no superwow required, update for nampower 3

This commit is contained in:
Jrc13245
2026-03-01 09:33:41 -05:00
parent 58c7ab8457
commit 2f0f000733
7 changed files with 934 additions and 309 deletions
+169 -121
View File
@@ -48,23 +48,30 @@ function CleveRoids.GetCachedTime()
end
function CleveRoids.GetCachedPlayerHealthPercent()
local max = UnitHealthMax("player")
return max > 0 and (100 * UnitHealth("player") / max) or 0
local API = CleveRoids.NampowerAPI
local hp = API and API.GetUnitHealth and API.GetUnitHealth("player") or UnitHealth("player")
local max = API and API.GetUnitMaxHealth and API.GetUnitMaxHealth("player") or UnitHealthMax("player")
return max > 0 and (100 * hp / max) or 0
end
function CleveRoids.GetCachedPlayerPowerPercent()
local max = UnitManaMax("player")
return max > 0 and (100 * UnitMana("player") / max) or 0
local API = CleveRoids.NampowerAPI
local power = API and API.GetUnitPower and API.GetUnitPower("player") or UnitMana("player")
local max = API and API.GetUnitMaxPower and API.GetUnitMaxPower("player") or UnitManaMax("player")
return max > 0 and (100 * power / max) or 0
end
function CleveRoids.GetCachedPlayerPower()
return UnitMana("player")
local API = CleveRoids.NampowerAPI
return API and API.GetUnitPower and API.GetUnitPower("player") or UnitMana("player")
end
function CleveRoids.GetCachedTargetHealthPercent()
if not UnitExists("target") then return 0 end
local max = UnitHealthMax("target")
return max > 0 and (100 * UnitHealth("target") / max) or 0
local API = CleveRoids.NampowerAPI
local hp = API and API.GetUnitHealth and API.GetUnitHealth("target") or UnitHealth("target")
local max = API and API.GetUnitMaxHealth and API.GetUnitMaxHealth("target") or UnitHealthMax("target")
return max > 0 and (100 * hp / max) or 0
end
-- Cooldown uses original function directly
@@ -994,7 +1001,7 @@ end
local function OnAutoAttackOther(attackerGuid, targetGuid, totalDamage, hitInfo, victimState,
subDamageCount, blockedAmount, totalAbsorb, totalResist)
-- Check if player is the attacker
local _, playerGuid = UnitExists("player")
local playerGuid = CleveRoids.GetGUID("player")
if not playerGuid or attackerGuid ~= playerGuid then
return -- Not player's attack, ignore
end
@@ -1007,6 +1014,44 @@ local function OnAutoAttackOther(attackerGuid, targetGuid, totalDamage, hitInfo,
CleveRoids.LastSwing.absorbAmount = totalAbsorb or 0
CleveRoids.LastSwing.resistAmount = totalResist or 0
CleveRoids.LastSwing.targetGuid = targetGuid
-- Paladin: refresh active Judgements on melee hit (Nampower fallback for UNIT_CASTEVENT)
if CleveRoids.playerClass == "PALADIN" and targetGuid then
local lib = type(CleveRoids.libdebuff) == "table" and CleveRoids.libdebuff or nil
if lib and lib.objects then
local normalizedTarget = CleveRoids.NormalizeGUID(targetGuid)
if normalizedTarget and lib.objects[normalizedTarget] then
for spellID, rec in pairs(lib.objects[normalizedTarget]) do
if lib.judgementSpells and lib.judgementSpells[spellID] and rec.start and rec.duration then
local remaining = rec.duration + rec.start - GetTime()
if remaining > 0 and rec.caster == "player" then
rec.start = GetTime()
if CleveRoids.debug then
local spellName = SpellInfo and SpellInfo(spellID) or "Unknown"
local baseName = spellName and string.gsub(spellName, "%s*%(Rank %d+%)", "") or "Unknown"
DEFAULT_CHAT_FRAME:AddMessage(
