Merge branch 'no-superwow'

This commit is contained in:
Jrc13245
2026-03-02 17:52:41 -05:00
8 changed files with 1103 additions and 501 deletions
+2 -2
View File
@@ -489,7 +489,7 @@ function CleveRoids.TrackComboPointCastByID(spellID, targetGUID)
end
else
-- Second, check if name-based tracking has recent data for this spell
local spellName = SpellInfo(spellID)
local spellName = GetSpellRecField(spellID, "name")
if spellName then
-- Remove rank info for comparison
local baseName = string.gsub(spellName, "%s*%(Rank %d+%)", "")
@@ -683,7 +683,7 @@ if _G.UseAction then
local spellName = nil
if actionType == "SPELL" and actionID then
spellName = SpellInfo(actionID)
spellName = GetSpellRecField(actionID, "name")
end
if currentCP and currentCP > 0 then
+5 -6
View File
@@ -99,7 +99,7 @@ local function GetCarnageOverride(effect)
end
for spellID, override in pairs(CleveRoids.carnageDurationOverrides) do
local spellName = SpellInfo(spellID)
local spellName = GetSpellRecField(spellID, "name")
if spellName then
local baseName = string.gsub(spellName, "%s*%(Rank %d+%)", "")
if baseName == effect and override.timestamp and (GetTime() - override.timestamp) < 5 then
@@ -190,8 +190,7 @@ function Extension.HookPfUILibdebuff()
-- Check if this is the current target
if UnitName("target") == unit then
local _, guid = UnitExists("target")
unitGUID = CleveRoids.NormalizeGUID(guid)
unitGUID = CleveRoids.GetGUID("target")
end
-- If we couldn't match to current target, check guidToName mapping
@@ -210,7 +209,7 @@ function Extension.HookPfUILibdebuff()
for spellID, rec in pairs(CleveRoids.libdebuff.objects[unitGUID]) do
if rec and rec.start and rec.duration then
-- Get spell name for this ID
local spellName = SpellInfo(spellID)
local spellName = GetSpellRecField(spellID, "name")
if spellName then
local baseName = string.gsub(spellName, "%s*%(Rank %d+%)", "")
if baseName == effect then
@@ -360,7 +359,7 @@ function Extension.SyncComboDurationToPfUI(guid, spellID, duration)
local unitLevel = 0
-- Check if this is the current target
local _, targetGUID = UnitExists("target")
local targetGUID = CleveRoids.GetGUID("target")
if targetGUID == guid then
unitName = UnitName("target")
unitLevel = UnitLevel("target") or 0
@@ -381,7 +380,7 @@ function Extension.SyncComboDurationToPfUI(guid, spellID, duration)
end
-- Get spell name from spell ID
local spellName = SpellInfo(spellID)
local spellName = GetSpellRecField(spellID, "name")
if not spellName then
if CleveRoids.debug then
DEFAULT_CHAT_FRAME:AddMessage("|cffff0000[pfUI Sync]|r Could not find spell name for ID " .. spellID)
+198 -159
View File
@@ -48,23 +48,30 @@ function CleveRoids.GetCachedTime()
end
function CleveRoids.GetCachedPlayerHealthPercent()
local max = UnitHealthMax("player")
return max > 0 and (100 * UnitHealth("player") / max) or 0
local API = CleveRoids.NampowerAPI
local hp = API and API.GetUnitHealth and API.GetUnitHealth("player") or UnitHealth("player")
local max = API and API.GetUnitMaxHealth and API.GetUnitMaxHealth("player") or UnitHealthMax("player")
return max > 0 and (100 * hp / max) or 0
end
function CleveRoids.GetCachedPlayerPowerPercent()
local max = UnitManaMax("player")
return max > 0 and (100 * UnitMana("player") / max) or 0
local API = CleveRoids.NampowerAPI
local power = API and API.GetUnitPower and API.GetUnitPower("player") or UnitMana("player")
local max = API and API.GetUnitMaxPower and API.GetUnitMaxPower("player") or UnitManaMax("player")
return max > 0 and (100 * power / max) or 0
end
function CleveRoids.GetCachedPlayerPower()
return UnitMana("player")
local API = CleveRoids.NampowerAPI
return API and API.GetUnitPower and API.GetUnitPower("player") or UnitMana("player")
end
function CleveRoids.GetCachedTargetHealthPercent()
if not UnitExists("target") then return 0 end
local max = UnitHealthMax("target")
return max > 0 and (100 * UnitHealth("target") / max) or 0
local API = CleveRoids.NampowerAPI
local hp = API and API.GetUnitHealth and API.GetUnitHealth("target") or UnitHealth("target")
local max = API and API.GetUnitMaxHealth and API.GetUnitMaxHealth("target") or UnitHealthMax("target")
return max > 0 and (100 * hp / max) or 0
end
-- Cooldown uses original function directly
@@ -82,7 +89,7 @@ function CleveRoids.GetMacroThrottle() return 0 end
-- ============================================================================
-- PERFORMANCE: Cache spell name -> spell ID mappings for debuff lookups
-- This avoids iterating personalDebuffs/sharedDebuffs and calling SpellInfo() repeatedly
-- This avoids iterating personalDebuffs/sharedDebuffs and calling GetSpellRecField() repeatedly
local _spellNameToIDs = {} -- [spellName] = { spellID1, spellID2, ... }
local _spellNameToIDsBuilt = false
@@ -98,7 +105,7 @@ local function BuildSpellNameCache()
if lib.personalDebuffs then
for sid, _ in pairs(lib.personalDebuffs) do
local name = SpellInfo(sid)
local name = GetSpellRecField(sid, "name")
if name then
name = gsub(name, "%s*%(%s*Rank%s+%d+%s*%)", "")
if not _spellNameToIDs[name] then
@@ -111,7 +118,7 @@ local function BuildSpellNameCache()
if lib.sharedDebuffs then
for sid, _ in pairs(lib.sharedDebuffs) do
local name = SpellInfo(sid)
local name = GetSpellRecField(sid, "name")
if name then
name = gsub(name, "%s*%(%s*Rank%s+%d+%s*%)", "")
if not _spellNameToIDs[name] then
@@ -468,34 +475,24 @@ local stat_checks = {
attackpower = function() local base, pos, neg = UnitAttackPower("player"); return base + pos + neg end,
rap = function() local base, pos, neg = UnitRangedAttackPower("player"); return base + pos + neg end,
rangedattackpower = function() local base, pos, neg = UnitRangedAttackPower("player"); return base + pos + neg end,
healing = function() return GetBonusHealing() end,
healingpower = function() return GetBonusHealing() end,
healing = function() local _, h = CleveRoids.NampowerAPI.GetSpellPower(); return h or 0 end,
healingpower = function() local _, h = CleveRoids.NampowerAPI.GetSpellPower(); return h or 0 end,
-- Bonus Spell Damage by School
arcane_power = function() return GetSpellBonusDamage(6) end,
fire_power = function() return GetSpellBonusDamage(3) end,
frost_power = function() return GetSpellBonusDamage(4) end,
nature_power = function() return GetSpellBonusDamage(2) end,
shadow_power = function() return GetSpellBonusDamage(5) end,
-- Bonus Spell Damage by School (Nampower v2.31+ GetSpellPower)
-- GetSpellPower() returns: physical, holy, fire, nature, frost, shadow, arcane
arcane_power = function() return select(7, CleveRoids.NampowerAPI.GetSpellPower()) or 0 end,
fire_power = function() return select(3, CleveRoids.NampowerAPI.GetSpellPower()) or 0 end,
frost_power = function() return select(5, CleveRoids.NampowerAPI.GetSpellPower()) or 0 end,
nature_power = function() return select(4, CleveRoids.NampowerAPI.GetSpellPower()) or 0 end,
shadow_power = function() return select(6, CleveRoids.NampowerAPI.GetSpellPower()) or 0 end,
-- Highest spell power across all schools
-- Uses Nampower v2.31+ GetSpellPower when available (single call), falls back to per-school
spell_power = function()
local API = CleveRoids.NampowerAPI
if API and API.features and API.features.hasGetSpellPower then
local p, h, fi, n, fr, s, a = API.GetSpellPower()
if p then
return math.max(p, h, fi, n, fr, s, a)
end
local p, h, fi, n, fr, s, a = CleveRoids.NampowerAPI.GetSpellPower()
if p then
return math.max(p, h, fi, n, fr, s, a)
end
-- Fallback: max of per-school GetSpellBonusDamage calls
return math.max(
GetSpellBonusDamage(2) or 0,
GetSpellBonusDamage(3) or 0,
GetSpellBonusDamage(4) or 0,
GetSpellBonusDamage(5) or 0,
GetSpellBonusDamage(6) or 0
)
return 0
end,
-- Defensive Stats
@@ -940,7 +937,7 @@ function CleveRoids.FindAllCasterAuraByName(targetGuid, searchName)
local remaining = auraData.duration + auraData.start - now
if remaining > 0 then
-- Get spell name and compare
local spellName = SpellInfo(spellId)
local spellName = GetSpellRecField(spellId, "name")
if spellName then
-- Strip rank and compare lowercase
local baseName = string.gsub(spellName, "%s*%(%s*Rank%s+%d+%s*%)", "")
@@ -994,7 +991,7 @@ end
local function OnAutoAttackOther(attackerGuid, targetGuid, totalDamage, hitInfo, victimState,
subDamageCount, blockedAmount, totalAbsorb, totalResist)
-- Check if player is the attacker
local _, playerGuid = UnitExists("player")
local playerGuid = CleveRoids.GetGUID("player")
if not playerGuid or attackerGuid ~= playerGuid then
return -- Not player's attack, ignore
end
@@ -1007,6 +1004,44 @@ local function OnAutoAttackOther(attackerGuid, targetGuid, totalDamage, hitInfo,
CleveRoids.LastSwing.absorbAmount = totalAbsorb or 0
CleveRoids.LastSwing.resistAmount = totalResist or 0
CleveRoids.LastSwing.targetGuid = targetGuid
-- Paladin: refresh active Judgements on melee hit (Nampower fallback for UNIT_CASTEVENT)
if CleveRoids.playerClass == "PALADIN" and targetGuid then
local lib = type(CleveRoids.libdebuff) == "table" and CleveRoids.libdebuff or nil
if lib and lib.objects then
local normalizedTarget = CleveRoids.NormalizeGUID(targetGuid)
if normalizedTarget and lib.objects[normalizedTarget] then
for spellID, rec in pairs(lib.objects[normalizedTarget]) do
if lib.judgementSpells and lib.judgementSpells[spellID] and rec.start and rec.duration then
local remaining = rec.duration + rec.start - GetTime()
