuffs
|
||||
-- This ensures Sunder Armor, Faerie Fire, etc. are tracked when ANY player casts them
|
||||
-- Personal debuffs are still only tracked from the player (we only care about our own)
|
||||
local _, playerGUID = UnitExists("player")
|
||||
local playerGUID = CleveRoids.GetGUID("player")
|
||||
if casterGUID ~= playerGUID and targetGUID then
|
||||
-- Check if this is a shared debuff we should track
|
||||
if lib.sharedDebuffs[spellID] then
|
||||
@@ -4389,8 +4509,7 @@ ev:SetScript("OnEvent", function()
|
||||
-- Get target name from cache or current target
|
||||
local targetName = lib.guidToName[targetGUID]
|
||||
if not targetName then
|
||||
local _, currentTargetGUID = UnitExists("target")
|
||||
currentTargetGUID = CleveRoids.NormalizeGUID(currentTargetGUID)
|
||||
local currentTargetGUID = CleveRoids.GetGUID("target")
|
||||
if currentTargetGUID == targetGUID then
|
||||
targetName = UnitName("target")
|
||||
lib.guidToName[targetGUID] = targetName
|
||||
@@ -4399,9 +4518,8 @@ ev:SetScript("OnEvent", function()
|
||||
|
||||
-- For stacking debuffs, predict new stack count
|
||||
local newStacks = 1
|
||||
local _, currentTargetGUID = UnitExists("target")
|
||||
currentTargetGUID = CleveRoids.NormalizeGUID(currentTargetGUID)
|
||||
if currentTargetGUID == targetGUID and CleveRoids.hasSuperwow then
|
||||
local currentTargetGUID = CleveRoids.GetGUID("target")
|
||||
if currentTargetGUID == targetGUID then
|
||||
-- Scan debuff slots to find current stacks
|
||||
for i = 1, 16 do
|
||||
local _, existingStacks, _, existingSpellID = UnitDebuff("target", i)
|
||||
@@ -4458,6 +4576,58 @@ ev:SetScript("OnEvent", function()
|
||||
CleveRoids._v238ChannelDuration = arg7 / 1000
|
||||
CleveRoids._v238ChannelSpellId = arg2
|
||||
end
|
||||
|
||||
-- Nampower fallback for UNIT_CASTEVENT START/CHANNEL: capture combo points and Dark Harvest
|
||||
-- Only needed when SuperWoW is not available (UNIT_CASTEVENT won't fire)
|
||||
if event == "SPELL_START_SELF" and not CleveRoids.hasSuperwow then
|
||||
local spellID = arg2
|
||||
local casterGuid = arg3
|
||||
local targetGuid = arg4
|
||||
local playerGUID = CleveRoids.GetGUID("player")
|
||||
if casterGuid == playerGUID and spellID and targetGuid then
|
||||
targetGuid = CleveRoids.NormalizeGUID(targetGuid)
|
||||
|
||||
-- Capture combo points before consumption (equivalent to UNIT_CASTEVENT START)
|
||||
local isComboSpell = CleveRoids.IsComboScalingSpellID and CleveRoids.IsComboScalingSpellID(spellID)
|
||||
local isFerociousBite = CleveRoids.FerociousBiteSpellIDs and CleveRoids.FerociousBiteSpellIDs[spellID]
|
||||
|
||||
if isComboSpell or isFerociousBite then
|
||||
local currentCP = CleveRoids.GetComboPoints and CleveRoids.GetComboPoints()
|
||||
if currentCP and currentCP > 0 then
|
||||
CleveRoids.lastComboPoints = currentCP
|
||||
if CleveRoids.debug then
|
||||
local spellName = _SpellInfo(spellID) or "Unknown"
|
||||
DEFAULT_CHAT_FRAME:AddMessage(
|
||||
_string_format("|cffaaaaff[SPELL_START_SELF]|r Captured %d CP before casting %s (ID:%d)",
|
||||
currentCP, spellName, spellID)
|
||||
)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- WARLOCK DARK HARVEST: Track channeling for DoT acceleration (TWoW Custom)
|
||||
local spellType = arg8
|
||||