string.format("|cff00ffaa[Judgement Refresh]|r Refreshed %s (ID:%d) on melee hit - new duration: %ds",
baseName, spellID, rec.duration)
)
end
-- Sync to pfUI if loaded (pre-7.6 only)
if not CleveRoids.hasPfUI76 and pfUI and pfUI.api and pfUI.api.libdebuff then
local spellName = SpellInfo and SpellInfo(spellID) or nil
local baseName = spellName and string.gsub(spellName, "%s*%(Rank %d+%)", "")
local targetName = (lib.guidToName and lib.guidToName[normalizedTarget]) or UnitName("target")
local targetLevel = UnitLevel("target") or 0
if targetName and baseName then
pfUI.api.libdebuff:AddEffect(targetName, targetLevel, baseName, rec.duration, "player")
end
end
end
end
end
end
end
end
end
-- Process AUTO_ATTACK_SELF event (player being attacked)
@@ -1104,8 +1149,7 @@ local function OnAuraCastSelf(spellId, casterGuid, targetGuid, effect, effectAur
if isBuffNotDebuff and spellId and durationMs and durationMs > 0 and lib and not lib.hasPfUIEnhanced then
local spellName = SpellInfo and SpellInfo(spellId)
if spellName then
local _, playerGuidRaw = UnitExists("player")
local playerGuid = playerGuidRaw and CleveRoids.NormalizeGUID(playerGuidRaw)
local playerGuid = CleveRoids.GetGUID("player")
if playerGuid then
lib.ownBuffCasts[playerGuid] = lib.ownBuffCasts[playerGuid] or {}
lib.ownBuffCasts[playerGuid][spellName] = {
@@ -1285,7 +1329,7 @@ autoAttackFrame:SetScript("OnEvent", function()
end
if spellId and spellId > 0 and durationMs and durationMs > 0 then
local _, playerGUID = UnitExists("player")
local playerGUID = CleveRoids.GetGUID("player")
if playerGUID then
if not CleveRoids.AllCasterAuraTracking[playerGUID] then
CleveRoids.AllCasterAuraTracking[playerGUID] = {}
@@ -1328,7 +1372,7 @@ autoAttackFrame:SetScript("OnEvent", function()
elseif event == "BUFF_REMOVED_OTHER" or event == "DEBUFF_REMOVED_OTHER" then
-- Instant cleanup of AllCasterAuraTracking when auras are removed
-- arg1=targetGuid, arg2=spellName, arg3=spellId, arg7=state (v2.32+: 0=added, 1=removed, 2=modified)
-- arg1=targetGuid, arg2=luaSlot, arg3=spellId, arg4=stackCount, arg5=auraLevel, arg6=auraSlot, arg7=state (v2.32+: 0=added, 1=removed, 2=modified)
local guid = arg1
local spellId = arg3
local state = arg7
@@ -1505,7 +1549,7 @@ function CleveRoids.IsTargetDebuffCapped(unit)
if not UnitExists(unit) then return false end
-- Check cached AURA_CAST data by GUID
local _, guid = UnitExists(unit)
local guid = CleveRoids.GetGUID(unit)
if guid then
local capData = CleveRoids.AuraCapStatus.targetCapStatus[guid]
if capData and (GetTime() - capData.timestamp) < 30 then
@@ -1515,20 +1559,6 @@ function CleveRoids.IsTargetDebuffCapped(unit)
-- Fallback: count debuffs on target manually
-- For NPCs: check up to 48 slots (16 debuff + 32 overflow in buff slots)
if not CleveRoids.hasSuperwow then
-- Without SuperWoW, can only see 16 debuff slots
local count = 0
for i = 1, 16 do
if UnitDebuff(unit, i) then
count = count + 1
else
break
end
end
return count >= 16
end
-- With SuperWoW: count all debuffs including overflow
local debuffCount = 0
-- Count regular debuff slots (1-16, dense)
@@ -1553,7 +1583,7 @@ function CleveRoids.IsTargetBuffCapped(unit)
unit = unit or "target"
if not UnitExists(unit) then return false end
local _, guid = UnitExists(unit)
local guid = CleveRoids.GetGUID(unit)
if guid then