if remaining > 0 and rec.caster == "player" then
rec.start = GetTime()
if CleveRoids.debug then
local spellName = GetSpellRecField and GetSpellRecField(spellID, "name") or "Unknown"
local baseName = spellName and string.gsub(spellName, "%s*%(Rank %d+%)", "") or "Unknown"
DEFAULT_CHAT_FRAME:AddMessage(
string.format("|cff00ffaa[Judgement Refresh]|r Refreshed %s (ID:%d) on melee hit - new duration: %ds",
baseName, spellID, rec.duration)
)
end
-- Sync to pfUI if loaded (pre-7.6 only)
if not CleveRoids.hasPfUI76 and pfUI and pfUI.api and pfUI.api.libdebuff then
local spellName = GetSpellRecField and GetSpellRecField(spellID, "name") or nil
local baseName = spellName and string.gsub(spellName, "%s*%(Rank %d+%)", "")
local targetName = (lib.guidToName and lib.guidToName[normalizedTarget]) or UnitName("target")
local targetLevel = UnitLevel("target") or 0
if targetName and baseName then
pfUI.api.libdebuff:AddEffect(targetName, targetLevel, baseName, rec.duration, "player")
end
end
end
end
end
end
end
end
end
-- Process AUTO_ATTACK_SELF event (player being attacked)
@@ -1102,10 +1137,9 @@ local function OnAuraCastSelf(spellId, casterGuid, targetGuid, effect, effectAur
-- Use the isBuffNotDebuff result determined above (avoids redundant slot scanning)
local lib = CleveRoids.libdebuff
if isBuffNotDebuff and spellId and durationMs and durationMs > 0 and lib and not lib.hasPfUIEnhanced then
local spellName = SpellInfo and SpellInfo(spellId)
local spellName = GetSpellRecField and GetSpellRecField(spellId, "name")
if spellName then
local _, playerGuidRaw = UnitExists("player")
local playerGuid = playerGuidRaw and CleveRoids.NormalizeGUID(playerGuidRaw)
local playerGuid = CleveRoids.GetGUID("player")
if playerGuid then
lib.ownBuffCasts[playerGuid] = lib.ownBuffCasts[playerGuid] or {}
lib.ownBuffCasts[playerGuid][spellName] = {
@@ -1153,7 +1187,7 @@ local function OnAuraCastOther(spellId, casterGuid, targetGuid, effect, effectAu
-- Debug output when enabled
if CleveRoids.debug then
local spellName = SpellInfo(spellId) or "Unknown"
local spellName = GetSpellRecField(spellId, "name") or "Unknown"
DEFAULT_CHAT_FRAME:AddMessage(string.format(
"|cff00ffff[AuraTrack]|r %s (ID:%d) on %s, dur=%.1fs",
spellName, spellId, string.sub(tostring(targetGuid), 1, 16), durationMs / 1000
@@ -1164,7 +1198,7 @@ local function OnAuraCastOther(spellId, casterGuid, targetGuid, effect, effectAu
-- (AURA_CAST_ON_OTHER fires for both buffs and debuffs; BUFF_ADDED_OTHER confirms buff)
local lib = CleveRoids.libdebuff
if lib and not lib.hasPfUIEnhanced then
local spellNameForPending = SpellInfo and SpellInfo(spellId)
local spellNameForPending = GetSpellRecField and GetSpellRecField(spellId, "name")
if spellNameForPending then
local normTargetGuid = CleveRoids.NormalizeGUID(targetGuid)
if normTargetGuid then
@@ -1285,7 +1319,7 @@ autoAttackFrame:SetScript("OnEvent", function()
end
if spellId and spellId > 0 and durationMs and durationMs > 0 then
local _, playerGUID = UnitExists("player")
local playerGUID = CleveRoids.GetGUID("player")
if playerGUID then
if not CleveRoids.AllCasterAuraTracking[playerGUID] then
CleveRoids.AllCasterAuraTracking[playerGUID] = {}
@@ -1301,7 +1335,7 @@ autoAttackFrame:SetScript("OnEvent", function()
}
if CleveRoids.debug then
local spellName = SpellInfo and SpellInfo(spellId) or "Unknown"
local spellName = GetSpellRecField and GetSpellRecField(spellId, "name") or "Unknown"
DEFAULT_CHAT_FRAME:AddMessage(string.format(
"|cff88ff88[AuraDurUpdate]|r %s (slot:%d, ID:%d) dur=%.1fs",
spellName, auraSlot, spellId, durationSec
@@ -1328,7 +1362,7 @@ autoAttackFrame:SetScript("OnEvent", function()
elseif event == "BUFF_REMOVED_OTHER" or event == "DEBUFF_REMOVED_OTHER" then
-- Instant cleanup of AllCasterAuraTracking when auras are removed
-- arg1=targetGuid, arg2=spellName, arg3=spellId, arg7=state (v2.32+: 0=added, 1=removed, 2=modified)
-- arg1=targetGuid, arg2=luaSlot, arg3=spellId, arg4=stackCount, arg5=auraLevel, arg6=auraSlot, arg7=state (v2.32+: 0=added, 1=removed, 2=modified)
local guid = arg1
local spellId = arg3
local state = arg7
@@ -1505,7 +1539,7 @@ function CleveRoids.IsTargetDebuffCapped(unit)
if not UnitExists(unit) then return false end
-- Check cached AURA_CAST data by GUID
local _, guid = UnitExists(unit)
local guid = CleveRoids.GetGUID(unit)
if guid then
local capData = CleveRoids.AuraCapStatus.targetCapStatus[guid]
if capData and (GetTime() - capData.timestamp) < 30 then
@@ -1515,20 +1549,6 @@ function CleveRoids.IsTargetDebuffCapped(unit)
-- Fallback: count debuffs on target manually
-- For NPCs: check up to 48 slots (16 debuff + 32 overflow in buff slots)
if not CleveRoids.hasSuperwow then
-- Without SuperWoW, can only see 16 debuff slots
local count = 0
for i = 1, 16 do
if UnitDebuff(unit, i) then
count = count + 1
else
break
end
end
return count >= 16
end
-- With SuperWoW: count all debuffs including overflow
local debuffCount = 0
-- Count regular debuff slots (1-16, dense)
@@ -1553,7 +1573,7 @@ function CleveRoids.IsTargetBuffCapped(unit)
unit = unit or "target"
if not UnitExists(unit) then return false end
local _, guid = UnitExists(unit)
local guid = CleveRoids.GetGUID(unit)
if guid then
local capData = CleveRoids.AuraCapStatus.targetCapStatus[guid]
if capData and (GetTime() - capData.timestamp) < 30 then
@@ -1614,8 +1634,7 @@ local function IsPendingDebuffCast(spellName, targetUnit)
-- Get target GUID for verification (only count as pending if casting AT this target)
local targetGuid = nil
if targetUnit and UnitExists(targetUnit) then
local _, guid = UnitExists(targetUnit)
targetGuid = guid
targetGuid = CleveRoids.GetGUID(targetUnit)
end
-- Check if currently CASTING this spell
@@ -1686,29 +1705,7 @@ local function _get_debuff_timeleft(unitToken, auraName)
auraName = string.gsub(auraName, "_", " ")
end
-- SuperWoW path: GUID-based lookup
-- SuperWoW debuff slots: 1-16 are regular debuffs, 17-48 overflow to buff slots 1-32
if CleveRoids.hasSuperwow and lib then
local _, guid = UnitExists(unitToken)
if guid and lib.objects and lib.objects[guid] then
-- Check 1-48: debuff slots 1-16 + overflow debuffs in buff slots 1-32
-- NOTE: Slots 1-16 are dense (break on nil), slots 17-48 are sparse (continue on nil)
-- Overflow debuffs in buff slots are mixed with regular buffs, so we can't break early
for i = 1, 48 do
local effect, _, _, _, _, duration, timeleft = lib:UnitDebuff(unitToken, i)
-- Only break for slots 1-16 (regular debuffs are dense)
-- For overflow slots 17-48, nil means "regular buff filtered out", not "end of list"
if not effect and i <= 16 then break end
-- Strip rank from effect name for comparison
local effectBase = effect and string.gsub(effect, "%s*%(%s*Rank%s+%d+%s*%)", "")
if effectBase and effectBase == auraName and timeleft and timeleft >= 0 then
return timeleft, duration
end
end
end
end
-- Non-SuperWoW fallback
-- GUID-based debuff lookup via libdebuff (works with SuperWoW or Nampower)
if lib and lib.UnitDebuff then
for idx = 1, 48 do
local effect, _, _, _, _, duration, timeleft = lib:UnitDebuff(unitToken, idx)
@@ -1803,17 +1800,32 @@ function CleveRoids.CancelAura(auraName)
-- v2.34+ path: cancel by spell ID (works for buff-capped overflow auras too)
local API = CleveRoids.NampowerAPI
if API and API.features.hasCancelPlayerAuraSpellId and CleveRoids.hasSuperwow then
-- First scan visible buffs via GetPlayerBuff (fast, covers normal case)
while true do
local aura_ix = GetPlayerBuff(ix, "HELPFUL")
ix = ix + 1
if aura_ix == -1 then break end
local bid = GetPlayerBuffID(aura_ix)
bid = (bid < -1) and (bid + 65536) or bid
if string.lower(SpellInfo(bid)) == auraName then
_G.CancelPlayerAuraSpellId(bid, 1)
return true
if API and API.features.hasCancelPlayerAuraSpellId then
-- First scan visible buffs via GetPlayerBuff
if CleveRoids.hasSuperwow then
-- SuperWoW path: GetPlayerBuffID provides spell ID directly
while true do
local aura_ix = GetPlayerBuff(ix, "HELPFUL")
ix = ix + 1
if aura_ix == -1 then break end
local bid = GetPlayerBuffID(aura_ix)
bid = (bid < -1) and (bid + 65536) or bid
if string.lower(GetSpellRecField(bid, "name")) == auraName then
_G.CancelPlayerAuraSpellId(bid, 1)
return true
end
end
elseif API.features.hasGetPlayerAuraDuration and _G.GetPlayerAuraDuration then
-- Nampower path: scan buff aura slots 0-31 for spell IDs
for slot = 0, 31 do
local spellId = _G.GetPlayerAuraDuration(slot)
if spellId and spellId > 0 then
local name = GetSpellRecField(spellId, "name")
if name and string.lower(name) == auraName then
_G.CancelPlayerAuraSpellId(spellId, 1)
return true
end
end
end
end
@@ -1823,7 +1835,7 @@ function CleveRoids.CancelAura(auraName)
for slot = 0, 31 do
local spellId = _G.GetPlayerAuraDuration(slot)
if spellId and spellId > 0 then
local name = SpellInfo(spellId)
local name = GetSpellRecField(spellId, "name")
if name and string.lower(name) == auraName then
_G.CancelPlayerAuraSpellId(spellId, 1)
return true
@@ -1840,7 +1852,7 @@ function CleveRoids.CancelAura(auraName)
if entry.durationSec and entry.durationSec > 0 and elapsed > entry.durationSec then
CleveRoids.OverflowBuffs[spellId] = nil
else
local name = SpellInfo(spellId)
local name = GetSpellRecField(spellId, "name")
if name and string.lower(name) == auraName then
_G.CancelPlayerAuraSpellId(spellId, 1)