if spellType == 1 and CleveRoids.DarkHarvestSpellIDs and CleveRoids.DarkHarvestSpellIDs[spellID] then
|
||||
local channelDuration = 8 -- Base Dark Harvest duration
|
||||
CleveRoids.darkHarvestData = {
|
||||
targetGUID = targetGuid,
|
||||
spellID = spellID,
|
||||
startTime = GetTime(),
|
||||
channelDuration = channelDuration,
|
||||
isActive = true
|
||||
}
|
||||
lib.ApplyDarkHarvestStart(targetGuid)
|
||||
|
||||
if CleveRoids.debug then
|
||||
DEFAULT_CHAT_FRAME:AddMessage(
|
||||
_string_format("|cff9482c9[Dark Harvest]|r Started channeling on %s (DoTs will tick 30%% faster)",
|
||||
lib.guidToName[targetGuid] or "Unknown")
|
||||
)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- pfUI 7.6 manages castTracking via its own SPELL_START handler
|
||||
if lib.hasPfUI76 then return end
|
||||
|
||||
@@ -4555,7 +4725,7 @@ ev:SetScript("OnEvent", function()
|
||||
local spellName = SpellInfo and SpellInfo(spellId)
|
||||
if not spellName then return end
|
||||
|
||||
local _, playerGUID = UnitExists("player")
|
||||
local playerGUID = CleveRoids.GetGUID("player")
|
||||
local isOurs = (casterGuid == playerGUID)
|
||||
|
||||
-- Annotate pending CC/shared debuffs with SPELL_GO hit/miss outcome
|
||||
@@ -4595,8 +4765,8 @@ ev:SetScript("OnEvent", function()
|
||||
-- Get target name for immunity tracking
|
||||
local targetName = lib.guidToName[targetGuid]
|
||||
if not targetName then
|
||||
local _, currentTargetGUID = UnitExists("target")
|
||||
if CleveRoids.NormalizeGUID(currentTargetGUID) == targetGuid then
|
||||
local currentTargetGUID = CleveRoids.GetGUID("target")
|
||||
if currentTargetGUID == targetGuid then
|
||||
targetName = UnitName("target")
|
||||
lib.guidToName[targetGuid] = targetName
|
||||
end
|
||||
@@ -4727,6 +4897,93 @@ ev:SetScript("OnEvent", function()
|
||||
end
|
||||
end
|
||||
|
||||
-- Nampower fallback: Cast-complete features from UNIT_CASTEVENT CAST
|
||||
-- Only needed when SuperWoW is not available and spell hit the target
|
||||
if isOurs and not CleveRoids.hasSuperwow and numHit > 0 then
|
||||
-- DRUID CARNAGE TALENT: Track Ferocious Bite cast for proc detection
|
||||
if CleveRoids.FerociousBiteSpellIDs and CleveRoids.FerociousBiteSpellIDs[spellId] then
|
||||
local _, _, _, _, rank = GetTalentInfo(2, 17)
|
||||
local carnageRank = tonumber(rank) or 0
|
||||
if carnageRank >= 1 then
|
||||
local targetName = lib.guidToName[targetGuid] or UnitName("target") or "Unknown"
|
||||
CleveRoids.lastFerociousBiteTime = GetTime()
|
||||
CleveRoids.lastFerociousBiteTargetGUID = targetGuid
|
||||
CleveRoids.lastFerociousBiteTargetName = targetName
|
||||
CleveRoids.lastFerociousBiteSpellID = spellId
|
||||
end
|
||||
end
|
||||
|
||||
-- SHAMAN MOLTEN BLAST: Track for Flame Shock refresh detection
|
||||
if CleveRoids.MoltenBlastSpellIDs and CleveRoids.MoltenBlastSpellIDs[spellId] then
|
||||
CleveRoids.lastMoltenBlastTime = GetTime()
|
||||
CleveRoids.lastMoltenBlastTargetGUID = targetGuid
|
||||
end
|
||||
|
||||
-- WARLOCK CONFLAGRATE: Reduces Immolate duration by 3 seconds
|
||||
if CleveRoids.ConflagrateSpellIDs and CleveRoids.ConflagrateSpellIDs[spellId] then
|
||||
if lib.objects[targetGuid] then
|
||||
for immolateID, _ in pairs(CleveRoids.ImmolateSpellIDs or {}) do
|
||||
local rec = lib.objects[targetGuid][immolateID]
|
||||
if rec and rec.duration and rec.start then