local capData = CleveRoids.AuraCapStatus.targetCapStatus[guid]
if capData and (GetTime() - capData.timestamp) < 30 then
@@ -1614,8 +1644,7 @@ local function IsPendingDebuffCast(spellName, targetUnit)
-- Get target GUID for verification (only count as pending if casting AT this target)
local targetGuid = nil
if targetUnit and UnitExists(targetUnit) then
local _, guid = UnitExists(targetUnit)
targetGuid = guid
targetGuid = CleveRoids.GetGUID(targetUnit)
end
-- Check if currently CASTING this spell
@@ -1686,29 +1715,7 @@ local function _get_debuff_timeleft(unitToken, auraName)
auraName = string.gsub(auraName, "_", " ")
end
-- SuperWoW path: GUID-based lookup
-- SuperWoW debuff slots: 1-16 are regular debuffs, 17-48 overflow to buff slots 1-32
if CleveRoids.hasSuperwow and lib then
local _, guid = UnitExists(unitToken)
if guid and lib.objects and lib.objects[guid] then
-- Check 1-48: debuff slots 1-16 + overflow debuffs in buff slots 1-32
-- NOTE: Slots 1-16 are dense (break on nil), slots 17-48 are sparse (continue on nil)
-- Overflow debuffs in buff slots are mixed with regular buffs, so we can't break early
for i = 1, 48 do
local effect, _, _, _, _, duration, timeleft = lib:UnitDebuff(unitToken, i)
-- Only break for slots 1-16 (regular debuffs are dense)
-- For overflow slots 17-48, nil means "regular buff filtered out", not "end of list"
if not effect and i <= 16 then break end
-- Strip rank from effect name for comparison
local effectBase = effect and string.gsub(effect, "%s*%(%s*Rank%s+%d+%s*%)", "")
if effectBase and effectBase == auraName and timeleft and timeleft >= 0 then
return timeleft, duration
end
end
end
end
-- Non-SuperWoW fallback
-- GUID-based debuff lookup via libdebuff (works with SuperWoW or Nampower)
if lib and lib.UnitDebuff then
for idx = 1, 48 do
local effect, _, _, _, _, duration, timeleft = lib:UnitDebuff(unitToken, idx)
@@ -1803,17 +1810,32 @@ function CleveRoids.CancelAura(auraName)
-- v2.34+ path: cancel by spell ID (works for buff-capped overflow auras too)
local API = CleveRoids.NampowerAPI
if API and API.features.hasCancelPlayerAuraSpellId and CleveRoids.hasSuperwow then
-- First scan visible buffs via GetPlayerBuff (fast, covers normal case)
while true do
local aura_ix = GetPlayerBuff(ix, "HELPFUL")
ix = ix + 1
if aura_ix == -1 then break end
local bid = GetPlayerBuffID(aura_ix)
bid = (bid < -1) and (bid + 65536) or bid
if string.lower(SpellInfo(bid)) == auraName then
_G.CancelPlayerAuraSpellId(bid, 1)
return true
if API and API.features.hasCancelPlayerAuraSpellId then
-- First scan visible buffs via GetPlayerBuff
if CleveRoids.hasSuperwow then
-- SuperWoW path: GetPlayerBuffID provides spell ID directly
while true do
local aura_ix = GetPlayerBuff(ix, "HELPFUL")
ix = ix + 1
if aura_ix == -1 then break end
local bid = GetPlayerBuffID(aura_ix)
bid = (bid < -1) and (bid + 65536) or bid
if string.lower(SpellInfo(bid)) == auraName then
_G.CancelPlayerAuraSpellId(bid, 1)
return true
end
end
elseif API.features.hasGetPlayerAuraDuration and _G.GetPlayerAuraDuration then
-- Nampower path: scan buff aura slots 0-31 for spell IDs
for slot = 0, 31 do
local spellId = _G.GetPlayerAuraDuration(slot)
if spellId and spellId > 0 then
local name = SpellInfo(spellId)
if name and string.lower(name) == auraName then
_G.CancelPlayerAuraSpellId(spellId, 1)
return true
end
end
end
end