CleveRoids.OverflowBuffs[spellId] = nil
@@ -1860,7 +1872,7 @@ function CleveRoids.CancelAura(auraName)
if CleveRoids.hasSuperwow then
local bid = GetPlayerBuffID(aura_ix)
bid = (bid < -1) and (bid + 65536) or bid
if string.lower(SpellInfo(bid)) == auraName then
if string.lower(GetSpellRecField(bid, "name")) == auraName then
CancelPlayerBuff(aura_ix)
return true
end
@@ -2751,8 +2763,7 @@ function CleveRoids.CountEnemiesMatching(checkFunc)
-- Save current target for restoration
local currentTargetGuid = nil
if UnitExists("target") then
local _, guid = UnitExists("target")
currentTargetGuid = guid
currentTargetGuid = CleveRoids.GetGUID("target")
end
local count = 0
@@ -2774,7 +2785,7 @@ function CleveRoids.CountEnemiesMatching(checkFunc)
if not found then break end
if not UnitExists("target") then break end
local _, currentGuid = UnitExists("target")
local currentGuid = CleveRoids.GetGUID("target")
if not currentGuid then break end
-- Cycle detection: stop when we see the first target again
@@ -2956,7 +2967,7 @@ function CleveRoids.GetCursiveTimeRemaining(unit, spellName)
if not CleveRoids.HasCursive() then return nil end
if not unit or not UnitExists(unit) then return nil end
local _, guid = UnitExists(unit)
local guid = CleveRoids.GetGUID(unit)
if not guid then return nil end
-- Normalize spell name (lowercase, no rank) to match Cursive's format
@@ -2978,7 +2989,7 @@ function CleveRoids.ValidateCursiveDebuff(unit, spellName, operator, amount)
if not CleveRoids.HasCursive() then return false end
if not unit or not UnitExists(unit) then return false end
local _, guid = UnitExists(unit)
local guid = CleveRoids.GetGUID(unit)
if not guid then return false end
-- Normalize spell name for Cursive lookup
@@ -3009,7 +3020,7 @@ function CleveRoids.HasAnyCursiveDebuff(unit)
if not CleveRoids.HasCursive() then return false end
if not unit or not UnitExists(unit) then return false end
local _, guid = UnitExists(unit)
local guid = CleveRoids.GetGUID(unit)
if not guid then return false end
return Cursive.curses:HasAnyCurse(guid) == true
@@ -3095,9 +3106,12 @@ end
-- returns: True or false
function CleveRoids.ValidatePower(unit, operator, amount)
if not unit or not operator or not amount then return false end
local powerPercent = 100 / UnitManaMax(unit) * UnitMana(unit)
local API = CleveRoids.NampowerAPI
local power = API and API.GetUnitPower and API.GetUnitPower(unit) or UnitMana(unit)
local maxPower = API and API.GetUnitMaxPower and API.GetUnitMaxPower(unit) or UnitManaMax(unit)
local powerPercent = maxPower > 0 and (100 * power / maxPower) or 0
if powerPercent and CleveRoids.operators[operator] then
if CleveRoids.operators[operator] then
return CleveRoids.comparators[operator](powerPercent, amount)
end
@@ -3111,7 +3125,8 @@ end
-- returns: True or false
function CleveRoids.ValidateRawPower(unit, operator, amount)
if not unit or not operator or not amount then return false end
local power = UnitMana(unit)
local API = CleveRoids.NampowerAPI
local power = API and API.GetUnitPower and API.GetUnitPower(unit) or UnitMana(unit)
if power and CleveRoids.operators[operator] then
return CleveRoids.comparators[operator](power, amount)
@@ -3149,7 +3164,10 @@ end
-- returns: True or false
function CleveRoids.ValidatePowerLost(unit, operator, amount)
if not unit or not operator or not amount then return false end
local powerLost = UnitManaMax(unit) - UnitMana(unit)
local API = CleveRoids.NampowerAPI
local maxPower = API and API.GetUnitMaxPower and API.GetUnitMaxPower(unit) or UnitManaMax(unit)
local power = API and API.GetUnitPower and API.GetUnitPower(unit) or UnitMana(unit)
local powerLost = maxPower - power
if CleveRoids.operators[operator] then
return CleveRoids.comparators[operator](powerLost, amount)
@@ -3165,7 +3183,10 @@ end
-- returns: True or false
function CleveRoids.ValidateHp(unit, operator, amount)
if not unit or not operator or not amount then return false end
local hpPercent = 100 / UnitHealthMax(unit) * UnitHealth(unit)
local API = CleveRoids.NampowerAPI
local hp = API and API.GetUnitHealth and API.GetUnitHealth(unit) or UnitHealth(unit)
local maxHp = API and API.GetUnitMaxHealth and API.GetUnitMaxHealth(unit) or UnitHealthMax(unit)
local hpPercent = maxHp > 0 and (100 * hp / maxHp) or 0
if CleveRoids.operators[operator] then
return CleveRoids.comparators[operator](hpPercent, amount)
@@ -3181,7 +3202,8 @@ end
-- returns: True or false
function CleveRoids.ValidateRawHp(unit, operator, amount)
if not unit or not operator or not amount then return false end
local rawhp = UnitHealth(unit)
local API = CleveRoids.NampowerAPI
local rawhp = API and API.GetUnitHealth and API.GetUnitHealth(unit) or UnitHealth(unit)
if CleveRoids.operators[operator] then
return CleveRoids.comparators[operator](rawhp, amount)
@@ -3197,7 +3219,10 @@ end
-- returns: True or false
function CleveRoids.ValidateHpLost(unit, operator, amount)
if not unit or not operator or not amount then return false end
local hpLost = UnitHealthMax(unit) - UnitHealth(unit)
local API = CleveRoids.NampowerAPI
local maxHp = API and API.GetUnitMaxHealth and API.GetUnitMaxHealth(unit) or UnitHealthMax(unit)
local hp = API and API.GetUnitHealth and API.GetUnitHealth(unit) or UnitHealth(unit)
local hpLost = maxHp - hp
if CleveRoids.operators[operator] then
return CleveRoids.comparators[operator](hpLost, amount)
@@ -3287,7 +3312,17 @@ function CleveRoids.GetPlayerAura(index, isbuff)
local bid = GetPlayerBuff(index, buffType)
if bid < 0 then return end
local spellID = CleveRoids.hasSuperwow and GetPlayerBuffID(bid)
local spellID
if CleveRoids.hasSuperwow then
spellID = GetPlayerBuffID(bid)
elseif _G.GetPlayerAuraDuration then
-- Nampower v2.30+: GetPlayerAuraDuration uses same raw aura slot numbering as GetPlayerBuff
-- (0-31 for buffs, 32-47 for debuffs)
local sid = _G.GetPlayerAuraDuration(bid)
if sid and sid > 0 then
spellID = sid
end
end
return GetPlayerBuffTexture(bid), GetPlayerBuffApplications(bid), spellID, GetPlayerBuffTimeLeft(bid)
end
@@ -3310,7 +3345,7 @@ local function GetLowercaseSpellName(spellID)
local cached = _spellNameCache[spellID]
if cached then return cached end
local name = SpellInfo(spellID)
local name = GetSpellRecField(spellID, "name")
if not name then return nil end
-- Strip rank and lowercase
@@ -3333,7 +3368,7 @@ local function GetSpellNames(spellID)
return cached.base, cached.full
end
local fullName = SpellInfo(spellID)
local fullName = GetSpellRecField(spellID, "name")
if not fullName then return nil, nil end
local baseName = _string_gsub(fullName, _RANK_PATTERN, "")
@@ -3363,10 +3398,6 @@ end
function CleveRoids.ValidateAura(unit, args, isbuff)
if not args or not UnitExists(unit) then return false end
if not CleveRoids.hasSuperwow then
return false
end
if type(args) ~= "table" then
args = {name = args}
end
@@ -3527,8 +3558,7 @@ function CleveRoids.ValidateAura(unit, args, isbuff)
if found and remaining == nil and isPlayer and isbuff and searchName then
local lib = type(CleveRoids.libdebuff) == "table" and CleveRoids.libdebuff or nil
if lib and lib.allBuffAuras then
local _, playerGuidRaw = UnitExists("player")
local playerGuid = CleveRoids.NormalizeGUID(playerGuidRaw)
local playerGuid = CleveRoids.GetGUID("player")
if playerGuid and lib.allBuffAuras[playerGuid] then
-- Try exact name match first
local casters = lib.allBuffAuras[playerGuid][args.name]
@@ -3558,7 +3588,7 @@ function CleveRoids.ValidateAura(unit, args, isbuff)
-- Guard: verify the spell isn't a visible debuff on the target (AllCasterAuraTracking
-- stores both buffs and debuffs, so without this check [buff:DebuffName] could false-positive).
if not found and not isPlayer and isbuff and (searchID or searchName) then
local _, targetGuid = UnitExists(unit)
local targetGuid = CleveRoids.GetGUID(unit)
if targetGuid then
-- Check if the spell is in a visible debuff slot — if so, it's a debuff, not a buff
local isDebuff = false
@@ -3610,8 +3640,7 @@ function CleveRoids.ValidateAura(unit, args, isbuff)
if nonPlayerAuraTimeRemaining == nil and isbuff then
local lib = type(CleveRoids.libdebuff) == "table" and CleveRoids.libdebuff or nil
if lib and lib.allBuffAuras then
local _, targetGuid = UnitExists(unit)
targetGuid = targetGuid and CleveRoids.NormalizeGUID(targetGuid)
local targetGuid = CleveRoids.GetGUID(unit)
if targetGuid then
local buffEntries = lib.allBuffAuras[targetGuid]
if buffEntries then
@@ -3648,7 +3677,7 @@ function CleveRoids.ValidateAura(unit, args, isbuff)
-- Second try: All-caster tracking from AURA_CAST events (works for any caster)
-- Only use if libdebuff didn't find it (libdebuff has more accurate timing for player casts)
if nonPlayerAuraTimeRemaining == nil then
local _, targetGuid = UnitExists(unit)
local targetGuid = CleveRoids.GetGUID(unit)
if targetGuid then
local remaining, casterGuid = CleveRoids.FindAllCasterAuraByName(targetGuid, args.name)
@@ -3740,21 +3769,12 @@ function CleveRoids.ValidateUnitDebuff(unit, args)
local texture, stacks, spellID, remaining
local i
-- PERFORMANCE: For non-SuperWoW, early return if no texture registered
if not searchID and not CleveRoids.hasSuperwow and not CleveRoids.auraTextures[args.name] then
return false
end
-- For non-player units, check tracking table directly
-- SIMPLE: Did the player cast this spell? Is the timer still valid?