|
||||
local remaining = rec.duration + rec.start - GetTime()
|
||||
if remaining > 0 then
|
||||
rec.duration = rec.duration - 3
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- CC IMMUNITY TRACKING: Check if this spell is a CC spell
|
||||
local ccType = CleveRoids.GetSpellCCType and CleveRoids.GetSpellCCType(spellId)
|
||||
if ccType then
|
||||
local isHiddenCC = lib.hiddenCCSpells and lib.hiddenCCSpells[spellId]
|
||||
if not isHiddenCC and _G.IsAuraHidden then
|
||||
isHiddenCC = (_G.IsAuraHidden(spellId) == 1)
|
||||
end
|
||||
local ccTargetName = lib.guidToName[targetGuid]
|
||||
if not ccTargetName then
|
||||
local currentTargetGUID = CleveRoids.GetGUID("target")
|
||||
if currentTargetGUID == targetGuid then
|
||||
ccTargetName = UnitName("target")
|
||||
lib.guidToName[targetGuid] = ccTargetName
|
||||
end
|
||||
end
|
||||
table.insert(lib.pendingCCDebuffs, {
|
||||
timestamp = GetTime(),
|
||||
targetGUID = targetGuid,
|
||||
targetName = ccTargetName,
|
||||
spellID = spellId,
|
||||
spellName = spellName,
|
||||
ccType = ccType,
|
||||
isHiddenCC = isHiddenCC,
|
||||
spellGoHit = true, -- We already know it hit
|
||||
})
|
||||
end
|
||||
|
||||
-- DRUID CARNAGE: Save Rip cast data for potential Ferocious Bite refresh
|
||||
if CleveRoids.RipSpellIDs and CleveRoids.RipSpellIDs[spellId] then
|
||||
if CleveRoids.carnageDurationOverrides and CleveRoids.carnageDurationOverrides[spellId] then
|
||||
CleveRoids.carnageDurationOverrides[spellId] = nil
|
||||
end
|
||||
end
|
||||
|
||||
-- CARNAGE: Save Rake cast data for potential Ferocious Bite refresh
|
||||
if CleveRoids.RakeSpellIDs and CleveRoids.RakeSpellIDs[spellId] then
|
||||
if CleveRoids.carnageDurationOverrides and CleveRoids.carnageDurationOverrides[spellId] then
|
||||
CleveRoids.carnageDurationOverrides[spellId] = nil
|
||||
end
|
||||
end
|
||||
|
||||
-- Track last player cast for miss/dodge/parry removal
|
||||
lib.lastPlayerCast = {
|
||||
spellID = spellId,
|
||||
targetGUID = targetGuid,
|
||||
timestamp = GetTime()
|
||||
}
|
||||
end
|
||||
|
||||
elseif event == "AURA_CAST_ON_SELF" or event == "AURA_CAST_ON_OTHER" then
|
||||
-- Skip if pfUI enhanced tracking is active
|
||||
if lib.hasPfUIEnhanced then return end
|
||||
@@ -4750,7 +5007,7 @@ ev:SetScript("OnEvent", function()
|
||||
|
||||
local duration = durationMs and (durationMs / 1000) or 0
|
||||
local now = GetTime()
|
||||
local _, playerGUID = UnitExists("player")
|
||||
local playerGUID = CleveRoids.GetGUID("player")
|
||||
local isOurs = (playerGUID and casterGuid == playerGUID)
|
||||
|
||||
-- Check if this debuff recently failed (miss/dodge/parry) on this specific target
|
||||
@@ -4883,7 +5140,7 @@ ev:SetScript("OnEvent", function()
|
||||
local spellName = SpellInfo and SpellInfo(spellId)
|
||||
if not spellName then return end
|
||||
|
||||
local _, playerGUID = UnitExists("player")
|
||||
local playerGUID = CleveRoids.GetGUID("player")
|
||||
local isOurs = lib.ownDebuffs[guid] and lib.ownDebuffs[guid][spellName] ~= nil
|
||||
|
||||
-- v2.32+: state == 2 means stack increase - update stacks on existing entry
|
||||
@@ -4925,12 +5182,15 @@ ev:SetScript("OnEvent", function()
|
||||
end
|
||||
|
||||
-- Legacy: Update allSlots for slot tracking (pre-v2.30 or fallback)
|
||||