@@ -2751,8 +2773,7 @@ function CleveRoids.CountEnemiesMatching(checkFunc)
-- Save current target for restoration
local currentTargetGuid = nil
if UnitExists("target") then
local _, guid = UnitExists("target")
currentTargetGuid = guid
currentTargetGuid = CleveRoids.GetGUID("target")
end
local count = 0
@@ -2774,7 +2795,7 @@ function CleveRoids.CountEnemiesMatching(checkFunc)
if not found then break end
if not UnitExists("target") then break end
local _, currentGuid = UnitExists("target")
local currentGuid = CleveRoids.GetGUID("target")
if not currentGuid then break end
-- Cycle detection: stop when we see the first target again
@@ -2956,7 +2977,7 @@ function CleveRoids.GetCursiveTimeRemaining(unit, spellName)
if not CleveRoids.HasCursive() then return nil end
if not unit or not UnitExists(unit) then return nil end
local _, guid = UnitExists(unit)
local guid = CleveRoids.GetGUID(unit)
if not guid then return nil end
-- Normalize spell name (lowercase, no rank) to match Cursive's format
@@ -2978,7 +2999,7 @@ function CleveRoids.ValidateCursiveDebuff(unit, spellName, operator, amount)
if not CleveRoids.HasCursive() then return false end
if not unit or not UnitExists(unit) then return false end
local _, guid = UnitExists(unit)
local guid = CleveRoids.GetGUID(unit)
if not guid then return false end
-- Normalize spell name for Cursive lookup
@@ -3009,7 +3030,7 @@ function CleveRoids.HasAnyCursiveDebuff(unit)
if not CleveRoids.HasCursive() then return false end
if not unit or not UnitExists(unit) then return false end
local _, guid = UnitExists(unit)
local guid = CleveRoids.GetGUID(unit)
if not guid then return false end
return Cursive.curses:HasAnyCurse(guid) == true
@@ -3095,9 +3116,12 @@ end
-- returns: True or false
function CleveRoids.ValidatePower(unit, operator, amount)
if not unit or not operator or not amount then return false end
local powerPercent = 100 / UnitManaMax(unit) * UnitMana(unit)
local API = CleveRoids.NampowerAPI
local power = API and API.GetUnitPower and API.GetUnitPower(unit) or UnitMana(unit)
local maxPower = API and API.GetUnitMaxPower and API.GetUnitMaxPower(unit) or UnitManaMax(unit)
local powerPercent = maxPower > 0 and (100 * power / maxPower) or 0
if powerPercent and CleveRoids.operators[operator] then
if CleveRoids.operators[operator] then
return CleveRoids.comparators[operator](powerPercent, amount)
end
@@ -3111,7 +3135,8 @@ end
-- returns: True or false
function CleveRoids.ValidateRawPower(unit, operator, amount)
if not unit or not operator or not amount then return false end
local power = UnitMana(unit)
local API = CleveRoids.NampowerAPI
local power = API and API.GetUnitPower and API.GetUnitPower(unit) or UnitMana(unit)
if power and CleveRoids.operators[operator] then
return CleveRoids.comparators[operator](power, amount)
@@ -3149,7 +3174,10 @@ end
-- returns: True or false
function CleveRoids.ValidatePowerLost(unit, operator, amount)
if not unit or not operator or not amount then return false end
local powerLost = UnitManaMax(unit) - UnitMana(unit)
local API = CleveRoids.NampowerAPI
local maxPower = API and API.GetUnitMaxPower and API.GetUnitMaxPower(unit) or UnitManaMax(unit)
local power = API and API.GetUnitPower and API.GetUnitPower(unit) or UnitMana(unit)
local powerLost = maxPower - power
if CleveRoids.operators[operator] then