-- Defensive: verify libdebuff is a table before accessing properties
local lib = type(CleveRoids.libdebuff) == "table" and CleveRoids.libdebuff or nil
if unit ~= "player" and lib and lib.objects then
local _, guid = UnitExists(unit)
if not guid then return false end
-- Normalize GUID to string for consistent table key lookups
guid = CleveRoids.NormalizeGUID(guid)
local guid = CleveRoids.GetGUID(unit)
if not guid then return false end
-- PERFORMANCE: Use cached spell name -> ID mapping instead of iterating every call
@@ -3846,7 +3866,7 @@ function CleveRoids.ValidateUnitDebuff(unit, args)
-- Includes stack/time checks (e.g., [debuff:Sunder_Armor>#3]) not just existence.
-- The isShared gate below ensures personal debuffs still require tracking table data.
if not found and CleveRoids.hasSuperwow then
if not found then
-- FALLBACK: Only scan for SHARED debuffs (Sunder, Faerie Fire, etc.)
-- Personal debuffs (Rip, Rake, Rupture, etc.) MUST be in tracking table
-- to be considered "found" - this ensures [nodebuff] only finds YOUR debuffs
@@ -3954,7 +3974,7 @@ function CleveRoids.ValidateUnitDebuff(unit, args)
found = true
break
end
elseif CleveRoids.hasSuperwow then
elseif spellID then
local baseName, fullName = GetSpellNames(spellID)
if baseName and (baseName == args.name or fullName == args.name) then
found = true
@@ -3979,7 +3999,7 @@ function CleveRoids.ValidateUnitDebuff(unit, args)
found = true
break
end
elseif CleveRoids.hasSuperwow then
elseif spellID then
local baseName, fullName = GetSpellNames(spellID)
if baseName and (baseName == args.name or fullName == args.name) then
found = true
@@ -4530,7 +4550,8 @@ function CleveRoids.GetActionButtonInfo(slot)
if actionType == "MACRO" then
return actionType, id, macroName
elseif actionType == "SPELL" and id then
local spellName, rank = SpellInfo(id)
local spellName = GetSpellRecField(id, "name")
local rank = GetSpellRecField(id, "rank")
return actionType, id, spellName, rank
elseif actionType == "ITEM" and id then
local item = CleveRoids.GetItem(id)
@@ -4646,13 +4667,11 @@ function CleveRoids.CheckSpellCast(unit, spell)
end
end
-- Legacy fallback: UNIT_CASTEVENT-based spell_tracking (requires SuperWoW)
if not CleveRoids.hasSuperwow then return false end
-- Legacy fallback: UNIT_CASTEVENT-based spell_tracking (SuperWoW or Nampower SPELL_START_SELF)
if not CleveRoids.spell_tracking[guid] then
return false
else
if spell == SpellInfo(CleveRoids.spell_tracking[guid].spell_id) or (spell == "") then
if spell == GetSpellRecField(CleveRoids.spell_tracking[guid].spell_id, "name") or (spell == "") then
return true
end
return false
@@ -4934,7 +4953,7 @@ end
function CleveRoids.ValidateUnitCCSingleMechanic(unit, mechanic)
-- Use BuffLib if available (most accurate - tracks overflow debuffs and hidden auras)
if CleveRoids.HasBuffLib() then
local _, guid = UnitExists(unit)
local guid = CleveRoids.GetGUID(unit)
if not guid then return false end
if unit == "player" then
@@ -4955,7 +4974,7 @@ function CleveRoids.ValidateUnitAnyCrowdControl(unit)
-- Use BuffLib if available
if CleveRoids.HasBuffLib() then
local _, guid = UnitExists(unit)
local guid = CleveRoids.GetGUID(unit)
if not guid then return false end
if unit == "player" then
@@ -4984,10 +5003,9 @@ function CleveRoids.ValidateUnitAnyCrowdControl(unit)
return false
end
-- Direct CC check - scans unit debuffs using SuperWoW API
-- Direct CC check - scans unit debuffs for spell IDs to determine CC mechanics
-- Works without BuffLib by using built-in spell mechanic table
function CleveRoids.ValidateUnitCCDirect(unit, mechanic)
if not CleveRoids.hasSuperwow then return false end
-- Players only have 16 debuff slots, no overflow
-- Non-player units can have overflow debuffs in buff slots (17-48)
@@ -6646,6 +6664,30 @@ CleveRoids.Keywords = {
return PlayerIsSwimming() ~= 1
end,
-- [rooted] - Player is currently rooted (Nampower v2.36+)
rooted = function(conditionals)
if not CleveRoids.NampowerAPI.features.hasPlayerIsRooted then
if not CleveRoids._rootedErrorShown then
DEFAULT_CHAT_FRAME:AddMessage("|cffff0000[SuperCleveRoidMacros]|r The [rooted] conditional requires Nampower v2.36.0 or newer.", 1, 0.5, 0.5)
CleveRoids._rootedErrorShown = true
end
return false
end
return PlayerIsRooted() == 1
end,
-- [norooted] - Player is NOT rooted (Nampower v2.36+)
norooted = function(conditionals)
if not CleveRoids.NampowerAPI.features.hasPlayerIsRooted then
if not CleveRoids._rootedErrorShown then
DEFAULT_CHAT_FRAME:AddMessage("|cffff0000[SuperCleveRoidMacros]|r The [rooted] conditional requires Nampower v2.36.0 or newer.", 1, 0.5, 0.5)
CleveRoids._rootedErrorShown = true
end
return false
end
return PlayerIsRooted() ~= 1
end,
distance = function(conditionals)
if not CleveRoids.hasUnitXP then return false end
@@ -7923,6 +7965,7 @@ CleveRoids.STATIC_CONDITIONALS = {
mod = true, nomod = true,
keydown = true, nokeydown = true,
swimming = true, noswimming = true,
rooted = true, norooted = true,
resting = true, noresting = true,
}
@@ -7940,7 +7983,7 @@ function CleveRoids.GetMultiscanScore(unit, priority, currentTargetGuid, specifi
if not UnitCanAttack("player", unit) then return nil end
-- Combat check: must be in combat with player, UNLESS it's current target OR specified @unit
local _, unitGuid = UnitExists(unit)
local unitGuid = CleveRoids.GetGUID(unit)
local isCurrentTarget = currentTargetGuid and unitGuid == currentTargetGuid
local isSpecifiedUnit = specifiedUnitGuid and unitGuid == specifiedUnitGuid
if not isCurrentTarget and not isSpecifiedUnit and not UnitAffectingCombat(unit) then
@@ -8062,15 +8105,13 @@ function CleveRoids.ResolveMultiscanTarget(conditionals, specifiedUnit)
-- Save current target for restoration and combat-check exemption
local currentTargetGuid = nil
if UnitExists("target") then
local _, guid = UnitExists("target")
currentTargetGuid = guid
currentTargetGuid = CleveRoids.GetGUID("target")
end
-- Resolve specified @unit GUID (also exempt from combat check)
local specifiedUnitGuid = nil
if specifiedUnit and UnitExists(specifiedUnit) then
local _, guid = UnitExists(specifiedUnit)
specifiedUnitGuid = guid
specifiedUnitGuid = CleveRoids.GetGUID(specifiedUnit)
end
-- Handle raid mark priorities (direct unit reference)
@@ -8079,8 +8120,7 @@ function CleveRoids.ResolveMultiscanTarget(conditionals, specifiedUnit)
if UnitExists(markUnit) and UnitCanAttack("player", markUnit) then
-- Validate against target-dependent conditionals
if CleveRoids.ValidateMultiscanCandidate(conditionals, markUnit) then
local _, guid = UnitExists(markUnit)
return guid
return CleveRoids.GetGUID(markUnit)
end
end
return nil -- Raid mark not found or doesn't pass conditionals
@@ -8094,8 +8134,7 @@ function CleveRoids.ResolveMultiscanTarget(conditionals, specifiedUnit)
if UnitExists(markUnit) and UnitCanAttack("player", markUnit) then
-- Validate against target-dependent conditionals
if CleveRoids.ValidateMultiscanCandidate(conditionals, markUnit) then
local _, guid = UnitExists(markUnit)
return guid
return CleveRoids.GetGUID(markUnit)
end
end
end
@@ -8108,7 +8147,7 @@ function CleveRoids.ResolveMultiscanTarget(conditionals, specifiedUnit)
if not specifiedUnitGuid then
local found = UnitXP("target", "nearestEnemy")
if found and UnitExists("target") then
local _, foundGuid = UnitExists("target")
local foundGuid = CleveRoids.GetGUID("target")
-- Restore original target
if currentTargetGuid then
TargetUnit(currentTargetGuid)
@@ -8136,7 +8175,7 @@ function CleveRoids.ResolveMultiscanTarget(conditionals, specifiedUnit)
if not specifiedUnitGuid then
local found = UnitXP("target", "mostHP")
if found and UnitExists("target") then
local _, foundGuid = UnitExists("target")
local foundGuid = CleveRoids.GetGUID("target")
-- Restore original target
if currentTargetGuid then
TargetUnit(currentTargetGuid)
@@ -8167,7 +8206,7 @@ function CleveRoids.ResolveMultiscanTarget(conditionals, specifiedUnit)
local function evaluateCandidate(unit)
if not UnitExists(unit) then return end
local _, guid = UnitExists(unit)
local guid = CleveRoids.GetGUID(unit)
if not guid or seenGuids[guid] then return end
seenGuids[guid] = true
@@ -8213,7 +8252,7 @@ function CleveRoids.ResolveMultiscanTarget(conditionals, specifiedUnit)
if not found then break end
if not UnitExists("target") then break end
local _, currentGuid = UnitExists("target")
local currentGuid = CleveRoids.GetGUID("target")
if not currentGuid then break end
if firstGuid == nil then
+234 -65
View File
@@ -106,16 +106,11 @@ requirementCheckFrame:SetScript("OnEvent", function()
if arg1 ~= "SuperCleveRoidMacros" then return end
-- Check requirements immediately when our addon loads
local hasSuperwow = CleveRoids.hasSuperwow
local hasNampower = (IsSpellInRange ~= nil)
local hasUnitXP = pcall(UnitXP, "nop", "nop")
if not hasSuperwow or not hasNampower or not hasUnitXP then
if not hasNampower or not hasUnitXP then
-- Show errors
if not hasSuperwow then
CleveRoids.Print("|cFFFF0000SuperCleveRoidMacros|r requires |cFF00FFFFbalakethelock's SuperWoW|r:")
CleveRoids.Print("https://github.com/balakethelock/SuperWoW")
end
if not hasNampower then
CleveRoids.Print("|cFFFF0000SuperCleveRoidMacros|r requires |cFF00FFFFAvitasia's Nampower|r:")
CleveRoids.Print("https://gitea.com/avitasia/nampower")
@@ -2670,7 +2665,7 @@ function CleveRoids.DoTarget(msg)
end
-- Save original target GUID for potential restoration (SuperWoW returns GUID as 2nd value)
local _, originalTargetGuid = UnitExists("target")
local originalTargetGuid = CleveRoids.GetGUID("target")
-- Handle [multiscan:priority] - use ResolveMultiscanTarget for enemy scanning
-- ResolveMultiscanTarget handles its own target save/restore internally
@@ -2829,7 +2824,7 @@ function CleveRoids.DoTarget(msg)
found = UnitXP("target", scanMode)
if not found then break end
local _, currentGuid = UnitExists("target")
local currentGuid = CleveRoids.GetGUID("target")
if not currentGuid then break end
-- Check if we've cycled back to start
@@ -3728,10 +3723,6 @@ function CleveRoids.DoNoFirstAction(msg)
end
function CleveRoids.DoCastSequence(sequence)
if not CleveRoids.hasSuperwow then
CleveRoids.Print("|cFFFF0000/castsequence|r requires |cFF00FFFFSuperWoW|r.")