lib.allSlots[guid] = lib.allSlots[guid] or {}
|
||||
lib.allSlots[guid][slot] = {
|
||||
spellName = spellName,
|
||||
casterGuid = casterGuid,
|
||||
isOurs = isOurs,
|
||||
}
|
||||
-- Skip if luaSlot is 0 (hidden aura in v3.0+)
|
||||
if slot > 0 then
|
||||
lib.allSlots[guid] = lib.allSlots[guid] or {}
|
||||
lib.allSlots[guid][slot] = {
|
||||
spellName = spellName,
|
||||
casterGuid = casterGuid,
|
||||
isOurs = isOurs,
|
||||
}
|
||||
end
|
||||
|
||||
elseif event == "DEBUFF_REMOVED_OTHER" then
|
||||
-- Skip if pfUI enhanced tracking is active
|
||||
@@ -4963,7 +5223,8 @@ ev:SetScript("OnEvent", function()
|
||||
end
|
||||
|
||||
-- Remove from ownSlots
|
||||
if lib.ownSlots[guid] and lib.ownSlots[guid][slot] then
|
||||
-- Skip if luaSlot is 0 (hidden aura in v3.0+)
|
||||
if slot > 0 and lib.ownSlots[guid] and lib.ownSlots[guid][slot] then
|
||||
lib.ownSlots[guid][slot] = nil
|
||||
end
|
||||
|
||||
@@ -4973,7 +5234,8 @@ ev:SetScript("OnEvent", function()
|
||||
end
|
||||
|
||||
-- Legacy: Remove from allSlots and shift slots down (pre-v2.30 or fallback)
|
||||
if lib.allSlots[guid] and lib.allSlots[guid][slot] then
|
||||
-- Skip if luaSlot is 0 (hidden aura in v3.0+)
|
||||
if slot > 0 and lib.allSlots[guid] and lib.allSlots[guid][slot] then
|
||||
lib.allSlots[guid][slot] = nil
|
||||
|
||||
-- Shift slots down (only needed for legacy slot tracking)
|
||||
@@ -5019,8 +5281,7 @@ ev:SetScript("OnEvent", function()
|
||||
}
|
||||
|
||||
-- ownBuffCasts: only if player is the caster
|
||||
local _, playerGuidRaw = UnitExists("player")
|
||||
local playerGuid = playerGuidRaw and CleveRoids.NormalizeGUID(playerGuidRaw)
|
||||
local playerGuid = CleveRoids.GetGUID("player")
|
||||
if playerGuid and casterGuid == playerGuid then
|
||||
lib.ownBuffCasts[guid] = lib.ownBuffCasts[guid] or {}
|
||||
lib.ownBuffCasts[guid][spellName] = {
|
||||
@@ -5044,8 +5305,7 @@ ev:SetScript("OnEvent", function()
|
||||
if state == 2 then return end -- Stack decrease only, not full removal
|
||||
|
||||
local spellName = SpellInfo and SpellInfo(spellId)
|
||||
local _, playerGuidRaw = UnitExists("player")
|
||||
local playerGuid = playerGuidRaw and CleveRoids.NormalizeGUID(playerGuidRaw)
|
||||
local playerGuid = CleveRoids.GetGUID("player")
|
||||
|
||||
if spellName and playerGuid then
|
||||
if lib.ownBuffCasts[playerGuid] then
|
||||
@@ -5158,7 +5418,7 @@ ev:SetScript("OnEvent", function()
|
||||
end
|
||||
|
||||
-- Clean up overflow buff tracking (death removes all buffs)
|
||||
local _, playerGUID = UnitExists("player")
|
||||
local playerGUID = CleveRoids.GetGUID("player")
|
||||
if playerGUID and guid == playerGUID then
|
||||
-- Player died: clear all overflow buff entries and reset cap status
|
||||
if CleveRoids.OverflowBuffs then
|
||||
@@ -5565,7 +5825,7 @@ evCleanup:SetScript("OnEvent", function()
|
||||
-- Cleanup on zone change / login / death
|
||||
if event == "PLAYER_ENTERING_WORLD" or event == "PLAYER_DEAD" then
|
||||
-- Keep only current target's data
|
||||
local _, currentGUID = UnitExists("target")
|
||||
local currentGUID = CleveRoids.GetGUID("target")
|
||||
if currentGUID then
|
||||
local temp = lib.objects[currentGUID]
|
||||
lib.objects = {}
|
||||
@@ -5588,7 +5848,7 @@ evCleanup:SetScript("OnEvent", function()
|
||||
|
||||