return CleveRoids.comparators[operator](powerLost, amount)
@@ -3165,7 +3193,10 @@ end
-- returns: True or false
function CleveRoids.ValidateHp(unit, operator, amount)
if not unit or not operator or not amount then return false end
local hpPercent = 100 / UnitHealthMax(unit) * UnitHealth(unit)
local API = CleveRoids.NampowerAPI
local hp = API and API.GetUnitHealth and API.GetUnitHealth(unit) or UnitHealth(unit)
local maxHp = API and API.GetUnitMaxHealth and API.GetUnitMaxHealth(unit) or UnitHealthMax(unit)
local hpPercent = maxHp > 0 and (100 * hp / maxHp) or 0
if CleveRoids.operators[operator] then
return CleveRoids.comparators[operator](hpPercent, amount)
@@ -3181,7 +3212,8 @@ end
-- returns: True or false
function CleveRoids.ValidateRawHp(unit, operator, amount)
if not unit or not operator or not amount then return false end
local rawhp = UnitHealth(unit)
local API = CleveRoids.NampowerAPI
local rawhp = API and API.GetUnitHealth and API.GetUnitHealth(unit) or UnitHealth(unit)
if CleveRoids.operators[operator] then
return CleveRoids.comparators[operator](rawhp, amount)
@@ -3197,7 +3229,10 @@ end
-- returns: True or false
function CleveRoids.ValidateHpLost(unit, operator, amount)
if not unit or not operator or not amount then return false end
local hpLost = UnitHealthMax(unit) - UnitHealth(unit)
local API = CleveRoids.NampowerAPI
local maxHp = API and API.GetUnitMaxHealth and API.GetUnitMaxHealth(unit) or UnitHealthMax(unit)
local hp = API and API.GetUnitHealth and API.GetUnitHealth(unit) or UnitHealth(unit)
local hpLost = maxHp - hp
if CleveRoids.operators[operator] then
return CleveRoids.comparators[operator](hpLost, amount)
@@ -3287,7 +3322,17 @@ function CleveRoids.GetPlayerAura(index, isbuff)
local bid = GetPlayerBuff(index, buffType)
if bid < 0 then return end
local spellID = CleveRoids.hasSuperwow and GetPlayerBuffID(bid)
local spellID
if CleveRoids.hasSuperwow then
spellID = GetPlayerBuffID(bid)
elseif _G.GetPlayerAuraDuration then
-- Nampower v2.30+: GetPlayerAuraDuration uses same raw aura slot numbering as GetPlayerBuff
-- (0-31 for buffs, 32-47 for debuffs)
local sid = _G.GetPlayerAuraDuration(bid)
if sid and sid > 0 then
spellID = sid
end
end
return GetPlayerBuffTexture(bid), GetPlayerBuffApplications(bid), spellID, GetPlayerBuffTimeLeft(bid)
end
@@ -3363,10 +3408,6 @@ end
function CleveRoids.ValidateAura(unit, args, isbuff)
if not args or not UnitExists(unit) then return false end
if not CleveRoids.hasSuperwow then
return false
end
if type(args) ~= "table" then
args = {name = args}
end
@@ -3527,8 +3568,7 @@ function CleveRoids.ValidateAura(unit, args, isbuff)
if found and remaining == nil and isPlayer and isbuff and searchName then
local lib = type(CleveRoids.libdebuff) == "table" and CleveRoids.libdebuff or nil
if lib and lib.allBuffAuras then
local _, playerGuidRaw = UnitExists("player")
local playerGuid = CleveRoids.NormalizeGUID(playerGuidRaw)
local playerGuid = CleveRoids.GetGUID("player")
if playerGuid and lib.allBuffAuras[playerGuid] then
-- Try exact name match first
local casters = lib.allBuffAuras[playerGuid][args.name]
@@ -3558,7 +3598,7 @@ function CleveRoids.ValidateAura(unit, args, isbuff)
-- Guard: verify the spell isn't a visible debuff on the target (AllCasterAuraTracking
-- stores both buffs and debuffs, so without this check [buff:DebuffName] could false-positive).