return
end
if type(sequence) == "string" then
sequence = CleveRoids.GetSequence(sequence)
if not sequence then return end
@@ -3788,7 +3779,7 @@ function CleveRoids.DoCastSequence(sequence)
-- Capture target GUID for reset=target (only resets on NEW target, not same target)
if sequence.reset and sequence.reset.target and UnitExists("target") then
local _, targetGuid = UnitExists("target")
local targetGuid = CleveRoids.GetGUID("target")
sequence.lastTargetGuid = targetGuid
end
@@ -4927,9 +4918,18 @@ CleveRoids.Frame:RegisterEvent("PLAYER_REGEN_DISABLED") -- Entered actual combat
CleveRoids.Frame:RegisterEvent("PLAYER_REGEN_ENABLED") -- Left actual combat (no threat)
CleveRoids.Frame:RegisterEvent("UPDATE_SHAPESHIFT_FORM")
CleveRoids.Frame:RegisterEvent("SPELL_UPDATE_COOLDOWN")
CleveRoids.Frame:RegisterEvent("UNIT_AURA")
CleveRoids.Frame:RegisterEvent("UNIT_HEALTH")
CleveRoids.Frame:RegisterEvent("UNIT_POWER")
-- Use GUID events when available (v2.39+), fall back to standard per-token events
if CleveRoids.NampowerAPI.features.hasUnitGuidEvents then
CleveRoids.Frame:RegisterEvent("UNIT_AURA_GUID")
CleveRoids.Frame:RegisterEvent("UNIT_HEALTH_GUID")
CleveRoids.Frame:RegisterEvent("UNIT_MANA_GUID")
CleveRoids.Frame:RegisterEvent("UNIT_RAGE_GUID")
CleveRoids.Frame:RegisterEvent("UNIT_ENERGY_GUID")
else
CleveRoids.Frame:RegisterEvent("UNIT_AURA")
CleveRoids.Frame:RegisterEvent("UNIT_HEALTH")
CleveRoids.Frame:RegisterEvent("UNIT_POWER")
end
if CleveRoids.hasSuperwow then
CleveRoids.Frame:RegisterEvent("UNIT_CASTEVENT")
end
@@ -4946,11 +4946,17 @@ CleveRoids.Frame:RegisterEvent("SPELLCAST_STOP")
CleveRoids.Frame:RegisterEvent("SPELLCAST_FAILED")
CleveRoids.Frame:RegisterEvent("SPELLCAST_INTERRUPTED")
-- Nampower SPELL_CAST_EVENT for reliable channel tracking
-- Nampower SPELL_CAST_EVENT for reliable channel tracking + cast sequence + spell_tracking
if GetCurrentCastingInfo then
CleveRoids.Frame:RegisterEvent("SPELL_CAST_EVENT")
end
-- Nampower v2.25+: SPELL_START_SELF for spell_tracking and cast sequence (Nampower fallback for UNIT_CASTEVENT)
if CleveRoids.NampowerAPI and CleveRoids.NampowerAPI.features and CleveRoids.NampowerAPI.features.hasSpellStartEvents then
CleveRoids.Frame:RegisterEvent("SPELL_START_SELF")
CleveRoids.Frame:RegisterEvent("SPELL_FAILED_SELF")
end
-- Nampower v2.41+: keyboard input events for [keydown:X] conditional
if CleveRoids.NampowerAPI.features.hasKeyEvents then
CleveRoids.Frame:RegisterEvent("KEY_DOWN")
@@ -5110,7 +5116,7 @@ function CleveRoids.Frame:UNIT_CASTEVENT(caster,target,action,spell_id,cast_time
-- Refresh the Judgement by updating the start time
rec.start = GetTime()
local spellName = SpellInfo(spellID)
local spellName = GetSpellRecField(spellID, "name")
local baseName = spellName and string.gsub(spellName, "%s*%(Rank %d+%)", "") or "Unknown"
if CleveRoids.debug then
@@ -5146,7 +5152,7 @@ function CleveRoids.Frame:UNIT_CASTEVENT(caster,target,action,spell_id,cast_time
-- Debug channel tracking
if CleveRoids.ChannelTimeDebug then
local spellName = spell_id and SpellInfo and SpellInfo(spell_id) or "Unknown"
local spellName = spell_id and GetSpellRecField and GetSpellRecField(spell_id, "name") or "Unknown"
if string.find(spellName, "Arcane") then
DEFAULT_CHAT_FRAME:AddMessage(string.format("|cff00ff00[UNIT_CASTEVENT]|r %s: %s (ID:%s) caster=%s player=%s",
action, spellName, tostring(spell_id), tostring(caster), tostring(CleveRoids.playerGuid)))
@@ -5219,7 +5225,8 @@ function CleveRoids.Frame:UNIT_CASTEVENT(caster,target,action,spell_id,cast_time
if CleveRoids.currentSequence and caster == CleveRoids.playerGuid then
local active = CleveRoids.GetCurrentSequenceAction(CleveRoids.currentSequence)
local name, rank = SpellInfo(spell_id)
local name = GetSpellRecField(spell_id, "name")
local rank = GetSpellRecField(spell_id, "rank")
local nameRank = (rank and rank ~= "") and (name .. "(" .. rank .. ")") or nil
local isSeqSpell = active and active.action and (
active.action == name or
@@ -5250,7 +5257,7 @@ function CleveRoids.Frame:UNIT_CASTEVENT(caster,target,action,spell_id,cast_time
end
-- Nampower SPELL_CAST_EVENT handler for reliable channel tracking
-- This is the PRIMARY source of truth for channel state (not GetCurrentCastingInfo polling)
-- Also handles spell_tracking clearing and cast sequence advancement (Nampower fallback for UNIT_CASTEVENT)
function CleveRoids.Frame:SPELL_CAST_EVENT(success, spellId, castType, targetGuid, itemId)
local CHANNEL = 4
@@ -5259,7 +5266,7 @@ function CleveRoids.Frame:SPELL_CAST_EVENT(success, spellId, castType, targetGui
CleveRoids.CurrentSpell.type = "channeled"
CleveRoids.CurrentSpell.castingSpellId = spellId
local spellName = SpellInfo and SpellInfo(spellId)
local spellName = GetSpellRecField and GetSpellRecField(spellId, "name")
if spellName then
CleveRoids.CurrentSpell.spellName = spellName
end
@@ -5267,6 +5274,149 @@ function CleveRoids.Frame:SPELL_CAST_EVENT(success, spellId, castType, targetGui
-- Force immediate action update
CleveRoids.TestForAllActiveActions()
end
-- Nampower fallback: spell_tracking and cast sequence (when SuperWoW not available)
if not CleveRoids.hasSuperwow and spellId then
local playerGuid = CleveRoids.playerGuid or CleveRoids.GetGUID("player")
-- Clear spell_tracking on success or failure
if success == 1 or success == 0 then
local cast = CleveRoids.spell_tracking[playerGuid]
if cast and cast.spell_id == spellId then
CleveRoids.spell_tracking[playerGuid] = nil
CleveRoids.spell_tracking["player"] = nil
end
end
-- Cast sequence advancement
if CleveRoids.currentSequence and success == 1 then
local active = CleveRoids.GetCurrentSequenceAction(CleveRoids.currentSequence)
if active and active.action then
local name = GetSpellRecField(spellId, "name")
local rank = GetSpellRecField(spellId, "rank")
local nameRank = (rank and rank ~= "") and (name .. "(" .. rank .. ")") or nil
local isSeqSpell = (active.action == name or (nameRank and active.action == nameRank))
if isSeqSpell then
CleveRoids.currentSequence.status = 2
CleveRoids.currentSequence.lastUpdate = GetTime()
CleveRoids.AdvanceSequence(CleveRoids.currentSequence)
CleveRoids.currentSequence = nil
end
end
end
-- Cast sequence failure handling
if CleveRoids.currentSequence and success == 0 then
local active = CleveRoids.GetCurrentSequenceAction(CleveRoids.currentSequence)
if active and active.action then
local name = GetSpellRecField(spellId, "name")
local isSeqSpell = (active.action == name)
if isSeqSpell then
CleveRoids.currentSequence.status = 1 -- Reset to retry
end
end
end
if CleveRoidMacros.realtime == 0 then
CleveRoids.QueueActionUpdate()
end
end
end
-- Nampower SPELL_START_SELF handler (v2.25+)
-- Handles spell_tracking population and cast sequence START detection (Nampower fallback for UNIT_CASTEVENT)
function CleveRoids.Frame:SPELL_START_SELF(casterGuid, targetGuid, spellId, castTimeMs, durationMs, spellType, ...)