-- Remove expired effects from all GUIDs
|
||||
for guid, effects in pairs(lib.objects) do
|
||||
local _, targetGUID = UnitExists("target")
|
||||
local targetGUID = CleveRoids.GetGUID("target")
|
||||
local isCurrentTarget = (targetGUID == guid)
|
||||
|
||||
-- Check if current target is dead
|
||||
@@ -5621,19 +5881,22 @@ evCleanup:SetScript("OnEvent", function()
|
||||
end)
|
||||
|
||||
-- Judgement refresh on melee hits
|
||||
-- NOTE: Judgement refresh is now handled in Core.lua via UNIT_CASTEVENT (MAINHAND/OFFHAND)
|
||||
-- This chat-based fallback is only used if SuperWoW is not available
|
||||
-- Priority: SuperWoW UNIT_CASTEVENT > Nampower AUTO_ATTACK_OTHER > Chat log fallback
|
||||
-- This chat-based fallback is only used if neither SuperWoW nor Nampower v2.24+ is available
|
||||
local evJudgement = CreateFrame("Frame", "CleveRoidsLibDebuffJudgementRefreshFrame", UIParent)
|
||||
|
||||
-- Only use chat-based detection if SuperWoW is not available
|
||||
if not CleveRoids.hasSuperwow then
|
||||
-- Only use chat-based detection if SuperWoW and Nampower auto-attack events are not available
|
||||
local hasAutoAttackEvents = CleveRoids.NampowerAPI and CleveRoids.NampowerAPI.features
|
||||
and CleveRoids.NampowerAPI.features.hasAutoAttackEvents
|
||||
if not CleveRoids.hasSuperwow and not hasAutoAttackEvents then
|
||||
evJudgement:RegisterEvent("CHAT_MSG_COMBAT_SELF_HITS")
|
||||
evJudgement:RegisterEvent("CHAT_MSG_COMBAT_SELF_MISSES")
|
||||
end
|
||||
|
||||
evJudgement:SetScript("OnEvent", function()
|
||||
-- Skip if SuperWoW is available (handled by UNIT_CASTEVENT instead)
|
||||
-- Skip if SuperWoW or Nampower auto-attack events handle this
|
||||
if CleveRoids.hasSuperwow then return end
|
||||
if hasAutoAttackEvents then return end
|
||||
-- Only process for paladins
|
||||
if CleveRoids.playerClass ~= "PALADIN" then return end
|
||||
|
||||
@@ -5657,11 +5920,10 @@ evJudgement:SetScript("OnEvent", function()
|
||||
if not hasHit then return end
|
||||
|
||||
-- Get current target
|
||||
local _, targetGUID = UnitExists("target")
|
||||
local targetGUID = CleveRoids.GetGUID("target")
|
||||
if not targetGUID then return end
|
||||
|
||||
targetGUID = CleveRoids.NormalizeGUID(targetGUID)
|
||||
if not targetGUID or not lib.objects[targetGUID] then return end
|
||||
if not lib.objects[targetGUID] then return end
|
||||
|
||||
-- Refresh all active Judgements on the target
|
||||
for spellID, rec in pairs(lib.objects[targetGUID]) do
|
||||
@@ -6731,7 +6993,6 @@ end
|
||||
-- Get current buffs on a unit
|
||||
local function GetUnitBuffs(unit)
|
||||
local buffs = {}
|
||||
if not CleveRoids.hasSuperwow then return buffs end
|
||||
|
||||
for i = 1, 32 do
|
||||
local texture, stacks, spellID = UnitBuff(unit, i)
|
||||
@@ -6820,7 +7081,6 @@ local INVULNERABILITY_SPELL_IDS = {
|
||||
-- Uses only spell IDs from DBC mechanic 25 (INVULNERABILITY) for reliability
|
||||
-- Returns the buff name if found, nil otherwise
|
||||
local function HasImmunityGrantingBuff(unit)
|
||||
if not CleveRoids.hasSuperwow then return nil end
|
||||
if not UnitExists(unit) then return nil end
|
||||
|
||||
for i = 1, 32 do
|
||||
@@ -7681,7 +7941,7 @@ function CleveRoids.CheckImmunity(unitId, spellOrSchool)
|
||||
|
||||
-- Universal debuff-based immunities (Banish, etc.)