if not found and not isPlayer and isbuff and (searchID or searchName) then
local _, targetGuid = UnitExists(unit)
local targetGuid = CleveRoids.GetGUID(unit)
if targetGuid then
-- Check if the spell is in a visible debuff slot — if so, it's a debuff, not a buff
local isDebuff = false
@@ -3610,8 +3650,7 @@ function CleveRoids.ValidateAura(unit, args, isbuff)
if nonPlayerAuraTimeRemaining == nil and isbuff then
local lib = type(CleveRoids.libdebuff) == "table" and CleveRoids.libdebuff or nil
if lib and lib.allBuffAuras then
local _, targetGuid = UnitExists(unit)
targetGuid = targetGuid and CleveRoids.NormalizeGUID(targetGuid)
local targetGuid = CleveRoids.GetGUID(unit)
if targetGuid then
local buffEntries = lib.allBuffAuras[targetGuid]
if buffEntries then
@@ -3648,7 +3687,7 @@ function CleveRoids.ValidateAura(unit, args, isbuff)
-- Second try: All-caster tracking from AURA_CAST events (works for any caster)
-- Only use if libdebuff didn't find it (libdebuff has more accurate timing for player casts)
if nonPlayerAuraTimeRemaining == nil then
local _, targetGuid = UnitExists(unit)
local targetGuid = CleveRoids.GetGUID(unit)
if targetGuid then
local remaining, casterGuid = CleveRoids.FindAllCasterAuraByName(targetGuid, args.name)
@@ -3740,21 +3779,12 @@ function CleveRoids.ValidateUnitDebuff(unit, args)
local texture, stacks, spellID, remaining
local i
-- PERFORMANCE: For non-SuperWoW, early return if no texture registered
if not searchID and not CleveRoids.hasSuperwow and not CleveRoids.auraTextures[args.name] then
return false
end
-- For non-player units, check tracking table directly
-- SIMPLE: Did the player cast this spell? Is the timer still valid?
-- Defensive: verify libdebuff is a table before accessing properties
local lib = type(CleveRoids.libdebuff) == "table" and CleveRoids.libdebuff or nil
if unit ~= "player" and lib and lib.objects then
local _, guid = UnitExists(unit)
if not guid then return false end
-- Normalize GUID to string for consistent table key lookups
guid = CleveRoids.NormalizeGUID(guid)
local guid = CleveRoids.GetGUID(unit)
if not guid then return false end
-- PERFORMANCE: Use cached spell name -> ID mapping instead of iterating every call
@@ -3846,7 +3876,7 @@ function CleveRoids.ValidateUnitDebuff(unit, args)
-- Includes stack/time checks (e.g., [debuff:Sunder_Armor>#3]) not just existence.
-- The isShared gate below ensures personal debuffs still require tracking table data.
if not found and CleveRoids.hasSuperwow then
if not found then
-- FALLBACK: Only scan for SHARED debuffs (Sunder, Faerie Fire, etc.)