-- Skip if SuperWoW is handling this via UNIT_CASTEVENT
if CleveRoids.hasSuperwow then return end
if not spellId then return end
local playerGuid = CleveRoids.playerGuid or CleveRoids.GetGUID("player")
if casterGuid ~= playerGuid then return end
-- Populate spell_tracking (equivalent to UNIT_CASTEVENT START/CHANNEL)
local isChannel = (spellType == 1)
local action = isChannel and "CHANNEL" or "START"
if castTimeMs and castTimeMs > 0 then
CleveRoids.spell_tracking[casterGuid] = {
spell_id = spellId,
expires = GetTime() + castTimeMs / 1000,
type = action
}
CleveRoids.spell_tracking["player"] = CleveRoids.spell_tracking[casterGuid]
-- Channel duration capture (equivalent to UNIT_CASTEVENT CHANNEL)
if isChannel then
CleveRoids.channelStartTime = GetTime()
local tooltipDuration = CleveRoids.GetChannelDurationFromTooltipByID(spellId)
if tooltipDuration then
CleveRoids.channelDuration = tooltipDuration
else
CleveRoids.channelDuration = castTimeMs / 1000
end
end
-- Cast duration capture (equivalent to UNIT_CASTEVENT START)
if not isChannel then
CleveRoids.castStartTime = GetTime()
CleveRoids.castDuration = castTimeMs / 1000
end
end
-- Cast sequence: set status=1 (casting) for cast-time spells
if CleveRoids.currentSequence and castTimeMs and castTimeMs > 0 then
local active = CleveRoids.GetCurrentSequenceAction(CleveRoids.currentSequence)
if active and active.action then
local name = GetSpellRecField(spellId, "name")
local rank = GetSpellRecField(spellId, "rank")
local nameRank = (rank and rank ~= "") and (name .. "(" .. rank .. ")") or nil
local isSeqSpell = (active.action == name or (nameRank and active.action == nameRank))
if isSeqSpell and CleveRoids.currentSequence.status == 0 then
CleveRoids.currentSequence.status = 1
CleveRoids.currentSequence.expires = GetTime() + (castTimeMs / 1000) - 2
end
end
end
if CleveRoidMacros.realtime == 0 then
CleveRoids.QueueActionUpdate()
end
end
-- Nampower SPELL_FAILED_SELF handler (v2.25+)
-- Clears spell_tracking on failure (Nampower fallback for UNIT_CASTEVENT FAIL)
function CleveRoids.Frame:SPELL_FAILED_SELF(casterGuid, targetGuid, spellId, ...)
-- Skip if SuperWoW is handling this via UNIT_CASTEVENT
if CleveRoids.hasSuperwow then return end
if not spellId then return end
local playerGuid = CleveRoids.playerGuid or CleveRoids.GetGUID("player")
if casterGuid ~= playerGuid then return end
-- Clear spell_tracking
local cast = CleveRoids.spell_tracking[casterGuid]
if cast and cast.spell_id == spellId then
CleveRoids.spell_tracking[casterGuid] = nil
CleveRoids.spell_tracking["player"] = nil
end
-- Cast sequence failure handling
if CleveRoids.currentSequence then
local active = CleveRoids.GetCurrentSequenceAction(CleveRoids.currentSequence)
if active and active.action then
local name = GetSpellRecField(spellId, "name")
local isSeqSpell = name and (active.action == name)
if isSeqSpell then
CleveRoids.currentSequence.status = 1 -- Reset to retry
end
end
end
if CleveRoidMacros.realtime == 0 then
CleveRoids.QueueActionUpdate()
end
end
function CleveRoids.Frame:SPELLCAST_CHANNEL_START()
@@ -5295,7 +5445,7 @@ function CleveRoids.Frame:SPELLCAST_CHANNEL_START()
-- Update spell info
if spellId then
CleveRoids.CurrentSpell.castingSpellId = spellId
local spellName = SpellInfo(spellId)
local spellName = GetSpellRecField(spellId, "name")
if spellName then
CleveRoids.CurrentSpell.spellName = spellName
end
@@ -5375,7 +5525,7 @@ function CleveRoids.Frame:SPELLCAST_START()
-- Update spell info
if spellId then
CleveRoids.CurrentSpell.castingSpellId = spellId
local spellName = SpellInfo(spellId)
local spellName = GetSpellRecField(spellId, "name")
if spellName then
CleveRoids.CurrentSpell.spellName = spellName
end
@@ -5488,8 +5638,7 @@ function CleveRoids.Frame:PLAYER_TARGET_CHANGED()
-- Instead of resetting, we remember each target's progress in the sequence
local currentGuid = nil
if UnitExists("target") then
local _, guid = UnitExists("target")
currentGuid = guid
currentGuid = CleveRoids.GetGUID("target")
end
for _, sequence in pairs(CleveRoids.Sequences) do
@@ -5733,6 +5882,39 @@ function CleveRoids.Frame:UNIT_POWER()
end
end
-- GUID event handlers (v2.39+): fire once per unit state change instead of per-token
function CleveRoids.Frame:UNIT_AURA_GUID()
if CleveRoidMacros.realtime == 0 then
local now = GetTime()
if (now - CleveRoids.lastUnitAuraUpdate) >= CleveRoids.EVENT_THROTTLE then
CleveRoids.lastUnitAuraUpdate = now
CleveRoids.QueueActionUpdate()
end
end
end
function CleveRoids.Frame:UNIT_HEALTH_GUID()
if CleveRoidMacros.realtime == 0 then
local now = GetTime()
if (now - CleveRoids.lastUnitHealthUpdate) >= CleveRoids.EVENT_THROTTLE then
CleveRoids.lastUnitHealthUpdate = now
CleveRoids.QueueActionUpdate()
end
end
end
-- All power GUID events share the same handler
local function OnPowerGuidEvent()
if CleveRoidMacros.realtime == 0 then
local now = GetTime()
if (now - CleveRoids.lastUnitPowerUpdate) >= CleveRoids.EVENT_THROTTLE then
CleveRoids.lastUnitPowerUpdate = now
CleveRoids.QueueActionUpdate()
end
end
end
CleveRoids.Frame.UNIT_MANA_GUID = OnPowerGuidEvent
CleveRoids.Frame.UNIT_RAGE_GUID = OnPowerGuidEvent
CleveRoids.Frame.UNIT_ENERGY_GUID = OnPowerGuidEvent
function CleveRoids.Frame:SPELL_QUEUE_EVENT()
if event == "SPELL_QUEUE_EVENT" then
local eventCode = arg1
@@ -5751,8 +5933,8 @@ function CleveRoids.Frame:SPELL_QUEUE_EVENT()
queueType = eventCode,
queueTime = GetTime()
}
if SpellInfo then
local name = SpellInfo(spellId)
if GetSpellRecField then
local name = GetSpellRecField(spellId, "name")
if name then
CleveRoids.queuedSpell.spellName = name
end
@@ -5792,8 +5974,8 @@ function CleveRoids.Frame:SPELL_CAST_EVENT()
targetGuid = targetGuid,
timestamp = GetTime()
}
if SpellInfo then
local name = SpellInfo(spellId)
if GetSpellRecField then
local name = GetSpellRecField(spellId, "name")
if name then
CleveRoids.lastCastSpell.spellName = name
end
@@ -5826,7 +6008,7 @@ function CleveRoids.Frame:SPELL_CAST_EVENT()
if cp > 0 then
CleveRoids.pendingCasts[spellId].comboPoints = cp
if CleveRoids.debug then
local castSpellName = SpellInfo and SpellInfo(spellId) or "Unknown"
local castSpellName = GetSpellRecField and GetSpellRecField(spellId, "name") or "Unknown"
DEFAULT_CHAT_FRAME:AddMessage(
string.format("|cff00ff88[SPELL_CAST_EVENT]|r Captured %d CP for %s (ID:%d)",
cp, castSpellName, spellId)
@@ -5980,11 +6162,9 @@ SlashCmdList["CLEVEROID"] = function(msg)
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid realtime 0 or 1 - Force realtime updates")
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid refresh X - Set refresh rate (1-10 updates/sec)")
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid macrocheck 0 or 1 - Enable/disable macro syntax checker")
if CleveRoids.hasSuperwow then
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid learn <spellID> <duration> - Manually set spell duration")
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid forget <spellID|all> - Forget learned duration(s)")
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid debug [0|1] - Toggle learning debug messages")
end
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid learn <spellID> <duration> - Manually set spell duration")
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid forget <spellID|all> - Forget learned duration(s)")
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid debug [0|1] - Toggle learning debug messages")
DEFAULT_CHAT_FRAME:AddMessage("|cffffaa00Spell Schools:|r")
DEFAULT_CHAT_FRAME:AddMessage('/cleveroid listschools - List all learned spell schools')
DEFAULT_CHAT_FRAME:AddMessage('/cleveroid clearschools - Clear learned spell school data')
@@ -6067,18 +6247,14 @@ SlashCmdList["CLEVEROID"] = function(msg)
-- learn (manual set duration)
if cmd == "learn" then
if not CleveRoids.hasSuperwow then
CleveRoids.Print("Learning system requires SuperWoW client!")
return
end
local spellID = tonumber(val)
local duration = tonumber(val2)
if spellID and duration then
local _, playerGUID = UnitExists("player")
local playerGUID = CleveRoids.GetGUID("player")
CleveRoids_LearnedDurations = CleveRoids_LearnedDurations or {}
CleveRoids_LearnedDurations[spellID] = CleveRoids_LearnedDurations[spellID] or {}
CleveRoids_LearnedDurations[spellID][playerGUID] = duration
local spellName = SpellInfo(spellID) or "Unknown"
local spellName = GetSpellRecField(spellID, "name") or "Unknown"
CleveRoids.Print("Set " .. spellName .. " (ID:" .. spellID .. ") duration to " .. duration .. "s")
else
CleveRoids.Print("Usage: /cleveroid learn <spellID> <duration> - Manually set spell duration")
@@ -6089,17 +6265,13 @@ SlashCmdList["CLEVEROID"] = function(msg)
-- forget (delete learned duration)
if cmd == "forget" or cmd == "unlearn" then
if not CleveRoids.hasSuperwow then
CleveRoids.Print("Learning system requires SuperWoW client!")