|
||||
-- Banish makes target immune to most damage schools (not all spells)
|
||||
if CleveRoids.hasSuperwow then
|
||||
do
|
||||
local hasBanish = false
|
||||
|
||||
-- Check debuffs first (Banish: 710 = Rank 1, 18647 = Rank 2)
|
||||
@@ -7787,16 +8047,14 @@ function CleveRoids.CheckImmunity(unitId, spellOrSchool)
|
||||
initialImmune = true
|
||||
elseif type(initialImmunityData) == "table" and initialImmunityData.buff then
|
||||
-- Check if target has the immunity-granting buff
|
||||
if CleveRoids.hasSuperwow then
|
||||
for i = 1, 32 do
|
||||
local texture, stacks, spellID = UnitBuff(unitId, i)
|
||||
if not texture then break end
|
||||
if spellID then
|
||||
local buffName = SpellInfo(spellID)
|
||||
if buffName and buffName == initialImmunityData.buff then
|
||||
initialImmune = true
|
||||
break
|
||||
end
|
||||
for i = 1, 32 do
|
||||
local texture, stacks, spellID = UnitBuff(unitId, i)
|
||||
if not texture then break end
|
||||
if spellID then
|
||||
local buffName = SpellInfo(spellID)
|
||||
if buffName and buffName == initialImmunityData.buff then
|
||||
initialImmune = true
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -7813,16 +8071,14 @@ function CleveRoids.CheckImmunity(unitId, spellOrSchool)
|
||||
debuffImmune = true
|
||||
elseif type(debuffImmunityData) == "table" and debuffImmunityData.buff then
|
||||
-- Check if target has the immunity-granting buff
|
||||
if CleveRoids.hasSuperwow then
|
||||
for i = 1, 32 do
|
||||
local texture, stacks, spellID = UnitBuff(unitId, i)
|
||||
if not texture then break end
|
||||
if spellID then
|
||||
local buffName = SpellInfo(spellID)
|
||||
if buffName and buffName == debuffImmunityData.buff then
|
||||
debuffImmune = true
|
||||
break
|
||||
end
|
||||
for i = 1, 32 do
|
||||
local texture, stacks, spellID = UnitBuff(unitId, i)
|
||||
if not texture then break end
|
||||
if spellID then
|
||||
local buffName = SpellInfo(spellID)
|
||||
if buffName and buffName == debuffImmunityData.buff then
|
||||
debuffImmune = true
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -7881,16 +8137,14 @@ function CleveRoids.CheckImmunity(unitId, spellOrSchool)
|
||||
local requiredBuff = immunityData.buff
|
||||
|
||||
-- Check target's buffs
|
||||
if CleveRoids.hasSuperwow then
|
||||
for i = 1, 32 do
|
||||
local texture, stacks, spellID = UnitBuff(unitId, i)
|
||||
if not texture then break end
|
||||
for i = 1, 32 do
|
||||