-- Personal debuffs (Rip, Rake, Rupture, etc.) MUST be in tracking table
-- to be considered "found" - this ensures [nodebuff] only finds YOUR debuffs
@@ -3954,7 +3984,7 @@ function CleveRoids.ValidateUnitDebuff(unit, args)
found = true
break
end
elseif CleveRoids.hasSuperwow then
elseif spellID then
local baseName, fullName = GetSpellNames(spellID)
if baseName and (baseName == args.name or fullName == args.name) then
found = true
@@ -3979,7 +4009,7 @@ function CleveRoids.ValidateUnitDebuff(unit, args)
found = true
break
end
elseif CleveRoids.hasSuperwow then
elseif spellID then
local baseName, fullName = GetSpellNames(spellID)
if baseName and (baseName == args.name or fullName == args.name) then
found = true
@@ -4646,9 +4676,7 @@ function CleveRoids.CheckSpellCast(unit, spell)
end
end
-- Legacy fallback: UNIT_CASTEVENT-based spell_tracking (requires SuperWoW)
if not CleveRoids.hasSuperwow then return false end
-- Legacy fallback: UNIT_CASTEVENT-based spell_tracking (SuperWoW or Nampower SPELL_START_SELF)
if not CleveRoids.spell_tracking[guid] then
return false
else
@@ -4934,7 +4962,7 @@ end
function CleveRoids.ValidateUnitCCSingleMechanic(unit, mechanic)
-- Use BuffLib if available (most accurate - tracks overflow debuffs and hidden auras)
if CleveRoids.HasBuffLib() then
local _, guid = UnitExists(unit)
local guid = CleveRoids.GetGUID(unit)
if not guid then return false end
if unit == "player" then
@@ -4955,7 +4983,7 @@ function CleveRoids.ValidateUnitAnyCrowdControl(unit)
-- Use BuffLib if available
if CleveRoids.HasBuffLib() then
local _, guid = UnitExists(unit)
local guid = CleveRoids.GetGUID(unit)
if not guid then return false end
if unit == "player" then
@@ -4984,10 +5012,9 @@ function CleveRoids.ValidateUnitAnyCrowdControl(unit)
return false
end
-- Direct CC check - scans unit debuffs using SuperWoW API
-- Direct CC check - scans unit debuffs for spell IDs to determine CC mechanics
-- Works without BuffLib by using built-in spell mechanic table
function CleveRoids.ValidateUnitCCDirect(unit, mechanic)
if not CleveRoids.hasSuperwow then return false end
-- Players only have 16 debuff slots, no overflow
-- Non-player units can have overflow debuffs in buff slots (17-48)
@@ -6646,6 +6673,30 @@ CleveRoids.Keywords = {
return PlayerIsSwimming() ~= 1
end,
-- [rooted] - Player is currently rooted (Nampower v2.36+)
rooted = function(conditionals)
if not CleveRoids.NampowerAPI.features.hasPlayerIsRooted then
if not CleveRoids._rootedErrorShown then
DEFAULT_CHAT_FRAME:AddMessage("|cffff0000[SuperCleveRoidMacros]|r The [rooted] conditional requires Nampower v2.36.0 or newer.", 1, 0.5, 0.5)
CleveRoids._rootedErrorShown = true
end
return false
end
return PlayerIsRooted() == 1
end,
-- [norooted] - Player is NOT rooted (Nampower v2.36+)
norooted = function(conditionals)
if not CleveRoids.NampowerAPI.features.hasPlayerIsRooted then
if not CleveRoids._rootedErrorShown then
DEFAULT_CHAT_FRAME:AddMessage("|cffff0000[SuperCleveRoidMacros]|r The [rooted] conditional requires Nampower v2.36.0 or newer.", 1, 0.5, 0.5)
CleveRoids._rootedErrorShown = true
end
return false
end
return PlayerIsRooted() ~= 1
end,
distance = function(conditionals)
if not CleveRoids.hasUnitXP then return false end
@@ -7923,6 +7974,7 @@ CleveRoids.STATIC_CONDITIONALS = {
mod = true, nomod = true,
keydown = true, nokeydown = true,
swimming = true, noswimming = true,
rooted = true, norooted = true,
resting = true, noresting = true,