return
end
if val == "all" then
CleveRoids_LearnedDurations = {}
CleveRoids.Print("Forgot all learned spell durations")
else
local spellID = tonumber(val)
if spellID and CleveRoids_LearnedDurations and CleveRoids_LearnedDurations[spellID] then
local spellName = SpellInfo(spellID) or "Unknown"
local spellName = GetSpellRecField(spellID, "name") or "Unknown"
CleveRoids_LearnedDurations[spellID] = nil
CleveRoids.Print("Forgot " .. spellName .. " (ID:" .. spellID .. ") duration")
elseif spellID then
@@ -6283,7 +6455,7 @@ SlashCmdList["CLEVEROID"] = function(msg)
CleveRoids.Print(schoolColor .. string.upper(school) .. "|r (" .. table.getn(spellIDs) .. " spells):")
for _, spellID in ipairs(spellIDs) do
local spellName = SpellInfo and SpellInfo(spellID) or "Unknown"
local spellName = GetSpellRecField and GetSpellRecField(spellID, "name") or "Unknown"
CleveRoids.Print(" " .. spellName .. " (ID:" .. spellID .. ")")
end
end
@@ -6326,7 +6498,7 @@ SlashCmdList["CLEVEROID"] = function(msg)
CleveRoids.Print("No learned combo durations yet. Cast finishers and let them expire!")
else
for spellID, cpData in pairs(CleveRoids_ComboDurations) do
local spellName = SpellInfo(spellID) or ("Spell " .. spellID)
local spellName = GetSpellRecField(spellID, "name") or ("Spell " .. spellID)
CleveRoids.Print(spellName .. " (ID:" .. spellID .. "):")
for cp = 1, 5 do
if cpData[cp] then
@@ -6408,7 +6580,7 @@ SlashCmdList["CLEVEROID"] = function(msg)
return
end
local spellName = SpellInfo(spellID) or ("Spell " .. spellID)
local spellName = GetSpellRecField(spellID, "name") or ("Spell " .. spellID)
local modifier = CleveRoids.talentModifiers and CleveRoids.talentModifiers[spellID]
if not modifier then
@@ -6466,14 +6638,13 @@ SlashCmdList["CLEVEROID"] = function(msg)
CleveRoids.Print("|cff88ff88=== Debuff Tracking Debug ===|r")
local _, guid = UnitExists("target")
local guid = CleveRoids.GetGUID("target")
if not guid then
CleveRoids.Print("|cffff0000No target selected!|r")
return
end
local targetName = UnitName("target") or "Unknown"
guid = CleveRoids.NormalizeGUID(guid)
CleveRoids.Print("Target: " .. targetName .. " (GUID: " .. tostring(guid) .. ")")
-- Show tracking table for this target
@@ -6485,7 +6656,7 @@ SlashCmdList["CLEVEROID"] = function(msg)
for spellID, rec in pairs(lib.objects[guid]) do
if rec and rec.start and rec.duration then
local timeRemaining = rec.duration + rec.start - GetTime()
local spellName = SpellInfo and SpellInfo(spellID) or "Unknown"
local spellName = GetSpellRecField and GetSpellRecField(spellID, "name") or "Unknown"
local caster = rec.caster or "unknown"
local stacks = rec.stacks or 0
if timeRemaining > 0 then
@@ -6512,7 +6683,7 @@ SlashCmdList["CLEVEROID"] = function(msg)
for i = 1, 16 do
local texture, stacks, debuffType, spellID = UnitDebuff("target", i)
if texture then
local spellName = SpellInfo and SpellInfo(spellID) or "slot" .. i
local spellName = GetSpellRecField and GetSpellRecField(spellID, "name") or "slot" .. i
CleveRoids.Print(string.format(" Slot %d: [%d] %s (stacks: %d)",
i, spellID or 0, spellName, stacks or 0))
debuffCount = debuffCount + 1
@@ -6532,7 +6703,7 @@ SlashCmdList["CLEVEROID"] = function(msg)
-- Check if this might be an overflow debuff by checking libdebuff durations
local isDebuff = lib and lib.durations and lib.durations[spellID]
if isDebuff then
local spellName = SpellInfo and SpellInfo(spellID) or "slot" .. i
local spellName = GetSpellRecField and GetSpellRecField(spellID, "name") or "slot" .. i
CleveRoids.Print(string.format(" Buff Slot %d (=Debuff %d): [%d] %s (stacks: %d) |cffff8800OVERFLOW|r",
i, i + 16, spellID, spellName, stacks or 0))
overflowCount = overflowCount + 1
@@ -6570,10 +6741,10 @@ SlashCmdList["CLEVEROID"] = function(msg)
end
end
end
-- Also check SpellInfo
if SpellInfo then
-- Also check GetSpellRecField
if GetSpellRecField then
for id = 1, 30000 do
local name = SpellInfo(id)
local name = GetSpellRecField(id, "name")
if name and string.lower(name) == string.lower(searchName) then
local found = false
for _, existingID in ipairs(foundIDs) do
@@ -6739,7 +6910,7 @@ SlashCmdList["CLEVEROID"] = function(msg)
if auraData.start and auraData.duration then
local remaining = auraData.duration + auraData.start - now
if remaining > 0 then
local spellName = SpellInfo(spellId) or ("ID:" .. spellId)
local spellName = GetSpellRecField(spellId, "name") or ("ID:" .. spellId)
local display = unitName or (string.sub(targetGuid, 1, 16) .. "...")
CleveRoids.Print(string.format(" %s on %s: %.1fs left", spellName, display, remaining))
trackingCount = trackingCount + 1
@@ -6755,7 +6926,7 @@ SlashCmdList["CLEVEROID"] = function(msg)
if UnitExists("target") then
CleveRoids.Print(" ")
CleveRoids.Print("|cffffaa00Target Buff Check:|r")
local _, targetGuid = UnitExists("target")
local targetGuid = CleveRoids.GetGUID("target")
CleveRoids.Print(" Target GUID: " .. tostring(targetGuid))
local targetData = CleveRoids.AllCasterAuraTracking[targetGuid]
if targetData then
@@ -6824,11 +6995,9 @@ SlashCmdList["CLEVEROID"] = function(msg)
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid - Show current settings")
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid realtime 0 or 1 - Force realtime updates (Default: 0. 1 = on, increases CPU load)")
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid refresh X - Set refresh rate (1 to 10 updates per second. Default: 5)")
if CleveRoids.hasSuperwow then
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid learn <spellID> <duration> - Manually set spell duration")
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid forget <spellID|all> - Forget learned duration(s)")
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid debug [0|1] - Toggle learning debug messages")
end
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid learn <spellID> <duration> - Manually set spell duration")
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid forget <spellID|all> - Forget learned duration(s)")
DEFAULT_CHAT_FRAME:AddMessage("/cleveroid debug [0|1] - Toggle learning debug messages")
DEFAULT_CHAT_FRAME:AddMessage("|cffffaa00Immunity Tracking:|r")
DEFAULT_CHAT_FRAME:AddMessage('/cleveroid listimmune [school] - List immunity data')
DEFAULT_CHAT_FRAME:AddMessage('/cleveroid addimmune "<NPC>" <school> [buff] - Add immunity')
+10 -6
View File
@@ -208,8 +208,10 @@ local function InjectCustomSpells()
local count = 0
for spellID, data in pairs(CleveRoids.CustomCursiveSpells) do
-- Get texture from SpellInfo (SuperWoW API)
local name, rank, texture = SpellInfo(spellID)
-- Get texture from GetSpellRecField + GetSpellIconTexture
local name = GetSpellRecField(spellID, "name")
local rank = GetSpellRecField(spellID, "rank")
local texture = CleveRoids.libdebuff and CleveRoids.libdebuff:GetCachedIcon(spellID)
if texture then
-- Always update/add (in case Cursive reloaded and cleared them)
Cursive.curses.trackedCurseIds[spellID] = {
@@ -340,7 +342,7 @@ local function HookJudgementDetection()
if event ~= "CAST" or spellID ~= JUDGEMENT_SPELL_ID then return end
-- Check if it's the player casting
local _, playerGuid = UnitExists("player")
local playerGuid = CleveRoids.GetGUID("player")
if casterGuid ~= playerGuid then return end
-- Detect which seal is active and get full judgement info
@@ -448,7 +450,7 @@ meleeRefreshFrame:SetScript("OnEvent", function()
-- Check if current target matches the hit target
local currentTargetName = UnitName("target")
if currentTargetName and currentTargetName == targetName then
local _, targetGuid = UnitExists("target")
local targetGuid = CleveRoids.GetGUID("target")
if targetGuid then
RefreshJudgementsOnTarget(targetGuid)
end
@@ -465,7 +467,7 @@ meleeAbilityFrame:SetScript("OnEvent", function()
if event ~= "CAST" then return end
-- Check if it's the player casting
local _, playerGuid = UnitExists("player")
local playerGuid = CleveRoids.GetGUID("player")
if casterGuid ~= playerGuid then return end
-- Skip Judgement itself (20271) - it applies, doesn't refresh
@@ -522,7 +524,9 @@ CleveRoids.HandleConsoleCommand = function(msg)
return
end
local name, rank, texture = SpellInfo(spellID)
local name = GetSpellRecField(spellID, "name")
local rank = GetSpellRecField(spellID, "rank")
local texture = CleveRoids.libdebuff and CleveRoids.libdebuff:GetCachedIcon(spellID)
if not name then
DEFAULT_CHAT_FRAME:AddMessage("|cffff0000Error:|r Spell ID " .. spellID .. " not found.")