local texture, stacks, spellID = UnitBuff(unitId, i)
|
||||
if not texture then break end
|
||||
|
||||
if spellID then
|
||||
local buffName = SpellInfo(spellID)
|
||||
if buffName and buffName == requiredBuff then
|
||||
return true
|
||||
end
|
||||
if spellID then
|
||||
local buffName = SpellInfo(spellID)
|
||||
if buffName and buffName == requiredBuff then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -8284,7 +8538,7 @@ function CleveRoids.HasReactiveProc(spellName)
|
||||
|
||||
-- If proc has a target GUID requirement, check if current target matches
|
||||
if procData.targetGUID then
|
||||
local _, targetGUID = UnitExists("target")
|
||||
local targetGUID = CleveRoids.GetGUID("target")
|
||||
if not targetGUID or targetGUID ~= procData.targetGUID then
|
||||
return false
|
||||
end
|
||||
@@ -8317,7 +8571,7 @@ function CleveRoids.ParseReactiveCombatLog(lowerMsg)
|
||||
return
|
||||
end
|
||||
|
||||
local _, targetGUID = UnitExists("target")
|
||||
local targetGUID = CleveRoids.GetGUID("target")
|
||||
|
||||
-- Check each reactive ability's trigger patterns
|
||||
-- NOTE: Overpower (enemy_dodge) ALWAYS uses combat log text parsing, even when SPELL_GO
|
||||
@@ -8384,6 +8638,25 @@ if originalUnitCastEvent then
|
||||
end
|
||||
end
|
||||
|
||||
-- Hook SPELL_START_SELF to clear reactive procs (Nampower fallback when SuperWoW not available)
|
||||
local originalSpellStartSelf = CleveRoids.Frame and CleveRoids.Frame.SPELL_START_SELF
|
||||
if originalSpellStartSelf and not CleveRoids.hasSuperwow then
|
||||
CleveRoids.Frame.SPELL_START_SELF = function(...)
|
||||
-- Call original handler first
|
||||
if type(originalSpellStartSelf) == "function" then
|
||||
originalSpellStartSelf(unpack(arg))
|
||||
end
|
||||
|
||||
-- Clear reactive proc and resist state on spell cast start
|
||||
-- SPELL_START_SELF args: casterGuid, targetGuid, spellId, ...
|
||||
local spellId = arg[3]
|
||||
if spellId then
|
||||
CleveRoids.ClearReactiveProcOnCast(spellId)
|
||||
CleveRoids.ClearResistState()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- NAMPOWER v2.24+ AUTO_ATTACK EVENT HANDLER FOR REACTIVE ABILITIES
|
||||
-- Uses native events for dodge/parry/block detection when available.
|
||||
-- Falls back to combat log parsing for older Nampower versions.
|
||||
@@ -8409,11 +8682,11 @@ CleveRoids.usingNampowerAutoAttack = false
|
||||
-- Parameters: attackerGuid, targetGuid, totalDamage, hitInfo, victimState, ...