}
@@ -7940,7 +7992,7 @@ function CleveRoids.GetMultiscanScore(unit, priority, currentTargetGuid, specifi
if not UnitCanAttack("player", unit) then return nil end
-- Combat check: must be in combat with player, UNLESS it's current target OR specified @unit
local _, unitGuid = UnitExists(unit)
local unitGuid = CleveRoids.GetGUID(unit)
local isCurrentTarget = currentTargetGuid and unitGuid == currentTargetGuid
local isSpecifiedUnit = specifiedUnitGuid and unitGuid == specifiedUnitGuid
if not isCurrentTarget and not isSpecifiedUnit and not UnitAffectingCombat(unit) then
@@ -8062,15 +8114,13 @@ function CleveRoids.ResolveMultiscanTarget(conditionals, specifiedUnit)
-- Save current target for restoration and combat-check exemption
local currentTargetGuid = nil
if UnitExists("target") then
local _, guid = UnitExists("target")
currentTargetGuid = guid
currentTargetGuid = CleveRoids.GetGUID("target")
end
-- Resolve specified @unit GUID (also exempt from combat check)
local specifiedUnitGuid = nil
if specifiedUnit and UnitExists(specifiedUnit) then
local _, guid = UnitExists(specifiedUnit)
specifiedUnitGuid = guid
specifiedUnitGuid = CleveRoids.GetGUID(specifiedUnit)
end
-- Handle raid mark priorities (direct unit reference)
@@ -8079,8 +8129,7 @@ function CleveRoids.ResolveMultiscanTarget(conditionals, specifiedUnit)
if UnitExists(markUnit) and UnitCanAttack("player", markUnit) then
-- Validate against target-dependent conditionals
if CleveRoids.ValidateMultiscanCandidate(conditionals, markUnit) then
local _, guid = UnitExists(markUnit)
return guid
return CleveRoids.GetGUID(markUnit)
end
end
return nil -- Raid mark not found or doesn't pass conditionals
@@ -8094,8 +8143,7 @@ function CleveRoids.ResolveMultiscanTarget(conditionals, specifiedUnit)
if UnitExists(markUnit) and UnitCanAttack("player", markUnit) then
-- Validate against target-dependent conditionals
if CleveRoids.ValidateMultiscanCandidate(conditionals, markUnit) then
local _, guid = UnitExists(markUnit)
return guid
return CleveRoids.GetGUID(markUnit)
end
end
end
@@ -8108,7 +8156,7 @@ function CleveRoids.ResolveMultiscanTarget(conditionals, specifiedUnit)
if not specifiedUnitGuid then
local found = UnitXP("target", "nearestEnemy")
if found and UnitExists("target") then
local _, foundGuid = UnitExists("target")
local foundGuid = CleveRoids.GetGUID("target")
-- Restore original target
if currentTargetGuid then
TargetUnit(currentTargetGuid)
@@ -8136,7 +8184,7 @@ function CleveRoids.ResolveMultiscanTarget(conditionals, specifiedUnit)
if not specifiedUnitGuid then
local found = UnitXP("target", "mostHP")
if found and UnitExists("target") then
local _, foundGuid = UnitExists("target")
local foundGuid = CleveRoids.GetGUID("target")
-- Restore original target
if currentTargetGuid then
TargetUnit(currentTargetGuid)
@@ -8167,7 +8215,7 @@ function CleveRoids.ResolveMultiscanTarget(conditionals, specifiedUnit)
local function evaluateCandidate(unit)
if not UnitExists(unit) then return end
local _, guid = UnitExists(unit)
local guid = CleveRoids.GetGUID(unit)
if not guid or seenGuids[guid] then return end
seenGuids[guid] = true
@@ -8213,7 +8261,7 @@ function CleveRoids.ResolveMultiscanTarget(conditionals, specifiedUnit)
if not found then break end
if not UnitExists("target") then break end
local _, currentGuid = UnitExists("target")
local currentGuid = CleveRoids.GetGUID("target")
if not currentGuid then break end
if firstGuid == nil then