return
+12 -10
View File
@@ -120,7 +120,7 @@ local function CreateIconButton(parent, index, iconTable)
local data = iconTable[index]
if not data or not data.spellId then return end
GameTooltip:SetOwner(btn, "ANCHOR_BOTTOMLEFT")
local spellName = SpellInfo and SpellInfo(data.spellId) or ("Spell " .. data.spellId)
local spellName = GetSpellRecField and GetSpellRecField(data.spellId, "name") or ("Spell " .. data.spellId)
if spellName then
local baseName = string.gsub(spellName, "%s*%(Rank %d+%)", "")
GameTooltip:AddLine(baseName, 1, 1, 1)
@@ -222,7 +222,10 @@ local function GetPlayerOverflowBuffs()
local now = GetTime()
for spellId, entry in pairs(overflowBuffs) do
if entry.timestamp and entry.durationSec then
-- v3.0+: Skip hidden auras (not real overflow)
if _G.IsAuraHidden and _G.IsAuraHidden(spellId) == 1 then
-- Hidden aura, don't show in overflow UI
elseif entry.timestamp and entry.durationSec then
local remaining = entry.durationSec - (now - entry.timestamp)
if remaining > 0 then
table.insert(results, {
@@ -244,7 +247,7 @@ local function GetTargetOverflowBuffs()
if not UnitExists("target") then return results end
if not testMode and not (UnitInParty("target") or UnitInRaid("target")) then return results end
local _, targetGuid = UnitExists("target")
local targetGuid = CleveRoids.GetGUID("target")
if not targetGuid then return results end
local trackingData = CleveRoids.AllCasterAuraTracking
@@ -267,7 +270,10 @@ local function GetTargetOverflowBuffs()
local lib = CleveRoids.libdebuff
for spellId, auraData in pairs(trackingData[targetGuid]) do
if auraData.start and auraData.duration then
-- v3.0+: Skip hidden auras (not real overflow)
if _G.IsAuraHidden and _G.IsAuraHidden(spellId) == 1 then
-- Hidden aura, skip
elseif auraData.start and auraData.duration then
local remaining = auraData.duration + auraData.start - now
if remaining > 0 then
local isVisible = false
@@ -410,11 +416,7 @@ local function RefreshDurations()
-- Target durations
if targetFrame and targetFrame:IsVisible() then
local targetGuid = nil
if UnitExists("target") then
local _, guid = UnitExists("target")
targetGuid = guid
end
local targetGuid = CleveRoids.GetGUID("target")
for i = 1, lastTargetCount do
local data = targetIcons[i]
if data.spellId and targetGuid then
@@ -499,7 +501,7 @@ end
-- Inject test entries for the current target
local function InjectTestTargetData()
if not UnitExists("target") then return end
local _, targetGuid = UnitExists("target")
local targetGuid = CleveRoids.GetGUID("target")
if not targetGuid then return end
-- Clean up old test target if it changed
+134 -8
View File
@@ -157,7 +157,15 @@
Suffix matching is case-insensitive.
Note: GetGUIDFromName is an internal C++ helper, NOT a new Lua global.
Current version: v2.41.0
GetUnitGUID Rename, IsAuraHidden, Hidden Aura luaSlot Fix (v3.0+):
- UnitGUID renamed to GetUnitGUID (global function). The addon uses SuperWoW's
UnitExists for GUIDs so this rename is not breaking, but GetUnitGUID supports
extended tokens (mark1-mark8, <base>owner/target/pet suffixes).
- IsAuraHidden(spellId): returns 1 if the spell's aura is hidden from Lua aura
APIs (UnitBuff/UnitDebuff won't show it). Useful for detecting hidden CC spells.
- luaSlot in BUFF/DEBUFF events now returns 0 for hidden auras (was incorrect before).
Current version: v3.0.0
]]
local _G = _G or getfenv(0)
@@ -352,6 +360,11 @@ API.VERSION_REQUIREMENTS = {
-- v2.41+ - Keyboard events and extended unit token support
["KeyEvents"] = { 2, 41, 0 }, -- KEY_DOWN / KEY_UP events (keyboard input events)
["ExtendedUnitTokens"] = { 2, 41, 0 }, -- Internal unit token resolution now supports "owner"/"target"/"pet"/"mark" in all Nampower functions (SetMouseoverUnit, UseItemIdOrName, etc.)
-- v3.0+ - GetUnitGUID rename, IsAuraHidden, hidden aura luaSlot fix
["GetUnitGUID"] = { 3, 0, 0, "GetUnitGUID" },
["IsAuraHidden"] = { 3, 0, 0, "IsAuraHidden" },
["HiddenAuraLuaSlotFix"] = { 3, 0, 0 },
}
-- Check if a specific feature is available
@@ -530,6 +543,11 @@ local function InitializeFeatures()
f.hasKeyEvents = API.HasFeature("KeyEvents")
f.hasExtendedUnitTokens = API.HasFeature("ExtendedUnitTokens")
-- v3.0+ GetUnitGUID, IsAuraHidden, hidden aura luaSlot fix
f.hasGetUnitGUID = API.HasFeature("GetUnitGUID")
f.hasIsAuraHidden = API.HasFeature("IsAuraHidden")
f.hasHiddenAuraLuaSlotFix = API.HasFeature("HiddenAuraLuaSlotFix")
-- Runtime detection for enhanced spell functions (verify by testing)
if f.hasEnhancedSpellFunctions and GetSpellTexture then
local success, result = pcall(function()
@@ -783,12 +801,6 @@ function API.GetSpellNameById(spellId)
if name then return name, rank end
end
-- Fall back to SpellInfo (SuperWoW)
if SpellInfo then
local name = SpellInfo(spellId)
if name then return name end
end
-- Fall back to GetSpellRecField
if GetSpellRecField then
local name = GetSpellRecField(spellId, "name")
@@ -1265,7 +1277,7 @@ function API.FindUnitAuraInfo(unitToken, searchSpellId, searchNameLower)
if searchSpellId then
matched = (auraId == searchSpellId)
elseif searchNameLower then
local name = SpellInfo and SpellInfo(auraId)
local name = GetSpellRecField and GetSpellRecField(auraId, "name")
if name then
-- Strip rank suffix for consistent matching
local baseName = string.gsub(name, "%s*%(%s*Rank%s+%d+%s*%)", "")
@@ -2691,11 +2703,60 @@ end
-- INITIALIZATION
--------------------------------------------------------------------------------
-- Hook UnitBuff/UnitDebuff to append spell IDs when SuperWoW is not available
-- SuperWoW extends these to return spell IDs as extra return values.
-- Without SuperWoW, we use GetUnitField(unit, "aura") to look up spell IDs.
-- GetUnitField "aura" returns [1-32]=buff spellIDs, [33-48]=debuff spellIDs
local function InstallAuraSpellIdHooks()
if CleveRoids.hasSuperwow then return end -- SuperWoW already provides spell IDs
if not _G.GetUnitField then return end -- Need GetUnitField for aura data
local _origUnitBuff = _G.UnitBuff
local _origUnitDebuff = _G.UnitDebuff
-- UnitBuff(unit, index) => texture, stacks, spellID
-- SuperWoW returns: texture, stacks, spellID
_G.UnitBuff = function(unit, index)
local texture, stacks = _origUnitBuff(unit, index)
if not texture then return nil end
local spellID = nil
local auras = _G.GetUnitField(unit, "aura")
if auras then
-- Buff index i maps to aura slot i (1-based)
spellID = auras[index]
if spellID and spellID <= 0 then spellID = nil end
end
return texture, stacks, spellID
end
-- UnitDebuff(unit, index) => texture, stacks, debuffType, spellID
-- SuperWoW returns: texture, stacks, debuffType, spellID
_G.UnitDebuff = function(unit, index)
local texture, stacks, debuffType = _origUnitDebuff(unit, index)
if not texture then return nil end
local spellID = nil
local auras = _G.GetUnitField(unit, "aura")
if auras then
-- Debuff index i maps to aura slot 32 + i (1-based)
spellID = auras[32 + index]
if spellID and spellID <= 0 then spellID = nil end
end
return texture, stacks, debuffType, spellID
end
end
-- Initialize the API module
function API.Initialize()
-- Detect enhanced spell functions
DetectEnhancedSpellFunctions()
-- Install UnitBuff/UnitDebuff spell ID hooks (when SuperWoW not available)
InstallAuraSpellIdHooks()
-- Auto-enable required Nampower event CVars.
-- Nampower reads CVars at DLL load time, so changes take effect on next reload.
-- We set them now so every subsequent session works automatically.
@@ -3247,5 +3308,70 @@ function API.LearnTalentRank(talentPage, talentIndex, rank)
return true
end
-- Get unit GUID by token (v3.0+)
-- Supports extended tokens: mark1-mark8, <base>owner/target/pet suffixes
function API.GetUnitGUID(unitToken)
if not API.features.hasGetUnitGUID or not _G.GetUnitGUID then
return nil
end
return _G.GetUnitGUID(unitToken)
end
-- Check if a spell's aura would be hidden from Lua aura APIs (v3.0+)
function API.IsAuraHidden(spellId)
if not API.features.hasIsAuraHidden or not _G.IsAuraHidden then
return nil
end
return _G.IsAuraHidden(spellId)
end
--------------------------------------------------------------------------------
-- HEALTH/POWER WRAPPERS (GetUnitField extended token support with fallback)
--------------------------------------------------------------------------------
-- Get unit health via GetUnitField (extended token support) with standard API fallback
function API.GetUnitHealth(unitToken)
if API.features.hasGetUnitField and GetUnitField then
local val = GetUnitField(unitToken, "health")
if val then return val end
end
return UnitHealth(unitToken)
end
function API.GetUnitMaxHealth(unitToken)
if API.features.hasGetUnitField and GetUnitField then
local val = GetUnitField(unitToken, "maxHealth")
if val then return val end
end
return UnitHealthMax(unitToken)
end
-- powerType: nil=current, 0=mana, 1=rage, 2=focus, 3=energy
-- GetUnitField uses power1-power4 fields
local POWER_FIELDS = { [0] = "power1", [1] = "power2", [2] = "power3", [3] = "power4" }
local MAX_POWER_FIELDS = { [0] = "maxPower1", [1] = "maxPower2", [2] = "maxPower3", [3] = "maxPower4" }
function API.GetUnitPower(unitToken, powerType)
if API.features.hasGetUnitField and GetUnitField and powerType then
local field = POWER_FIELDS[powerType]
if field then
local val = GetUnitField(unitToken, field)
if val then return val end
end
end
return UnitMana(unitToken)
end
function API.GetUnitMaxPower(unitToken, powerType)
if API.features.hasGetUnitField and GetUnitField and powerType then
local field = MAX_POWER_FIELDS[powerType]
if field then
local val = GetUnitField(unitToken, field)
if val then return val end
end
end
return UnitManaMax(unitToken)
end
-- Expose API globally for other addons
_G.CleveRoidsNampowerAPI = API
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