|
||||
function CleveRoids.ProcessAutoAttackEvent(isPlayerAttacker, attackerGuid, targetGuid, totalDamage, hitInfo, victimState)
|
||||
-- Get player GUID for comparison
|
||||
local _, playerGUID = UnitExists("player")
|
||||
local playerGUID = CleveRoids.GetGUID("player")
|
||||
if not playerGUID then return end
|
||||
|
||||
-- Determine current target GUID
|
||||
local _, currentTargetGUID = UnitExists("target")
|
||||
local currentTargetGUID = CleveRoids.GetGUID("target")
|
||||
|
||||
-- ========================================================================
|
||||
-- OVERPOWER / SURPRISE ATTACK: Enemy dodges YOUR attack
|
||||
@@ -8509,8 +8782,8 @@ local function ProcessSpellMissSelf(spellId, targetGuid, missInfo)
|
||||
-- Resolve target name from GUID cache or current target
|
||||
local targetName = lib.guidToName[targetGuid]
|
||||
if not targetName then
|
||||
local _, currentTargetGUID = UnitExists("target")
|
||||
if CleveRoids.NormalizeGUID(currentTargetGUID) == CleveRoids.NormalizeGUID(targetGuid) then
|
||||
local currentTargetGUID = CleveRoids.GetGUID("target")
|
||||
if currentTargetGUID == targetGuid then
|
||||
targetName = UnitName("target")
|
||||
if targetName then
|
||||
lib.guidToName[targetGuid] = targetName
|
||||
@@ -8747,7 +9020,7 @@ local function ProcessSpellMissOther(spellId, casterGuid, targetGuid, missInfo)
|
||||
if not targetGuid or not missInfo then return end
|
||||
|
||||
-- Only care when player is the target (victim)
|
||||
local _, playerGUID = UnitExists("player")
|
||||
local playerGUID = CleveRoids.GetGUID("player")
|
||||
if not playerGUID or targetGuid ~= playerGUID then return end
|
||||
|
||||
-- DODGE: Enemy spell dodged by player → Revenge proc
|
||||
@@ -8924,7 +9197,7 @@ reactiveFrame:SetScript("OnEvent", function()
|
||||
local victimState = arg5
|
||||
|
||||
-- Check if player is the attacker
|
||||
local _, playerGUID = UnitExists("player")
|
||||
local playerGUID = CleveRoids.GetGUID("player")
|
||||
local isPlayerAttacker = (attackerGuid == playerGUID)
|
||||
|
||||
CleveRoids.ProcessAutoAttackEvent(isPlayerAttacker, attackerGuid, targetGuid, totalDamage, hitInfo, victimState)
|
||||
@@ -8977,8 +9250,7 @@ reactiveFrame:SetScript("OnEvent", function()
|
||||
if not procTarget or procTarget == "0x0000000000000000" then
|
||||
procTarget = pending.targetGuid
|
||||
if not procTarget or procTarget == "0x0000000000000000" then
|
||||
local _, currentTargetGUID = UnitExists("target")
|
||||
procTarget = currentTargetGUID
|
||||
procTarget = CleveRoids.GetGUID("target")
|
||||
end
|
||||
end
|
||||
|
||||
@@ -9081,7 +9353,7 @@ function CleveRoids.CheckResistState(resistType)
|
||||
if not state then return false end
|
||||
|
||||
-- Must have current target that matches the GUID from resist event
|
||||
local _, currentTargetGUID = UnitExists("target")
|
||||
local currentTargetGUID = CleveRoids.GetGUID("target")
|
||||
if not currentTargetGUID or currentTargetGUID ~= state.targetGUID then
|
||||
return false
|
||||
end
|
||||
@@ -9111,7 +9383,7 @@ local function ParseResistCombatLog(lowerMsg)
|
||||
if not string.find(lowerMsg, "resist") then return end
|
||||
|
||||
-- Get current target info for matching
|
||||
local _, targetGUID = UnitExists("target")
|
||||
local targetGUID = CleveRoids.GetGUID("target")
|
||||
if not targetGUID then return end
|
||||
|
||||
local targetName = UnitName("target")
|
||||
@@ -9230,7 +9502,7 @@ local function HandleDebuffFade()
|
||||
if rec.caster == "player" then
|
||||
local hasExpired = (rec.start + rec.duration + 1) <= timestamp
|
||||
local stillExists = false
|
||||
local _, checkGUID = UnitExists("target")
|
||||
local checkGUID = CleveRoids.GetGUID("target")
|
||||
if checkGUID == targetGUID then
|
||||
for i = 1, 16 do
|
||||
local _, _, _, checkSpellID = UnitDebuff("target", i)
|
||||
@@ -9247,7 +9519,7 @@ local function HandleDebuffFade()
|
||||
else
|
||||
-- Shared debuff: scan to verify it's gone
|
||||
local stillExists = false
|
||||
local _, checkGUID = UnitExists("target")
|
||||
local checkGUID = CleveRoids.GetGUID("target")
|
||||
if checkGUID == targetGUID then
|
||||
for i = 1, 16 do
|
||||
local _, _, _, checkSpellID = UnitDebuff("target", i)
|
||||
|
||||
Reference in New Issue
Block a user